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-rwxr-xr-xbin/OpenSim.ini.example8
1 files changed, 8 insertions, 0 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index 8e7e459..9b88816 100755
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -241,6 +241,14 @@
241 ;; server to send mail through. 241 ;; server to send mail through.
242 ; emailmodule = DefaultEmailModule 242 ; emailmodule = DefaultEmailModule
243 243
244 ;# {SpawnPointRouting} {} {Set routing method for Telehub Spawnpoints} {closest random sequential} closest
245 ;; SpawnPointRouting adjusts the landing for incoming avatars.
246 ;; "closest" will place the avatar at the SpawnPoint located in the closest
247 ;; available spot to the destination (typically map click/landmark).
248 ;; "random" will place the avatar on a randomly selected spawnpoint;
249 ;; "sequential" will place the avatar on the next sequential SpawnPoint
250 ; SpawnPointRouting = closest
251
244[Estates] 252[Estates]
245 ; If these values are commented out then the user will be asked for estate details when required (this is the normal case). 253 ; If these values are commented out then the user will be asked for estate details when required (this is the normal case).
246 ; If these values are uncommented then they will be used to create a default estate as necessary. 254 ; If these values are uncommented then they will be used to create a default estate as necessary.