diff options
Diffstat (limited to 'bin/OpenSim.ini.example')
-rw-r--r-- | bin/OpenSim.ini.example | 66 |
1 files changed, 33 insertions, 33 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 3524585..c4b421d 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -31,26 +31,26 @@ | |||
31 | 31 | ||
32 | ; To run a script every few minutes, set the script filename here | 32 | ; To run a script every few minutes, set the script filename here |
33 | ; timer_Script = "filename" | 33 | ; timer_Script = "filename" |
34 | 34 | ||
35 | ; ## | 35 | ; ## |
36 | ; ## SYSTEM | 36 | ; ## SYSTEM |
37 | ; ## | 37 | ; ## |
38 | 38 | ||
39 | ; Sets the method that OpenSim will use to fire asynchronous | 39 | ; Sets the method that OpenSim will use to fire asynchronous |
40 | ; events. Valid values are UnsafeQueueUserWorkItem, | 40 | ; events. Valid values are UnsafeQueueUserWorkItem, |
41 | ; QueueUserWorkItem, BeginInvoke, SmartThreadPool, and Thread. | 41 | ; QueueUserWorkItem, BeginInvoke, SmartThreadPool, and Thread. |
42 | ; SmartThreadPool is reported to work well on Mono/Linux, but | 42 | ; SmartThreadPool is reported to work well on Mono/Linux, but |
43 | ; UnsafeQueueUserWorkItem has been benchmarked with better | 43 | ; UnsafeQueueUserWorkItem has been benchmarked with better |
44 | ; performance on .NET/Windows | 44 | ; performance on .NET/Windows |
45 | async_call_method = SmartThreadPool | 45 | async_call_method = SmartThreadPool |
46 | 46 | ||
47 | ; There are several operations on large collections (such as | 47 | ; There are several operations on large collections (such as |
48 | ; the current avatar list) that can be run synchronously or | 48 | ; the current avatar list) that can be run synchronously or |
49 | ; in parallel. Running in parallel should increase performance | 49 | ; in parallel. Running in parallel should increase performance |
50 | ; on a multi-core system, but will make debugging more | 50 | ; on a multi-core system, but will make debugging more |
51 | ; difficult if something deadlocks or times out | 51 | ; difficult if something deadlocks or times out |
52 | use_async_when_possible = false | 52 | use_async_when_possible = false |
53 | 53 | ||
54 | ; Max threads to allocate on the FireAndForget thread pool | 54 | ; Max threads to allocate on the FireAndForget thread pool |
55 | ; when running with the SmartThreadPool option above | 55 | ; when running with the SmartThreadPool option above |
56 | MaxPoolThreads = 15 | 56 | MaxPoolThreads = 15 |
@@ -103,7 +103,7 @@ | |||
103 | 103 | ||
104 | ; How many prims to send to each avatar in the scene on each Update() | 104 | ; How many prims to send to each avatar in the scene on each Update() |
105 | ; MaxPrimsPerFrame = 200 | 105 | ; MaxPrimsPerFrame = 200 |
106 | 106 | ||
107 | ; Combine all contiguous regions into one large region | 107 | ; Combine all contiguous regions into one large region |
108 | ; Order your regions from South to North, West to East in your regions.ini and then set this to true | 108 | ; Order your regions from South to North, West to East in your regions.ini and then set this to true |
109 | ; Warning! Don't use this with regions that have existing content!, This will likely break them | 109 | ; Warning! Don't use this with regions that have existing content!, This will likely break them |
@@ -351,7 +351,7 @@ | |||
351 | http_listener_ssl_cert = "" ; Currently unused, but will be used for OSHttpServer | 351 | http_listener_ssl_cert = "" ; Currently unused, but will be used for OSHttpServer |
352 | 352 | ||
353 | ; Hostname to use in llRequestURL/llRequestSecureURL | 353 | ; Hostname to use in llRequestURL/llRequestSecureURL |
354 | ; if not defined - default machine name is being used | 354 | ; if not defined - default machine name is being used |
355 | ; (on Windows this mean NETBIOS name - useably only inside local network) | 355 | ; (on Windows this mean NETBIOS name - useably only inside local network) |
356 | ; ExternalHostNameForLSL=127.0.0.1 | 356 | ; ExternalHostNameForLSL=127.0.0.1 |
357 | ; Uncomment below to enable llRemoteData/remote channels | 357 | ; Uncomment below to enable llRemoteData/remote channels |
@@ -388,11 +388,11 @@ | |||
388 | [ClientStack.LindenUDP] | 388 | [ClientStack.LindenUDP] |
389 | ; Set this to true to process incoming packets asynchronously. Networking is | 389 | ; Set this to true to process incoming packets asynchronously. Networking is |
390 | ; already separated from packet handling with a queue, so this will only | 390 | ; already separated from packet handling with a queue, so this will only |
391 | ; affect whether networking internals such as packet decoding and | 391 | ; affect whether networking internals such as packet decoding and |
