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-rwxr-xr-xbin/OpenSimDefaults.ini155
1 files changed, 155 insertions, 0 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index 3422996..489ee53 100755
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -1397,6 +1397,144 @@
1397 ; Maximum number of external urls that scripts can set up in this simulator (e.g. via llRequestURL()) 1397 ; Maximum number of external urls that scripts can set up in this simulator (e.g. via llRequestURL())
1398 max_external_urls_per_simulator = 100 1398 max_external_urls_per_simulator = 100
1399 1399
1400 ; Use size boxes instead of meshed prims, sculpts and mesh when calculating bounding boxes.
1401 ; Speeds up calculations but can make them inaccurate, in some cases very inaccurate.
1402 UseSimpleBoxesInGetBoundingBox = false
1403
1404 ; Add a third vector with stats when returning results from llGetBoundingBox.
1405 ; Lists objects (groups), prims/meshes/avatars (parts) and vertices rendered.
1406 AddStatsInGetBoundingBox = false
1407
1408 ; Avatar bounding box, lower X value, constant part, when standing
1409 LowerAvatarBoundingBoxStandingXconst = -0.275
1410
1411 ; Avatar bounding box, upper X value, constant part, when standing
1412 UpperAvatarBoundingBoxStandingXconst = 0.275
1413
1414 ; Avatar bounding box, lower Y value, constant part, when standing
1415 LowerAvatarBoundingBoxStandingYconst = -0.35
1416
1417 ; Avatar bounding box, upper Y value, constant part, when standing
1418 UpperAvatarBoundingBoxStandingYconst = 0.35
1419
1420 ; Avatar bounding box, lower Z value, constant part, when standing
1421 LowerAvatarBoundingBoxStandingZconst = -0.1
1422
1423 ; Avatar bounding box, lower Z value, coefficient to multiply with avatar height, when standing
1424 LowerAvatarBoundingBoxStandingZcoeff = -0.5
1425
1426 ; Avatar bounding box, upper Z value, constant part, when standing
1427 UpperAvatarBoundingBoxStandingZconst = 0.1
1428
1429 ; Avatar bounding box, upper Z value, coefficient to multiply with avatar height, when standing
1430 UpperAvatarBoundingBoxStandingZcoeff = 0.5
1431
1432 ; Avatar bounding box, lower X value, constant part, when groundsitting
1433 LowerAvatarBoundingBoxGroundsittingXconst = -0.3875
1434
1435 ; Avatar bounding box, upper X value, constant part, when groundsitting
1436 UpperAvatarBoundingBoxGroundsittingXconst = 0.3875
1437
1438 ; Avatar bounding box, lower Y value, constant part, when groundsitting
1439 LowerAvatarBoundingBoxGroundsittingYconst = -0.5
1440
1441 ; Avatar bounding box, upper Y value, constant part, when groundsitting
1442 UpperAvatarBoundingBoxGroundsittingYconst = 0.5
1443
1444 ; Avatar bounding box, lower Z value, constant part, when groundsitting
1445 LowerAvatarBoundingBoxGroundsittingZconst = -0.05
1446
1447 ; Avatar bounding box, lower Z value, coefficient to multiply with avatar height, when groundsitting
1448 LowerAvatarBoundingBoxGroundsittingZcoeff = -0.375
1449
1450 ; Avatar bounding box, upper Z value, constant part, when groundsitting
1451 UpperAvatarBoundingBoxGroundsittingZconst = 0.5
1452
1453 ; Avatar bounding box, upper Z value, coefficient to multiply with avatar height, when groundsitting
1454 UpperAvatarBoundingBoxGroundsittingZcoeff = 0.0
1455
1456 ; Avatar bounding box, lower X value, constant part, when sitting
1457 LowerAvatarBoundingBoxSittingXconst = -0.5875
1458
1459 ; Avatar bounding box, upper X value, constant part, when sitting
1460 UpperAvatarBoundingBoxSittingXconst = 0.1875
1461
1462 ; Avatar bounding box, lower Y value, constant part, when sitting
1463 LowerAvatarBoundingBoxSittingYconst = -0.35
1464
1465 ; Avatar bounding box, upper Y value, constant part, when sitting
1466 UpperAvatarBoundingBoxSittingYconst = 0.35
1467
1468 ; Avatar bounding box, lower Z value, constant part, when sitting
1469 LowerAvatarBoundingBoxSittingZconst = -0.35
1470
1471 ; Avatar bounding box, lower Z value, coefficient to multiply with avatar height, when sitting
1472 LowerAvatarBoundingBoxSittingZcoeff = -0.375
1473
1474 ; Avatar bounding box, upper Z value, constant part, when sitting
1475 UpperAvatarBoundingBoxSittingZconst = -0.25
1476
1477 ; Avatar bounding box, upper Z value, coefficient to multiply with avatar height, when sitting
1478 UpperAvatarBoundingBoxSittingZcoeff = 0.25
1479
1480 ; Safety coefficient for max bounding box from prim size box X coordinate
1481 ; Worst case is twisted and sheared box, 1+sqrt(2)
1482 PrimBoundingBoxSafetyCoefficientX = 2.414214
1483
1484 ; Safety coefficient for max bounding box from prim size box Y coordinate
1485 ; Worst case is twisted and sheared box, 1+sqrt(2)
1486 PrimBoundingBoxSafetyCoefficientY = 2.414214
