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-rw-r--r--bin/OpenSim.ini.example17
1 files changed, 16 insertions, 1 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index 9c68b65..f0ebcce 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -87,10 +87,18 @@
87 ;; from the selected region_info_source. 87 ;; from the selected region_info_source.
88 ; allow_regionless = false 88 ; allow_regionless = false
89 89
90 ;# {NonPhysicalPrimMin} {} {Minimum size of nonphysical prims?} {} 0.01
91 ;; Minimum size for non-physical prims. Affects resizing of existing prims. This can be overriden in the region config file (as NonphysicalPrimMin!).
92 ; NonphysicalPrimMin = 0.01
93
90 ;# {NonPhysicalPrimMax} {} {Maximum size of nonphysical prims?} {} 256 94 ;# {NonPhysicalPrimMax} {} {Maximum size of nonphysical prims?} {} 256
91 ;; Maximum size for non-physical prims. Affects resizing of existing prims. This can be overriden in the region config file (as NonphysicalPrimMax!). 95 ;; Maximum size for non-physical prims. Affects resizing of existing prims. This can be overriden in the region config file (as NonphysicalPrimMax!).
92 ; NonphysicalPrimMax = 256 96 ; NonphysicalPrimMax = 256
93 97
98 ;# {PhysicalPrimMin} {} {Minimum size of physical prims?} {} 10
99 ;; Maximum size where a prim can be physical. Affects resizing of existing prims. This can be overriden in the region config file.
100 ; PhysicalPrimMin = 0.01
101
94 ;# {PhysicalPrimMax} {} {Maximum size of physical prims?} {} 10 102 ;# {PhysicalPrimMax} {} {Maximum size of physical prims?} {} 10
95 ;; Maximum size where a prim can be physical. Affects resizing of existing prims. This can be overriden in the region config file. 103 ;; Maximum size where a prim can be physical. Affects resizing of existing prims. This can be overriden in the region config file.
96 ; PhysicalPrimMax = 10 104 ; PhysicalPrimMax = 10
@@ -99,6 +107,11 @@
99 ;; If a viewer attempts to rez a prim larger than the non-physical or physical prim max, clamp the dimensions to the appropriate maximum 107 ;; If a viewer attempts to rez a prim larger than the non-physical or physical prim max, clamp the dimensions to the appropriate maximum
100 ;; This can be overriden in the region config file. 108 ;; This can be overriden in the region config file.
101 ; ClampPrimSize = false 109 ; ClampPrimSize = false
110
111 ;# {LinksetPrims} {} {Max prims an object will hold?} {} 0
112 ;; Maximum number of prims allowable in a linkset. Affects creating new linksets. Ignored if less than or equal to zero.
113 ;; This can be overriden in the region config file.
114 ; LinksetPrims = 0
102 115
103 ;# {AllowScriptCrossing} {} {Allow scripts to cross into this region} {true false} true 116 ;# {AllowScriptCrossing} {} {Allow scripts to cross into this region} {true false} true
104 ;; Allow scripts to keep running when they cross region boundaries, rather than being restarted. State is reloaded on the destination region. 117 ;; Allow scripts to keep running when they cross region boundaries, rather than being restarted. State is reloaded on the destination region.
@@ -675,7 +688,9 @@
675 ;; Maximum number of events to queue for a script (excluding timers) 688 ;; Maximum number of events to queue for a script (excluding timers)
676 ; MaxScriptEventQueue = 300 689 ; MaxScriptEventQueue = 300
677 690
678 ;; Stack size per thread created 691 ;; Stack size per script engine thread in bytes.
692 ;; If you are experiencing StackOverflowExceptions you may want to increase this (e.g. double it).
693 ;; The trade-off may be increased memory usage by the script engine.
679 ; ThreadStackSize = 262144 694 ; ThreadStackSize = 262144
680 695
681 ;# {DeleteScriptsOnStartup} {} {Delete previously compiled script DLLs on startup?} (true false) true 696 ;# {DeleteScriptsOnStartup} {} {Delete previously compiled script DLLs on startup?} (true false) true