392 | ; acknowledgement accounting are done synchronously or asynchronously | 392 | ; acknowledgement accounting are done synchronously or asynchronously |
393 | ; | 393 | ; |
394 | ;async_packet_handling = false | 394 | ;async_packet_handling = false |
395 | 395 | ||
396 | ; The client socket receive buffer size determines how many | 396 | ; The client socket receive buffer size determines how many |
397 | ; incoming requests we can process; the default on .NET is 8192 | 397 | ; incoming requests we can process; the default on .NET is 8192 |
398 | ; which is about 2 4k-sized UDP datagrams. On mono this is | 398 | ; which is about 2 4k-sized UDP datagrams. On mono this is |
@@ -409,7 +409,7 @@ | |||
409 | ; net.core.rmem_max=X") | 409 | ; net.core.rmem_max=X") |
410 | ; | 410 | ; |
411 | ;client_socket_rcvbuf_size = 8388608 | 411 | ;client_socket_rcvbuf_size = 8388608 |
412 | 412 | ||
413 | ; Maximum outbound bytes per second for a single scene. This can be used to | 413 | ; Maximum outbound bytes per second for a single scene. This can be used to |
414 | ; throttle total outbound UDP traffic for a simulator. The default value is | 414 | ; throttle total outbound UDP traffic for a simulator. The default value is |
415 | ; 0, meaning no throttling at the scene level. The example given here is | 415 | ; 0, meaning no throttling at the scene level. The example given here is |
@@ -417,13 +417,13 @@ | |||
417 | ; | 417 | ; |
418 | ;scene_throttle_max_bps = 2621440 | 418 | ;scene_throttle_max_bps = 2621440 |
419 | 419 | ||
420 | ; Maximum bits per second to send to any single client. This will override | 420 | ; Maximum bits per second to send to any single client. This will override |
421 | ; the user's viewer preference settings. The default value is 0, meaning no | 421 | ; the user's viewer preference settings. The default value is 0, meaning no |
422 | ; aggregate throttling on clients (only per-category throttling). The | 422 | ; aggregate throttling on clients (only per-category throttling). The |
423 | ; example given here is 1.5 megabits | 423 | ; example given here is 1.5 megabits |
424 | ; | 424 | ; |
425 | ;client_throttle_max_bps = 196608 | 425 | ;client_throttle_max_bps = 196608 |
426 | 426 | ||
427 | ; Per-client bytes per second rates for the various throttle categories. | 427 | ; Per-client bytes per second rates for the various throttle categories. |
428 | ; These are default values that will be overriden by clients | 428 | ; These are default values that will be overriden by clients |
429 | ; | 429 | ; |
@@ -435,7 +435,7 @@ | |||
435 | ;texture_default = 1000 | 435 | ;texture_default = 1000 |
436 | ;asset_default = 1000 | 436 | ;asset_default = 1000 |
437 | ;state_default = 1000 | 437 | ;state_default = 1000 |
438 | 438 | ||
439 | ; Per-client maximum burst rates in bytes per second for the various | 439 | ; Per-client maximum burst rates in bytes per second for the various |
440 | ; throttle categories. These are default values that will be overriden by | 440 | ; throttle categories. These are default values that will be overriden by |
441 | ; clients | 441 | ; clients |
@@ -448,10 +448,10 @@ | |||
448 | ;texture_limit = 55750 | 448 | ;texture_limit = 55750 |
449 | ;asset_limit = 27500 | 449 | ;asset_limit = 27500 |
450 | ;state_limit = 37000 | 450 | ;state_limit = 37000 |
451 | 451 | ||
452 | ; Configures how ObjectUpdates are aggregated. These numbers | 452 | ; Configures how ObjectUpdates are aggregated. These numbers |
453 | ; do not literally mean how many updates will be put in each | 453 | ; do not literally mean how many updates will be put in each |
454 | ; packet that goes over the wire, as packets are | 454 | ; packet that goes over the wire, as packets are |
455 | ; automatically split on a 1400 byte boundary. These control | 455 | ; automatically split on a 1400 byte boundary. These control |
456 | ; the balance between responsiveness of interest list updates | 456 | ; the balance between responsiveness of interest list updates |
457 | ; and total throughput. Higher numbers will ensure more full- | 457 | ; and total throughput. Higher numbers will ensure more full- |
@@ -612,7 +612,7 @@ | |||
612 | ; used to control llMove2Target | 612 | ; used to control llMove2Target |
613 | body_pid_derivative = 35 | 613 | body_pid_derivative = 35 |
614 | body_pid_gain = 25 | 614 | body_pid_gain = 25 |
615 | 615 | ||
616 | ; maximum number of contact points to generate per collision | 616 | ; maximum number of contact points to generate per collision |
617 | contacts_per_collision = 80 | 617 | contacts_per_collision = 80 |
618 | 618 | ||
