diff options
Diffstat (limited to 'ThirdParty/SmartThreadPool')
-rw-r--r-- | ThirdParty/SmartThreadPool/AssemblyInfo.cs | 61 | ||||
-rw-r--r-- | ThirdParty/SmartThreadPool/CallerThreadContext.cs | 223 | ||||
-rw-r--r-- | ThirdParty/SmartThreadPool/Exceptions.cs | 81 | ||||
-rw-r--r-- | ThirdParty/SmartThreadPool/Interfaces.cs | 271 | ||||
-rw-r--r-- | ThirdParty/SmartThreadPool/PriorityQueue.cs | 240 | ||||
-rw-r--r-- | ThirdParty/SmartThreadPool/STPPerformanceCounter.cs | 352 | ||||
-rw-r--r-- | ThirdParty/SmartThreadPool/STPStartInfo.cs | 99 | ||||
-rw-r--r-- | ThirdParty/SmartThreadPool/SmartThreadPool.cs | 1438 | ||||
-rw-r--r-- | ThirdParty/SmartThreadPool/WIGStartInfo.cs | 99 | ||||
-rw-r--r-- | ThirdParty/SmartThreadPool/WorkItem.cs | 1035 | ||||
-rw-r--r-- | ThirdParty/SmartThreadPool/WorkItemFactory.cs | 333 | ||||
-rw-r--r-- | ThirdParty/SmartThreadPool/WorkItemInfo.cs | 102 | ||||
-rw-r--r-- | ThirdParty/SmartThreadPool/WorkItemsGroup.cs | 512 | ||||
-rw-r--r-- | ThirdParty/SmartThreadPool/WorkItemsQueue.cs | 600 |
14 files changed, 5446 insertions, 0 deletions
diff --git a/ThirdParty/SmartThreadPool/AssemblyInfo.cs b/ThirdParty/SmartThreadPool/AssemblyInfo.cs new file mode 100644 index 0000000..765bd30 --- /dev/null +++ b/ThirdParty/SmartThreadPool/AssemblyInfo.cs | |||
@@ -0,0 +1,61 @@ | |||
1 | using System; | ||
2 | using System.Reflection; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // | ||
6 | // General Information about an assembly is controlled through the following | ||
7 | // set of attributes. Change these attribute values to modify the information | ||
8 | // associated with an assembly. | ||
9 | // | ||
10 | [assembly: AssemblyTitle("")] | ||
11 | [assembly: AssemblyDescription("")] | ||
12 | [assembly: AssemblyConfiguration("")] | ||
13 | [assembly: AssemblyCompany("")] | ||
14 | [assembly: AssemblyProduct("")] | ||
15 | [assembly: AssemblyCopyright("")] | ||
16 | [assembly: AssemblyTrademark("")] | ||
17 | [assembly: AssemblyCulture("")] | ||
18 | [assembly: ComVisible(false)] | ||
19 | [assembly: CLSCompliant(true)] | ||
20 | |||
21 | // | ||
22 | // Version information for an assembly consists of the following four values: | ||
23 | // | ||
24 | // Major Version | ||
25 | // Minor Version | ||
26 | // Build Number | ||
27 | // Revision | ||
28 | // | ||
29 | // You can specify all the values or you can default the Revision and Build Numbers | ||
30 | // by using the '*' as shown below: | ||
31 | |||
32 | [assembly: AssemblyVersion("1.0.*")] | ||
33 | |||
34 | // | ||
35 | // In order to sign your assembly you must specify a key to use. Refer to the | ||
36 | // Microsoft .NET Framework documentation for more information on assembly signing. | ||
37 | // | ||
38 | // Use the attributes below to control which key is used for signing. | ||
39 | // | ||
40 | // Notes: | ||
41 | // (*) If no key is specified, the assembly is not signed. | ||
42 | // (*) KeyName refers to a key that has been installed in the Crypto Service | ||
43 | // Provider (CSP) on your machine. KeyFile refers to a file which contains | ||
44 | // a key. | ||
45 | // (*) If the KeyFile and the KeyName values are both specified, the | ||
46 | // following processing occurs: | ||
47 | // (1) If the KeyName can be found in the CSP, that key is used. | ||
48 | // (2) If the KeyName does not exist and the KeyFile does exist, the key | ||
49 | // in the KeyFile is installed into the CSP and used. | ||
50 | // (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility. | ||
51 | // When specifying the KeyFile, the location of the KeyFile should be | ||
52 | // relative to the project output directory which is | ||
53 | // %Project Directory%\obj\<configuration>. For example, if your KeyFile is | ||
54 | // located in the project directory, you would specify the AssemblyKeyFile | ||
55 | // attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")] | ||
56 | // (*) Delay Signing is an advanced option - see the Microsoft .NET Framework | ||
57 | // documentation for more information on this. | ||
58 | // | ||
59 | [assembly: AssemblyDelaySign(false)] | ||
60 | [assembly: AssemblyKeyFile("")] | ||
61 | [assembly: AssemblyKeyName("")] | ||
diff --git a/ThirdParty/SmartThreadPool/CallerThreadContext.cs b/ThirdParty/SmartThreadPool/CallerThreadContext.cs new file mode 100644 index 0000000..6ea53f6 --- /dev/null +++ b/ThirdParty/SmartThreadPool/CallerThreadContext.cs | |||
@@ -0,0 +1,223 @@ | |||
1 | using System; | ||
2 | using System.Diagnostics; | ||
3 | using System.Threading; | ||
4 | using System.Reflection; | ||
5 | using System.Web; | ||
6 | using System.Runtime.Remoting.Messaging; | ||
7 | |||
8 | |||
9 | namespace Amib.Threading | ||
10 | { | ||
11 | #region CallerThreadContext class | ||
12 | |||
13 | /// <summary> | ||
14 | /// This class stores the caller call context in order to restore | ||
15 | /// it when the work item is executed in the thread pool environment. | ||
16 | /// </summary> | ||
17 | internal class CallerThreadContext | ||
18 | { | ||
19 | #region Prepare reflection information | ||
20 | |||
21 | // Cached type information. | ||
22 | private static MethodInfo getLogicalCallContextMethodInfo = | ||
23 | typeof(Thread).GetMethod("GetLogicalCallContext", BindingFlags.Instance | BindingFlags.NonPublic); | ||
24 | |||
25 | private static MethodInfo setLogicalCallContextMethodInfo = | ||
26 | typeof(Thread).GetMethod("SetLogicalCallContext", BindingFlags.Instance | BindingFlags.NonPublic); | ||
27 | |||
28 | private static string HttpContextSlotName = GetHttpContextSlotName(); | ||
29 | |||
30 | private static string GetHttpContextSlotName() | ||
31 | { | ||
32 | FieldInfo fi = typeof(HttpContext).GetField("CallContextSlotName", BindingFlags.Static | BindingFlags.NonPublic); | ||
33 | |||
34 | if( fi != null ) | ||
35 | return (string)fi.GetValue(null); | ||
36 | else // Use the default "HttpContext" slot name | ||
37 | return "HttpContext"; | ||
38 | } | ||
39 | |||
40 | #endregion | ||
41 | |||
42 | #region Private fields | ||
43 | |||
44 | private HttpContext _httpContext = null; | ||
45 | private LogicalCallContext _callContext = null; | ||
46 | |||
47 | #endregion | ||
48 | |||
49 | /// <summary> | ||
50 | /// Constructor | ||
51 | /// </summary> | ||
52 | private CallerThreadContext() | ||
53 | { | ||
54 | } | ||
55 | |||
56 | public bool CapturedCallContext | ||
57 | { | ||
58 | get | ||
59 | { | ||
60 | return (null != _callContext); | ||
61 | } | ||
62 | } | ||
63 | |||
64 | public bool CapturedHttpContext | ||
65 | { | ||
66 | get | ||
67 | { | ||
68 | return (null != _httpContext); | ||
69 | } | ||
70 | } | ||
71 | |||
72 | /// <summary> | ||
73 | /// Captures the current thread context | ||
74 | /// </summary> | ||
75 | /// <returns></returns> | ||
76 | public static CallerThreadContext Capture( | ||
77 | bool captureCallContext, | ||
78 | bool captureHttpContext) | ||
79 | { | ||
80 | Debug.Assert(captureCallContext || captureHttpContext); | ||
81 | |||
82 | CallerThreadContext callerThreadContext = new CallerThreadContext(); | ||
83 | |||
84 | // TODO: In NET 2.0, redo using the new feature of ExecutionContext class - Capture() | ||
85 | // Capture Call Context | ||
86 | if(captureCallContext && (getLogicalCallContextMethodInfo != null)) | ||
87 | { | ||
88 | callerThreadContext._callContext = (LogicalCallContext)getLogicalCallContextMethodInfo.Invoke(Thread.CurrentThread, null); | ||
89 | if (callerThreadContext._callContext != null) | ||
90 | { | ||
91 | callerThreadContext._callContext = (LogicalCallContext)callerThreadContext._callContext.Clone(); | ||
92 | } | ||
93 | } | ||
94 | |||
95 | // Capture httpContext | ||
96 | if (captureHttpContext && (null != HttpContext.Current)) | ||
97 | { | ||
98 | callerThreadContext._httpContext = HttpContext.Current; | ||
99 | } | ||
100 | |||
101 | return callerThreadContext; | ||
102 | } | ||
103 | |||
104 | /// <summary> | ||
105 | /// Applies the thread context stored earlier | ||
106 | /// </summary> | ||
107 | /// <param name="callerThreadContext"></param> | ||
108 | public static void Apply(CallerThreadContext callerThreadContext) | ||
109 | { | ||
110 | if (null == callerThreadContext) | ||
111 | { | ||
112 | throw new ArgumentNullException("callerThreadContext"); | ||
113 | } | ||
114 | |||
115 | // Todo: In NET 2.0, redo using the new feature of ExecutionContext class - Run() | ||
116 | // Restore call context | ||
117 | if ((callerThreadContext._callContext != null) && (setLogicalCallContextMethodInfo != null)) | ||
118 | { | ||
119 | setLogicalCallContextMethodInfo.Invoke(Thread.CurrentThread, new object[] { callerThreadContext._callContext }); | ||
120 | } | ||
121 | |||
122 | // Restore HttpContext | ||
123 | if (callerThreadContext._httpContext != null) | ||
124 | { | ||
125 | CallContext.SetData(HttpContextSlotName, callerThreadContext._httpContext); | ||
126 | } | ||
127 | } | ||
128 | } | ||
129 | |||
130 | #endregion | ||
131 | |||
132 | } | ||
133 | |||
134 | |||
135 | /* | ||
136 | // Ami Bar | ||
137 | // amibar@gmail.com | ||
138 | |||
139 | using System; | ||
140 | using System.Threading; | ||
141 | using System.Globalization; | ||
142 | using System.Security.Principal; | ||
143 | using System.Reflection; | ||
144 | using System.Runtime.Remoting.Contexts; | ||
145 | |||
146 | namespace Amib.Threading.Internal | ||
147 | { | ||
148 | #region CallerThreadContext class | ||
149 | |||
150 | /// <summary> | ||
151 | /// This class stores the caller thread context in order to restore | ||
152 | /// it when the work item is executed in the context of the thread | ||
153 | /// from the pool. | ||
154 | /// Note that we can't store the thread's CompressedStack, because | ||
155 | /// it throws a security exception | ||
156 | /// </summary> | ||
157 | public class CallerThreadContext | ||
158 | { | ||
159 | private CultureInfo _culture = null; | ||
160 | private CultureInfo _cultureUI = null; | ||
161 | private IPrincipal _principal; | ||
162 | private System.Runtime.Remoting.Contexts.Context _context; | ||
163 | |||
164 | private static FieldInfo _fieldInfo = GetFieldInfo(); | ||
165 | |||
166 | private static FieldInfo GetFieldInfo() | ||
167 | { | ||
168 | Type threadType = typeof(Thread); | ||
169 | return threadType.GetField( | ||
170 | "m_Context", | ||
171 | BindingFlags.Instance | BindingFlags.NonPublic); | ||
172 | } | ||
173 | |||
174 | /// <summary> | ||
175 | /// Constructor | ||
176 | /// </summary> | ||
177 | private CallerThreadContext() | ||
178 | { | ||
179 | } | ||
180 | |||
181 | /// <summary> | ||
182 | /// Captures the current thread context | ||
183 | /// </summary> | ||
184 | /// <returns></returns> | ||
185 | public static CallerThreadContext Capture() | ||
186 | { | ||
187 | CallerThreadContext callerThreadContext = new CallerThreadContext(); | ||
188 | |||
189 | Thread thread = Thread.CurrentThread; | ||
190 | callerThreadContext._culture = thread.CurrentCulture; | ||
191 | callerThreadContext._cultureUI = thread.CurrentUICulture; | ||
192 | callerThreadContext._principal = Thread.CurrentPrincipal; | ||
193 | callerThreadContext._context = Thread.CurrentContext; | ||
194 | return callerThreadContext; | ||
195 | } | ||
196 | |||
197 | /// <summary> | ||
198 | /// Applies the thread context stored earlier | ||
199 | /// </summary> | ||
200 | /// <param name="callerThreadContext"></param> | ||
201 | public static void Apply(CallerThreadContext callerThreadContext) | ||
202 | { | ||
203 | Thread thread = Thread.CurrentThread; | ||
204 | thread.CurrentCulture = callerThreadContext._culture; | ||
205 | thread.CurrentUICulture = callerThreadContext._cultureUI; | ||
206 | Thread.CurrentPrincipal = callerThreadContext._principal; | ||
207 | |||
208 | // Uncomment the following block to enable the Thread.CurrentThread | ||
209 | /* | ||
210 | if (null != _fieldInfo) | ||
211 | { | ||
212 | _fieldInfo.SetValue( | ||
213 | Thread.CurrentThread, | ||
214 | callerThreadContext._context); | ||
215 | } | ||
216 | * / | ||
217 | } | ||
218 | } | ||
219 | |||
220 | #endregion | ||
221 | } | ||
222 | */ | ||
223 | |||
diff --git a/ThirdParty/SmartThreadPool/Exceptions.cs b/ThirdParty/SmartThreadPool/Exceptions.cs new file mode 100644 index 0000000..c454709 --- /dev/null +++ b/ThirdParty/SmartThreadPool/Exceptions.cs | |||
@@ -0,0 +1,81 @@ | |||
1 | // Ami Bar | ||
2 | // amibar@gmail.com | ||
3 | |||
4 | using System; | ||
5 | using System.Runtime.Serialization; | ||
6 | |||
7 | namespace Amib.Threading | ||
8 | { | ||
9 | #region Exceptions | ||
10 | |||
11 | /// <summary> | ||
12 | /// Represents an exception in case IWorkItemResult.GetResult has been canceled | ||
13 | /// </summary> | ||
14 | [Serializable] | ||
15 | public sealed class WorkItemCancelException : ApplicationException | ||
16 | { | ||
17 | public WorkItemCancelException() : base() | ||
18 | { | ||
19 | } | ||
20 | |||
21 | public WorkItemCancelException(string message) : base(message) | ||
22 | { | ||
23 | } | ||
24 | |||
25 | public WorkItemCancelException(string message, Exception e) : base(message, e) | ||
26 | { | ||
27 | } | ||
28 | |||
29 | public WorkItemCancelException(SerializationInfo si, StreamingContext sc) : base(si, sc) | ||
30 | { | ||
31 | } | ||
32 | } | ||
33 | |||
34 | /// <summary> | ||
35 | /// Represents an exception in case IWorkItemResult.GetResult has been timed out | ||
36 | /// </summary> | ||
37 | [Serializable] | ||
38 | public sealed class WorkItemTimeoutException : ApplicationException | ||
39 | { | ||
40 | public WorkItemTimeoutException() : base() | ||
41 | { | ||
42 | } | ||
43 | |||
44 | public WorkItemTimeoutException(string message) : base(message) | ||
45 | { | ||
46 | } | ||
47 | |||
48 | public WorkItemTimeoutException(string message, Exception e) : base(message, e) | ||
49 | { | ||
50 | } | ||
51 | |||
52 | public WorkItemTimeoutException(SerializationInfo si, StreamingContext sc) : base(si, sc) | ||
53 | { | ||
54 | } | ||
55 | } | ||
56 | |||
57 | /// <summary> | ||
58 | /// Represents an exception in case IWorkItemResult.GetResult has been timed out | ||
59 | /// </summary> | ||
60 | [Serializable] | ||
61 | public sealed class WorkItemResultException : ApplicationException | ||
62 | { | ||
63 | public WorkItemResultException() : base() | ||
64 | { | ||
65 | } | ||
66 | |||
67 | public WorkItemResultException(string message) : base(message) | ||
68 | { | ||
69 | } | ||
70 | |||
71 | public WorkItemResultException(string message, Exception e) : base(message, e) | ||
72 | { | ||
73 | } | ||
74 | |||
75 | public WorkItemResultException(SerializationInfo si, StreamingContext sc) : base(si, sc) | ||
76 | { | ||
77 | } | ||
78 | } | ||
79 | |||
80 | #endregion | ||
81 | } | ||
diff --git a/ThirdParty/SmartThreadPool/Interfaces.cs b/ThirdParty/SmartThreadPool/Interfaces.cs new file mode 100644 index 0000000..f1c1fcf --- /dev/null +++ b/ThirdParty/SmartThreadPool/Interfaces.cs | |||
@@ -0,0 +1,271 @@ | |||
1 | // Ami Bar | ||
2 | // amibar@gmail.com | ||
3 | |||
4 | using System; | ||
5 | using System.Threading; | ||
6 | |||
7 | namespace Amib.Threading | ||
8 | { | ||
9 | #region Delegates | ||
10 | |||
11 | /// <summary> | ||
12 | /// A delegate that represents the method to run as the work item | ||
13 | /// </summary> | ||
14 | /// <param name="state">A state object for the method to run</param> | ||
15 | public delegate object WorkItemCallback(object state); | ||
16 | |||
17 | /// <summary> | ||
18 | /// A delegate to call after the WorkItemCallback completed | ||
19 | /// </summary> | ||
20 | /// <param name="wir">The work item result object</param> | ||
21 | public delegate void PostExecuteWorkItemCallback(IWorkItemResult wir); | ||
22 | |||
23 | /// <summary> | ||
24 | /// A delegate to call when a WorkItemsGroup becomes idle | ||
25 | /// </summary> | ||
26 | /// <param name="workItemsGroup">A reference to the WorkItemsGroup that became idle</param> | ||
27 | public delegate void WorkItemsGroupIdleHandler(IWorkItemsGroup workItemsGroup); | ||
28 | |||
29 | #endregion | ||
30 | |||
31 | #region WorkItem Priority | ||
32 | |||
33 | public enum WorkItemPriority | ||
34 | { | ||
35 | Lowest, | ||
36 | BelowNormal, | ||
37 | Normal, | ||
38 | AboveNormal, | ||
39 | Highest, | ||
40 | } | ||
41 | |||
42 | #endregion | ||
43 | |||
44 | #region IHasWorkItemPriority interface | ||
45 | |||
46 | public interface IHasWorkItemPriority | ||
47 | { | ||
48 | WorkItemPriority WorkItemPriority { get; } | ||
49 | } | ||
50 | |||
51 | #endregion | ||
52 | |||
53 | #region IWorkItemsGroup interface | ||
54 | |||
55 | /// <summary> | ||
56 | /// IWorkItemsGroup interface | ||
57 | /// </summary> | ||
58 | public interface IWorkItemsGroup | ||
59 | { | ||
60 | /// <summary> | ||
61 | /// Get/Set the name of the WorkItemsGroup | ||
62 | /// </summary> | ||
63 | string Name { get; set; } | ||
64 | |||
65 | IWorkItemResult QueueWorkItem(WorkItemCallback callback); | ||
66 | IWorkItemResult QueueWorkItem(WorkItemCallback callback, WorkItemPriority workItemPriority); | ||
67 | IWorkItemResult QueueWorkItem(WorkItemCallback callback, object state); | ||
68 | IWorkItemResult QueueWorkItem(WorkItemCallback callback, object state, WorkItemPriority workItemPriority); | ||
69 | IWorkItemResult QueueWorkItem(WorkItemCallback callback, object state, PostExecuteWorkItemCallback postExecuteWorkItemCallback); | ||
70 | IWorkItemResult QueueWorkItem(WorkItemCallback callback, object state, PostExecuteWorkItemCallback postExecuteWorkItemCallback, WorkItemPriority workItemPriority); | ||
71 | IWorkItemResult QueueWorkItem(WorkItemCallback callback, object state, PostExecuteWorkItemCallback postExecuteWorkItemCallback, CallToPostExecute callToPostExecute); | ||
72 | IWorkItemResult QueueWorkItem(WorkItemCallback callback, object state, PostExecuteWorkItemCallback postExecuteWorkItemCallback, CallToPostExecute callToPostExecute, WorkItemPriority workItemPriority); | ||
73 | |||
74 | IWorkItemResult QueueWorkItem(WorkItemInfo workItemInfo, WorkItemCallback callback); | ||
75 | IWorkItemResult QueueWorkItem(WorkItemInfo workItemInfo, WorkItemCallback callback, object state); | ||
76 | |||
77 | void WaitForIdle(); | ||
78 | bool WaitForIdle(TimeSpan timeout); | ||
79 | bool WaitForIdle(int millisecondsTimeout); | ||
80 | |||
81 | int WaitingCallbacks { get; } | ||
82 | event WorkItemsGroupIdleHandler OnIdle; | ||
83 | |||
84 | void Cancel(); | ||
85 | void Start(); | ||
86 | } | ||
87 | |||
88 | #endregion | ||
89 | |||
90 | #region CallToPostExecute enumerator | ||
91 | |||
92 | [Flags] | ||
93 | public enum CallToPostExecute | ||
94 | { | ||
95 | Never = 0x00, | ||
96 | WhenWorkItemCanceled = 0x01, | ||
97 | WhenWorkItemNotCanceled = 0x02, | ||
98 | Always = WhenWorkItemCanceled | WhenWorkItemNotCanceled, | ||
99 | } | ||
100 | |||
101 | #endregion | ||
102 | |||
103 | #region IWorkItemResult interface | ||
104 | |||
105 | /// <summary> | ||
106 | /// IWorkItemResult interface | ||
107 | /// </summary> | ||
108 | public interface IWorkItemResult | ||
109 | { | ||
110 | /// <summary> | ||
111 | /// Get the result of the work item. | ||
112 | /// If the work item didn't run yet then the caller waits. | ||
113 | /// </summary> | ||
114 | /// <returns>The result of the work item</returns> | ||
115 | object GetResult(); | ||
116 | |||
117 | /// <summary> | ||
118 | /// Get the result of the work item. | ||
119 | /// If the work item didn't run yet then the caller waits until timeout. | ||
120 | /// </summary> | ||
121 | /// <returns>The result of the work item</returns> | ||
122 | /// On timeout throws WorkItemTimeoutException | ||
123 | object GetResult( | ||
124 | int millisecondsTimeout, | ||
125 | bool exitContext); | ||
126 | |||
127 | /// <summary> | ||
128 | /// Get the result of the work item. | ||
129 | /// If the work item didn't run yet then the caller waits until timeout. | ||
130 | /// </summary> | ||
131 | /// <returns>The result of the work item</returns> | ||
132 | /// On timeout throws WorkItemTimeoutException | ||
133 | object GetResult( | ||
134 | TimeSpan timeout, | ||
135 | bool exitContext); | ||
136 | |||
137 | void Abort(); | ||
138 | |||
139 | /// <summary> | ||
140 | /// Get the result of the work item. | ||
141 | /// If the work item didn't run yet then the caller waits until timeout or until the cancelWaitHandle is signaled. | ||
