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Diffstat (limited to '')
-rw-r--r-- | bin/OpenSim.Server.ini.example | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/bin/OpenSim.Server.ini.example b/bin/OpenSim.Server.ini.example new file mode 100644 index 0000000..ebd2d2c --- /dev/null +++ b/bin/OpenSim.Server.ini.example | |||
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1 | ; * The startup section lists all the connectors to start up in this server | ||
2 | ; * instance. This may be only one, or it may be the entire server suite. | ||
3 | ; * Multiple connectors should be seaprated by commas. | ||
4 | ; * | ||
5 | ; * These are the IN connectors the server uses, the in connectors | ||
6 | ; * read tis config file and load the needed OUT and database connectors | ||
7 | ; * | ||
8 | [Startup] | ||
9 | ServiceConnectors = "OpenSim.Server.Handlers.dll:AssetServiceConnector" | ||
10 | |||
11 | ; * This is common for all services, it's the network setup for the entire | ||
12 | ; * server instance | ||
13 | ; * | ||
14 | [Network] | ||
15 | port = 8003 | ||
16 | |||
17 | ; * As an example, the below configuration precisely mimicks the legacy | ||
18 | ; * asset server. It is read by the asset IN connector (defined above) | ||
19 | ; * and it then loads the OUT connector (a local database module). That, | ||
20 | ; * in turn, reads the asset loader and database connection information | ||
21 | ; * | ||
22 | [AssetService] | ||
23 | LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService" | ||
24 | DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" | ||
25 | AssetLoaderArgs = "assets/AssetSets.xml" | ||
26 | StorageProvider = "OpenSim.Data.MySQL.dll" | ||
27 | ConnectionString = "Data Source=localhost;Database=grid;User ID=grid;Password=grid;" | ||