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-rw-r--r--bin/OpenSim.ini.example18
1 files changed, 9 insertions, 9 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index bf5e18c..1395d72 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -103,36 +103,36 @@
103 103
104 ;# {NonPhysicalPrimMin} {} {Minimum size of nonphysical prims?} {} 0.001 104 ;# {NonPhysicalPrimMin} {} {Minimum size of nonphysical prims?} {} 0.001
105 ;; Minimum size for non-physical prims. Affects resizing of existing 105 ;; Minimum size for non-physical prims. Affects resizing of existing
106 ;; prims. This can be overriden in the region config file (as 106 ;; prims. This can be overridden in the region config file (as
107 ;; NonPhysicalPrimMin!). 107 ;; NonPhysicalPrimMin!).
108 ; NonPhysicalPrimMin = 0.001 108 ; NonPhysicalPrimMin = 0.001
109 109
110 ;# {NonPhysicalPrimMax} {} {Maximum size of nonphysical prims?} {} 256 110 ;# {NonPhysicalPrimMax} {} {Maximum size of nonphysical prims?} {} 256
111 ;; Maximum size for non-physical prims. Affects resizing of existing 111 ;; Maximum size for non-physical prims. Affects resizing of existing
112 ;; prims. This can be overriden in the region config file (as 112 ;; prims. This can be overridden in the region config file (as
113 ;; NonPhysicalPrimMax!). 113 ;; NonPhysicalPrimMax!).
114 ; NonPhysicalPrimMax = 256 114 ; NonPhysicalPrimMax = 256
115 115
116 ;# {PhysicalPrimMin} {} {Minimum size of physical prims?} {} 0.01 116 ;# {PhysicalPrimMin} {} {Minimum size of physical prims?} {} 0.01
117 ;; Maximum size where a prim can be physical. Affects resizing of 117 ;; Minimum size where a prim can be physical. Affects resizing of
118 ;; existing prims. This can be overriden in the region config file. 118 ;; existing prims. This can be overridden in the region config file.
119 ; PhysicalPrimMin = 0.01 119 ; PhysicalPrimMin = 0.01
120 120
121 ;# {PhysicalPrimMax} {} {Maximum size of physical prims?} {} 64 121 ;# {PhysicalPrimMax} {} {Maximum size of physical prims?} {} 64
122 ;; Maximum size where a prim can be physical. Affects resizing of 122 ;; Maximum size where a prim can be physical. Affects resizing of
123 ;; existing prims. This can be overriden in the region config file. 123 ;; existing prims. This can be overridden in the region config file.
124 ; PhysicalPrimMax = 64 124 ; PhysicalPrimMax = 64
125 125
126 ;# {ClampPrimSize} {} {Clamp viewer rezzed prims to max sizes?} {true false} false 126 ;# {ClampPrimSize} {} {Clamp viewer rezzed prims to max sizes?} {true false} false
127 ;; If a viewer attempts to rez a prim larger than the non-physical or 127 ;; If a viewer attempts to rez a prim larger than the non-physical or
128 ;; physical prim max, clamp the dimensions to the appropriate maximum 128 ;; physical prim max, clamp the dimensions to the appropriate maximum
129 ;; This can be overriden in the region config file. 129 ;; This can be overridden in the region config file.
130 ; ClampPrimSize = false 130 ; ClampPrimSize = false
131 131
132 ;# {LinksetPrims} {} {Max prims an object will hold?} {} 0 132 ;# {LinksetPrims} {} {Max prims an object will hold?} {} 0
133 ;; Maximum number of prims allowable in a linkset. Affects creating new 133 ;; Maximum number of prims allowable in a linkset. Affects creating new
134 ;; linksets. Ignored if less than or equal to zero. 134 ;; linksets. Ignored if less than or equal to zero.
135 ;; This can be overriden in the region config file. 135 ;; This can be overridden in the region config file.
136 ; LinksetPrims = 0 136 ; LinksetPrims = 0
137 137
138 ;# {AllowScriptCrossing} {} {Allow scripts to cross into this region} {true false} true 138 ;# {AllowScriptCrossing} {} {Allow scripts to cross into this region} {true false} true
@@ -278,7 +278,7 @@
278 ;# {GenerateMaptiles} {} {Generate map tiles?} {true false} true 278 ;# {GenerateMaptiles} {} {Generate map tiles?} {true false} true
279 ;; Map tile options. 279 ;; Map tile options.
280 ;; If true, then maptiles are generated using the MapImageModule below. 280 ;; If true, then maptiles are generated using the MapImageModule below.
281 ;; If false then the texture referenced by MaptileStaticUUID is used instead, which can also be overriden 281 ;; If false then the texture referenced by MaptileStaticUUID is used instead, which can also be overridden
282 ;; in individual region config file(s). If you do not want to upload map tiles at all, then you will need 282 ;; in individual region config file(s). If you do not want to upload map tiles at all, then you will need
283 ;; both to set this to false and comment out the [Modules] MapImageServiceModule setting in config-include/ 283 ;; both to set this to false and comment out the [Modules] MapImageServiceModule setting in config-include/
284 ; GenerateMaptiles = true 284 ; GenerateMaptiles = true
@@ -827,7 +827,7 @@
827 827
828 ;# {AllowedCompilers} {Enabled:true} {Languages to allow (comma separated)?} {} lsl 828 ;# {AllowedCompilers} {Enabled:true} {Languages to allow (comma separated)?} {} lsl
829 ;; List of allowed languages (lsl,vb,cs) 829 ;; List of allowed languages (lsl,vb,cs)
830 ;; AllowedCompilers=lsl,cs,js,vb. 830 ;; AllowedCompilers=lsl,cs,vb
831 ;; *warning*, non lsl languages have access to static methods such as 831 ;; *warning*, non lsl languages have access to static methods such as
832 ;; System.IO.File. Enable at your own risk. 832 ;; System.IO.File. Enable at your own risk.
833 ; AllowedCompilers = "lsl" 833 ; AllowedCompilers = "lsl"