142 | /// </summary> | ||
143 | /// <param name="millisecondsTimeout">Timeout in milliseconds, or -1 for infinite</param> | ||
144 | /// <param name="exitContext"> | ||
145 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. | ||
146 | /// </param> | ||
147 | /// <param name="cancelWaitHandle">A cancel wait handle to interrupt the blocking if needed</param> | ||
148 | /// <returns>The result of the work item</returns> | ||
149 | /// On timeout throws WorkItemTimeoutException | ||
150 | /// On cancel throws WorkItemCancelException | ||
151 | object GetResult( | ||
152 | int millisecondsTimeout, | ||
153 | bool exitContext, | ||
154 | WaitHandle cancelWaitHandle); | ||
155 | |||
156 | /// <summary> | ||
157 | /// Get the result of the work item. | ||
158 | /// If the work item didn't run yet then the caller waits until timeout or until the cancelWaitHandle is signaled. | ||
159 | /// </summary> | ||
160 | /// <returns>The result of the work item</returns> | ||
161 | /// On timeout throws WorkItemTimeoutException | ||
162 | /// On cancel throws WorkItemCancelException | ||
163 | object GetResult( | ||
164 | TimeSpan timeout, | ||
165 | bool exitContext, | ||
166 | WaitHandle cancelWaitHandle); | ||
167 | |||
168 | /// <summary> | ||
169 | /// Get the result of the work item. | ||
170 | /// If the work item didn't run yet then the caller waits. | ||
171 | /// </summary> | ||
172 | /// <param name="e">Filled with the exception if one was thrown</param> | ||
173 | /// <returns>The result of the work item</returns> | ||
174 | object GetResult(out Exception e); | ||
175 | |||
176 | /// <summary> | ||
177 | /// Get the result of the work item. | ||
178 | /// If the work item didn't run yet then the caller waits until timeout. | ||
179 | /// </summary> | ||
180 | /// <param name="e">Filled with the exception if one was thrown</param> | ||
181 | /// <returns>The result of the work item</returns> | ||
182 | /// On timeout throws WorkItemTimeoutException | ||
183 | object GetResult( | ||
184 | int millisecondsTimeout, | ||
185 | bool exitContext, | ||
186 | out Exception e); | ||
187 | |||
188 | /// <summary> | ||
189 | /// Get the result of the work item. | ||
190 | /// If the work item didn't run yet then the caller waits until timeout. | ||
191 | /// </summary> | ||
192 | /// <param name="e">Filled with the exception if one was thrown</param> | ||
193 | /// <returns>The result of the work item</returns> | ||
194 | /// On timeout throws WorkItemTimeoutException | ||
195 | object GetResult( | ||
196 | TimeSpan timeout, | ||
197 | bool exitContext, | ||
198 | out Exception e); | ||
199 | |||
200 | /// <summary> | ||
201 | /// Get the result of the work item. | ||
202 | /// If the work item didn't run yet then the caller waits until timeout or until the cancelWaitHandle is signaled. | ||
203 | /// </summary> | ||
204 | /// <param name="millisecondsTimeout">Timeout in milliseconds, or -1 for infinite</param> | ||
205 | /// <param name="exitContext"> | ||
206 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. | ||
207 | /// </param> | ||
208 | /// <param name="cancelWaitHandle">A cancel wait handle to interrupt the blocking if needed</param> | ||
209 | /// <param name="e">Filled with the exception if one was thrown</param> | ||
210 | /// <returns>The result of the work item</returns> | ||
211 | /// On timeout throws WorkItemTimeoutException | ||
212 | /// On cancel throws WorkItemCancelException | ||
213 | object GetResult( | ||
214 | int millisecondsTimeout, | ||
215 | bool exitContext, | ||
216 | WaitHandle cancelWaitHandle, | ||
217 | out Exception e); | ||
218 | |||
219 | /// <summary> | ||
220 | /// Get the result of the work item. | ||
221 | /// If the work item didn't run yet then the caller waits until timeout or until the cancelWaitHandle is signaled. | ||
222 | /// </summary> | ||
223 | /// <returns>The result of the work item</returns> | ||
224 | /// <param name="e">Filled with the exception if one was thrown</param> | ||
225 | /// On timeout throws WorkItemTimeoutException | ||
226 | /// On cancel throws WorkItemCancelException | ||
227 | object GetResult( | ||
228 | TimeSpan timeout, | ||
229 | bool exitContext, | ||
230 | WaitHandle cancelWaitHandle, | ||
231 | out Exception e); | ||
232 | |||
233 | /// <summary> | ||
234 | /// Gets an indication whether the asynchronous operation has completed. | ||
235 | /// </summary> | ||
236 | bool IsCompleted { get; } | ||
237 | |||
238 | /// <summary> | ||
239 | /// Gets an indication whether the asynchronous operation has been canceled. | ||
240 | /// </summary> | ||
241 | bool IsCanceled { get; } | ||
242 | |||
243 | /// <summary> | ||
244 | /// Gets a user-defined object that qualifies or contains information about an asynchronous operation. | ||
245 | /// </summary> | ||
246 | object State { get; } | ||
247 | |||
248 | /// <summary> | ||
249 | /// Cancel the work item if it didn't start running yet. | ||
250 | /// </summary> | ||
251 | /// <returns>Returns true on success or false if the work item is in progress or already completed</returns> | ||
252 | bool Cancel(); | ||
253 | |||
254 | /// <summary> | ||
255 | /// Get the work item's priority | ||
256 | /// </summary> | ||
257 | WorkItemPriority WorkItemPriority { get; } | ||
258 | |||
259 | /// <summary> | ||
260 | /// Return the result, same as GetResult() | ||
261 | /// </summary> | ||
262 | object Result { get; } | ||
263 | |||
264 | /// <summary> | ||
265 | /// Returns the exception if occured otherwise returns null. | ||
266 | /// </summary> | ||
267 | object Exception { get; } | ||
268 | } | ||
269 | |||
270 | #endregion | ||
271 | } | ||
diff --git a/ThirdParty/SmartThreadPool/PriorityQueue.cs b/ThirdParty/SmartThreadPool/PriorityQueue.cs new file mode 100644 index 0000000..63d5e84 --- /dev/null +++ b/ThirdParty/SmartThreadPool/PriorityQueue.cs | |||
@@ -0,0 +1,240 @@ | |||
1 | // Ami Bar | ||
2 | // amibar@gmail.com | ||
3 | |||
4 | using System; | ||
5 | using System.Collections; | ||
6 | using System.Diagnostics; | ||
7 | |||
8 | namespace Amib.Threading.Internal | ||
9 | { | ||
10 | #region PriorityQueue class | ||
11 | |||
12 | /// <summary> | ||
13 | /// PriorityQueue class | ||
14 | /// This class is not thread safe because we use external lock | ||
15 | /// </summary> | ||
16 | public sealed class PriorityQueue : IEnumerable | ||
17 | { | ||
18 | #region Private members | ||
19 | |||
20 | /// <summary> | ||
21 | /// The number of queues, there is one for each type of priority | ||
22 | /// </summary> | ||
23 | private const int _queuesCount = WorkItemPriority.Highest-WorkItemPriority.Lowest+1; | ||
24 | |||
25 | /// <summary> | ||
26 | /// Work items queues. There is one for each type of priority | ||
27 | /// </summary> | ||
28 | private Queue [] _queues = new Queue[_queuesCount]; | ||
29 | |||
30 | /// <summary> | ||
31 | /// The total number of work items within the queues | ||
32 | /// </summary> | ||
33 | private int _workItemsCount = 0; | ||
34 | |||
35 | /// <summary> | ||
36 | /// Use with IEnumerable interface | ||
37 | /// </summary> | ||
38 | private int _version = 0; | ||
39 | |||
40 | #endregion | ||
41 | |||
42 | #region Contructor | ||
43 | |||
44 | public PriorityQueue() | ||
45 | { | ||
46 | for(int i = 0; i < _queues.Length; ++i) | ||
47 | { | ||
48 | _queues[i] = new Queue(); | ||
49 | } | ||
50 | } | ||
51 | |||
52 | #endregion | ||
53 | |||
54 | #region Methods | ||
55 | |||
56 | /// <summary> | ||
57 | /// Enqueue a work item. | ||
58 | /// </summary> | ||
59 | /// <param name="workItem">A work item</param> | ||
60 | public void Enqueue(IHasWorkItemPriority workItem) | ||
61 | { | ||
62 | Debug.Assert(null != workItem); | ||
63 | |||
64 | int queueIndex = _queuesCount-(int)workItem.WorkItemPriority-1; | ||
65 | Debug.Assert(queueIndex >= 0); | ||
66 | Debug.Assert(queueIndex < _queuesCount); | ||
67 | |||
68 | _queues[queueIndex].Enqueue(workItem); | ||
69 | ++_workItemsCount; | ||
70 | ++_version; | ||
71 | } | ||
72 | |||
73 | /// <summary> | ||
74 | /// Dequeque a work item. | ||
75 | /// </summary> | ||
76 | /// <returns>Returns the next work item</returns> | ||
77 | public IHasWorkItemPriority Dequeue() | ||
78 | { | ||
79 | IHasWorkItemPriority workItem = null; | ||
80 | |||
81 | if(_workItemsCount > 0) | ||
82 | { | ||
83 | int queueIndex = GetNextNonEmptyQueue(-1); | ||
84 | Debug.Assert(queueIndex >= 0); | ||
85 | workItem = _queues[queueIndex].Dequeue() as IHasWorkItemPriority; | ||
86 | Debug.Assert(null != workItem); | ||
87 | --_workItemsCount; | ||
88 | ++_version; | ||
89 | } | ||
90 | |||
91 | return workItem; | ||
92 | } | ||
93 | |||
94 | /// <summary> | ||
95 | /// Find the next non empty queue starting at queue queueIndex+1 | ||
96 | /// </summary> | ||
97 | /// <param name="queueIndex">The index-1 to start from</param> | ||
98 | /// <returns> | ||
99 | /// The index of the next non empty queue or -1 if all the queues are empty | ||
100 | /// </returns> | ||
101 | private int GetNextNonEmptyQueue(int queueIndex) | ||
102 | { | ||
103 | for(int i = queueIndex+1; i < _queuesCount; ++i) | ||
104 | { | ||
105 | if(_queues[i].Count > 0) | ||
106 | { | ||
107 | return i; | ||
108 | } | ||
109 | } | ||
110 | return -1; | ||
111 | } | ||
112 | |||
113 | /// <summary> | ||
114 | /// The number of work items | ||
115 | /// </summary> | ||
116 | public int Count | ||
117 | { | ||
118 | get | ||
119 | { | ||
120 | return _workItemsCount; | ||
121 | } | ||
122 | } | ||
123 | |||
124 | /// <summary> | ||
125 | /// Clear all the work items | ||
126 | /// </summary> | ||
127 | public void Clear() | ||
128 | { | ||
129 | if (_workItemsCount > 0) | ||
130 | { | ||
131 | foreach(Queue queue in _queues) | ||
132 | { | ||
133 | queue.Clear(); | ||
134 | } | ||
135 | _workItemsCount = 0; | ||
136 | ++_version; | ||
137 | } | ||
138 | } | ||
139 | |||
140 | #endregion | ||
141 | |||
142 | #region IEnumerable Members | ||
143 | |||
144 | /// <summary> | ||
145 | /// Returns an enumerator to iterate over the work items | ||
146 | /// </summary> | ||
147 | /// <returns>Returns an enumerator</returns> | ||
148 | public IEnumerator GetEnumerator() | ||
149 | { | ||
150 | return new PriorityQueueEnumerator(this); | ||
151 | } | ||
152 | |||
153 | #endregion | ||
154 | |||
155 | #region PriorityQueueEnumerator | ||
156 | |||
157 | /// <summary> | ||
158 | /// The class the implements the enumerator | ||
159 | /// </summary> | ||
160 | private class PriorityQueueEnumerator : IEnumerator | ||
161 | { | ||
162 | private PriorityQueue _priorityQueue; | ||
163 | private int _version; | ||
164 | private int _queueIndex; | ||
165 | private IEnumerator _enumerator; | ||
166 | |||
167 | public PriorityQueueEnumerator(PriorityQueue priorityQueue) | ||
168 | { | ||
169 | _priorityQueue = priorityQueue; | ||
170 | _version = _priorityQueue._version; | ||
171 | _queueIndex = _priorityQueue.GetNextNonEmptyQueue(-1); | ||
172 | if (_queueIndex >= 0) | ||
173 | { | ||
174 | _enumerator = _priorityQueue._queues[_queueIndex].GetEnumerator(); | ||
175 | } | ||
176 | else | ||
177 | { | ||
178 | _enumerator = null; | ||
179 | } | ||
180 | } | ||
181 | |||
182 | #region IEnumerator Members | ||
183 | |||
184 | public void Reset() | ||
185 | { | ||
186 | _version = _priorityQueue._version; | ||
187 | _queueIndex = _priorityQueue.GetNextNonEmptyQueue(-1); | ||
188 | if (_queueIndex >= 0) | ||
189 | { | ||
190 | _enumerator = _priorityQueue._queues[_queueIndex].GetEnumerator(); | ||
191 | } | ||
192 | else | ||
193 | { | ||
194 | _enumerator = null; | ||
195 | } | ||
196 | } | ||
197 | |||
198 | public object Current | ||
199 | { | ||
200 | get | ||
201 | { | ||
202 | Debug.Assert(null != _enumerator); | ||
203 | return _enumerator.Current; | ||
204 | } | ||
205 | } | ||
206 | |||
207 | public bool MoveNext() | ||
208 | { | ||
209 | if (null == _enumerator) | ||
210 | { | ||
211 | return false; | ||
212 | } | ||
213 | |||
214 | if(_version != _priorityQueue._version) | ||
215 | { | ||
216 | throw new InvalidOperationException("The collection has been modified"); | ||
217 | |||
218 | } | ||
219 | if (!_enumerator.MoveNext()) | ||
220 | { | ||
221 | _queueIndex = _priorityQueue.GetNextNonEmptyQueue(_queueIndex); | ||
222 | if(-1 == _queueIndex) | ||
223 | { | ||
224 | return false; | ||
225 | } | ||
226 | _enumerator = _priorityQueue._queues[_queueIndex].GetEnumerator(); | ||
227 | _enumerator.MoveNext(); | ||
228 | return true; | ||
229 | } | ||
230 | return true; | ||
231 | } | ||
232 | |||
233 | #endregion | ||
234 | } | ||
235 | |||
236 | #endregion | ||
237 | } | ||
238 | |||
239 | #endregion | ||
240 | } | ||
diff --git a/ThirdParty/SmartThreadPool/STPPerformanceCounter.cs b/ThirdParty/SmartThreadPool/STPPerformanceCounter.cs new file mode 100644 index 0000000..be70aea --- /dev/null +++ b/ThirdParty/SmartThreadPool/STPPerformanceCounter.cs | |||
@@ -0,0 +1,352 @@ | |||
1 | using System; | ||
2 | using System.Diagnostics; | ||
3 | |||
4 | namespace Amib.Threading.Internal | ||
5 | { | ||
6 | internal enum STPPerformanceCounterType | ||
7 | { | ||
8 | // Fields | ||
9 | ActiveThreads = 0, | ||
10 | InUseThreads = 1, | ||
11 | OverheadThreads = 2, | ||
12 | OverheadThreadsPercent = 3, | ||
13 | OverheadThreadsPercentBase = 4, | ||
14 | |||
15 | WorkItems = 5, | ||
16 | WorkItemsInQueue = 6, | ||
17 | WorkItemsProcessed = 7, | ||
18 | |||
19 | WorkItemsQueuedPerSecond = 8, | ||
20 | WorkItemsProcessedPerSecond = 9, | ||
21 | |||
22 | AvgWorkItemWaitTime = 10, | ||
23 | AvgWorkItemWaitTimeBase = 11, | ||
24 | |||
25 | AvgWorkItemProcessTime = 12, | ||
26 | AvgWorkItemProcessTimeBase = 13, | ||
27 | |||
28 | WorkItemsGroups = 14, | ||
29 | |||
30 | LastCounter = 14, | ||
31 | } | ||
32 | |||
33 | |||
34 | /// <summary> | ||
35 | /// Summary description for STPPerformanceCounter. | ||
36 | /// </summary> | ||
37 | internal class STPPerformanceCounter | ||
38 | { | ||
39 | // Fields | ||
40 | private PerformanceCounterType _pcType; | ||
41 | protected string _counterHelp; | ||
42 | protected string _counterName; | ||
43 | |||
44 | // Methods | ||
45 | public STPPerformanceCounter( | ||
46 | string counterName, | ||
47 | string counterHelp, | ||
48 | PerformanceCounterType pcType) | ||
49 | { | ||
50 | this._counterName = counterName; | ||
51 | this._counterHelp = counterHelp; | ||
52 | this._pcType = pcType; | ||
53 | } | ||
54 | |||
55 | public void AddCounterToCollection(CounterCreationDataCollection counterData) | ||
56 | { | ||
57 | CounterCreationData counterCreationData = new CounterCreationData( | ||
58 | _counterName, | ||
59 | _counterHelp, | ||
60 | _pcType); | ||
61 | |||
62 | counterData.Add(counterCreationData); | ||
63 | } | ||
64 | |||
65 | // Properties | ||
66 | public string Name | ||
67 | { | ||
68 | get | ||
69 | { | ||
70 | return _counterName; | ||
71 | } | ||
72 | } | ||
73 | } | ||
74 | |||
75 | internal class STPPerformanceCounters | ||
76 | { | ||
77 | // Fields | ||
78 | internal STPPerformanceCounter[] _stpPerformanceCounters; | ||
79 | private static STPPerformanceCounters _instance; | ||
80 | internal const string _stpCategoryHelp = "SmartThreadPool performance counters"; | ||
81 | internal const string _stpCategoryName = "SmartThreadPool"; | ||
82 | |||
83 | // Methods | ||
84 | static STPPerformanceCounters() | ||
85 | { | ||
86 | _instance = new STPPerformanceCounters(); | ||
87 | } | ||
88 | |||
89 | private STPPerformanceCounters() | ||
90 | { | ||
91 | STPPerformanceCounter[] stpPerformanceCounters = new STPPerformanceCounter[] | ||
92 | { | ||
93 | new STPPerformanceCounter("Active threads", "The current number of available in the thread pool.", PerformanceCounterType.NumberOfItems32), | ||
94 | new STPPerformanceCounter("In use threads", "The current number of threads that execute a work item.", PerformanceCounterType.NumberOfItems32), | ||
95 | new STPPerformanceCounter("Overhead threads", "The current number of threads that are active, but are not in use.", PerformanceCounterType.NumberOfItems32), | ||
96 | new STPPerformanceCounter("% overhead threads", "The current number of threads that are active, but are not in use in percents.", PerformanceCounterType.RawFraction), | ||
97 | new STPPerformanceCounter("% overhead threads base", "The current number of threads that are active, but are not in use in percents.", PerformanceCounterType.RawBase), | ||
98 | |||
99 | new STPPerformanceCounter("Work Items", "The number of work items in the Smart Thread Pool. Both queued and processed.", PerformanceCounterType.NumberOfItems32), | ||
100 | new STPPerformanceCounter("Work Items in queue", "The current number of work items in the queue", PerformanceCounterType.NumberOfItems32), | ||
101 | new STPPerformanceCounter("Work Items processed", "The number of work items already processed", PerformanceCounterType.NumberOfItems32), | ||
102 | |||
103 | new STPPerformanceCounter("Work Items queued/sec", "The number of work items queued per second", PerformanceCounterType.RateOfCountsPerSecond32), | ||
104 | new STPPerformanceCounter("Work Items processed/sec", "The number of work items processed per second", PerformanceCounterType.RateOfCountsPerSecond32), | ||
105 | |||
106 | new STPPerformanceCounter("Avg. Work Item wait time/sec", "The average time a work item supends in the queue waiting for its turn to execute.", PerformanceCounterType.AverageCount64), | ||
107 | new STPPerformanceCounter("Avg. Work Item wait time base", "The average time a work item supends in the queue waiting for its turn to execute.", PerformanceCounterType.AverageBase), | ||
108 | |||
109 | new STPPerformanceCounter("Avg. Work Item process time/sec", "The average time it takes to process a work item.", PerformanceCounterType.AverageCount64), | ||
110 | new STPPerformanceCounter("Avg. Work Item process time base", "The average time it takes to process a work item.", PerformanceCounterType.AverageBase), | ||
111 | |||
112 | new STPPerformanceCounter("Work Items Groups", "The current number of work item groups associated with the Smart Thread Pool.", PerformanceCounterType.NumberOfItems32), | ||
113 | }; | ||
114 | |||
115 | _stpPerformanceCounters = stpPerformanceCounters; | ||
116 | SetupCategory(); | ||
117 | } | ||
118 | |||
119 | private void SetupCategory() | ||
120 | { | ||
121 | if (!PerformanceCounterCategory.Exists(_stpCategoryName)) | ||
122 | { | ||
123 | CounterCreationDataCollection counters = new CounterCreationDataCollection(); | ||
124 | |||
125 | for (int i = 0; i < _stpPerformanceCounters.Length; i++) | ||
126 | { | ||
127 | _stpPerformanceCounters[i].AddCounterToCollection(counters); | ||
128 | } | ||
129 | |||
130 | |||
131 | // *********** Remark for .NET 2.0 *********** | ||
132 | // If you are here, it means you got the warning that this overload | ||
133 | // of the method is deprecated in .NET 2.0. To use the correct | ||
134 | // method overload, uncomment the third argument of the method. | ||
135 | PerformanceCounterCategory.Create( | ||
136 | _stpCategoryName, | ||
137 | _stpCategoryHelp, | ||
138 | //PerformanceCounterCategoryType.MultiInstance, | ||
139 | counters); | ||
140 | |||
141 | } | ||
142 | } | ||
143 | |||
144 | // Properties | ||
145 | public static STPPerformanceCounters Instance | ||
146 | { | ||
147 | get | ||
148 | { | ||
149 | return _instance; | ||
150 | } | ||
151 | } | ||
152 | } | ||
153 | |||
154 | internal class STPInstancePerformanceCounter : IDisposable | ||
155 | { | ||
156 | // Fields | ||
157 | private PerformanceCounter _pcs; | ||
158 | |||
159 | // Methods | ||
160 | protected STPInstancePerformanceCounter() | ||
161 | { | ||
162 | } | ||
163 | |||
164 | public STPInstancePerformanceCounter( | ||
165 | string instance, | ||
166 | STPPerformanceCounterType spcType) | ||
167 | { | ||
168 | STPPerformanceCounters counters = STPPerformanceCounters.Instance; | ||
169 | _pcs = new PerformanceCounter( | ||
170 | STPPerformanceCounters._stpCategoryName, | ||
171 | counters._stpPerformanceCounters[(int) spcType].Name, | ||
172 | instance, | ||
173 | false); | ||
174 | _pcs.RawValue = _pcs.RawValue; | ||
175 | } | ||
176 | |||
177 | ~STPInstancePerformanceCounter() | ||
178 | { | ||
179 | Close(); | ||
180 | } | ||
181 | |||
182 | public void Close() | ||
