aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/bin/OpenSim.ini.example
diff options
context:
space:
mode:
Diffstat (limited to 'bin/OpenSim.ini.example')
-rw-r--r--bin/OpenSim.ini.example15
1 files changed, 11 insertions, 4 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index 9761052..f89606f 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -322,12 +322,19 @@
322 322
323[Map] 323[Map]
324 ;# {GenerateMaptiles} {} {Generate map tiles?} {true false} true 324 ;# {GenerateMaptiles} {} {Generate map tiles?} {true false} true
325 ;; Map tile options. You can choose to generate normal maptiles or nominate an uploaded texture to 325 ;; Map tile options.
326 ;; be the map tile using the MaptileStaticUUID parameter in this section or for individual regions in 326 ;; If true, then maptiles are generated using the MapImageModule below.
327 ;; the regions config file(s). If you do not want to upload map tiles at all, then you will need 327 ;; If false then the texture referenced by MaptileStaticUUID is used instead, which can also be overriden
328 ;; to disable the MapImageServiceModule entirely. 328 ;; in individual region config file(s). If you do not want to upload map tiles at all, then you will need
329 ;; both to set this to false and comment out the [Modules] MapImageServiceModule setting in config-include/
329 ; GenerateMaptiles = true 330 ; GenerateMaptiles = true
330 331
332 ;# {MapImageModule} [] {The map image module to use} {MapImageModule Warp3DImageModule} MapImageModule
333 ;; The module to use in order to generate map images.
334 ;; MapImageModule is the default. Warp3DImageModule is an alternative experimental module that can
335 ;; generate better images.
336 ;MapImageModule = "MapImageModule"
337
331 ;# {MaptileRefresh} {GenerateMaptiles} {Maptile refresh period?} {} 0 338 ;# {MaptileRefresh} {GenerateMaptiles} {Maptile refresh period?} {} 0
332 ;; If desired, a running region can update the map tiles periodically 339 ;; If desired, a running region can update the map tiles periodically
333 ;; to reflect building activity. This names no sense of you don't have 340 ;; to reflect building activity. This names no sense of you don't have