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-rw-r--r--bin/OpenSimDefaults.ini.example9
1 files changed, 6 insertions, 3 deletions
diff --git a/bin/OpenSimDefaults.ini.example b/bin/OpenSimDefaults.ini.example
index ef8f73a..fc9173e 100644
--- a/bin/OpenSimDefaults.ini.example
+++ b/bin/OpenSimDefaults.ini.example
@@ -135,7 +135,9 @@
135 135
136 meshing = Meshmerizer 136 meshing = Meshmerizer
137 ;meshing = ZeroMesher 137 ;meshing = ZeroMesher
138 138 ; select ubODEMeshmerizer only with ubOde physics engine
139 ; meshing = ubODEMeshmerizer
140
139 ; Choose one of the physics engines below 141 ; Choose one of the physics engines below
140 ; OpenDynamicsEngine is by some distance the most developed physics engine 142 ; OpenDynamicsEngine is by some distance the most developed physics engine
141 ; basicphysics effectively does not model physics at all, making all objects phantom 143 ; basicphysics effectively does not model physics at all, making all objects phantom
@@ -144,7 +146,8 @@
144 ;physics = basicphysics 146 ;physics = basicphysics
145 ;physics = POS 147 ;physics = POS
146 ;physics = modified_BulletX 148 ;physics = modified_BulletX
147 149 ; alternative OpenDynamicsEngine engine. ubODEMeshmerizer meshing above MUST be selected also
150 ; physics = ubODE
148 ; ## 151 ; ##
149 ; ## PERMISSIONS 152 ; ## PERMISSIONS
150 ; ## 153 ; ##
@@ -501,7 +504,7 @@
501 ; float AVvolume = (float) (Math.PI*Math.Pow(CAPSULE_RADIUS, 2)*CAPSULE_LENGTH); 504 ; float AVvolume = (float) (Math.PI*Math.Pow(CAPSULE_RADIUS, 2)*CAPSULE_LENGTH);
502 ; av_density * AVvolume; 505 ; av_density * AVvolume;
503 av_density = 80 506 av_density = 80
504 507
505 ; use this value to cut 52% of the height the sim gives us 508 ; use this value to cut 52% of the height the sim gives us
506 av_height_fudge_factor = 0.52 509 av_height_fudge_factor = 0.52
507 510