183 | { | ||
184 | if (_pcs != null) | ||
185 | { | ||
186 | _pcs.RemoveInstance(); | ||
187 | _pcs.Close(); | ||
188 | _pcs = null; | ||
189 | } | ||
190 | } | ||
191 | |||
192 | public void Dispose() | ||
193 | { | ||
194 | Close(); | ||
195 | GC.SuppressFinalize(this); | ||
196 | } | ||
197 | |||
198 | public virtual void Increment() | ||
199 | { | ||
200 | _pcs.Increment(); | ||
201 | } | ||
202 | |||
203 | public virtual void IncrementBy(long val) | ||
204 | { | ||
205 | _pcs.IncrementBy(val); | ||
206 | } | ||
207 | |||
208 | public virtual void Set(long val) | ||
209 | { | ||
210 | _pcs.RawValue = val; | ||
211 | } | ||
212 | } | ||
213 | |||
214 | internal class STPInstanceNullPerformanceCounter : STPInstancePerformanceCounter | ||
215 | { | ||
216 | // Methods | ||
217 | public STPInstanceNullPerformanceCounter() {} | ||
218 | public override void Increment() {} | ||
219 | public override void IncrementBy(long value) {} | ||
220 | public override void Set(long val) {} | ||
221 | } | ||
222 | |||
223 | internal interface ISTPInstancePerformanceCounters : IDisposable | ||
224 | { | ||
225 | void Close(); | ||
226 | void SampleThreads(long activeThreads, long inUseThreads); | ||
227 | void SampleWorkItems(long workItemsQueued, long workItemsProcessed); | ||
228 | void SampleWorkItemsWaitTime(TimeSpan workItemWaitTime); | ||
229 | void SampleWorkItemsProcessTime(TimeSpan workItemProcessTime); | ||
230 | } | ||
231 | |||
232 | |||
233 | internal class STPInstancePerformanceCounters : ISTPInstancePerformanceCounters, IDisposable | ||
234 | { | ||
235 | // Fields | ||
236 | private STPInstancePerformanceCounter[] _pcs; | ||
237 | private static STPInstancePerformanceCounter _stpInstanceNullPerformanceCounter; | ||
238 | |||
239 | // Methods | ||
240 | static STPInstancePerformanceCounters() | ||
241 | { | ||
242 | _stpInstanceNullPerformanceCounter = new STPInstanceNullPerformanceCounter(); | ||
243 | } | ||
244 | |||
245 | public STPInstancePerformanceCounters(string instance) | ||
246 | { | ||
247 | _pcs = new STPInstancePerformanceCounter[(int)STPPerformanceCounterType.LastCounter]; | ||
248 | STPPerformanceCounters counters = STPPerformanceCounters.Instance; | ||
249 | for (int i = 0; i < _pcs.Length; i++) | ||
250 | { | ||
251 | if (instance != null) | ||
252 | { | ||
253 | _pcs[i] = new STPInstancePerformanceCounter( | ||
254 | instance, | ||
255 | (STPPerformanceCounterType) i); | ||
256 | } | ||
257 | else | ||
258 | { | ||
259 | _pcs[i] = _stpInstanceNullPerformanceCounter; | ||
260 | } | ||
261 | } | ||
262 | } | ||
263 | |||
264 | |||
265 | public void Close() | ||
266 | { | ||
267 | if (null != _pcs) | ||
268 | { | ||
269 | for (int i = 0; i < _pcs.Length; i++) | ||
270 | { | ||
271 | if (null != _pcs[i]) | ||
272 | { | ||
273 | _pcs[i].Close(); | ||
274 | } | ||
275 | } | ||
276 | _pcs = null; | ||
277 | } | ||
278 | } | ||
279 | |||
280 | ~STPInstancePerformanceCounters() | ||
281 | { | ||
282 | Close(); | ||
283 | } | ||
284 | |||
285 | public void Dispose() | ||
286 | { | ||
287 | Close(); | ||
288 | GC.SuppressFinalize(this); | ||
289 | } | ||
290 | |||
291 | private STPInstancePerformanceCounter GetCounter(STPPerformanceCounterType spcType) | ||
292 | { | ||
293 | return _pcs[(int) spcType]; | ||
294 | } | ||
295 | |||
296 | public void SampleThreads(long activeThreads, long inUseThreads) | ||
297 | { | ||
298 | GetCounter(STPPerformanceCounterType.ActiveThreads).Set(activeThreads); | ||
299 | GetCounter(STPPerformanceCounterType.InUseThreads).Set(inUseThreads); | ||
300 | GetCounter(STPPerformanceCounterType.OverheadThreads).Set(activeThreads-inUseThreads); | ||
301 | |||
302 | GetCounter(STPPerformanceCounterType.OverheadThreadsPercentBase).Set(activeThreads-inUseThreads); | ||
303 | GetCounter(STPPerformanceCounterType.OverheadThreadsPercent).Set(inUseThreads); | ||
304 | } | ||
305 | |||
306 | public void SampleWorkItems(long workItemsQueued, long workItemsProcessed) | ||
307 | { | ||
308 | GetCounter(STPPerformanceCounterType.WorkItems).Set(workItemsQueued+workItemsProcessed); | ||
309 | GetCounter(STPPerformanceCounterType.WorkItemsInQueue).Set(workItemsQueued); | ||
310 | GetCounter(STPPerformanceCounterType.WorkItemsProcessed).Set(workItemsProcessed); | ||
311 | |||
312 | GetCounter(STPPerformanceCounterType.WorkItemsQueuedPerSecond).Set(workItemsQueued); | ||
313 | GetCounter(STPPerformanceCounterType.WorkItemsProcessedPerSecond).Set(workItemsProcessed); | ||
314 | } | ||
315 | |||
316 | public void SampleWorkItemsWaitTime(TimeSpan workItemWaitTime) | ||
317 | { | ||
318 | GetCounter(STPPerformanceCounterType.AvgWorkItemWaitTime).IncrementBy((long)workItemWaitTime.TotalMilliseconds); | ||
319 | GetCounter(STPPerformanceCounterType.AvgWorkItemWaitTimeBase).Increment(); | ||
320 | } | ||
321 | |||
322 | public void SampleWorkItemsProcessTime(TimeSpan workItemProcessTime) | ||
323 | { | ||
324 | GetCounter(STPPerformanceCounterType.AvgWorkItemProcessTime).IncrementBy((long)workItemProcessTime.TotalMilliseconds); | ||
325 | GetCounter(STPPerformanceCounterType.AvgWorkItemProcessTimeBase).Increment(); | ||
326 | } | ||
327 | } | ||
328 | |||
329 | internal class NullSTPInstancePerformanceCounters : ISTPInstancePerformanceCounters, IDisposable | ||
330 | { | ||
331 | static NullSTPInstancePerformanceCounters() | ||
332 | { | ||
333 | } | ||
334 | |||
335 | private static NullSTPInstancePerformanceCounters _instance = new NullSTPInstancePerformanceCounters(null); | ||
336 | |||
337 | public static NullSTPInstancePerformanceCounters Instance | ||
338 | { | ||
339 | get { return _instance; } | ||
340 | } | ||
341 | |||
342 | public NullSTPInstancePerformanceCounters(string instance) {} | ||
343 | public void Close() {} | ||
344 | public void Dispose() {} | ||
345 | |||
346 | public void SampleThreads(long activeThreads, long inUseThreads) {} | ||
347 | public void SampleWorkItems(long workItemsQueued, long workItemsProcessed) {} | ||
348 | public void SampleWorkItemsWaitTime(TimeSpan workItemWaitTime) {} | ||
349 | public void SampleWorkItemsProcessTime(TimeSpan workItemProcessTime) {} | ||
350 | } | ||
351 | |||
352 | } | ||
diff --git a/ThirdParty/SmartThreadPool/STPStartInfo.cs b/ThirdParty/SmartThreadPool/STPStartInfo.cs new file mode 100644 index 0000000..d181563 --- /dev/null +++ b/ThirdParty/SmartThreadPool/STPStartInfo.cs | |||
@@ -0,0 +1,99 @@ | |||
1 | // Ami Bar | ||
2 | // amibar@gmail.com | ||
3 | |||
4 | using System.Threading; | ||
5 | |||
6 | namespace Amib.Threading | ||
7 | { | ||
8 | /// <summary> | ||
9 | /// Summary description for STPStartInfo. | ||
10 | /// </summary> | ||
11 | public class STPStartInfo : WIGStartInfo | ||
12 | { | ||
13 | /// <summary> | ||
14 | /// Idle timeout in milliseconds. | ||
15 | /// If a thread is idle for _idleTimeout milliseconds then | ||
16 | /// it may quit. | ||
17 | /// </summary> | ||
18 | private int _idleTimeout; | ||
19 | |||
20 | /// <summary> | ||
21 | /// The lower limit of threads in the pool. | ||
22 | /// </summary> | ||
23 | private int _minWorkerThreads; | ||
24 | |||
25 | /// <summary> | ||
26 | /// The upper limit of threads in the pool. | ||
27 | /// </summary> | ||
28 | private int _maxWorkerThreads; | ||
29 | |||
30 | /// <summary> | ||
31 | /// The priority of the threads in the pool | ||
32 | /// </summary> | ||
33 | private ThreadPriority _threadPriority; | ||
34 | |||
35 | /// <summary> | ||
36 | /// If this field is not null then the performance counters are enabled | ||
37 | /// and use the string as the name of the instance. | ||
38 | /// </summary> | ||
39 | private string _pcInstanceName; | ||
40 | |||
41 | private int _stackSize; | ||
42 | |||
43 | public STPStartInfo() : base() | ||
44 | { | ||
45 | _idleTimeout = SmartThreadPool.DefaultIdleTimeout; | ||
46 | _minWorkerThreads = SmartThreadPool.DefaultMinWorkerThreads; | ||
47 | _maxWorkerThreads = SmartThreadPool.DefaultMaxWorkerThreads; | ||
48 | _threadPriority = SmartThreadPool.DefaultThreadPriority; | ||
49 | _pcInstanceName = SmartThreadPool.DefaultPerformanceCounterInstanceName; | ||
50 | _stackSize = SmartThreadPool.DefaultStackSize; | ||
51 | } | ||
52 | |||
53 | public STPStartInfo(STPStartInfo stpStartInfo) : base(stpStartInfo) | ||
54 | { | ||
55 | _idleTimeout = stpStartInfo._idleTimeout; | ||
56 | _minWorkerThreads = stpStartInfo._minWorkerThreads; | ||
57 | _maxWorkerThreads = stpStartInfo._maxWorkerThreads; | ||
58 | _threadPriority = stpStartInfo._threadPriority; | ||
59 | _pcInstanceName = stpStartInfo._pcInstanceName; | ||
60 | _stackSize = stpStartInfo._stackSize; | ||
61 | } | ||
62 | |||
63 | public int IdleTimeout | ||
64 | { | ||
65 | get { return _idleTimeout; } | ||
66 | set { _idleTimeout = value; } | ||
67 | } | ||
68 | |||
69 | public int MinWorkerThreads | ||
70 | { | ||
71 | get { return _minWorkerThreads; } | ||
72 | set { _minWorkerThreads = value; } | ||
73 | } | ||
74 | |||
75 | public int MaxWorkerThreads | ||
76 | { | ||
77 | get { return _maxWorkerThreads; } | ||
78 | set { _maxWorkerThreads = value; } | ||
79 | } | ||
80 | |||
81 | public ThreadPriority ThreadPriority | ||
82 | { | ||
83 | get { return _threadPriority; } | ||
84 | set { _threadPriority = value; } | ||
85 | } | ||
86 | |||
87 | public string PerformanceCounterInstanceName | ||
88 | { | ||
89 | get { return _pcInstanceName; } | ||
90 | set { _pcInstanceName = value; } | ||
91 | } | ||
92 | |||
93 | public int StackSize | ||
94 | { | ||
95 | get { return _stackSize; } | ||
96 | set { _stackSize = value; } | ||
97 | } | ||
98 | } | ||
99 | } | ||
diff --git a/ThirdParty/SmartThreadPool/SmartThreadPool.cs b/ThirdParty/SmartThreadPool/SmartThreadPool.cs new file mode 100644 index 0000000..c21984e --- /dev/null +++ b/ThirdParty/SmartThreadPool/SmartThreadPool.cs | |||
@@ -0,0 +1,1438 @@ | |||
1 | // Ami Bar | ||
2 | // amibar@gmail.com | ||
3 | // | ||
4 | // Smart thread pool in C#. | ||
5 | // 7 Aug 2004 - Initial release | ||
6 | // 14 Sep 2004 - Bug fixes | ||
7 | // 15 Oct 2004 - Added new features | ||
8 | // - Work items return result. | ||
9 | // - Support waiting synchronization for multiple work items. | ||
10 | // - Work items can be cancelled. | ||
11 | // - Passage of the caller thread’s context to the thread in the pool. | ||
12 | // - Minimal usage of WIN32 handles. | ||
13 | // - Minor bug fixes. | ||
14 | // 26 Dec 2004 - Changes: | ||
15 | // - Removed static constructors. | ||
16 | // - Added finalizers. | ||
17 | // - Changed Exceptions so they are serializable. | ||
18 | // - Fixed the bug in one of the SmartThreadPool constructors. | ||
19 | // - Changed the SmartThreadPool.WaitAll() so it will support any number of waiters. | ||
20 | // The SmartThreadPool.WaitAny() is still limited by the .NET Framework. | ||
21 | // - Added PostExecute with options on which cases to call it. | ||
22 | // - Added option to dispose of the state objects. | ||
23 | // - Added a WaitForIdle() method that waits until the work items queue is empty. | ||
24 | // - Added an STPStartInfo class for the initialization of the thread pool. | ||
25 | // - Changed exception handling so if a work item throws an exception it | ||
26 | // is rethrown at GetResult(), rather then firing an UnhandledException event. | ||
27 | // Note that PostExecute exception are always ignored. | ||
28 | // 25 Mar 2005 - Changes: | ||
29 | // - Fixed lost of work items bug | ||
30 | // 3 Jul 2005: Changes. | ||
31 | // - Fixed bug where Enqueue() throws an exception because PopWaiter() returned null, hardly reconstructed. | ||
32 | // 16 Aug 2005: Changes. | ||
33 | // - Fixed bug where the InUseThreads becomes negative when canceling work items. | ||
34 | // | ||
35 | // 31 Jan 2006 - Changes: | ||
36 | // - Added work items priority | ||
37 | // - Removed support of chained delegates in callbacks and post executes (nobody really use this) | ||
38 | // - Added work items groups | ||
39 | // - Added work items groups idle event | ||
40 | // - Changed SmartThreadPool.WaitAll() behavior so when it gets empty array | ||
41 | // it returns true rather then throwing an exception. | ||
42 | // - Added option to start the STP and the WIG as suspended | ||
43 | // - Exception behavior changed, the real exception is returned by an | ||
44 | // inner exception | ||
45 | // - Added option to keep the Http context of the caller thread. (Thanks to Steven T.) | ||
46 | // - Added performance counters | ||
47 | // - Added priority to the threads in the pool | ||
48 | // | ||
49 | // 13 Feb 2006 - Changes: | ||
50 | // - Added a call to the dispose of the Performance Counter so | ||
51 | // their won't be a Performance Counter leak. | ||
52 | // - Added exception catch in case the Performance Counters cannot | ||
53 | // be created. | ||
54 | |||
55 | using System; | ||
56 | using System.Security; | ||
57 | using System.Threading; | ||
58 | using System.Collections; | ||
59 | using System.Diagnostics; | ||
60 | using System.Runtime.CompilerServices; | ||
61 | |||
62 | using Amib.Threading.Internal; | ||
63 | |||
64 | namespace Amib.Threading | ||
65 | { | ||
66 | #region SmartThreadPool class | ||
67 | /// <summary> | ||
68 | /// Smart thread pool class. | ||
69 | /// </summary> | ||
70 | public class SmartThreadPool : IWorkItemsGroup, IDisposable | ||
71 | { | ||
72 | #region Default Constants | ||
73 | |||
74 | /// <summary> | ||
75 | /// Default minimum number of threads the thread pool contains. (0) | ||
76 | /// </summary> | ||
77 | public const int DefaultMinWorkerThreads = 0; | ||
78 | |||
79 | /// <summary> | ||
80 | /// Default maximum number of threads the thread pool contains. (25) | ||
81 | /// </summary> | ||
82 | public const int DefaultMaxWorkerThreads = 25; | ||
83 | |||
84 | /// <summary> | ||
85 | /// Default idle timeout in milliseconds. (One minute) | ||
86 | /// </summary> | ||
87 | public const int DefaultIdleTimeout = 60*1000; // One minute | ||
88 | |||
89 | /// <summary> | ||
90 | /// Indicate to copy the security context of the caller and then use it in the call. (false) | ||
91 | /// </summary> | ||
92 | public const bool DefaultUseCallerCallContext = false; | ||
93 | |||
94 | /// <summary> | ||
95 | /// Indicate to copy the HTTP context of the caller and then use it in the call. (false) | ||
96 | /// </summary> | ||
97 | public const bool DefaultUseCallerHttpContext = false; | ||
98 | |||
99 | /// <summary> | ||
100 | /// Indicate to dispose of the state objects if they support the IDispose interface. (false) | ||
101 | /// </summary> | ||
102 | public const bool DefaultDisposeOfStateObjects = false; | ||
103 | |||
104 | /// <summary> | ||
105 | /// The default option to run the post execute | ||
106 | /// </summary> | ||
107 | public const CallToPostExecute DefaultCallToPostExecute = CallToPostExecute.Always; | ||
108 | |||
109 | /// <summary> | ||
110 | /// The default post execute method to run. | ||
111 | /// When null it means not to call it. | ||
112 | /// </summary> | ||
113 | public static readonly PostExecuteWorkItemCallback DefaultPostExecuteWorkItemCallback = null; | ||
114 | |||
115 | /// <summary> | ||
116 | /// The default work item priority | ||
117 | /// </summary> | ||
118 | public const WorkItemPriority DefaultWorkItemPriority = WorkItemPriority.Normal; | ||
119 | |||
120 | /// <summary> | ||
121 | /// The default is to work on work items as soon as they arrive | ||
122 | /// and not to wait for the start. | ||
123 | /// </summary> | ||
124 | public const bool DefaultStartSuspended = false; | ||
125 | |||
126 | /// <summary> | ||
127 | /// The default is not to use the performance counters | ||
128 | /// </summary> | ||
129 | public static readonly string DefaultPerformanceCounterInstanceName = null; | ||
130 | |||
131 | public static readonly int DefaultStackSize = 0; | ||
132 | |||
133 | /// <summary> | ||
134 | /// The default thread priority | ||
135 | /// </summary> | ||
136 | public const ThreadPriority DefaultThreadPriority = ThreadPriority.Normal; | ||
137 | |||
138 | #endregion | ||
139 | |||
140 | #region Member Variables | ||
141 | |||
142 | /// <summary> | ||
143 | /// Contains the name of this instance of SmartThreadPool. | ||
144 | /// Can be changed by the user. | ||
145 | /// </summary> | ||
146 | private string _name = "SmartThreadPool"; | ||
147 | |||
148 | /// <summary> | ||
149 | /// Hashtable of all the threads in the thread pool. | ||
150 | /// </summary> | ||
151 | private Hashtable _workerThreads = Hashtable.Synchronized(new Hashtable()); | ||
152 | |||
153 | /// <summary> | ||
154 | /// Queue of work items. | ||
155 | /// </summary> | ||
156 | private WorkItemsQueue _workItemsQueue = new WorkItemsQueue(); | ||
157 | |||
158 | /// <summary> | ||
159 | /// Count the work items handled. | ||
160 | /// Used by the performance counter. | ||
161 | /// </summary> | ||
162 | private long _workItemsProcessed = 0; | ||
163 | |||
164 | /// <summary> | ||
165 | /// Number of threads that currently work (not idle). | ||
166 | /// </summary> | ||
167 | private int _inUseWorkerThreads = 0; | ||
168 | |||
169 | /// <summary> | ||
170 | /// Start information to use. | ||
171 | /// It is simpler than providing many constructors. | ||
172 | /// </summary> | ||
173 | private STPStartInfo _stpStartInfo = new STPStartInfo(); | ||
174 | |||
175 | /// <summary> | ||
176 | /// Total number of work items that are stored in the work items queue | ||
177 | /// plus the work items that the threads in the pool are working on. | ||
178 | /// </summary> | ||
179 | private int _currentWorkItemsCount = 0; | ||
180 | |||
181 | /// <summary> | ||
182 | /// Signaled when the thread pool is idle, i.e. no thread is busy | ||
183 | /// and the work items queue is empty | ||
184 | /// </summary> | ||
185 | private ManualResetEvent _isIdleWaitHandle = new ManualResetEvent(true); | ||
186 | |||
187 | /// <summary> | ||
188 | /// An event to signal all the threads to quit immediately. | ||
189 | /// </summary> | ||
190 | private ManualResetEvent _shuttingDownEvent = new ManualResetEvent(false); | ||
191 | |||
192 | /// <summary> | ||
193 | /// A flag to indicate the threads to quit. | ||
194 | /// </summary> | ||
195 | private bool _shutdown = false; | ||
196 | |||
197 | /// <summary> | ||
198 | /// Counts the threads created in the pool. | ||
199 | /// It is used to name the threads. | ||
200 | /// </summary> | ||
201 | private int _threadCounter = 0; | ||
202 | |||
203 | /// <summary> | ||
204 | /// Indicate that the SmartThreadPool has been disposed | ||
205 | /// </summary> | ||
206 | private bool _isDisposed = false; | ||
207 | |||
208 | /// <summary> | ||
209 | /// Event to send that the thread pool is idle | ||
210 | /// </summary> | ||
211 | private event EventHandler _stpIdle; | ||
212 | |||
213 | /// <summary> | ||
214 | /// On idle event | ||
215 | /// </summary> | ||
216 | //private event WorkItemsGroupIdleHandler _onIdle; | ||
217 | |||
218 | /// <summary> | ||
219 | /// Holds all the WorkItemsGroup instaces that have at least one | ||
220 | /// work item int the SmartThreadPool | ||
221 | /// This variable is used in case of Shutdown | ||
222 | /// </summary> | ||
223 | private Hashtable _workItemsGroups = Hashtable.Synchronized(new Hashtable()); | ||
224 | |||
225 | /// <summary> | ||
226 | /// A reference from each thread in the thread pool to its SmartThreadPool | ||
227 | /// object container. | ||
228 | /// With this variable a thread can know whatever it belongs to a | ||
229 | /// SmartThreadPool. | ||
230 | /// </summary> | ||
231 | [ThreadStatic] | ||
232 | private static SmartThreadPool _smartThreadPool; | ||
233 | |||
234 | /// <summary> | ||
235 | /// A reference to the current work item a thread from the thread pool | ||
236 | /// is executing. | ||
237 | /// </summary> | ||
238 | [ThreadStatic] | ||
239 | private static WorkItem _currentWorkItem; | ||
240 | |||
241 | /// <summary> | ||
242 | /// STP performance counters | ||
243 | /// </summary> | ||
244 | private ISTPInstancePerformanceCounters _pcs = NullSTPInstancePerformanceCounters.Instance; | ||
245 | |||
246 | #endregion | ||
247 | |||
248 | #region Construction and Finalization | ||
249 | |||
250 | /// <summary> | ||
251 | /// Constructor | ||
252 | /// </summary> | ||
253 | public SmartThreadPool() | ||
254 | { | ||
255 | Initialize(); | ||
