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-rw-r--r--bin/OpenSimDefaults.ini35
1 files changed, 12 insertions, 23 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index 636069d..d6955c3 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -591,7 +591,7 @@
591 ; clients login by starting each connection more slowly. Disabled by 591 ; clients login by starting each connection more slowly. Disabled by
592 ; default 592 ; default
593 ; 593 ;
594 enable_adaptive_throttles = true 594 enable_adaptive_throttles = false
595 595
596 ; Per-client bytes per second rates for the various throttle categories. 596 ; Per-client bytes per second rates for the various throttle categories.
597 ; These are default values that will be overridden by clients. These 597 ; These are default values that will be overridden by clients. These
@@ -893,16 +893,16 @@
893 ; World Step size. (warning these are dangerous. Changing these will probably cause your scene to explode dramatically) 893 ; World Step size. (warning these are dangerous. Changing these will probably cause your scene to explode dramatically)
894 ; reference: fps = (0.089/ODE_STEPSIZE) * 1000; 894 ; reference: fps = (0.089/ODE_STEPSIZE) * 1000;
895 world_stepsize = 0.0178 895 world_stepsize = 0.0178
896 world_internal_steps_without_collisions = 10 896 ; number of iterations of constrains solver, higher should improve results up to a point, but taking more time. No real gain in more than default
897 world_solver_iterations = 10
897 898
898 ;World Space settings. Affects memory consumption vs Collider CPU time for avatar and physical prim 899 ;Spaces level settings. Affects memory consumption vs Collider CPU time for avatar and physical prim
899 world_hashspace_size_low = -4 900 ; defines spaces partition cells min and max sizes == 2^value
900 world_hashSpace_size_high = 128 901 world_hashspace_level_low = -5
902 world_hashSpace_level_high = 12
901 903
902 ;Dynamic space settings Affects memory consumption vs Collider CPU time for static prim
903 meters_in_small_space = 29.9 904 meters_in_small_space = 29.9
904 small_hashspace_size_low = -4 905
905 small_hashspace_size_high = 66
906 906
907 ; ## 907 ; ##
908 ; ## Contact properties. (the stuff that happens when things come in contact with each other) 908 ; ## Contact properties. (the stuff that happens when things come in contact with each other)
@@ -941,18 +941,14 @@
941 ; desired velocity 941 ; desired velocity
942 ; See http://en.wikipedia.org/wiki/PID_controller 942 ; See http://en.wikipedia.org/wiki/PID_controller
943 943
944 av_pid_derivative_linux = 2200.0 944 av_pid_derivative = 2200.0
945 av_pid_proportional_linux = 900.0; 945 av_pid_proportional = 900.0;
946
947 av_pid_derivative_win = 2200.0
948 av_pid_proportional_win = 900.0;
949 946
950 ;girth of the avatar. Adds radius to the height also 947 ;girth of the avatar. Adds radius to the height also
951 av_capsule_radius = 0.37 948 av_capsule_radius = 0.37
952 949
953 ; Max force permissible to use to keep the avatar standing up straight 950 ; Max force permissible to use to keep the avatar standing up straight
954 av_capsule_standup_tensor_win = 550000 951 av_capsule_standup_tensor = 550000
955 av_capsule_standup_tensor_linux = 550000
956 952
957 ; specifies if the capsule should be tilted (=true; old compatibility mode) 953 ; specifies if the capsule should be tilted (=true; old compatibility mode)
958 ; or straight up-and-down (=false; better and more consistent physics behavior) 954 ; or straight up-and-down (=false; better and more consistent physics behavior)
@@ -1004,19 +1000,12 @@
1004 ; maximum number of contact points to generate per collision 1000 ; maximum number of contact points to generate per collision
1005 contacts_per_collision = 80 1001 contacts_per_collision = 80
1006 1002
1007 ; amount of time a geom/body will try to cross a region border before it gets disabled
1008 geom_crossing_failures_before_outofbounds = 5
1009
1010 ; start throttling the object updates if object comes in contact with 3 or more other objects 1003 ; start throttling the object updates if object comes in contact with 3 or more other objects
1011 geom_contactpoints_start_throttling = 3 1004 geom_contactpoints_start_throttling = 3
1012 1005
1013 ; send 1 update for every x updates below when throttled 1006 ; send 1 update for every x updates below when throttled
1014 geom_updates_before_throttled_update = 15 1007 geom_updates_before_throttled_update = 15
1015 1008
1016 ; Used for llSetStatus. How rigid the object rotation is held on the axis specified
1017 body_motor_joint_maxforce_tensor_linux = 5
1018 body_motor_joint_maxforce_tensor_win = 5
1019
1020 ; Maximum mass an object can be before it is clamped 1009 ; Maximum mass an object can be before it is clamped
1021 maximum_mass_object = 10000.01 1010 maximum_mass_object = 10000.01
1022 1011
@@ -1922,7 +1911,7 @@
1922 GroupsCacheTimeout = 30 1911 GroupsCacheTimeout = 30
1923 1912
1924 ; Specify which messaging module to use for groups messaging and if it's enabled 1913 ; Specify which messaging module to use for groups messaging and if it's enabled
1925 MessagingModule = GroupsMessagingModule 1914 ;MessagingModule = GroupsMessagingModule
1926 ;MessagingEnabled = true 1915 ;MessagingEnabled = true
1927 1916
1928 ; Experimental option to only message cached online users rather than all users 1917 ; Experimental option to only message cached online users rather than all users