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Diffstat (limited to '')
-rw-r--r-- | bin/OpenSim.ini.example | 15 |
1 files changed, 11 insertions, 4 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 9761052..f89606f 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -322,12 +322,19 @@ | |||
322 | 322 | ||
323 | [Map] | 323 | [Map] |
324 | ;# {GenerateMaptiles} {} {Generate map tiles?} {true false} true | 324 | ;# {GenerateMaptiles} {} {Generate map tiles?} {true false} true |
325 | ;; Map tile options. You can choose to generate normal maptiles or nominate an uploaded texture to | 325 | ;; Map tile options. |
326 | ;; be the map tile using the MaptileStaticUUID parameter in this section or for individual regions in | 326 | ;; If true, then maptiles are generated using the MapImageModule below. |
327 | ;; the regions config file(s). If you do not want to upload map tiles at all, then you will need | 327 | ;; If false then the texture referenced by MaptileStaticUUID is used instead, which can also be overriden |
328 | ;; to disable the MapImageServiceModule entirely. | 328 | ;; in individual region config file(s). If you do not want to upload map tiles at all, then you will need |
329 | ;; both to set this to false and comment out the [Modules] MapImageServiceModule setting in config-include/ | ||
329 | ; GenerateMaptiles = true | 330 | ; GenerateMaptiles = true |
330 | 331 | ||
332 | ;# {MapImageModule} [] {The map image module to use} {MapImageModule Warp3DImageModule} MapImageModule | ||
333 | ;; The module to use in order to generate map images. | ||
334 | ;; MapImageModule is the default. Warp3DImageModule is an alternative experimental module that can | ||
335 | ;; generate better images. | ||
336 | ;MapImageModule = "MapImageModule" | ||
337 | |||
331 | ;# {MaptileRefresh} {GenerateMaptiles} {Maptile refresh period?} {} 0 | 338 | ;# {MaptileRefresh} {GenerateMaptiles} {Maptile refresh period?} {} 0 |
332 | ;; If desired, a running region can update the map tiles periodically | 339 | ;; If desired, a running region can update the map tiles periodically |
333 | ;; to reflect building activity. This names no sense of you don't have | 340 | ;; to reflect building activity. This names no sense of you don't have |