256 | } | ||
257 | |||
258 | /// <summary> | ||
259 | /// Constructor | ||
260 | /// </summary> | ||
261 | /// <param name="idleTimeout">Idle timeout in milliseconds</param> | ||
262 | public SmartThreadPool(int idleTimeout) | ||
263 | { | ||
264 | _stpStartInfo.IdleTimeout = idleTimeout; | ||
265 | Initialize(); | ||
266 | } | ||
267 | |||
268 | /// <summary> | ||
269 | /// Constructor | ||
270 | /// </summary> | ||
271 | /// <param name="idleTimeout">Idle timeout in milliseconds</param> | ||
272 | /// <param name="maxWorkerThreads">Upper limit of threads in the pool</param> | ||
273 | public SmartThreadPool( | ||
274 | int idleTimeout, | ||
275 | int maxWorkerThreads) | ||
276 | { | ||
277 | _stpStartInfo.IdleTimeout = idleTimeout; | ||
278 | _stpStartInfo.MaxWorkerThreads = maxWorkerThreads; | ||
279 | Initialize(); | ||
280 | } | ||
281 | |||
282 | /// <summary> | ||
283 | /// Constructor | ||
284 | /// </summary> | ||
285 | /// <param name="idleTimeout">Idle timeout in milliseconds</param> | ||
286 | /// <param name="maxWorkerThreads">Upper limit of threads in the pool</param> | ||
287 | /// <param name="minWorkerThreads">Lower limit of threads in the pool</param> | ||
288 | public SmartThreadPool( | ||
289 | int idleTimeout, | ||
290 | int maxWorkerThreads, | ||
291 | int minWorkerThreads) | ||
292 | { | ||
293 | _stpStartInfo.IdleTimeout = idleTimeout; | ||
294 | _stpStartInfo.MaxWorkerThreads = maxWorkerThreads; | ||
295 | _stpStartInfo.MinWorkerThreads = minWorkerThreads; | ||
296 | Initialize(); | ||
297 | } | ||
298 | |||
299 | /// <summary> | ||
300 | /// Constructor | ||
301 | /// </summary> | ||
302 | public SmartThreadPool(STPStartInfo stpStartInfo) | ||
303 | { | ||
304 | _stpStartInfo = new STPStartInfo(stpStartInfo); | ||
305 | Initialize(); | ||
306 | } | ||
307 | |||
308 | private void Initialize() | ||
309 | { | ||
310 | ValidateSTPStartInfo(); | ||
311 | |||
312 | if (null != _stpStartInfo.PerformanceCounterInstanceName) | ||
313 | { | ||
314 | try | ||
315 | { | ||
316 | _pcs = new STPInstancePerformanceCounters(_stpStartInfo.PerformanceCounterInstanceName); | ||
317 | } | ||
318 | catch(Exception e) | ||
319 | { | ||
320 | Debug.WriteLine("Unable to create Performance Counters: " + e.ToString()); | ||
321 | _pcs = NullSTPInstancePerformanceCounters.Instance; | ||
322 | } | ||
323 | } | ||
324 | |||
325 | StartOptimalNumberOfThreads(); | ||
326 | } | ||
327 | |||
328 | private void StartOptimalNumberOfThreads() | ||
329 | { | ||
330 | int threadsCount = Math.Max(_workItemsQueue.Count, _stpStartInfo.MinWorkerThreads); | ||
331 | threadsCount = Math.Min(threadsCount, _stpStartInfo.MaxWorkerThreads); | ||
332 | StartThreads(threadsCount); | ||
333 | } | ||
334 | |||
335 | private void ValidateSTPStartInfo() | ||
336 | { | ||
337 | if (_stpStartInfo.MinWorkerThreads < 0) | ||
338 | { | ||
339 | throw new ArgumentOutOfRangeException( | ||
340 | "MinWorkerThreads", "MinWorkerThreads cannot be negative"); | ||
341 | } | ||
342 | |||
343 | if (_stpStartInfo.MaxWorkerThreads <= 0) | ||
344 | { | ||
345 | throw new ArgumentOutOfRangeException( | ||
346 | "MaxWorkerThreads", "MaxWorkerThreads must be greater than zero"); | ||
347 | } | ||
348 | |||
349 | if (_stpStartInfo.MinWorkerThreads > _stpStartInfo.MaxWorkerThreads) | ||
350 | { | ||
351 | throw new ArgumentOutOfRangeException( | ||
352 | "MinWorkerThreads, maxWorkerThreads", | ||
353 | "MaxWorkerThreads must be greater or equal to MinWorkerThreads"); | ||
354 | } | ||
355 | } | ||
356 | |||
357 | private void ValidateCallback(Delegate callback) | ||
358 | { | ||
359 | if(callback.GetInvocationList().Length > 1) | ||
360 | { | ||
361 | throw new NotSupportedException("SmartThreadPool doesn't support delegates chains"); | ||
362 | } | ||
363 | } | ||
364 | |||
365 | #endregion | ||
366 | |||
367 | #region Thread Processing | ||
368 | |||
369 | /// <summary> | ||
370 | /// Waits on the queue for a work item, shutdown, or timeout. | ||
371 | /// </summary> | ||
372 | /// <returns> | ||
373 | /// Returns the WaitingCallback or null in case of timeout or shutdown. | ||
374 | /// </returns> | ||
375 | private WorkItem Dequeue() | ||
376 | { | ||
377 | WorkItem workItem = | ||
378 | _workItemsQueue.DequeueWorkItem(_stpStartInfo.IdleTimeout, _shuttingDownEvent); | ||
379 | |||
380 | return workItem; | ||
381 | } | ||
382 | |||
383 | /// <summary> | ||
384 | /// Put a new work item in the queue | ||
385 | /// </summary> | ||
386 | /// <param name="workItem">A work item to queue</param> | ||
387 | private void Enqueue(WorkItem workItem) | ||
388 | { | ||
389 | Enqueue(workItem, true); | ||
390 | } | ||
391 | |||
392 | /// <summary> | ||
393 | /// Put a new work item in the queue | ||
394 | /// </summary> | ||
395 | /// <param name="workItem">A work item to queue</param> | ||
396 | internal void Enqueue(WorkItem workItem, bool incrementWorkItems) | ||
397 | { | ||
398 | // Make sure the workItem is not null | ||
399 | Debug.Assert(null != workItem); | ||
400 | |||
401 | if (incrementWorkItems) | ||
402 | { | ||
403 | IncrementWorkItemsCount(); | ||
404 | } | ||
405 | |||
406 | _workItemsQueue.EnqueueWorkItem(workItem); | ||
407 | workItem.WorkItemIsQueued(); | ||
408 | |||
409 | // If all the threads are busy then try to create a new one | ||
410 | if ((InUseThreads + WaitingCallbacks) > _workerThreads.Count) | ||
411 | { | ||
412 | StartThreads(1); | ||
413 | } | ||
414 | } | ||
415 | |||
416 | private void IncrementWorkItemsCount() | ||
417 | { | ||
418 | _pcs.SampleWorkItems(_workItemsQueue.Count, _workItemsProcessed); | ||
419 | |||
420 | int count = Interlocked.Increment(ref _currentWorkItemsCount); | ||
421 | //Trace.WriteLine("WorkItemsCount = " + _currentWorkItemsCount.ToString()); | ||
422 | if (count == 1) | ||
423 | { | ||
424 | //Trace.WriteLine("STP is NOT idle"); | ||
425 | _isIdleWaitHandle.Reset(); | ||
426 | } | ||
427 | } | ||
428 | |||
429 | private void DecrementWorkItemsCount() | ||
430 | { | ||
431 | ++_workItemsProcessed; | ||
432 | |||
433 | // The counter counts even if the work item was cancelled | ||
434 | _pcs.SampleWorkItems(_workItemsQueue.Count, _workItemsProcessed); | ||
435 | |||
436 | int count = Interlocked.Decrement(ref _currentWorkItemsCount); | ||
437 | //Trace.WriteLine("WorkItemsCount = " + _currentWorkItemsCount.ToString()); | ||
438 | if (count == 0) | ||
439 | { | ||
440 | //Trace.WriteLine("STP is idle"); | ||
441 | _isIdleWaitHandle.Set(); | ||
442 | } | ||
443 | } | ||
444 | |||
445 | internal void RegisterWorkItemsGroup(IWorkItemsGroup workItemsGroup) | ||
446 | { | ||
447 | _workItemsGroups[workItemsGroup] = workItemsGroup; | ||
448 | } | ||
449 | |||
450 | internal void UnregisterWorkItemsGroup(IWorkItemsGroup workItemsGroup) | ||
451 | { | ||
452 | if (_workItemsGroups.Contains(workItemsGroup)) | ||
453 | { | ||
454 | _workItemsGroups.Remove(workItemsGroup); | ||
455 | } | ||
456 | } | ||
457 | |||
458 | /// <summary> | ||
459 | /// Inform that the current thread is about to quit or quiting. | ||
460 | /// The same thread may call this method more than once. | ||
461 | /// </summary> | ||
462 | private void InformCompleted() | ||
463 | { | ||
464 | // There is no need to lock the two methods together | ||
465 | // since only the current thread removes itself | ||
466 | // and the _workerThreads is a synchronized hashtable | ||
467 | if (_workerThreads.Contains(Thread.CurrentThread)) | ||
468 | { | ||
469 | _workerThreads.Remove(Thread.CurrentThread); | ||
470 | _pcs.SampleThreads(_workerThreads.Count, _inUseWorkerThreads); | ||
471 | } | ||
472 | } | ||
473 | |||
474 | /// <summary> | ||
475 | /// Starts new threads | ||
476 | /// </summary> | ||
477 | /// <param name="threadsCount">The number of threads to start</param> | ||
478 | private void StartThreads(int threadsCount) | ||
479 | { | ||
480 | if (_stpStartInfo.StartSuspended) | ||
481 | { | ||
482 | return; | ||
483 | } | ||
484 | |||
485 | lock(_workerThreads.SyncRoot) | ||
486 | { | ||
487 | // Don't start threads on shut down | ||
488 | if (_shutdown) | ||
489 | { | ||
490 | return; | ||
491 | } | ||
492 | |||
493 | for(int i = 0; i < threadsCount; ++i) | ||
494 | { | ||
495 | // Don't create more threads then the upper limit | ||
496 | if (_workerThreads.Count >= _stpStartInfo.MaxWorkerThreads) | ||
497 | { | ||
498 | return; | ||
499 | } | ||
500 | |||
501 | // Create a new thread | ||
502 | Thread workerThread = new Thread(new ThreadStart(ProcessQueuedItems), _stpStartInfo.StackSize); | ||
503 | |||
504 | // Configure the new thread and start it | ||
505 | workerThread.Name = "STP " + Name + " Thread #" + _threadCounter; | ||
506 | workerThread.IsBackground = true; | ||
507 | workerThread.Priority = _stpStartInfo.ThreadPriority; | ||
508 | workerThread.Start(); | ||
509 | ++_threadCounter; | ||
510 | |||
511 | // Add the new thread to the hashtable and update its creation | ||
512 | // time. | ||
513 | _workerThreads[workerThread] = DateTime.Now; | ||
514 | _pcs.SampleThreads(_workerThreads.Count, _inUseWorkerThreads); | ||
515 | } | ||
516 | } | ||
517 | } | ||
518 | |||
519 | /// <summary> | ||
520 | /// A worker thread method that processes work items from the work items queue. | ||
521 | /// </summary> | ||
522 | private void ProcessQueuedItems() | ||
523 | { | ||
524 | // Initialize the _smartThreadPool variable | ||
525 | _smartThreadPool = this; | ||
526 | |||
527 | try | ||
528 | { | ||
529 | bool bInUseWorkerThreadsWasIncremented = false; | ||
530 | |||
531 | // Process until shutdown. | ||
532 | while(!_shutdown) | ||
533 | { | ||
534 | // Update the last time this thread was seen alive. | ||
535 | // It's good for debugging. | ||
536 | _workerThreads[Thread.CurrentThread] = DateTime.Now; | ||
537 | |||
538 | // Wait for a work item, shutdown, or timeout | ||
539 | WorkItem workItem = Dequeue(); | ||
540 | |||
541 | // Update the last time this thread was seen alive. | ||
542 | // It's good for debugging. | ||
543 | _workerThreads[Thread.CurrentThread] = DateTime.Now; | ||
544 | |||
545 | // On timeout or shut down. | ||
546 | if (null == workItem) | ||
547 | { | ||
548 | // Double lock for quit. | ||
549 | if (_workerThreads.Count > _stpStartInfo.MinWorkerThreads) | ||
550 | { | ||
551 | lock(_workerThreads.SyncRoot) | ||
552 | { | ||
553 | if (_workerThreads.Count > _stpStartInfo.MinWorkerThreads) | ||
554 | { | ||
555 | // Inform that the thread is quiting and then quit. | ||
556 | // This method must be called within this lock or else | ||
557 | // more threads will quit and the thread pool will go | ||
558 | // below the lower limit. | ||
559 | InformCompleted(); | ||
560 | break; | ||
561 | } | ||
562 | } | ||
563 | } | ||
564 | } | ||
565 | |||
566 | // If we didn't quit then skip to the next iteration. | ||
567 | if (null == workItem) | ||
568 | { | ||
569 | continue; | ||
570 | } | ||
571 | |||
572 | try | ||
573 | { | ||
574 | // Initialize the value to false | ||
575 | bInUseWorkerThreadsWasIncremented = false; | ||
576 | |||
577 | // Change the state of the work item to 'in progress' if possible. | ||
578 | // We do it here so if the work item has been canceled we won't | ||
579 | // increment the _inUseWorkerThreads. | ||
580 | // The cancel mechanism doesn't delete items from the queue, | ||
581 | // it marks the work item as canceled, and when the work item | ||
582 | // is dequeued, we just skip it. | ||
583 | // If the post execute of work item is set to always or to | ||
584 | // call when the work item is canceled then the StartingWorkItem() | ||
585 | // will return true, so the post execute can run. | ||
586 | if (!workItem.StartingWorkItem()) | ||
587 | { | ||
588 | continue; | ||
589 | } | ||
590 | |||
591 | // Execute the callback. Make sure to accurately | ||
592 | // record how many callbacks are currently executing. | ||
593 | int inUseWorkerThreads = Interlocked.Increment(ref _inUseWorkerThreads); | ||
594 | _pcs.SampleThreads(_workerThreads.Count, inUseWorkerThreads); | ||
595 | |||
596 | // Mark that the _inUseWorkerThreads incremented, so in the finally{} | ||
597 | // statement we will decrement it correctly. | ||
598 | bInUseWorkerThreadsWasIncremented = true; | ||
599 | |||
600 | // Set the _currentWorkItem to the current work item | ||
601 | _currentWorkItem = workItem; | ||
602 | |||
603 | lock(workItem) | ||
604 | { | ||
605 | workItem.currentThread = Thread.CurrentThread; | ||
606 | } | ||
607 | |||
608 | ExecuteWorkItem(workItem); | ||
609 | |||
610 | lock(workItem) | ||
611 | { | ||
612 | workItem.currentThread = null; | ||
613 | } | ||
614 | |||
615 | } | ||
616 | catch(ThreadAbortException ex) | ||
617 | { | ||
618 | lock(workItem) | ||
619 | { | ||
620 | workItem.currentThread = null; | ||
621 | } | ||
622 | ex.GetHashCode(); | ||
623 | Thread.ResetAbort(); | ||
624 | } | ||
625 | catch(Exception ex) | ||
626 | { | ||
627 | ex.GetHashCode(); | ||
628 | // Do nothing | ||
629 | } | ||
630 | finally | ||
631 | { | ||
632 | lock(workItem) | ||
633 | { | ||
634 | workItem.currentThread = null; | ||
635 | } | ||
636 | |||
637 | if (null != workItem) | ||
638 | { | ||
639 | workItem.DisposeOfState(); | ||
640 | } | ||
641 | |||
642 | // Set the _currentWorkItem to null, since we | ||
643 | // no longer run user's code. | ||
644 | _currentWorkItem = null; | ||
645 | |||
646 | // Decrement the _inUseWorkerThreads only if we had | ||
647 | // incremented it. Note the cancelled work items don't | ||
648 | // increment _inUseWorkerThreads. | ||
649 | if (bInUseWorkerThreadsWasIncremented) | ||
650 | { | ||
651 | int inUseWorkerThreads = Interlocked.Decrement(ref _inUseWorkerThreads); | ||
652 | _pcs.SampleThreads(_workerThreads.Count, inUseWorkerThreads); | ||
653 | } | ||
654 | |||
655 | // Notify that the work item has been completed. | ||
656 | // WorkItemsGroup may enqueue their next work item. | ||
657 | workItem.FireWorkItemCompleted(); | ||
658 | |||
659 | // Decrement the number of work items here so the idle | ||
660 | // ManualResetEvent won't fluctuate. | ||
661 | DecrementWorkItemsCount(); | ||
662 | } | ||
663 | } | ||
664 | } | ||
665 | catch(ThreadAbortException tae) | ||
666 | { | ||
667 | tae.GetHashCode(); | ||
668 | // Handle the abort exception gracfully. | ||
669 | Thread.ResetAbort(); | ||
670 | } | ||
671 | catch(Exception e) | ||
672 | { | ||
673 | Debug.Assert(null != e); | ||
674 | } | ||
675 | finally | ||
676 | { | ||
677 | InformCompleted(); | ||
678 | } | ||
679 | } | ||
680 | |||
681 | private void ExecuteWorkItem(WorkItem workItem) | ||
682 | { | ||
683 | _pcs.SampleWorkItemsWaitTime(workItem.WaitingTime); | ||
684 | try | ||
685 | { | ||
686 | workItem.Execute(); | ||
687 | } | ||
688 | catch | ||
689 | { | ||
690 | throw; | ||
691 | } | ||
692 | finally | ||
693 | { | ||
694 | _pcs.SampleWorkItemsProcessTime(workItem.ProcessTime); | ||
695 | } | ||
696 | } | ||
697 | |||
698 | |||
699 | #endregion | ||
700 | |||
701 | #region Public Methods | ||
702 | |||
703 | /// <summary> | ||
704 | /// Queue a work item | ||
705 | /// </summary> | ||
706 | /// <param name="callback">A callback to execute</param> | ||
707 | /// <returns>Returns a work item result</returns> | ||
708 | public IWorkItemResult QueueWorkItem(WorkItemCallback callback) | ||
709 | { | ||
710 | ValidateNotDisposed(); | ||
711 | ValidateCallback(callback); | ||
712 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _stpStartInfo, callback); | ||
713 | Enqueue(workItem); | ||
714 | return workItem.GetWorkItemResult(); | ||
715 | } | ||
716 | |||
717 | /// <summary> | ||
718 | /// Queue a work item | ||
719 | /// </summary> | ||
720 | /// <param name="callback">A callback to execute</param> | ||
721 | /// <param name="workItemPriority">The priority of the work item</param> | ||
722 | /// <returns>Returns a work item result</returns> | ||
723 | public IWorkItemResult QueueWorkItem(WorkItemCallback callback, WorkItemPriority workItemPriority) | ||
724 | { | ||
725 | ValidateNotDisposed(); | ||
726 | ValidateCallback(callback); | ||
727 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _stpStartInfo, callback, workItemPriority); | ||
728 | Enqueue(workItem); | ||
729 | return workItem.GetWorkItemResult(); | ||
730 | } | ||
731 | |||
732 | /// <summary> | ||
733 | /// Queue a work item | ||
734 | /// </summary> | ||
735 | /// <param name="workItemInfo">Work item info</param> | ||
736 | /// <param name="callback">A callback to execute</param> | ||
737 | /// <returns>Returns a work item result</returns> | ||
738 | public IWorkItemResult QueueWorkItem(WorkItemInfo workItemInfo, WorkItemCallback callback) | ||
739 | { | ||
740 | ValidateNotDisposed(); | ||
741 | ValidateCallback(callback); | ||
742 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _stpStartInfo, workItemInfo, callback); | ||
743 | Enqueue(workItem); | ||
744 | return workItem.GetWorkItemResult(); | ||
745 | } | ||
746 | |||
747 | /// <summary> | ||
748 | /// Queue a work item | ||
749 | /// </summary> | ||
750 | /// <param name="callback">A callback to execute</param> | ||
751 | /// <param name="state"> | ||
752 | /// The context object of the work item. Used for passing arguments to the work item. | ||
753 | /// </param> | ||
754 | /// <returns>Returns a work item result</returns> | ||
755 | public IWorkItemResult QueueWorkItem(WorkItemCallback callback, object state) | ||
756 | { | ||
757 | ValidateNotDisposed(); | ||
758 | ValidateCallback(callback); | ||
759 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _stpStartInfo, callback, state); | ||
760 | Enqueue(workItem); | ||
761 | return workItem.GetWorkItemResult(); | ||
762 | } | ||
763 | |||
764 | /// <summary> | ||
765 | /// Queue a work item | ||
766 | /// </summary> | ||
767 | /// <param name="callback">A callback to execute</param> | ||
768 | /// <param name="state"> | ||
769 | /// The context object of the work item. Used for passing arguments to the work item. | ||
770 | /// </param> | ||
771 | /// <param name="workItemPriority">The work item priority</param> | ||
772 | /// <returns>Returns a work item result</returns> | ||
773 | public IWorkItemResult QueueWorkItem(WorkItemCallback callback, object state, WorkItemPriority workItemPriority) | ||
774 | { | ||
775 | ValidateNotDisposed(); | ||
776 | ValidateCallback(callback); | ||
777 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _stpStartInfo, callback, state, workItemPriority); | ||
778 | Enqueue(workItem); | ||
779 | return workItem.GetWorkItemResult(); | ||
780 | } | ||
781 | |||
782 | /// <summary> | ||
783 | /// Queue a work item | ||
784 | /// </summary> | ||
785 | /// <param name="workItemInfo">Work item information</param> | ||
786 | /// <param name="callback">A callback to execute</param> | ||
787 | /// <param name="state"> | ||
788 | /// The context object of the work item. Used for passing arguments to the work item. | ||
789 | /// </param> | ||
790 | /// <returns>Returns a work item result</returns> | ||
791 | public IWorkItemResult QueueWorkItem(WorkItemInfo workItemInfo, WorkItemCallback callback, object state) | ||
792 | { | ||
793 | ValidateNotDisposed(); | ||
794 | ValidateCallback(callback); | ||
795 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _stpStartInfo, workItemInfo, callback, state); | ||
796 | Enqueue(workItem); | ||
797 | return workItem.GetWorkItemResult(); | ||
798 | } | ||
799 | |||
800 | /// <summary> | ||
801 | /// Queue a work item | ||
802 | /// </summary> | ||
803 | /// <param name="callback">A callback to execute</param> | ||
804 | /// <param name="state"> | ||
805 | /// The context object of the work item. Used for passing arguments to the work item. | ||
806 | /// </param> | ||
807 | /// <param name="postExecuteWorkItemCallback"> | ||
808 | /// A delegate to call after the callback completion | ||
809 | /// </param> | ||
810 | /// <returns>Returns a work item result</returns> | ||
811 | public IWorkItemResult QueueWorkItem( | ||
812 | WorkItemCallback callback, | ||
813 | object state, | ||
814 | PostExecuteWorkItemCallback postExecuteWorkItemCallback) | ||
815 | { | ||
816 | ValidateNotDisposed(); | ||
817 | ValidateCallback(callback); | ||
818 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _stpStartInfo, callback, state, postExecuteWorkItemCallback); | ||
819 | Enqueue(workItem); | ||
820 | return workItem.GetWorkItemResult(); | ||
