diff options
Diffstat (limited to 'bin/OpenSimDefaults.ini')
-rw-r--r-- | bin/OpenSimDefaults.ini | 35 |
1 files changed, 12 insertions, 23 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 636069d..d6955c3 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -591,7 +591,7 @@ | |||
591 | ; clients login by starting each connection more slowly. Disabled by | 591 | ; clients login by starting each connection more slowly. Disabled by |
592 | ; default | 592 | ; default |
593 | ; | 593 | ; |
594 | enable_adaptive_throttles = true | 594 | enable_adaptive_throttles = false |
595 | 595 | ||
596 | ; Per-client bytes per second rates for the various throttle categories. | 596 | ; Per-client bytes per second rates for the various throttle categories. |
597 | ; These are default values that will be overridden by clients. These | 597 | ; These are default values that will be overridden by clients. These |
@@ -893,16 +893,16 @@ | |||
893 | ; World Step size. (warning these are dangerous. Changing these will probably cause your scene to explode dramatically) | 893 | ; World Step size. (warning these are dangerous. Changing these will probably cause your scene to explode dramatically) |
894 | ; reference: fps = (0.089/ODE_STEPSIZE) * 1000; | 894 | ; reference: fps = (0.089/ODE_STEPSIZE) * 1000; |
895 | world_stepsize = 0.0178 | 895 | world_stepsize = 0.0178 |
896 | world_internal_steps_without_collisions = 10 | 896 | ; number of iterations of constrains solver, higher should improve results up to a point, but taking more time. No real gain in more than default |
897 | world_solver_iterations = 10 | ||
897 | 898 | ||
898 | ;World Space settings. Affects memory consumption vs Collider CPU time for avatar and physical prim | 899 | ;Spaces level settings. Affects memory consumption vs Collider CPU time for avatar and physical prim |
899 | world_hashspace_size_low = -4 | 900 | ; defines spaces partition cells min and max sizes == 2^value |
900 | world_hashSpace_size_high = 128 | 901 | world_hashspace_level_low = -5 |
902 | world_hashSpace_level_high = 12 | ||
901 | 903 | ||
902 | ;Dynamic space settings Affects memory consumption vs Collider CPU time for static prim | ||
903 | meters_in_small_space = 29.9 | 904 | meters_in_small_space = 29.9 |
904 | small_hashspace_size_low = -4 | 905 | |
905 | small_hashspace_size_high = 66 | ||
906 | 906 | ||
907 | ; ## | 907 | ; ## |
908 | ; ## Contact properties. (the stuff that happens when things come in contact with each other) | 908 | ; ## Contact properties. (the stuff that happens when things come in contact with each other) |
@@ -941,18 +941,14 @@ | |||
941 | ; desired velocity | 941 | ; desired velocity |
942 | ; See http://en.wikipedia.org/wiki/PID_controller | 942 | ; See http://en.wikipedia.org/wiki/PID_controller |
943 | 943 | ||
944 | av_pid_derivative_linux = 2200.0 | 944 | av_pid_derivative = 2200.0 |
945 | av_pid_proportional_linux = 900.0; | 945 | av_pid_proportional = 900.0; |
946 | |||
947 | av_pid_derivative_win = 2200.0 | ||
948 | av_pid_proportional_win = 900.0; | ||
949 | 946 | ||
950 | ;girth of the avatar. Adds radius to the height also | 947 | ;girth of the avatar. Adds radius to the height also |
951 | av_capsule_radius = 0.37 | 948 | av_capsule_radius = 0.37 |
952 | 949 | ||
953 | ; Max force permissible to use to keep the avatar standing up straight | 950 | ; Max force permissible to use to keep the avatar standing up straight |
954 | av_capsule_standup_tensor_win = 550000 | 951 | av_capsule_standup_tensor = 550000 |
955 | av_capsule_standup_tensor_linux = 550000 | ||
956 | 952 | ||
957 | ; specifies if the capsule should be tilted (=true; old compatibility mode) | 953 | ; specifies if the capsule should be tilted (=true; old compatibility mode) |
958 | ; or straight up-and-down (=false; better and more consistent physics behavior) | 954 | ; or straight up-and-down (=false; better and more consistent physics behavior) |
@@ -1004,19 +1000,12 @@ | |||
1004 | ; maximum number of contact points to generate per collision | 1000 | ; maximum number of contact points to generate per collision |
1005 | contacts_per_collision = 80 | 1001 | contacts_per_collision = 80 |
1006 | 1002 | ||
1007 | ; amount of time a geom/body will try to cross a region border before it gets disabled | ||
1008 | geom_crossing_failures_before_outofbounds = 5 | ||
1009 | |||
1010 | ; start throttling the object updates if object comes in contact with 3 or more other objects | 1003 | ; start throttling the object updates if object comes in contact with 3 or more other objects |
1011 | geom_contactpoints_start_throttling = 3 | 1004 | geom_contactpoints_start_throttling = 3 |
1012 | 1005 | ||
1013 | ; send 1 update for every x updates below when throttled | 1006 | ; send 1 update for every x updates below when throttled |
1014 | geom_updates_before_throttled_update = 15 | 1007 | geom_updates_before_throttled_update = 15 |
1015 | 1008 | ||
1016 | ; Used for llSetStatus. How rigid the object rotation is held on the axis specified | ||
1017 | body_motor_joint_maxforce_tensor_linux = 5 | ||
1018 | body_motor_joint_maxforce_tensor_win = 5 | ||
1019 | |||
1020 | ; Maximum mass an object can be before it is clamped | 1009 | ; Maximum mass an object can be before it is clamped |
1021 | maximum_mass_object = 10000.01 | 1010 | maximum_mass_object = 10000.01 |
1022 | 1011 | ||
@@ -1922,7 +1911,7 @@ | |||
1922 | GroupsCacheTimeout = 30 | 1911 | GroupsCacheTimeout = 30 |
1923 | 1912 | ||
1924 | ; Specify which messaging module to use for groups messaging and if it's enabled | 1913 | ; Specify which messaging module to use for groups messaging and if it's enabled |
1925 | MessagingModule = GroupsMessagingModule | 1914 | ;MessagingModule = GroupsMessagingModule |
1926 | ;MessagingEnabled = true | 1915 | ;MessagingEnabled = true |
1927 | 1916 | ||
1928 | ; Experimental option to only message cached online users rather than all users | 1917 | ; Experimental option to only message cached online users rather than all users |