@@ -801,7 +801,7 @@ | |||
801 | ;;arrival and departure of certain users. For example: admins, bots. | 801 | ;;arrival and departure of certain users. For example: admins, bots. |
802 | 802 | ||
803 | ;exclude_list=User 1,User 2,User 3 | 803 | ;exclude_list=User 1,User 2,User 3 |
804 | 804 | ||
805 | 805 | ||
806 | ;[CMS] | 806 | ;[CMS] |
807 | ;enabled = true | 807 | ;enabled = true |
@@ -984,7 +984,7 @@ | |||
984 | 984 | ||
985 | ; Stack size per thread created | 985 | ; Stack size per thread created |
986 | ThreadStackSize = 262144 | 986 | ThreadStackSize = 262144 |
987 | 987 | ||
988 | ; Set this to true (the default) to load each script into a separate | 988 | ; Set this to true (the default) to load each script into a separate |
989 | ; AppDomain. Setting this to false will load all script assemblies into the | 989 | ; AppDomain. Setting this to false will load all script assemblies into the |
990 | ; current AppDomain, which will reduce the per-script overhead at the | 990 | ; current AppDomain, which will reduce the per-script overhead at the |
@@ -1179,25 +1179,25 @@ | |||
1179 | ; Enables the Mini Region Modules Script Engine. | 1179 | ; Enables the Mini Region Modules Script Engine. |
1180 | ; default is false | 1180 | ; default is false |
1181 | Enabled = false | 1181 | Enabled = false |
1182 | 1182 | ||
1183 | ; Runs MRM in a Security Sandbox | 1183 | ; Runs MRM in a Security Sandbox |
1184 | ; WARNING: DISABLING IS A SECURITY RISK. | 1184 | ; WARNING: DISABLING IS A SECURITY RISK. |
1185 | Sandboxed = true | 1185 | Sandboxed = true |
1186 | 1186 | ||
1187 | ; The level sandbox to use, adjust at your OWN RISK. | 1187 | ; The level sandbox to use, adjust at your OWN RISK. |
1188 | ; Valid values are: | 1188 | ; Valid values are: |
1189 | ; * FullTrust | 1189 | ; * FullTrust |
1190 | ; * SkipVerification | 1190 | ; * SkipVerification |
1191 | ; * Execution | 1191 | ; * Execution |
1192 | ; * Nothing | 1192 | ; * Nothing |
1193 | ; * LocalIntranet | 1193 | ; * LocalIntranet |
1194 | ; * Internet | 1194 | ; * Internet |
1195 | ; * Everything | 1195 | ; * Everything |
1196 | SandboxLevel = "Internet" | 1196 | SandboxLevel = "Internet" |
1197 | 1197 | ||
1198 | ; Only allow Region Owners to run MRMs | 1198 | ; Only allow Region Owners to run MRMs |
1199 | ; May represent a security risk if you disable this. | 1199 | ; May represent a security risk if you disable this. |
1200 | OwnerOnly = true | 1200 | OwnerOnly = true |
1201 | 1201 | ||
1202 | [Hypergrid] | 1202 | [Hypergrid] |
1203 | ; Keep it false for now. Making it true requires the use of a special client in order to access inventory | 1203 | ; Keep it false for now. Making it true requires the use of a special client in order to access inventory |
@@ -1347,7 +1347,7 @@ | |||
1347 | 1347 | ||
1348 | [WebStats] | 1348 | [WebStats] |
1349 | ; View region statistics via a web page | 1349 | ; View region statistics via a web page |
1350 | ; See http://opensimulator.org/wiki/FAQ#Region_Statistics_on_a_Web_Page | 1350 | ; See http://opensimulator.org/wiki/FAQ#Region_Statistics_on_a_Web_Page |
1351 | ; Use a web browser and type in the "Login URI" + "/SStats/" | 1351 | ; Use a web browser and type in the "Login URI" + "/SStats/" |
1352 | ; For example- http://127.0.0.1:9000/SStats/ | 1352 | ; For example- http://127.0.0.1:9000/SStats/ |
1353 | ; enabled=false | 1353 | ; enabled=false |
@@ -1369,14 +1369,14 @@ | |||
1369 | [AssetService] | 1369 | [AssetService] |
1370 | DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" | 1370 | DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" |
1371 | AssetLoaderArgs = "assets/AssetSets.xml" | 1371 | AssetLoaderArgs = "assets/AssetSets.xml" |
1372 | 1372 | ||
1373 | ; Disable this to prevent the default asset set from being inserted into the | 1373 | ; Disable this to prevent the default asset set from being inserted into the |
1374 | ; asset store each time the region starts | 1374 | ; asset store each time the region starts |
1375 | AssetLoaderEnabled = true | 1375 | AssetLoaderEnabled = true |
1376 | 1376 | ||
1377 | [GridService] | 1377 | [GridService] |
1378 | ;; default standalone, overridable in StandaloneCommon.ini | 1378 | ;; default standalone, overridable in StandaloneCommon.ini |
1379 | StorageProvider = "OpenSim.Data.Null.dll:NullRegionData" | 1379 | StorageProvider = "OpenSim.Data.Null.dll:NullRegionData" |
1380 | 1380 | ||
1381 | ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | 1381 | ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; |
1382 | ;; The following is the configuration section for the new style services | 1382 | ;; The following is the configuration section for the new style services |