821 | } | ||
822 | |||
823 | /// <summary> | ||
824 | /// Queue a work item | ||
825 | /// </summary> | ||
826 | /// <param name="callback">A callback to execute</param> | ||
827 | /// <param name="state"> | ||
828 | /// The context object of the work item. Used for passing arguments to the work item. | ||
829 | /// </param> | ||
830 | /// <param name="postExecuteWorkItemCallback"> | ||
831 | /// A delegate to call after the callback completion | ||
832 | /// </param> | ||
833 | /// <param name="workItemPriority">The work item priority</param> | ||
834 | /// <returns>Returns a work item result</returns> | ||
835 | public IWorkItemResult QueueWorkItem( | ||
836 | WorkItemCallback callback, | ||
837 | object state, | ||
838 | PostExecuteWorkItemCallback postExecuteWorkItemCallback, | ||
839 | WorkItemPriority workItemPriority) | ||
840 | { | ||
841 | ValidateNotDisposed(); | ||
842 | ValidateCallback(callback); | ||
843 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _stpStartInfo, callback, state, postExecuteWorkItemCallback, workItemPriority); | ||
844 | Enqueue(workItem); | ||
845 | return workItem.GetWorkItemResult(); | ||
846 | } | ||
847 | |||
848 | /// <summary> | ||
849 | /// Queue a work item | ||
850 | /// </summary> | ||
851 | /// <param name="callback">A callback to execute</param> | ||
852 | /// <param name="state"> | ||
853 | /// The context object of the work item. Used for passing arguments to the work item. | ||
854 | /// </param> | ||
855 | /// <param name="postExecuteWorkItemCallback"> | ||
856 | /// A delegate to call after the callback completion | ||
857 | /// </param> | ||
858 | /// <param name="callToPostExecute">Indicates on which cases to call to the post execute callback</param> | ||
859 | /// <returns>Returns a work item result</returns> | ||
860 | public IWorkItemResult QueueWorkItem( | ||
861 | WorkItemCallback callback, | ||
862 | object state, | ||
863 | PostExecuteWorkItemCallback postExecuteWorkItemCallback, | ||
864 | CallToPostExecute callToPostExecute) | ||
865 | { | ||
866 | ValidateNotDisposed(); | ||
867 | ValidateCallback(callback); | ||
868 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _stpStartInfo, callback, state, postExecuteWorkItemCallback, callToPostExecute); | ||
869 | Enqueue(workItem); | ||
870 | return workItem.GetWorkItemResult(); | ||
871 | } | ||
872 | |||
873 | /// <summary> | ||
874 | /// Queue a work item | ||
875 | /// </summary> | ||
876 | /// <param name="callback">A callback to execute</param> | ||
877 | /// <param name="state"> | ||
878 | /// The context object of the work item. Used for passing arguments to the work item. | ||
879 | /// </param> | ||
880 | /// <param name="postExecuteWorkItemCallback"> | ||
881 | /// A delegate to call after the callback completion | ||
882 | /// </param> | ||
883 | /// <param name="callToPostExecute">Indicates on which cases to call to the post execute callback</param> | ||
884 | /// <param name="workItemPriority">The work item priority</param> | ||
885 | /// <returns>Returns a work item result</returns> | ||
886 | public IWorkItemResult QueueWorkItem( | ||
887 | WorkItemCallback callback, | ||
888 | object state, | ||
889 | PostExecuteWorkItemCallback postExecuteWorkItemCallback, | ||
890 | CallToPostExecute callToPostExecute, | ||
891 | WorkItemPriority workItemPriority) | ||
892 | { | ||
893 | ValidateNotDisposed(); | ||
894 | ValidateCallback(callback); | ||
895 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _stpStartInfo, callback, state, postExecuteWorkItemCallback, callToPostExecute, workItemPriority); | ||
896 | Enqueue(workItem); | ||
897 | return workItem.GetWorkItemResult(); | ||
898 | } | ||
899 | |||
900 | /// <summary> | ||
901 | /// Wait for the thread pool to be idle | ||
902 | /// </summary> | ||
903 | public void WaitForIdle() | ||
904 | { | ||
905 | WaitForIdle(Timeout.Infinite); | ||
906 | } | ||
907 | |||
908 | /// <summary> | ||
909 | /// Wait for the thread pool to be idle | ||
910 | /// </summary> | ||
911 | public bool WaitForIdle(TimeSpan timeout) | ||
912 | { | ||
913 | return WaitForIdle((int)timeout.TotalMilliseconds); | ||
914 | } | ||
915 | |||
916 | /// <summary> | ||
917 | /// Wait for the thread pool to be idle | ||
918 | /// </summary> | ||
919 | public bool WaitForIdle(int millisecondsTimeout) | ||
920 | { | ||
921 | ValidateWaitForIdle(); | ||
922 | return _isIdleWaitHandle.WaitOne(millisecondsTimeout, false); | ||
923 | } | ||
924 | |||
925 | private void ValidateWaitForIdle() | ||
926 | { | ||
927 | if(_smartThreadPool == this) | ||
928 | { | ||
929 | throw new NotSupportedException( | ||
930 | "WaitForIdle cannot be called from a thread on its SmartThreadPool, it will cause may cause a deadlock"); | ||
931 | } | ||
932 | } | ||
933 | |||
934 | internal void ValidateWorkItemsGroupWaitForIdle(IWorkItemsGroup workItemsGroup) | ||
935 | { | ||
936 | ValidateWorkItemsGroupWaitForIdleImpl(workItemsGroup, SmartThreadPool._currentWorkItem); | ||
937 | if ((null != workItemsGroup) && | ||
938 | (null != SmartThreadPool._currentWorkItem) && | ||
939 | SmartThreadPool._currentWorkItem.WasQueuedBy(workItemsGroup)) | ||
940 | { | ||
941 | throw new NotSupportedException("WaitForIdle cannot be called from a thread on its SmartThreadPool, it will cause may cause a deadlock"); | ||
942 | } | ||
943 | } | ||
944 | |||
945 | [MethodImpl(MethodImplOptions.NoInlining)] | ||
946 | private void ValidateWorkItemsGroupWaitForIdleImpl(IWorkItemsGroup workItemsGroup, WorkItem workItem) | ||
947 | { | ||
948 | if ((null != workItemsGroup) && | ||
949 | (null != workItem) && | ||
950 | workItem.WasQueuedBy(workItemsGroup)) | ||
951 | { | ||
952 | throw new NotSupportedException("WaitForIdle cannot be called from a thread on its SmartThreadPool, it will cause may cause a deadlock"); | ||
953 | } | ||
954 | } | ||
955 | |||
956 | |||
957 | |||
958 | /// <summary> | ||
959 | /// Force the SmartThreadPool to shutdown | ||
960 | /// </summary> | ||
961 | public void Shutdown() | ||
962 | { | ||
963 | Shutdown(true, 0); | ||
964 | } | ||
965 | |||
966 | public void Shutdown(bool forceAbort, TimeSpan timeout) | ||
967 | { | ||
968 | Shutdown(forceAbort, (int)timeout.TotalMilliseconds); | ||
969 | } | ||
970 | |||
971 | /// <summary> | ||
972 | /// Empties the queue of work items and abort the threads in the pool. | ||
973 | /// </summary> | ||
974 | public void Shutdown(bool forceAbort, int millisecondsTimeout) | ||
975 | { | ||
976 | ValidateNotDisposed(); | ||
977 | |||
978 | ISTPInstancePerformanceCounters pcs = _pcs; | ||
979 | |||
980 | if (NullSTPInstancePerformanceCounters.Instance != _pcs) | ||
981 | { | ||
982 | _pcs.Dispose(); | ||
983 | // Set the _pcs to "null" to stop updating the performance | ||
984 | // counters | ||
985 | _pcs = NullSTPInstancePerformanceCounters.Instance; | ||
986 | } | ||
987 | |||
988 | Thread [] threads = null; | ||
989 | lock(_workerThreads.SyncRoot) | ||
990 | { | ||
991 | // Shutdown the work items queue | ||
992 | _workItemsQueue.Dispose(); | ||
993 | |||
994 | // Signal the threads to exit | ||
995 | _shutdown = true; | ||
996 | _shuttingDownEvent.Set(); | ||
997 | |||
998 | // Make a copy of the threads' references in the pool | ||
999 | threads = new Thread [_workerThreads.Count]; | ||
1000 | _workerThreads.Keys.CopyTo(threads, 0); | ||
1001 | } | ||
1002 | |||
1003 | int millisecondsLeft = millisecondsTimeout; | ||
1004 | DateTime start = DateTime.Now; | ||
1005 | bool waitInfinitely = (Timeout.Infinite == millisecondsTimeout); | ||
1006 | bool timeout = false; | ||
1007 | |||
1008 | // Each iteration we update the time left for the timeout. | ||
1009 | foreach(Thread thread in threads) | ||
1010 | { | ||
1011 | // Join don't work with negative numbers | ||
1012 | if (!waitInfinitely && (millisecondsLeft < 0)) | ||
1013 | { | ||
1014 | timeout = true; | ||
1015 | break; | ||
1016 | } | ||
1017 | |||
1018 | // Wait for the thread to terminate | ||
1019 | bool success = thread.Join(millisecondsLeft); | ||
1020 | if(!success) | ||
1021 | { | ||
1022 | timeout = true; | ||
1023 | break; | ||
1024 | } | ||
1025 | |||
1026 | if(!waitInfinitely) | ||
1027 | { | ||
1028 | // Update the time left to wait | ||
1029 | TimeSpan ts = DateTime.Now - start; | ||
1030 | millisecondsLeft = millisecondsTimeout - (int)ts.TotalMilliseconds; | ||
1031 | } | ||
1032 | } | ||
1033 | |||
1034 | if (timeout && forceAbort) | ||
1035 | { | ||
1036 | // Abort the threads in the pool | ||
1037 | foreach(Thread thread in threads) | ||
1038 | { | ||
1039 | if ((thread != null) && thread.IsAlive) | ||
1040 | { | ||
1041 | try | ||
1042 | { | ||
1043 | thread.Abort("Shutdown"); | ||
1044 | } | ||
1045 | catch(SecurityException e) | ||
1046 | { | ||
1047 | e.GetHashCode(); | ||
1048 | } | ||
1049 | catch(ThreadStateException ex) | ||
1050 | { | ||
1051 | ex.GetHashCode(); | ||
1052 | // In case the thread has been terminated | ||
1053 | // after the check if it is alive. | ||
1054 | } | ||
1055 | } | ||
1056 | } | ||
1057 | } | ||
1058 | |||
1059 | // Dispose of the performance counters | ||
1060 | pcs.Dispose(); | ||
1061 | } | ||
1062 | |||
1063 | /// <summary> | ||
1064 | /// Wait for all work items to complete | ||
1065 | /// </summary> | ||
1066 | /// <param name="workItemResults">Array of work item result objects</param> | ||
1067 | /// <returns> | ||
1068 | /// true when every work item in workItemResults has completed; otherwise false. | ||
1069 | /// </returns> | ||
1070 | public static bool WaitAll( | ||
1071 | IWorkItemResult [] workItemResults) | ||
1072 | { | ||
1073 | return WaitAll(workItemResults, Timeout.Infinite, true); | ||
1074 | } | ||
1075 | |||
1076 | /// <summary> | ||
1077 | /// Wait for all work items to complete | ||
1078 | /// </summary> | ||
1079 | /// <param name="workItemResults">Array of work item result objects</param> | ||
1080 | /// <param name="timeout">The number of milliseconds to wait, or a TimeSpan that represents -1 milliseconds to wait indefinitely. </param> | ||
1081 | /// <param name="exitContext"> | ||
1082 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. | ||
1083 | /// </param> | ||
1084 | /// <returns> | ||
1085 | /// true when every work item in workItemResults has completed; otherwise false. | ||
1086 | /// </returns> | ||
1087 | public static bool WaitAll( | ||
1088 | IWorkItemResult [] workItemResults, | ||
1089 | TimeSpan timeout, | ||
1090 | bool exitContext) | ||
1091 | { | ||
1092 | return WaitAll(workItemResults, (int)timeout.TotalMilliseconds, exitContext); | ||
1093 | } | ||
1094 | |||
1095 | /// <summary> | ||
1096 | /// Wait for all work items to complete | ||
1097 | /// </summary> | ||
1098 | /// <param name="workItemResults">Array of work item result objects</param> | ||
1099 | /// <param name="timeout">The number of milliseconds to wait, or a TimeSpan that represents -1 milliseconds to wait indefinitely. </param> | ||
1100 | /// <param name="exitContext"> | ||
1101 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. | ||
1102 | /// </param> | ||
1103 | /// <param name="cancelWaitHandle">A cancel wait handle to interrupt the wait if needed</param> | ||
1104 | /// <returns> | ||
1105 | /// true when every work item in workItemResults has completed; otherwise false. | ||
1106 | /// </returns> | ||
1107 | public static bool WaitAll( | ||
1108 | IWorkItemResult [] workItemResults, | ||
1109 | TimeSpan timeout, | ||
1110 | bool exitContext, | ||
1111 | WaitHandle cancelWaitHandle) | ||
1112 | { | ||
1113 | return WaitAll(workItemResults, (int)timeout.TotalMilliseconds, exitContext, cancelWaitHandle); | ||
1114 | } | ||
1115 | |||
1116 | /// <summary> | ||
1117 | /// Wait for all work items to complete | ||
1118 | /// </summary> | ||
1119 | /// <param name="workItemResults">Array of work item result objects</param> | ||
1120 | /// <param name="millisecondsTimeout">The number of milliseconds to wait, or Timeout.Infinite (-1) to wait indefinitely.</param> | ||
1121 | /// <param name="exitContext"> | ||
1122 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. | ||
1123 | /// </param> | ||
1124 | /// <returns> | ||
1125 | /// true when every work item in workItemResults has completed; otherwise false. | ||
1126 | /// </returns> | ||
1127 | public static bool WaitAll( | ||
1128 | IWorkItemResult [] workItemResults, | ||
1129 | int millisecondsTimeout, | ||
1130 | bool exitContext) | ||
1131 | { | ||
1132 | return WorkItem.WaitAll(workItemResults, millisecondsTimeout, exitContext, null); | ||
1133 | } | ||
1134 | |||
1135 | /// <summary> | ||
1136 | /// Wait for all work items to complete | ||
1137 | /// </summary> | ||
1138 | /// <param name="workItemResults">Array of work item result objects</param> | ||
1139 | /// <param name="millisecondsTimeout">The number of milliseconds to wait, or Timeout.Infinite (-1) to wait indefinitely.</param> | ||
1140 | /// <param name="exitContext"> | ||
1141 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. | ||
1142 | /// </param> | ||
1143 | /// <param name="cancelWaitHandle">A cancel wait handle to interrupt the wait if needed</param> | ||
1144 | /// <returns> | ||
1145 | /// true when every work item in workItemResults has completed; otherwise false. | ||
1146 | /// </returns> | ||
1147 | public static bool WaitAll( | ||
1148 | IWorkItemResult [] workItemResults, | ||
1149 | int millisecondsTimeout, | ||
1150 | bool exitContext, | ||
1151 | WaitHandle cancelWaitHandle) | ||
1152 | { | ||
1153 | return WorkItem.WaitAll(workItemResults, millisecondsTimeout, exitContext, cancelWaitHandle); | ||
1154 | } | ||
1155 | |||
1156 | |||
1157 | /// <summary> | ||
1158 | /// Waits for any of the work items in the specified array to complete, cancel, or timeout | ||
1159 | /// </summary> | ||
1160 | /// <param name="workItemResults">Array of work item result objects</param> | ||
1161 | /// <returns> | ||
1162 | /// The array index of the work item result that satisfied the wait, or WaitTimeout if any of the work items has been canceled. | ||
1163 | /// </returns> | ||
1164 | public static int WaitAny( | ||
1165 | IWorkItemResult [] workItemResults) | ||
1166 | { | ||
1167 | return WaitAny(workItemResults, Timeout.Infinite, true); | ||
1168 | } | ||
1169 | |||
1170 | /// <summary> | ||
1171 | /// Waits for any of the work items in the specified array to complete, cancel, or timeout | ||
1172 | /// </summary> | ||
1173 | /// <param name="workItemResults">Array of work item result objects</param> | ||
1174 | /// <param name="timeout">The number of milliseconds to wait, or a TimeSpan that represents -1 milliseconds to wait indefinitely. </param> | ||
1175 | /// <param name="exitContext"> | ||
1176 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. | ||
1177 | /// </param> | ||
1178 | /// <returns> | ||
1179 | /// The array index of the work item result that satisfied the wait, or WaitTimeout if no work item result satisfied the wait and a time interval equivalent to millisecondsTimeout has passed or the work item has been canceled. | ||
1180 | /// </returns> | ||
1181 | public static int WaitAny( | ||
1182 | IWorkItemResult [] workItemResults, | ||
1183 | TimeSpan timeout, | ||
1184 | bool exitContext) | ||
1185 | { | ||
1186 | return WaitAny(workItemResults, (int)timeout.TotalMilliseconds, exitContext); | ||
1187 | } | ||
1188 | |||
1189 | /// <summary> | ||
1190 | /// Waits for any of the work items in the specified array to complete, cancel, or timeout | ||
1191 | /// </summary> | ||
1192 | /// <param name="workItemResults">Array of work item result objects</param> | ||
1193 | /// <param name="timeout">The number of milliseconds to wait, or a TimeSpan that represents -1 milliseconds to wait indefinitely. </param> | ||
1194 | /// <param name="exitContext"> | ||
1195 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. | ||
1196 | /// </param> | ||
1197 | /// <param name="cancelWaitHandle">A cancel wait handle to interrupt the wait if needed</param> | ||
1198 | /// <returns> | ||
1199 | /// The array index of the work item result that satisfied the wait, or WaitTimeout if no work item result satisfied the wait and a time interval equivalent to millisecondsTimeout has passed or the work item has been canceled. | ||
1200 | /// </returns> | ||
1201 | public static int WaitAny( | ||
1202 | IWorkItemResult [] workItemResults, | ||
1203 | TimeSpan timeout, | ||
1204 | bool exitContext, | ||
1205 | WaitHandle cancelWaitHandle) | ||
1206 | { | ||
1207 | return WaitAny(workItemResults, (int)timeout.TotalMilliseconds, exitContext, cancelWaitHandle); | ||
1208 | } | ||
1209 | |||
1210 | /// <summary> | ||
1211 | /// Waits for any of the work items in the specified array to complete, cancel, or timeout | ||
1212 | /// </summary> | ||
1213 | /// <param name="workItemResults">Array of work item result objects</param> | ||
1214 | /// <param name="millisecondsTimeout">The number of milliseconds to wait, or Timeout.Infinite (-1) to wait indefinitely.</param> | ||
1215 | /// <param name="exitContext"> | ||
1216 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. | ||
1217 | /// </param> | ||
1218 | /// <returns> | ||
1219 | /// The array index of the work item result that satisfied the wait, or WaitTimeout if no work item result satisfied the wait and a time interval equivalent to millisecondsTimeout has passed or the work item has been canceled. | ||
1220 | /// </returns> | ||
1221 | public static int WaitAny( | ||
1222 | IWorkItemResult [] workItemResults, | ||
1223 | int millisecondsTimeout, | ||
1224 | bool exitContext) | ||
1225 | { | ||
1226 | return WorkItem.WaitAny(workItemResults, millisecondsTimeout, exitContext, null); | ||
1227 | } | ||
1228 | |||
1229 | /// <summary> | ||
1230 | /// Waits for any of the work items in the specified array to complete, cancel, or timeout | ||
1231 | /// </summary> | ||
1232 | /// <param name="workItemResults">Array of work item result objects</param> | ||
1233 | /// <param name="millisecondsTimeout">The number of milliseconds to wait, or Timeout.Infinite (-1) to wait indefinitely.</param> | ||
1234 | /// <param name="exitContext"> | ||
1235 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. | ||
1236 | /// </param> | ||
1237 | /// <param name="cancelWaitHandle">A cancel wait handle to interrupt the wait if needed</param> | ||
1238 | /// <returns> | ||
1239 | /// The array index of the work item result that satisfied the wait, or WaitTimeout if no work item result satisfied the wait and a time interval equivalent to millisecondsTimeout has passed or the work item has been canceled. | ||
1240 | /// </returns> | ||
1241 | public static int WaitAny( | ||
1242 | IWorkItemResult [] workItemResults, | ||
1243 | int millisecondsTimeout, | ||
1244 | bool exitContext, | ||
1245 | WaitHandle cancelWaitHandle) | ||
1246 | { | ||
1247 | return WorkItem.WaitAny(workItemResults, millisecondsTimeout, exitContext, cancelWaitHandle); | ||
1248 | } | ||
1249 | |||
1250 | public IWorkItemsGroup CreateWorkItemsGroup(int concurrency) | ||
1251 | { | ||
1252 | IWorkItemsGroup workItemsGroup = new WorkItemsGroup(this, concurrency, _stpStartInfo); | ||
1253 | return workItemsGroup; | ||
1254 | } | ||
1255 | |||
1256 | public IWorkItemsGroup CreateWorkItemsGroup(int concurrency, WIGStartInfo wigStartInfo) | ||
1257 | { | ||
1258 | IWorkItemsGroup workItemsGroup = new WorkItemsGroup(this, concurrency, wigStartInfo); | ||
1259 | return workItemsGroup; | ||
1260 | } | ||
1261 | |||
1262 | public event WorkItemsGroupIdleHandler OnIdle | ||
1263 | { | ||
1264 | add | ||
1265 | { | ||
1266 | throw new NotImplementedException("This event is not implemented in the SmartThreadPool class. Please create a WorkItemsGroup in order to use this feature."); | ||
1267 | //_onIdle += value; | ||
1268 | } | ||
1269 | remove | ||
1270 | { | ||
1271 | throw new NotImplementedException("This event is not implemented in the SmartThreadPool class. Please create a WorkItemsGroup in order to use this feature."); | ||
1272 | //_onIdle -= value; | ||
1273 | } | ||
1274 | } | ||
1275 | |||
1276 | public void Cancel() | ||
1277 | { | ||
1278 | ICollection workItemsGroups = _workItemsGroups.Values; | ||
1279 | foreach(WorkItemsGroup workItemsGroup in workItemsGroups) | ||
1280 | { | ||
1281 | workItemsGroup.Cancel(); | ||
1282 | } | ||