1487
1488 ; Safety coefficient for max bounding box from prim size box Z coordinate
1489 ; Worst case is twisted tube, 0.5+sqrt(1.25)
1490 PrimBoundingBoxSafetyCoefficientZ = 1.618034
1491
1492 ; Use llCastRay V3 if true
1493 ; Gives better accuracy and can be faster on some servers, but slower on others,
1494 ; compared to previous version of llCastRay
1495 ; Generates geometry meshes and can therefore use much system resources
1496 UseLlCastRayV3 = false
1497
1498 ; Accepted calculation precision error in calculations in llCastRay V3
1499 FloatToleranceInLlCastRay = 0.000001
1500
1501 ; Accepted distance difference between duplicate hits in llCastRay V3
1502 FloatTolerance2InLlCastRay = 0.0001
1503
1504 ; Detail level when rendering prims in llCastRay V3
1505 ; 0 = Low, 1 = Medium, 2 = High, 3 = Highest, higer level gives better accuracy but slower call
1506 PrimDetailLevelInLlCastRay = 1
1507
1508 ; Detail level when rendering sculpts in llCastRay V3
1509 ; 0 = Low, 1 = Medium, 2 = High, 3 = Highest, higer level gives better accuracy but slower call
1510 SculptDetailLevelInLlCastRay = 1
1511
1512 ; Detail level when rendering meshes in llCastRay V3
1513 ; 0 = Low, 1 = Medium, 2 = High, 3 = Highest, higer level gives better accuracy but slower call
1514 MeshDetailLevelInLlCastRay = 3
1515
1516 ; Detail level when rendering avatar capsules in llCastRay V3
1517 ; 0 = Low, 1 = Medium, 2 = High, 3 = Highest, higer level gives better accuracy but slower call
1518 AvatarDetailLevelInLlCastRay = 1
1519
1520 ; Maximum number of returned hits from llCastRay V3
1521 MaxHitsInLlCastRay = 16
1522
1523 ; Maximum number of returned hits per prim from llCastRay V3
1524 MaxHitsPerPrimInLlCastRay = 16
1525
1526 ; Maximum number of returned hits per object from llCastRay V3
1527 MaxHitsPerObjectInLlCastRay = 16
1528
1529 ; Report ray intersections with surfaces on exits from a prim as hits in llCastRay V3 if true
1530 DetectExitHitsInLlCastRay = false
1531
1532 ; Filter on parts instead of groups in llCastRay V3 if true
1533 FilterPartsInLlCastRay = false
1534
1535 ; Detect attachments in llCastRay V3 if true
1536 DoAttachmentsInLlCastRay = false
1537
1400 1538
1401[DataSnapshot] 1539[DataSnapshot]
1402 ; The following set of configs pertains to search. 1540 ; The following set of configs pertains to search.
@@ -1424,6 +1562,7 @@
1424 ; data service 1562 ; data service
1425 ;DATA_SRV_MISearch = "http://metaverseink.com/cgi-bin/register.py" 1563 ;DATA_SRV_MISearch = "http://metaverseink.com/cgi-bin/register.py"
1426 1564
1565
1427[Economy] 1566[Economy]
1428 ; These economy values get used in the BetaGridLikeMoneyModule. - This module is for demonstration only - 1567 ; These economy values get used in the BetaGridLikeMoneyModule. - This module is for demonstration only -
1429 ; The default economy module only implements just enough to allow free actions (transfer of objects, etc). 1568 ; The default economy module only implements just enough to allow free actions (transfer of objects, etc).
@@ -1837,6 +1976,10 @@
1837 ; For example- http://127.0.0.1:9000/SStats/ 1976 ; For example- http://127.0.0.1:9000/SStats/
1838 ; enabled=false 1977 ; enabled=false
1839 1978
1979[Statistics]
1980 ; NumberOfFrames is used in a moving average calculation, where NumberOfFrames is the number of frames
1981 ; to include in the averaging calculations
1982 NumberOfFrames=10
1840 1983
1841[MediaOnAPrim] 1984[MediaOnAPrim]
1842 ; Enable media on a prim facilities 1985 ; Enable media on a prim facilities
@@ -1856,6 +1999,18 @@
1856 ; the avatar outward. 1999 ; the avatar outward.
1857 SendTerrainUpdatesByViewDistance = True 2000 SendTerrainUpdatesByViewDistance = True
1858 2001
2002[LandManagement]
2003 ; When editing terrain or objects, parcel layer info is updated in the viewer.
2004 ; This can be expensive for large regions. If this variable is 'true', only the
2005 ; parcel layer data around the area of interest is sent. The parcel layer info
2006 ; is sent for 'ParcelLayerViewDistance' around the interest point.
2007 ; If 'ParcelLayerViewDistance' is >= 128, the operation for legacy sized regions
2008 ; will be what it has always been (send the whole region's parcel layer info).
2009 ; Other parcel updates (login, changing parcel ownership, ...) will still send
2010 ; whole region.
2011 LimitParcelLayerUpdateDistance = true
2012 ParcelLayerViewDistance = 128
2013
1859;; 2014;;
1860;; If you are using a simian grid frontend you can enable 2015;; If you are using a simian grid frontend you can enable
1861;; this module to upload tile images for the mapping fn 2016;; this module to upload tile images for the mapping fn