1283 | } | ||
1284 | |||
1285 | public void Start() | ||
1286 | { | ||
1287 | lock (this) | ||
1288 | { | ||
1289 | if (!this._stpStartInfo.StartSuspended) | ||
1290 | { | ||
1291 | return; | ||
1292 | } | ||
1293 | _stpStartInfo.StartSuspended = false; | ||
1294 | } | ||
1295 | |||
1296 | ICollection workItemsGroups = _workItemsGroups.Values; | ||
1297 | foreach(WorkItemsGroup workItemsGroup in workItemsGroups) | ||
1298 | { | ||
1299 | workItemsGroup.OnSTPIsStarting(); | ||
1300 | } | ||
1301 | |||
1302 | StartOptimalNumberOfThreads(); | ||
1303 | } | ||
1304 | |||
1305 | #endregion | ||
1306 | |||
1307 | #region Properties | ||
1308 | |||
1309 | /// <summary> | ||
1310 | /// Get/Set the name of the SmartThreadPool instance | ||
1311 | /// </summary> | ||
1312 | public string Name | ||
1313 | { | ||
1314 | get | ||
1315 | { | ||
1316 | return _name; | ||
1317 | } | ||
1318 | |||
1319 | set | ||
1320 | { | ||
1321 | _name = value; | ||
1322 | } | ||
1323 | } | ||
1324 | |||
1325 | /// <summary> | ||
1326 | /// Get the lower limit of threads in the pool. | ||
1327 | /// </summary> | ||
1328 | public int MinThreads | ||
1329 | { | ||
1330 | get | ||
1331 | { | ||
1332 | ValidateNotDisposed(); | ||
1333 | return _stpStartInfo.MinWorkerThreads; | ||
1334 | } | ||
1335 | } | ||
1336 | |||
1337 | /// <summary> | ||
1338 | /// Get the upper limit of threads in the pool. | ||
1339 | /// </summary> | ||
1340 | public int MaxThreads | ||
1341 | { | ||
1342 | get | ||
1343 | { | ||
1344 | ValidateNotDisposed(); | ||
1345 | return _stpStartInfo.MaxWorkerThreads; | ||
1346 | } | ||
1347 | } | ||
1348 | /// <summary> | ||
1349 | /// Get the number of threads in the thread pool. | ||
1350 | /// Should be between the lower and the upper limits. | ||
1351 | /// </summary> | ||
1352 | public int ActiveThreads | ||
1353 | { | ||
1354 | get | ||
1355 | { | ||
1356 | ValidateNotDisposed(); | ||
1357 | return _workerThreads.Count; | ||
1358 | } | ||
1359 | } | ||
1360 | |||
1361 | /// <summary> | ||
1362 | /// Get the number of busy (not idle) threads in the thread pool. | ||
1363 | /// </summary> | ||
1364 | public int InUseThreads | ||
1365 | { | ||
1366 | get | ||
1367 | { | ||
1368 | ValidateNotDisposed(); | ||
1369 | return _inUseWorkerThreads; | ||
1370 | } | ||
1371 | } | ||
1372 | |||
1373 | /// <summary> | ||
1374 | /// Get the number of work items in the queue. | ||
1375 | /// </summary> | ||
1376 | public int WaitingCallbacks | ||
1377 | { | ||
1378 | get | ||
1379 | { | ||
1380 | ValidateNotDisposed(); | ||
1381 | return _workItemsQueue.Count; | ||
1382 | } | ||
1383 | } | ||
1384 | |||
1385 | |||
1386 | public event EventHandler Idle | ||
1387 | { | ||
1388 | add | ||
1389 | { | ||
1390 | _stpIdle += value; | ||
1391 | } | ||
1392 | |||
1393 | remove | ||
1394 | { | ||
1395 | _stpIdle -= value; | ||
1396 | } | ||
1397 | } | ||
1398 | |||
1399 | #endregion | ||
1400 | |||
1401 | #region IDisposable Members | ||
1402 | |||
1403 | // ~SmartThreadPool() | ||
1404 | // { | ||
1405 | // Dispose(); | ||
1406 | // } | ||
1407 | |||
1408 | public void Dispose() | ||
1409 | { | ||
1410 | if (!_isDisposed) | ||
1411 | { | ||
1412 | if (!_shutdown) | ||
1413 | { | ||
1414 | Shutdown(); | ||
1415 | } | ||
1416 | |||
1417 | if (null != _shuttingDownEvent) | ||
1418 | { | ||
1419 | _shuttingDownEvent.Close(); | ||
1420 | _shuttingDownEvent = null; | ||
1421 | } | ||
1422 | _workerThreads.Clear(); | ||
1423 | _isDisposed = true; | ||
1424 | GC.SuppressFinalize(this); | ||
1425 | } | ||
1426 | } | ||
1427 | |||
1428 | private void ValidateNotDisposed() | ||
1429 | { | ||
1430 | if(_isDisposed) | ||
1431 | { | ||
1432 | throw new ObjectDisposedException(GetType().ToString(), "The SmartThreadPool has been shutdown"); | ||
1433 | } | ||
1434 | } | ||
1435 | #endregion | ||
1436 | } | ||
1437 | #endregion | ||
1438 | } | ||
diff --git a/ThirdParty/SmartThreadPool/WIGStartInfo.cs b/ThirdParty/SmartThreadPool/WIGStartInfo.cs new file mode 100644 index 0000000..150317f --- /dev/null +++ b/ThirdParty/SmartThreadPool/WIGStartInfo.cs | |||
@@ -0,0 +1,99 @@ | |||
1 | // Ami Bar | ||
2 | // amibar@gmail.com | ||
3 | |||
4 | namespace Amib.Threading | ||
5 | { | ||
6 | /// <summary> | ||
7 | /// Summary description for WIGStartInfo. | ||
8 | /// </summary> | ||
9 | public class WIGStartInfo | ||
10 | { | ||
11 | /// <summary> | ||
12 | /// Use the caller's security context | ||
13 | /// </summary> | ||
14 | private bool _useCallerCallContext; | ||
15 | |||
16 | /// <summary> | ||
17 | /// Use the caller's HTTP context | ||
18 | /// </summary> | ||
19 | private bool _useCallerHttpContext; | ||
20 | |||
21 | /// <summary> | ||
22 | /// Dispose of the state object of a work item | ||
23 | /// </summary> | ||
24 | private bool _disposeOfStateObjects; | ||
25 | |||
26 | /// <summary> | ||
27 | /// The option to run the post execute | ||
28 | /// </summary> | ||
29 | private CallToPostExecute _callToPostExecute; | ||
30 | |||
31 | /// <summary> | ||
32 | /// A post execute callback to call when none is provided in | ||
33 | /// the QueueWorkItem method. | ||
34 | /// </summary> | ||
35 | private PostExecuteWorkItemCallback _postExecuteWorkItemCallback; | ||
36 | |||
37 | /// <summary> | ||
38 | /// Indicate the WorkItemsGroup to suspend the handling of the work items | ||
39 | /// until the Start() method is called. | ||
40 | /// </summary> | ||
41 | private bool _startSuspended; | ||
42 | |||
43 | public WIGStartInfo() | ||
44 | { | ||
45 | _useCallerCallContext = SmartThreadPool.DefaultUseCallerCallContext; | ||
46 | _useCallerHttpContext = SmartThreadPool.DefaultUseCallerHttpContext; | ||
47 | _disposeOfStateObjects = SmartThreadPool.DefaultDisposeOfStateObjects; | ||
48 | _callToPostExecute = SmartThreadPool.DefaultCallToPostExecute; | ||
49 | _postExecuteWorkItemCallback = SmartThreadPool.DefaultPostExecuteWorkItemCallback; | ||
50 | _startSuspended = SmartThreadPool.DefaultStartSuspended; | ||
51 | } | ||
52 | |||
53 | public WIGStartInfo(WIGStartInfo wigStartInfo) | ||
54 | { | ||
55 | _useCallerCallContext = wigStartInfo._useCallerCallContext; | ||
56 | _useCallerHttpContext = wigStartInfo._useCallerHttpContext; | ||
57 | _disposeOfStateObjects = wigStartInfo._disposeOfStateObjects; | ||
58 | _callToPostExecute = wigStartInfo._callToPostExecute; | ||
59 | _postExecuteWorkItemCallback = wigStartInfo._postExecuteWorkItemCallback; | ||
60 | _startSuspended = wigStartInfo._startSuspended; | ||
61 | } | ||
62 | |||
63 | public bool UseCallerCallContext | ||
64 | { | ||
65 | get { return _useCallerCallContext; } | ||
66 | set { _useCallerCallContext = value; } | ||
67 | } | ||
68 | |||
69 | public bool UseCallerHttpContext | ||
70 | { | ||
71 | get { return _useCallerHttpContext; } | ||
72 | set { _useCallerHttpContext = value; } | ||
73 | } | ||
74 | |||
75 | public bool DisposeOfStateObjects | ||
76 | { | ||
77 | get { return _disposeOfStateObjects; } | ||
78 | set { _disposeOfStateObjects = value; } | ||
79 | } | ||
80 | |||
81 | public CallToPostExecute CallToPostExecute | ||
82 | { | ||
83 | get { return _callToPostExecute; } | ||
84 | set { _callToPostExecute = value; } | ||
85 | } | ||
86 | |||
87 | public PostExecuteWorkItemCallback PostExecuteWorkItemCallback | ||
88 | { | ||
89 | get { return _postExecuteWorkItemCallback; } | ||
90 | set { _postExecuteWorkItemCallback = value; } | ||
91 | } | ||
92 | |||
93 | public bool StartSuspended | ||
94 | { | ||
95 | get { return _startSuspended; } | ||
96 | set { _startSuspended = value; } | ||
97 | } | ||
98 | } | ||
99 | } | ||
diff --git a/ThirdParty/SmartThreadPool/WorkItem.cs b/ThirdParty/SmartThreadPool/WorkItem.cs new file mode 100644 index 0000000..d0c0524 --- /dev/null +++ b/ThirdParty/SmartThreadPool/WorkItem.cs | |||
@@ -0,0 +1,1035 @@ | |||
1 | // Ami Bar | ||
2 | // amibar@gmail.com | ||
3 | |||
4 | using System; | ||
5 | using System.Threading; | ||
6 | using System.Diagnostics; | ||
7 | |||
8 | namespace Amib.Threading.Internal | ||
9 | { | ||
10 | #region WorkItem Delegate | ||
11 | |||
12 | /// <summary> | ||
13 | /// An internal delegate to call when the WorkItem starts or completes | ||
14 | /// </summary> | ||
15 | internal delegate void WorkItemStateCallback(WorkItem workItem); | ||
16 | |||
17 | #endregion | ||
18 | |||
19 | #region IInternalWorkItemResult interface | ||
20 | |||
21 | public class CanceledWorkItemsGroup | ||
22 | { | ||
23 | public readonly static CanceledWorkItemsGroup NotCanceledWorkItemsGroup = new CanceledWorkItemsGroup(); | ||
24 | |||
25 | private bool _isCanceled = false; | ||
26 | public bool IsCanceled | ||
27 | { | ||
28 | get { return _isCanceled; } | ||
29 | set { _isCanceled = value; } | ||
30 | } | ||
31 | } | ||
32 | |||
33 | internal interface IInternalWorkItemResult | ||
34 | { | ||
35 | event WorkItemStateCallback OnWorkItemStarted; | ||
36 | event WorkItemStateCallback OnWorkItemCompleted; | ||
37 | } | ||
38 | |||
39 | #endregion | ||
40 | |||
41 | #region IWorkItem interface | ||
42 | |||
43 | public interface IWorkItem | ||
44 | { | ||
45 | |||
46 | } | ||
47 | |||
48 | #endregion | ||
49 | |||
50 | #region WorkItem class | ||
51 | |||
52 | /// <summary> | ||
53 | /// Holds a callback delegate and the state for that delegate. | ||
54 | /// </summary> | ||
55 | public class WorkItem : IHasWorkItemPriority, IWorkItem | ||
56 | { | ||
57 | #region WorkItemState enum | ||
58 | |||
59 | /// <summary> | ||
60 | /// Indicates the state of the work item in the thread pool | ||
61 | /// </summary> | ||
62 | private enum WorkItemState | ||
63 | { | ||
64 | InQueue, | ||
65 | InProgress, | ||
66 | Completed, | ||
67 | Canceled, | ||
68 | } | ||
69 | |||
70 | #endregion | ||
71 | |||
72 | #region Member Variables | ||
73 | |||
74 | public Thread currentThread; | ||
75 | |||
76 | /// <summary> | ||
77 | /// Callback delegate for the callback. | ||
78 | /// </summary> | ||
79 | private WorkItemCallback _callback; | ||
80 | |||
81 | /// <summary> | ||
82 | /// State with which to call the callback delegate. | ||
83 | /// </summary> | ||
84 | private object _state; | ||
85 | |||
86 | /// <summary> | ||
87 | /// Stores the caller's context | ||
88 | /// </summary> | ||
89 | private CallerThreadContext _callerContext; | ||
90 | |||
91 | /// <summary> | ||
92 | /// Holds the result of the mehtod | ||
93 | /// </summary> | ||
94 | private object _result; | ||
95 | |||
96 | /// <summary> | ||
97 | /// Hold the exception if the method threw it | ||
98 | /// </summary> | ||
99 | private Exception _exception; | ||
100 | |||
101 | /// <summary> | ||
102 | /// Hold the state of the work item | ||
103 | /// </summary> | ||
104 | private WorkItemState _workItemState; | ||
105 | |||
106 | /// <summary> | ||
107 | /// A ManualResetEvent to indicate that the result is ready | ||
108 | /// </summary> | ||
109 | private ManualResetEvent _workItemCompleted; | ||
110 | |||
111 | /// <summary> | ||
112 | /// A reference count to the _workItemCompleted. | ||
113 | /// When it reaches to zero _workItemCompleted is Closed | ||
114 | /// </summary> | ||
115 | private int _workItemCompletedRefCount; | ||
116 | |||
117 | /// <summary> | ||
118 | /// Represents the result state of the work item | ||
119 | /// </summary> | ||
120 | private WorkItemResult _workItemResult; | ||
121 | |||
122 | /// <summary> | ||
123 | /// Work item info | ||
124 | /// </summary> | ||
125 | private WorkItemInfo _workItemInfo; | ||
126 | |||
127 | /// <summary> | ||
128 | /// Called when the WorkItem starts | ||
129 | /// </summary> | ||
130 | private event WorkItemStateCallback _workItemStartedEvent; | ||
131 | |||
132 | /// <summary> | ||
133 | /// Called when the WorkItem completes | ||
134 | /// </summary> | ||
135 | private event WorkItemStateCallback _workItemCompletedEvent; | ||
136 | |||
137 | /// <summary> | ||
138 | /// A reference to an object that indicates whatever the | ||
139 | /// WorkItemsGroup has been canceled | ||
140 | /// </summary> | ||
141 | private CanceledWorkItemsGroup _canceledWorkItemsGroup = CanceledWorkItemsGroup.NotCanceledWorkItemsGroup; | ||
142 | |||
143 | /// <summary> | ||
144 | /// The work item group this work item belong to. | ||
145 | /// | ||
146 | /// </summary> | ||
147 | private IWorkItemsGroup _workItemsGroup; | ||
148 | |||
149 | #region Performance Counter fields | ||
150 | |||
151 | /// <summary> | ||
152 | /// The time when the work items is queued. | ||
153 | /// Used with the performance counter. | ||
154 | /// </summary> | ||
155 | private DateTime _queuedTime; | ||
156 | |||
157 | /// <summary> | ||
158 | /// The time when the work items starts its execution. | ||
159 | /// Used with the performance counter. | ||
160 | /// </summary> | ||
161 | private DateTime _beginProcessTime; | ||
162 | |||
163 | /// <summary> | ||
164 | /// The time when the work items ends its execution. | ||
165 | /// Used with the performance counter. | ||
166 | /// </summary> | ||
167 | private DateTime _endProcessTime; | ||
168 | |||
169 | #endregion | ||
170 | |||
171 | #endregion | ||
172 | |||
173 | #region Properties | ||
174 | |||
175 | public TimeSpan WaitingTime | ||
176 | { | ||
177 | get | ||
178 | { | ||
179 | return (_beginProcessTime - _queuedTime); | ||
180 | } | ||
181 | } | ||
182 | |||
183 | public TimeSpan ProcessTime | ||
184 | { | ||
185 | get | ||
186 | { | ||
187 | return (_endProcessTime - _beginProcessTime); | ||
188 | } | ||
189 | } | ||
190 | |||
191 | #endregion | ||
192 | |||
193 | #region Construction | ||
194 | |||
195 | /// <summary> | ||
196 | /// Initialize the callback holding object. | ||
197 | /// </summary> | ||
198 | /// <param name="callback">Callback delegate for the callback.</param> | ||
199 | /// <param name="state">State with which to call the callback delegate.</param> | ||
200 | /// | ||
201 | /// We assume that the WorkItem object is created within the thread | ||
202 | /// that meant to run the callback | ||
203 | public WorkItem( | ||
204 | IWorkItemsGroup workItemsGroup, | ||
205 | WorkItemInfo workItemInfo, | ||
206 | WorkItemCallback callback, | ||
207 | object state) | ||
208 | { | ||
209 | _workItemsGroup = workItemsGroup; | ||
210 | _workItemInfo = workItemInfo; | ||
211 | |||
212 | if (_workItemInfo.UseCallerCallContext || _workItemInfo.UseCallerHttpContext) | ||
213 | { | ||
214 | _callerContext = CallerThreadContext.Capture(_workItemInfo.UseCallerCallContext, _workItemInfo.UseCallerHttpContext); | ||
215 | } | ||
216 | |||
217 | _callback = callback; | ||
218 | _state = state; | ||
219 | _workItemResult = new WorkItemResult(this); | ||
220 | Initialize(); | ||
221 | } | ||
222 | |||
223 | internal void Initialize() | ||
224 | { | ||
225 | _workItemState = WorkItemState.InQueue; | ||
226 | _workItemCompleted = null; | ||
227 | _workItemCompletedRefCount = 0; | ||
228 | } | ||
229 | |||
230 | internal bool WasQueuedBy(IWorkItemsGroup workItemsGroup) | ||
231 | { | ||
232 | return (workItemsGroup == _workItemsGroup); | ||
233 | } | ||
234 | |||
235 | |||
236 | #endregion | ||
237 | |||
238 | #region Methods | ||
239 | |||
240 | public CanceledWorkItemsGroup CanceledWorkItemsGroup | ||
241 | { | ||
242 | get | ||
243 | { | ||
244 | return _canceledWorkItemsGroup; | ||
245 | } | ||
246 | |||
247 | set | ||
248 | { | ||
249 | _canceledWorkItemsGroup = value; | ||
250 | } | ||
251 | } | ||
252 | |||
253 | /// <summary> | ||
254 | /// Change the state of the work item to in progress if it wasn't canceled. | ||
255 | /// </summary> | ||
256 | /// <returns> | ||
257 | /// Return true on success or false in case the work item was canceled. | ||
258 | /// If the work item needs to run a post execute then the method will return true. | ||
259 | /// </returns> | ||
260 | public bool StartingWorkItem() | ||
261 | { | ||
262 | _beginProcessTime = DateTime.Now; | ||
263 | |||
264 | lock(this) | ||
265 | { | ||
266 | if (IsCanceled) | ||
267 | { | ||
268 | bool result = false; | ||
269 | if ((_workItemInfo.PostExecuteWorkItemCallback != null) && | ||
270 | ((_workItemInfo.CallToPostExecute & CallToPostExecute.WhenWorkItemCanceled) == CallToPostExecute.WhenWorkItemCanceled)) | ||
271 | { | ||
272 | result = true; | ||
273 | } | ||
274 | |||
275 | return result; | ||
276 | } | ||
277 | |||
278 | Debug.Assert(WorkItemState.InQueue == GetWorkItemState()); | ||
279 | |||
280 | SetWorkItemState(WorkItemState.InProgress); | ||
281 | } | ||
282 | |||
283 | return true; | ||
284 | } | ||
285 | |||
286 | /// <summary> | ||
287 | /// Execute the work item and the post execute | ||
288 | /// </summary> | ||
289 | public void Execute() | ||
290 | { | ||
291 | CallToPostExecute currentCallToPostExecute = 0; | ||
292 | |||
293 | // Execute the work item if we are in the correct state | ||
294 | switch(GetWorkItemState()) | ||
295 | { | ||
296 | case WorkItemState.InProgress: | ||
297 | currentCallToPostExecute |= CallToPostExecute.WhenWorkItemNotCanceled; | ||
298 | ExecuteWorkItem(); | ||
299 | break; | ||
300 | case WorkItemState.Canceled: | ||
301 | currentCallToPostExecute |= CallToPostExecute.WhenWorkItemCanceled; | ||
302 | break; | ||
303 | default: | ||
304 | Debug.Assert(false); | ||
305 | throw new NotSupportedException(); | ||
306 | } | ||
307 | |||
308 | // Run the post execute as needed | ||
309 | if ((currentCallToPostExecute & _workItemInfo.CallToPostExecute) != 0) | ||
310 | { | ||
311 | PostExecute(); | ||
312 | } | ||
313 | |||
314 | _endProcessTime = DateTime.Now; | ||
315 | } | ||
316 | |||
317 | internal void FireWorkItemCompleted() | ||
318 | { | ||
319 | try | ||
320 | { | ||
321 | if (null != _workItemCompletedEvent) | ||
322 | { | ||
323 | _workItemCompletedEvent(this); | ||
324 | } | ||
325 | } | ||
326 | catch // Ignore exceptions | ||
327 | {} | ||
328 | } | ||
329 | |||
330 | /// <summary> | ||
331 | /// Execute the work item | ||
332 | /// </summary> | ||
333 | private void ExecuteWorkItem() | ||
334 | { | ||
335 | CallerThreadContext ctc = null; | ||
336 | if (null != _callerContext) | ||
337 | { | ||
338 | ctc = CallerThreadContext.Capture(_callerContext.CapturedCallContext, _callerContext.CapturedHttpContext); | ||
339 | CallerThreadContext.Apply(_callerContext); | ||
340 | } | ||
341 | |||
342 | Exception exception = null; | ||
343 | object result = null; | ||
344 | |||
345 | try | ||
346 | { | ||
347 | result = _callback(_state); | ||
348 | } | ||
349 | catch (Exception e) | ||
350 | { | ||
351 | // Save the exception so we can rethrow it later | ||
352 | exception = e; | ||
353 | } | ||
354 | |||
355 | if (null != _callerContext) | ||
356 | { | ||
357 | CallerThreadContext.Apply(ctc); | ||
358 | } | ||
359 | |||
360 | SetResult(result, exception); | ||
361 | } | ||
362 | |||
363 | /// <summary> | ||
364 | /// Runs the post execute callback | ||
365 | /// </summary> | ||
366 | private void PostExecute() | ||
367 | { | ||
368 | if (null != _workItemInfo.PostExecuteWorkItemCallback) | ||
369 | { | ||
370 | try | ||
371 | { | ||
372 | _workItemInfo.PostExecuteWorkItemCallback(this._workItemResult); | ||
373 | } | ||
374 | catch (Exception e) | ||
375 | { | ||
376 | Debug.Assert(null != e); | ||
377 | } | ||
378 | } | ||
379 | } | ||
380 | |||
381 | /// <summary> | ||
382 | /// Set the result of the work item to return | ||
383 | /// </summary> | ||
384 | /// <param name="result">The result of the work item</param> | ||
385 | internal void SetResult(object result, Exception exception) | ||
386 | { | ||
387 | _result = result; | ||
388 | _exception = exception; | ||
389 | SignalComplete(false); | ||
390 | } | ||
391 | |||
392 | /// <summary> | ||
393 | /// Returns the work item result | ||
394 | /// </summary> | ||
395 | /// <returns>The work item result</returns> | ||
396 | internal IWorkItemResult GetWorkItemResult() | ||
397 | { | ||
398 | return _workItemResult; | ||
399 | } | ||
400 | |||
401 | /// <summary> | ||
402 | /// Wait for all work items to complete | ||
403 | /// </summary> | ||
404 | /// <param name="workItemResults">Array of work item result objects</param> | ||
405 | /// <param name="millisecondsTimeout">The number of milliseconds to wait, or Timeout.Infinite (-1) to wait indefinitely.</param> | ||
406 | /// <param name="exitContext"> | ||
407 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. | ||
408 | /// </param> | ||
409 | /// <param name="cancelWaitHandle">A cancel wait handle to interrupt the wait if needed</param> | ||
410 | /// <returns> | ||
411 | /// true when every work item in workItemResults has completed; otherwise false. | ||
412 | /// </returns> | ||
413 | internal static bool WaitAll( | ||
414 | IWorkItemResult [] workItemResults, | ||
415 | int millisecondsTimeout, | ||
416 | bool exitContext, | ||
417 | WaitHandle cancelWaitHandle) | ||
418 | { | ||
419 | if (0 == workItemResults.Length) | ||
420 | { | ||
421 | return true; | ||
422 | } | ||
423 | |||
424 | bool success; | ||
425 | WaitHandle [] waitHandles = new WaitHandle[workItemResults.Length];; | ||
426 | GetWaitHandles(workItemResults, waitHandles); | ||
427 | |||
428 | if ((null == cancelWaitHandle) && (waitHandles.Length <= 64)) | ||
429 | { | ||
430 | success = WaitHandle.WaitAll(waitHandles, millisecondsTimeout, exitContext); | ||
431 | } | ||
432 | else | ||
433 | { | ||
434 | success = true; | ||
435 | int millisecondsLeft = millisecondsTimeout; | ||
436 | DateTime start = DateTime.Now; | ||
437 | |||
438 | WaitHandle [] whs; | ||
439 | if (null != cancelWaitHandle) | ||
440 | { | ||
441 | whs = new WaitHandle [] { null, cancelWaitHandle }; | ||
442 | } | ||
443 | else | ||
444 | { | ||
445 | whs = new WaitHandle [] { null }; | ||
446 | } | ||
447 | |||
448 | bool waitInfinitely = (Timeout.Infinite == millisecondsTimeout); | ||
449 | // Iterate over the wait handles and wait for each one to complete. | ||
450 | // We cannot use WaitHandle.WaitAll directly, because the cancelWaitHandle | ||
451 | // won't affect it. | ||
452 | // Each iteration we update the time left for the timeout. | ||
453 | for(int i = 0; i < workItemResults.Length; ++i) | ||
454 | { | ||
455 | // WaitAny don't work with negative numbers | ||
456 | if (!waitInfinitely && (millisecondsLeft < 0)) | ||
457 | { | ||
458 | success = false; | ||
459 | break; | ||
460 | } | ||
461 | |||
462 | whs[0] = waitHandles[i]; | ||
463 | int result = WaitHandle.WaitAny(whs, millisecondsLeft, exitContext); | ||
464 | if((result > 0) || (WaitHandle.WaitTimeout == result)) | ||
465 | { | ||
466 | success = false; | ||
467 | break; | ||
468 | } | ||
469 | |||
470 | if(!waitInfinitely) | ||
471 | { | ||
472 | // Update the time left to wait | ||
473 | TimeSpan ts = DateTime.Now - start; | ||
474 | millisecondsLeft = millisecondsTimeout - (int)ts.TotalMilliseconds; | ||
475 | } | ||
476 | } | ||
477 | } | ||
478 | // Release the wait handles | ||
479 | ReleaseWaitHandles(workItemResults); | ||
480 | |||
481 | return success; | ||
482 | } | ||
483 | |||
484 | /// <summary> | ||
485 | /// Waits for any of the work items in the specified array to complete, cancel, or timeout | ||
486 | /// </summary> | ||
487 | /// <param name="workItemResults">Array of work item result objects</param> | ||
488 | /// <param name="millisecondsTimeout">The number of milliseconds to wait, or Timeout.Infinite (-1) to wait indefinitely.</param> | ||
489 | /// <param name="exitContext"> | ||
490 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. | ||
491 | /// </param> | ||
492 | /// <param name="cancelWaitHandle">A cancel wait handle to interrupt the wait if needed</param> | ||
493 | /// <returns> | ||
494 | /// The array index of the work item result that satisfied the wait, or WaitTimeout if no work item result satisfied the wait and a time interval equivalent to millisecondsTimeout has passed or the work item has been canceled. | ||
495 | /// </returns> | ||
496 | internal static int WaitAny( | ||
497 | IWorkItemResult [] workItemResults, | ||
498 | int millisecondsTimeout, | ||
499 | bool exitContext, | ||
500 | WaitHandle cancelWaitHandle) | ||
501 | { | ||
502 | WaitHandle [] waitHandles = null; | ||
503 | |||
504 | if (null != cancelWaitHandle) | ||
505 | { | ||
506 | waitHandles = new WaitHandle[workItemResults.Length+1]; | ||
507 | GetWaitHandles(workItemResults, waitHandles); | ||
508 | waitHandles[workItemResults.Length] = cancelWaitHandle; | ||
509 | } | ||
510 | else | ||
511 | { | ||
512 | waitHandles = new WaitHandle[workItemResults.Length]; | ||
513 | GetWaitHandles(workItemResults, waitHandles); | ||
514 | } | ||
515 | |||
516 | int result = WaitHandle.WaitAny(waitHandles, millisecondsTimeout, exitContext); | ||
517 | |||
518 | // Treat cancel as timeout | ||
519 | if (null != cancelWaitHandle) | ||
520 | { | ||
521 | if (result == workItemResults.Length) | ||
522 | { | ||
523 | result = WaitHandle.WaitTimeout; | ||
524 | } | ||
525 | } | ||
526 | |||
527 | ReleaseWaitHandles(workItemResults); | ||
528 | |||
529 | return result; | ||
530 | } | ||
531 | |||
532 | /// <summary> | ||
533 | /// Fill an array of wait handles with the work items wait handles. | ||
534 | /// </summary> | ||
535 | /// <param name="workItemResults">An array of work item results</param> | ||
536 | /// <param name="waitHandles">An array of wait handles to fill</param> | ||
537 | private static void GetWaitHandles( | ||
538 | IWorkItemResult [] workItemResults, | ||
539 | WaitHandle [] waitHandles) | ||
540 | { | ||
541 | for(int i = 0; i < workItemResults.Length; ++i) | ||
542 | { | ||
543 | WorkItemResult wir = workItemResults[i] as WorkItemResult; | ||
544 | Debug.Assert(null != wir, "All workItemResults must be WorkItemResult objects"); | ||
545 | |||
546 | waitHandles[i] = wir.GetWorkItem().GetWaitHandle(); | ||
547 | } | ||
548 | } | ||
549 | |||
550 | /// <summary> | ||
551 | /// Release the work items' wait handles | ||
552 | /// </summary> | ||
553 | /// <param name="workItemResults">An array of work item results</param> | ||
554 | private static void ReleaseWaitHandles(IWorkItemResult [] workItemResults) | ||
555 | { | ||
556 | for(int i = 0; i < workItemResults.Length; ++i) | ||
557 | { | ||
558 | WorkItemResult wir = workItemResults[i] as WorkItemResult; | ||
559 | |||
560 | wir.GetWorkItem().ReleaseWaitHandle(); | ||
561 | } | ||
562 | } | ||
563 | |||
564 | |||
565 | #endregion | ||
566 | |||
567 | #region Private Members | ||
568 | |||
569 | private WorkItemState GetWorkItemState() | ||
570 | { | ||
571 | if (_canceledWorkItemsGroup.IsCanceled) | ||
572 | { | ||
573 | return WorkItemState.Canceled; | ||
574 | } | ||
575 | return _workItemState; | ||
576 | |||
577 | } | ||
578 | /// <summary> | ||
579 | /// Sets the work item's state | ||
580 | /// </summary> | ||
581 | /// <param name="workItemState">The state to set the work item to</param> | ||
582 | private void SetWorkItemState(WorkItemState workItemState) | ||
583 | { | ||
584 | lock(this) | ||
585 | { | ||
586 | _workItemState = workItemState; | ||
587 | } | ||
588 | } | ||
589 | |||
590 | /// <summary> | ||
591 | /// Signals that work item has been completed or canceled | ||
592 | /// </summary> | ||
593 | /// <param name="canceled">Indicates that the work item has been canceled</param> | ||
594 | private void SignalComplete(bool canceled) | ||
595 | { | ||
596 | SetWorkItemState(canceled ? WorkItemState.Canceled : WorkItemState.Completed); | ||
597 | lock(this) | ||
598 | { | ||
599 | // If someone is waiting then signal. | ||
600 | if (null != _workItemCompleted) | ||
601 | { | ||
602 | _workItemCompleted.Set(); | ||
603 | } | ||
604 | } | ||
605 | } | ||
606 | |||
607 | internal void WorkItemIsQueued() | ||
608 | { | ||
609 | _queuedTime = DateTime.Now; | ||
610 | } | ||
611 | |||
612 | #endregion | ||
613 | |||
614 | #region Members exposed by WorkItemResult | ||
615 | |||
616 | /// <summary> | ||
617 | /// Cancel the work item if it didn't start running yet. | ||
618 | /// </summary> | ||
619 | /// <returns>Returns true on success or false if the work item is in progress or already completed</returns> | ||
620 | private bool Cancel() | ||
621 | { | ||
622 | lock(this) | ||
623 | { | ||
624 | switch(GetWorkItemState()) | ||
625 | { | ||
626 | case WorkItemState.Canceled: | ||
627 | //Debug.WriteLine("Work item already canceled"); | ||
628 | return true; | ||
629 | case WorkItemState.Completed: | ||
630 | case WorkItemState.InProgress: | ||
631 | //Debug.WriteLine("Work item cannot be canceled"); | ||
632 | return false; | ||
633 | case WorkItemState.InQueue: | ||
634 | // Signal to the wait for completion that the work | ||
635 | // item has been completed (canceled). There is no | ||
636 | // reason to wait for it to get out of the queue | ||
637 | SignalComplete(true); | ||
638 | //Debug.WriteLine("Work item canceled"); | ||
639 | return true; | ||
640 | } | ||
641 | } | ||
642 | return false; | ||
643 | } | ||
644 | |||
645 | /// <summary> | ||
646 | /// Get the result of the work item. | ||
647 | /// If the work item didn't run yet then the caller waits for the result, timeout, or cancel. | ||
648 | /// In case of error the method throws and exception | ||
649 | /// </summary> | ||
650 | /// <returns>The result of the work item</returns> | ||
651 | private object GetResult( | ||
652 | int millisecondsTimeout, | ||
653 | bool exitContext, | ||
654 | WaitHandle cancelWaitHandle) | ||
655 | { | ||
656 | Exception e = null; | ||
657 | object result = GetResult(millisecondsTimeout, exitContext, cancelWaitHandle, out e); | ||
658 | if (null != e) | ||
659 | { | ||
660 | throw new WorkItemResultException("The work item caused an excpetion, see the inner exception for details", e); | ||
661 | } | ||
662 | return result; | ||
663 | } | ||
664 | |||
665 | /// <summary> | ||
666 | /// Get the result of the work item. | ||
667 | /// If the work item didn't run yet then the caller waits for the result, timeout, or cancel. | ||
668 | /// In case of error the e argument is filled with the exception | ||
669 | /// </summary> | ||
670 | /// <returns>The result of the work item</returns> | ||
671 | private object GetResult( | ||
672 | int millisecondsTimeout, | ||
673 | bool exitContext, | ||
674 | WaitHandle cancelWaitHandle, | ||
675 | out Exception e) | ||
676 | { | ||
677 | e = null; | ||
678 | |||
679 | // Check for cancel | ||
680 | if (WorkItemState.Canceled == GetWorkItemState()) | ||
681 | { | ||
682 | throw new WorkItemCancelException("Work item canceled"); | ||
683 | } | ||
684 | |||
685 | // Check for completion | ||
686 | if (IsCompleted) | ||
687 | { | ||
688 | e = _exception; | ||
689 | return _result; | ||
690 | } | ||
691 | |||
692 | // If no cancelWaitHandle is provided | ||
693 | if (null == cancelWaitHandle) | ||
694 | { | ||
695 | WaitHandle wh = GetWaitHandle(); | ||
696 | |||
697 | bool timeout = !wh.WaitOne(millisecondsTimeout, exitContext); | ||
698 | |||
699 | ReleaseWaitHandle(); | ||
700 | |||
701 | if (timeout) | ||
702 | { | ||
703 | throw new WorkItemTimeoutException("Work item timeout"); | ||
704 | } | ||
705 | } | ||
706 | else | ||
707 | { | ||
708 | WaitHandle wh = GetWaitHandle(); | ||
709 | int result = WaitHandle.WaitAny(new WaitHandle[] { wh, cancelWaitHandle }); | ||
710 | ReleaseWaitHandle(); | ||
711 | |||
712 | switch(result) | ||
713 | { | ||
714 | case 0: | ||
715 | // The work item signaled | ||
716 | // Note that the signal could be also as a result of canceling the | ||
717 | // work item (not the get result) | ||
718 | break; | ||
719 | case 1: | ||
720 | case WaitHandle.WaitTimeout: | ||
721 | throw new WorkItemTimeoutException("Work item timeout"); | ||
722 | default: | ||
723 | Debug.Assert(false); | ||
724 | break; | ||
725 | |||
726 | } | ||
727 | } | ||
728 | |||
729 | // Check for cancel | ||
730 | if (WorkItemState.Canceled == GetWorkItemState()) | ||
731 | { | ||
732 | throw new WorkItemCancelException("Work item canceled"); | ||
733 | } | ||
734 | |||
735 | Debug.Assert(IsCompleted); | ||
736 | |||
737 | e = _exception; | ||
738 | |||
739 | // Return the result | ||
740 | return _result; | ||
741 | } | ||
742 | |||
743 | /// <summary> | ||
744 | /// A wait handle to wait for completion, cancel, or timeout | ||
745 | /// </summary> | ||
746 | private WaitHandle GetWaitHandle() | ||
747 | { | ||
748 | lock(this) | ||
749 | { | ||
750 | if (null == _workItemCompleted) | ||
751 | { | ||
752 | _workItemCompleted = new ManualResetEvent(IsCompleted); | ||
753 | } | ||
754 | ++_workItemCompletedRefCount; | ||
755 | } | ||
756 | return _workItemCompleted; | ||
757 | } | ||
758 | |||
759 | private void ReleaseWaitHandle() | ||
760 | { | ||
761 | lock(this) | ||
762 | { | ||
763 | if (null != _workItemCompleted) | ||
764 | { | ||
765 | --_workItemCompletedRefCount; | ||
766 | if (0 == _workItemCompletedRefCount) | ||
767 | { | ||
768 | _workItemCompleted.Close(); | ||
769 | _workItemCompleted = null; | ||
770 | } | ||
771 | } | ||
772 | } | ||
773 | } | ||
774 | |||
775 | /// <summary> | ||
776 | /// Returns true when the work item has completed or canceled | ||
777 | /// </summary> | ||
778 | private bool IsCompleted | ||
779 | { | ||
780 | get | ||
781 | { | ||
782 | lock(this) | ||
783 | { | ||
784 | WorkItemState workItemState = GetWorkItemState(); | ||
785 | return ((workItemState == WorkItemState.Completed) || | ||
786 | (workItemState == WorkItemState.Canceled)); | ||
787 | } | ||
788 | } | ||
789 | } | ||
790 | |||
791 | /// <summary> | ||
792 | /// Returns true when the work item has canceled | ||
793 | /// </summary> | ||
794 | public bool IsCanceled | ||
795 | { | ||
796 | get | ||
797 | { | ||
798 | lock(this) | ||
799 | { | ||
800 | return (GetWorkItemState() == WorkItemState.Canceled); | ||
801 | } | ||
802 | } | ||
803 | } | ||
804 | |||
805 | #endregion | ||
806 | |||
807 | #region IHasWorkItemPriority Members | ||
808 | |||
809 | /// <summary> | ||
810 | /// Returns the priority of the work item | ||
811 | /// </summary> | ||
812 | public WorkItemPriority WorkItemPriority | ||
813 | { | ||
814 | get | ||
815 | { | ||
816 | return _workItemInfo.WorkItemPriority; | ||
817 | } | ||
818 | } | ||
819 | |||
820 | #endregion | ||
821 | |||
822 | internal event WorkItemStateCallback OnWorkItemStarted | ||
823 | { | ||
824 | add | ||
825 | { | ||
826 | _workItemStartedEvent += value; | ||
827 | } | ||
828 | remove | ||
829 | { | ||
830 | _workItemStartedEvent -= value; | ||
831 | } | ||
832 | } | ||
833 | |||
834 | internal event WorkItemStateCallback OnWorkItemCompleted | ||
835 | { | ||
836 | add | ||
837 | { | ||
838 | _workItemCompletedEvent += value; | ||
839 | } | ||
840 | remove | ||
841 | { | ||
842 | _workItemCompletedEvent -= value; | ||
843 | } | ||
844 | } | ||
845 | |||
846 | |||
847 | #region WorkItemResult class | ||
848 | |||
849 | private class WorkItemResult : IWorkItemResult, IInternalWorkItemResult | ||
850 | { | ||
851 | /// <summary> | ||
852 | /// A back reference to the work item | ||
853 | /// </summary> | ||
854 | private WorkItem _workItem; | ||
855 | |||
856 | public WorkItemResult(WorkItem workItem) | ||
857 | { | ||
858 | _workItem = workItem; | ||
859 | } | ||
860 | |||
861 | internal WorkItem GetWorkItem() | ||
862 | { | ||
863 | return _workItem; | ||
864 | } | ||
865 | |||
866 | #region IWorkItemResult Members | ||
867 | |||
868 | public bool IsCompleted | ||
869 | { | ||
870 | get | ||
871 | { | ||
872 | return _workItem.IsCompleted; | ||
873 | } | ||
874 | } | ||
875 | |||
876 | public void Abort() | ||
877 | { | ||
878 | _workItem.Abort(); | ||
879 | } | ||
880 | |||
881 | public bool IsCanceled | ||
882 | { | ||
883 | get | ||
884 | { | ||
885 | return _workItem.IsCanceled; | ||
886 | } | ||
887 | } | ||
888 | |||
889 | public object GetResult() | ||
890 | { | ||
891 | return _workItem.GetResult(Timeout.Infinite, true, null); | ||
892 | } | ||
893 | |||
894 | public object GetResult(int millisecondsTimeout, bool exitContext) | ||
895 | { | ||
896 | return _workItem.GetResult(millisecondsTimeout, exitContext, null); | ||
897 | } | ||
898 | |||
899 | public object GetResult(TimeSpan timeout, bool exitContext) | ||
900 | { | ||
901 | return _workItem.GetResult((int)timeout.TotalMilliseconds, exitContext, null); | ||
902 | } | ||
903 | |||
904 | public object GetResult(int millisecondsTimeout, bool exitContext, WaitHandle cancelWaitHandle) | ||
905 | { | ||
906 | return _workItem.GetResult(millisecondsTimeout, exitContext, cancelWaitHandle); | ||
907 | } | ||
908 | |||
909 | public object GetResult(TimeSpan timeout, bool exitContext, WaitHandle cancelWaitHandle) | ||
910 | { | ||
911 | return _workItem.GetResult((int)timeout.TotalMilliseconds, exitContext, cancelWaitHandle); | ||
912 | } | ||
913 | |||
914 | public object GetResult(out Exception e) | ||
915 | { | ||
916 | return _workItem.GetResult(Timeout.Infinite, true, null, out e); | ||
917 | } | ||
918 | |||
919 | public object GetResult(int millisecondsTimeout, bool exitContext, out Exception e) | ||
920 | { | ||
921 | return _workItem.GetResult(millisecondsTimeout, exitContext, null, out e); | ||
922 | } | ||
923 | |||
924 | public object GetResult(TimeSpan timeout, bool exitContext, out Exception e) | ||
925 | { | ||
926 | return _workItem.GetResult((int)timeout.TotalMilliseconds, exitContext, null, out e); | ||
927 | } | ||
928 | |||
929 | public object GetResult(int millisecondsTimeout, bool exitContext, WaitHandle cancelWaitHandle, out Exception e) | ||
930 | { | ||
931 | return _workItem.GetResult(millisecondsTimeout, exitContext, cancelWaitHandle, out e); | ||
932 | } | ||
933 | |||
934 | public object GetResult(TimeSpan timeout, bool exitContext, WaitHandle cancelWaitHandle, out Exception e) | ||
935 | { | ||
936 | return _workItem.GetResult((int)timeout.TotalMilliseconds, exitContext, cancelWaitHandle, out e); | ||
937 | } | ||
938 | |||
939 | public bool Cancel() | ||
940 | { | ||
941 | return _workItem.Cancel(); | ||
942 | } | ||
943 | |||
944 | public object State | ||
945 | { | ||
946 | get | ||
947 | { | ||
948 | return _workItem._state; | ||
949 | } | ||
950 | } | ||
951 | |||
952 | public WorkItemPriority WorkItemPriority | ||
953 | { | ||
954 | get | ||
955 | { | ||
956 | return _workItem._workItemInfo.WorkItemPriority; | ||
957 | } | ||
958 | } | ||
959 | |||
960 | /// <summary> | ||
961 | /// Return the result, same as GetResult() | ||
962 | /// </summary> | ||
963 | public object Result | ||
964 | { | ||
965 | get { return GetResult(); } | ||
966 | } | ||
967 | |||
968 | /// <summary> | ||
969 | /// Returns the exception if occured otherwise returns null. | ||
970 | /// This value is valid only after the work item completed, | ||
971 | /// before that it is always null. | ||
972 | /// </summary> | ||
973 | public object Exception | ||
974 | { | ||
975 | get { return _workItem._exception; } | ||
976 | } | ||
977 | |||
978 | #endregion | ||
979 | |||
980 | #region IInternalWorkItemResult Members | ||
981 | |||
982 | public event WorkItemStateCallback OnWorkItemStarted | ||
983 | { | ||
984 | add | ||
985 | { | ||
986 | _workItem.OnWorkItemStarted += value; | ||
987 | } | ||
988 | remove | ||
989 | { | ||
990 | _workItem.OnWorkItemStarted -= value; | ||
991 | } | ||
992 | } | ||
993 | |||
994 | |||
995 | public event WorkItemStateCallback OnWorkItemCompleted | ||
996 | { | ||
997 | add | ||
998 | { | ||
999 | _workItem.OnWorkItemCompleted += value; | ||
1000 | } | ||
1001 | remove | ||
1002 | { | ||
1003 | _workItem.OnWorkItemCompleted -= value; | ||
1004 | } | ||
1005 | } | ||
1006 | |||
1007 | #endregion | ||
1008 | } | ||
1009 | |||
1010 | #endregion | ||
1011 | |||
1012 | public void DisposeOfState() | ||
1013 | { | ||
1014 | if (_workItemInfo.DisposeOfStateObjects) | ||
1015 | { | ||
1016 | IDisposable disp = _state as IDisposable; | ||
1017 | if (null != disp) | ||
1018 | { | ||
1019 | disp.Dispose(); | ||
1020 | _state = null; | ||
1021 | } | ||
1022 | } | ||
1023 | } | ||
1024 | |||
1025 | public void Abort() | ||
1026 | { | ||
1027 | lock (this) | ||
1028 | { | ||
1029 | if(currentThread != null) | ||
1030 | currentThread.Abort(); | ||
1031 | } | ||
1032 | } | ||
1033 | } | ||
1034 | #endregion | ||
1035 | } | ||
diff --git a/ThirdParty/SmartThreadPool/WorkItemFactory.cs b/ThirdParty/SmartThreadPool/WorkItemFactory.cs new file mode 100644 index 0000000..dfcb54f --- /dev/null +++ b/ThirdParty/SmartThreadPool/WorkItemFactory.cs | |||
@@ -0,0 +1,333 @@ | |||
1 | // Ami Bar | ||
2 | // amibar@gmail.com | ||
3 | |||
4 | using System; | ||
5 | |||
6 | namespace Amib.Threading.Internal | ||
7 | { | ||
8 | #region WorkItemFactory class | ||
9 | |||
10 | public class WorkItemFactory | ||
11 | { | ||
12 | /// <summary> | ||
13 | /// Create a new work item | ||
14 | /// </summary> | ||
15 | /// <param name="wigStartInfo">Work item group start information</param> | ||
16 | /// <param name="callback">A callback to execute</param> | ||
17 | /// <returns>Returns a work item</returns> | ||
18 | public static WorkItem CreateWorkItem( | ||
19 | IWorkItemsGroup workItemsGroup, | ||
20 | WIGStartInfo wigStartInfo, | ||
21 | WorkItemCallback callback) | ||
22 | { | ||
23 | return CreateWorkItem(workItemsGroup, wigStartInfo, callback, null); | ||
24 | } | ||
25 | |||
26 | /// <summary> | ||
27 | /// Create a new work item | ||
28 | /// </summary> | ||
29 | /// <param name="wigStartInfo">Work item group start information</param> | ||
30 | /// <param name="callback">A callback to execute</param> | ||
31 | /// <param name="workItemPriority">The priority of the work item</param> | ||
32 | /// <returns>Returns a work item</returns> | ||
33 | public static WorkItem CreateWorkItem( | ||
34 | IWorkItemsGroup workItemsGroup, | ||
35 | WIGStartInfo wigStartInfo, | ||
36 | WorkItemCallback callback, | ||
37 | WorkItemPriority workItemPriority) | ||
38 | { | ||
39 | return CreateWorkItem(workItemsGroup, wigStartInfo, callback, null, workItemPriority); | ||
40 | } | ||
41 | |||
42 | /// <summary> | ||
43 | /// Create a new work item | ||
44 | /// </summary> | ||
45 | /// <param name="wigStartInfo">Work item group start information</param> | ||
46 | /// <param name="workItemInfo">Work item info</param> | ||
47 | /// <param name="callback">A callback to execute</param> | ||
48 | /// <returns>Returns a work item</returns> | ||
49 | public static WorkItem CreateWorkItem( | ||
50 | IWorkItemsGroup workItemsGroup, | ||
51 | WIGStartInfo wigStartInfo, | ||
52 | WorkItemInfo workItemInfo, | ||
53 | WorkItemCallback callback) | ||
54 | { | ||
55 | return CreateWorkItem( | ||
56 | workItemsGroup, | ||
57 | wigStartInfo, | ||
58 | workItemInfo, | ||
59 | callback, | ||
60 | null); | ||
61 | } | ||
62 | |||
63 | /// <summary> | ||
64 | /// Create a new work item | ||
65 | /// </summary> | ||
66 | /// <param name="wigStartInfo">Work item group start information</param> | ||
67 | /// <param name="callback">A callback to execute</param> | ||
68 | /// <param name="state"> | ||
69 | /// The context object of the work item. Used for passing arguments to the work item. | ||
70 | /// </param> | ||
71 | /// <returns>Returns a work item</returns> | ||
72 | public static WorkItem CreateWorkItem( | ||
73 | IWorkItemsGroup workItemsGroup, | ||
74 | WIGStartInfo wigStartInfo, | ||
75 | WorkItemCallback callback, | ||
76 | object state) | ||
77 | { | ||
78 | ValidateCallback(callback); | ||
79 | |||
80 | WorkItemInfo workItemInfo = new WorkItemInfo(); | ||
81 | workItemInfo.UseCallerCallContext = wigStartInfo.UseCallerCallContext; | ||
82 | workItemInfo.UseCallerHttpContext = wigStartInfo.UseCallerHttpContext; | ||
83 | workItemInfo.PostExecuteWorkItemCallback = wigStartInfo.PostExecuteWorkItemCallback; | ||
84 | workItemInfo.CallToPostExecute = wigStartInfo.CallToPostExecute; | ||
85 | workItemInfo.DisposeOfStateObjects = wigStartInfo.DisposeOfStateObjects; | ||
86 | |||
87 | WorkItem workItem = new WorkItem( | ||
88 | workItemsGroup, | ||
89 | workItemInfo, | ||
90 | callback, | ||
91 | state); | ||
92 | return workItem; | ||
93 | } | ||
94 | |||
95 | /// <summary> | ||
96 | /// Create a new work item | ||
97 | /// </summary> | ||
98 | /// <param name="wigStartInfo">Work item group start information</param> | ||
99 | /// <param name="callback">A callback to execute</param> | ||
100 | /// <param name="state"> | ||
101 | /// The context object of the work item. Used for passing arguments to the work item. | ||
102 | /// </param> | ||
103 | /// <param name="workItemPriority">The work item priority</param> | ||
104 | /// <returns>Returns a work item</returns> | ||
105 | public static WorkItem CreateWorkItem( | ||
106 | IWorkItemsGroup workItemsGroup, | ||
107 | WIGStartInfo wigStartInfo, | ||
108 | WorkItemCallback callback, | ||
109 | object state, | ||
110 | WorkItemPriority workItemPriority) | ||
111 | { | ||
112 | ValidateCallback(callback); | ||
113 | |||
114 | WorkItemInfo workItemInfo = new WorkItemInfo(); | ||
115 | workItemInfo.UseCallerCallContext = wigStartInfo.UseCallerCallContext; | ||
116 | workItemInfo.UseCallerHttpContext = wigStartInfo.UseCallerHttpContext; | ||
117 | workItemInfo.PostExecuteWorkItemCallback = wigStartInfo.PostExecuteWorkItemCallback; | ||
118 | workItemInfo.CallToPostExecute = wigStartInfo.CallToPostExecute; | ||
119 | workItemInfo.DisposeOfStateObjects = wigStartInfo.DisposeOfStateObjects; | ||
120 | workItemInfo.WorkItemPriority = workItemPriority; | ||
121 | |||
122 | WorkItem workItem = new WorkItem( | ||
123 | workItemsGroup, | ||
124 | workItemInfo, | ||
125 | callback, | ||
126 | state); | ||
127 | |||
128 | return workItem; | ||
129 | } | ||
130 | |||
131 | /// <summary> | ||
132 | /// Create a new work item | ||
133 | /// </summary> | ||
134 | /// <param name="wigStartInfo">Work item group start information</param> | ||
135 | /// <param name="workItemInfo">Work item information</param> | ||
136 | /// <param name="callback">A callback to execute</param> | ||
137 | /// <param name="state"> | ||
138 | /// The context object of the work item. Used for passing arguments to the work item. | ||
139 | /// </param> | ||
140 | /// <returns>Returns a work item</returns> | ||
141 | public static WorkItem CreateWorkItem( | ||
142 | IWorkItemsGroup workItemsGroup, | ||
143 | WIGStartInfo wigStartInfo, | ||
144 | WorkItemInfo workItemInfo, | ||
145 | WorkItemCallback callback, | ||
146 | object state) | ||
147 | { | ||
148 | ValidateCallback(callback); | ||
149 | ValidateCallback(workItemInfo.PostExecuteWorkItemCallback); | ||
150 | |||
151 | WorkItem workItem = new WorkItem( | ||
152 | workItemsGroup, | ||
153 | new WorkItemInfo(workItemInfo), | ||
154 | callback, | ||
155 | state); | ||
156 | |||
157 | return workItem; | ||
158 | } | ||
159 | |||
160 | /// <summary> | ||
161 | /// Create a new work item | ||
162 | /// </summary> | ||
163 | /// <param name="wigStartInfo">Work item group start information</param> | ||
164 | /// <param name="callback">A callback to execute</param> | ||
165 | /// <param name="state"> | ||
166 | /// The context object of the work item. Used for passing arguments to the work item. | ||
167 | /// </param> | ||
168 | /// <param name="postExecuteWorkItemCallback"> | ||
169 | /// A delegate to call after the callback completion | ||
170 | /// </param> | ||
171 | /// <returns>Returns a work item</returns> | ||
172 | public static WorkItem CreateWorkItem( | ||
173 | IWorkItemsGroup workItemsGroup, | ||
174 | WIGStartInfo wigStartInfo, | ||
175 | WorkItemCallback callback, | ||
176 | object state, | ||
177 | PostExecuteWorkItemCallback postExecuteWorkItemCallback) | ||
178 | { | ||
179 | ValidateCallback(callback); | ||
180 | ValidateCallback(postExecuteWorkItemCallback); | ||
181 | |||
182 | WorkItemInfo workItemInfo = new WorkItemInfo(); | ||
183 | workItemInfo.UseCallerCallContext = wigStartInfo.UseCallerCallContext; | ||
184 | workItemInfo.UseCallerHttpContext = wigStartInfo.UseCallerHttpContext; | ||
185 | workItemInfo.PostExecuteWorkItemCallback = postExecuteWorkItemCallback; | ||
186 | workItemInfo.CallToPostExecute = wigStartInfo.CallToPostExecute; | ||
187 | workItemInfo.DisposeOfStateObjects = wigStartInfo.DisposeOfStateObjects; | ||
188 | |||
189 | WorkItem workItem = new WorkItem( | ||
190 | workItemsGroup, | ||
191 | workItemInfo, | ||
192 | callback, | ||
193 | state); | ||
194 | |||
195 | return workItem; | ||
196 | } | ||
197 | |||
198 | /// <summary> | ||
199 | /// Create a new work item | ||
200 | /// </summary> | ||
201 | /// <param name="wigStartInfo">Work item group start information</param> | ||
202 | /// <param name="callback">A callback to execute</param> | ||
203 | /// <param name="state"> | ||
204 | /// The context object of the work item. Used for passing arguments to the work item. | ||
205 | /// </param> | ||
206 | /// <param name="postExecuteWorkItemCallback"> | ||
207 | /// A delegate to call after the callback completion | ||
208 | /// </param> | ||
209 | /// <param name="workItemPriority">The work item priority</param> | ||
210 | /// <returns>Returns a work item</returns> | ||
211 | public static WorkItem CreateWorkItem( | ||
212 | IWorkItemsGroup workItemsGroup, | ||
213 | WIGStartInfo wigStartInfo, | ||
214 | WorkItemCallback callback, | ||
215 | object state, | ||
216 | PostExecuteWorkItemCallback postExecuteWorkItemCallback, | ||
217 | WorkItemPriority workItemPriority) | ||
218 | { | ||
219 | ValidateCallback(callback); | ||
220 | ValidateCallback(postExecuteWorkItemCallback); | ||
221 | |||
222 | WorkItemInfo workItemInfo = new WorkItemInfo(); | ||
223 | workItemInfo.UseCallerCallContext = wigStartInfo.UseCallerCallContext; | ||
224 | workItemInfo.UseCallerHttpContext = wigStartInfo.UseCallerHttpContext; | ||
225 | workItemInfo.PostExecuteWorkItemCallback = postExecuteWorkItemCallback; | ||
226 | workItemInfo.CallToPostExecute = wigStartInfo.CallToPostExecute; | ||
227 | workItemInfo.DisposeOfStateObjects = wigStartInfo.DisposeOfStateObjects; | ||
228 | workItemInfo.WorkItemPriority = workItemPriority; | ||
229 | |||
230 | WorkItem workItem = new WorkItem( | ||
231 | workItemsGroup, | ||
232 | workItemInfo, | ||
233 | callback, | ||
234 | state); | ||
235 | |||
236 | return workItem; | ||
237 | } | ||
238 | |||
239 | /// <summary> | ||
240 | /// Create a new work item | ||
241 | /// </summary> | ||
242 | /// <param name="wigStartInfo">Work item group start information</param> | ||
243 | /// <param name="callback">A callback to execute</param> | ||
244 | /// <param name="state"> | ||
245 | /// The context object of the work item. Used for passing arguments to the work item. | ||
246 | /// </param> | ||
247 | /// <param name="postExecuteWorkItemCallback"> | ||
248 | /// A delegate to call after the callback completion | ||
249 | /// </param> | ||
250 | /// <param name="callToPostExecute">Indicates on which cases to call to the post execute callback</param> | ||
251 | /// <returns>Returns a work item</returns> | ||
252 | public static WorkItem CreateWorkItem( | ||
253 | IWorkItemsGroup workItemsGroup, | ||
254 | WIGStartInfo wigStartInfo, | ||
255 | WorkItemCallback callback, | ||
256 | object state, | ||
257 | PostExecuteWorkItemCallback postExecuteWorkItemCallback, | ||
258 | CallToPostExecute callToPostExecute) | ||
259 | { | ||
260 | ValidateCallback(callback); | ||
261 | ValidateCallback(postExecuteWorkItemCallback); | ||
262 | |||
263 | WorkItemInfo workItemInfo = new WorkItemInfo(); | ||
264 | workItemInfo.UseCallerCallContext = wigStartInfo.UseCallerCallContext; | ||
265 | workItemInfo.UseCallerHttpContext = wigStartInfo.UseCallerHttpContext; | ||
266 | workItemInfo.PostExecuteWorkItemCallback = postExecuteWorkItemCallback; | ||
267 | workItemInfo.CallToPostExecute = callToPostExecute; | ||
268 | workItemInfo.DisposeOfStateObjects = wigStartInfo.DisposeOfStateObjects; | ||
269 | |||
270 | WorkItem workItem = new WorkItem( | ||
271 | workItemsGroup, | ||
272 | workItemInfo, | ||
273 | callback, | ||
274 | state); | ||
275 | |||
276 | return workItem; | ||
277 | } | ||
278 | |||
279 | /// <summary> | ||
280 | /// Create a new work item | ||
281 | /// </summary> | ||
282 | /// <param name="wigStartInfo">Work item group start information</param> | ||
283 | /// <param name="callback">A callback to execute</param> | ||
284 | /// <param name="state"> | ||
285 | /// The context object of the work item. Used for passing arguments to the work item. | ||
286 | /// </param> | ||
287 | /// <param name="postExecuteWorkItemCallback"> | ||
288 | /// A delegate to call after the callback completion | ||
289 | /// </param> | ||
290 | /// <param name="callToPostExecute">Indicates on which cases to call to the post execute callback</param> | ||
291 | /// <param name="workItemPriority">The work item priority</param> | ||
292 | /// <returns>Returns a work item</returns> | ||
293 | public static WorkItem CreateWorkItem( | ||
294 | IWorkItemsGroup workItemsGroup, | ||
295 | WIGStartInfo wigStartInfo, | ||
296 | WorkItemCallback callback, | ||
297 | object state, | ||
298 | PostExecuteWorkItemCallback postExecuteWorkItemCallback, | ||
299 | CallToPostExecute callToPostExecute, | ||
300 | WorkItemPriority workItemPriority) | ||
301 | { | ||
302 | |||
303 | ValidateCallback(callback); | ||
304 | ValidateCallback(postExecuteWorkItemCallback); | ||
305 | |||
306 | WorkItemInfo workItemInfo = new WorkItemInfo(); | ||
307 | workItemInfo.UseCallerCallContext = wigStartInfo.UseCallerCallContext; | ||
308 | workItemInfo.UseCallerHttpContext = wigStartInfo.UseCallerHttpContext; | ||
309 | workItemInfo.PostExecuteWorkItemCallback = postExecuteWorkItemCallback; | ||
310 | workItemInfo.CallToPostExecute = callToPostExecute; | ||
311 | workItemInfo.WorkItemPriority = workItemPriority; | ||
312 | workItemInfo.DisposeOfStateObjects = wigStartInfo.DisposeOfStateObjects; | ||
313 | |||
314 | WorkItem workItem = new WorkItem( | ||
315 | workItemsGroup, | ||
316 | workItemInfo, | ||
317 | callback, | ||
318 | state); | ||
319 | |||
320 | return workItem; | ||
321 | } | ||
322 | |||
323 | private static void ValidateCallback(Delegate callback) | ||
324 | { | ||
325 | if(callback.GetInvocationList().Length > 1) | ||
326 | { | ||
327 | throw new NotSupportedException("SmartThreadPool doesn't support delegates chains"); | ||
328 | } | ||
329 | } | ||
330 | } | ||
331 | |||
332 | #endregion | ||
333 | } | ||
diff --git a/ThirdParty/SmartThreadPool/WorkItemInfo.cs b/ThirdParty/SmartThreadPool/WorkItemInfo.cs new file mode 100644 index 0000000..c259339 --- /dev/null +++ b/ThirdParty/SmartThreadPool/WorkItemInfo.cs | |||
@@ -0,0 +1,102 @@ | |||
1 | // Ami Bar | ||
2 | // amibar@gmail.com | ||
3 | |||
4 | namespace Amib.Threading | ||
5 | { | ||
6 | #region WorkItemInfo class | ||
7 | |||
8 | /// <summary> | ||
9 | /// Summary description for WorkItemInfo. | ||
10 | /// </summary> | ||
11 | public class WorkItemInfo | ||
12 | { | ||
13 | /// <summary> | ||
14 | /// Use the caller's security context | ||
15 | /// </summary> | ||
16 | private bool _useCallerCallContext; | ||
17 | |||
18 | /// <summary> | ||
19 | /// Use the caller's security context | ||
20 | /// </summary> | ||
21 | private bool _useCallerHttpContext; | ||
22 | |||
23 | /// <summary> | ||
24 | /// Dispose of the state object of a work item | ||
25 | /// </summary> | ||
26 | private bool _disposeOfStateObjects; | ||
27 | |||
28 | /// <summary> | ||
29 | /// The option to run the post execute | ||
30 | /// </summary> | ||
31 | private CallToPostExecute _callToPostExecute; | ||
32 | |||
33 | /// <summary> | ||
34 | /// A post execute callback to call when none is provided in | ||
35 | /// the QueueWorkItem method. | ||
36 | /// </summary> | ||
37 | private PostExecuteWorkItemCallback _postExecuteWorkItemCallback; | ||
38 | |||
39 | /// <summary> | ||
40 | /// The priority of the work item | ||
41 | /// </summary> | ||
42 | private WorkItemPriority _workItemPriority; | ||
43 | |||
44 | public WorkItemInfo() | ||
45 | { | ||
46 | _useCallerCallContext = SmartThreadPool.DefaultUseCallerCallContext; | ||
47 | _useCallerHttpContext = SmartThreadPool.DefaultUseCallerHttpContext; | ||
48 | _disposeOfStateObjects = SmartThreadPool.DefaultDisposeOfStateObjects; | ||
49 | _callToPostExecute = SmartThreadPool.DefaultCallToPostExecute; | ||
50 | _postExecuteWorkItemCallback = SmartThreadPool.DefaultPostExecuteWorkItemCallback; | ||
51 | _workItemPriority = SmartThreadPool.DefaultWorkItemPriority; | ||
52 | } | ||
53 | |||
54 | public WorkItemInfo(WorkItemInfo workItemInfo) | ||
55 | { | ||
56 | _useCallerCallContext = workItemInfo._useCallerCallContext; | ||
57 | _useCallerHttpContext = workItemInfo._useCallerHttpContext; | ||
58 | _disposeOfStateObjects = workItemInfo._disposeOfStateObjects; | ||
59 | _callToPostExecute = workItemInfo._callToPostExecute; | ||
60 | _postExecuteWorkItemCallback = workItemInfo._postExecuteWorkItemCallback; | ||
61 | _workItemPriority = workItemInfo._workItemPriority; | ||
62 | } | ||
63 | |||
64 | public bool UseCallerCallContext | ||
65 | { | ||
66 | get { return _useCallerCallContext; } | ||
67 | set { _useCallerCallContext = value; } | ||
68 | } | ||
69 | |||
70 | public bool UseCallerHttpContext | ||
71 | { | ||
72 | get { return _useCallerHttpContext; } | ||
73 | set { _useCallerHttpContext = value; } | ||
74 | } | ||
75 | |||
76 | public bool DisposeOfStateObjects | ||
77 | { | ||
78 | get { return _disposeOfStateObjects; } | ||
79 | set { _disposeOfStateObjects = value; } | ||
80 | } | ||
81 | |||
82 | public CallToPostExecute CallToPostExecute | ||
83 | { | ||
84 | get { return _callToPostExecute; } | ||
85 | set { _callToPostExecute = value; } | ||
86 | } | ||
87 | |||
88 | public PostExecuteWorkItemCallback PostExecuteWorkItemCallback | ||
89 | { | ||
90 | get { return _postExecuteWorkItemCallback; } | ||
91 | set { _postExecuteWorkItemCallback = value; } | ||
92 | } | ||
93 | |||
94 | public WorkItemPriority WorkItemPriority | ||
95 | { | ||
96 | get { return _workItemPriority; } | ||
97 | set { _workItemPriority = value; } | ||
98 | } | ||
99 | } | ||
100 | |||
101 | #endregion | ||
102 | } | ||
diff --git a/ThirdParty/SmartThreadPool/WorkItemsGroup.cs b/ThirdParty/SmartThreadPool/WorkItemsGroup.cs new file mode 100644 index 0000000..01ac8dd --- /dev/null +++ b/ThirdParty/SmartThreadPool/WorkItemsGroup.cs | |||
@@ -0,0 +1,512 @@ | |||
1 | // Ami Bar | ||
2 | // amibar@gmail.com | ||
3 | |||
4 | using System; | ||
5 | using System.Threading; | ||
6 | using System.Runtime.CompilerServices; | ||
7 | using System.Diagnostics; | ||
8 | |||
9 | namespace Amib.Threading.Internal | ||
10 | { | ||
11 | #region WorkItemsGroup class | ||
12 | |||
13 | /// <summary> | ||
14 | /// Summary description for WorkItemsGroup. | ||
15 | /// </summary> | ||
16 | public class WorkItemsGroup : IWorkItemsGroup | ||
17 | { | ||
18 | #region Private members | ||
19 | |||
20 | private object _lock = new object(); | ||
21 | /// <summary> | ||
22 | /// Contains the name of this instance of SmartThreadPool. | ||
23 | /// Can be changed by the user. | ||
24 | /// </summary> | ||
25 | private string _name = "WorkItemsGroup"; | ||
26 | |||
27 | /// <summary> | ||
28 | /// A reference to the SmartThreadPool instance that created this | ||
29 | /// WorkItemsGroup. | ||
30 | /// </summary> | ||
31 | private SmartThreadPool _stp; | ||
32 | |||
33 | /// <summary> | ||
34 | /// The OnIdle event | ||
35 | /// </summary> | ||
36 | private event WorkItemsGroupIdleHandler _onIdle; | ||
37 | |||
38 | /// <summary> | ||
39 | /// Defines how many work items of this WorkItemsGroup can run at once. | ||
40 | /// </summary> | ||
41 | private int _concurrency; | ||
42 | |||
43 | /// <summary> | ||
44 | /// Priority queue to hold work items before they are passed | ||
45 | /// to the SmartThreadPool. | ||
46 | /// </summary> | ||
47 | private PriorityQueue _workItemsQueue; | ||
48 | |||
49 | /// <summary> | ||
50 | /// Indicate how many work items are waiting in the SmartThreadPool | ||
51 | /// queue. | ||
52 | /// This value is used to apply the concurrency. | ||
53 | /// </summary> | ||
54 | private int _workItemsInStpQueue; | ||
55 | |||
56 | /// <summary> | ||
57 | /// Indicate how many work items are currently running in the SmartThreadPool. | ||
58 | /// This value is used with the Cancel, to calculate if we can send new | ||
59 | /// work items to the STP. | ||
60 | /// </summary> | ||
61 | private int _workItemsExecutingInStp = 0; | ||
62 | |||
63 | /// <summary> | ||
64 | /// WorkItemsGroup start information | ||
65 | /// </summary> | ||
66 | private WIGStartInfo _workItemsGroupStartInfo; | ||
67 | |||
68 | /// <summary> | ||
69 | /// Signaled when all of the WorkItemsGroup's work item completed. | ||
70 | /// </summary> | ||
71 | private ManualResetEvent _isIdleWaitHandle = new ManualResetEvent(true); | ||
72 | |||
73 | /// <summary> | ||
74 | /// A common object for all the work items that this work items group | ||
75 | /// generate so we can mark them to cancel in O(1) | ||
76 | /// </summary> | ||
77 | private CanceledWorkItemsGroup _canceledWorkItemsGroup = new CanceledWorkItemsGroup(); | ||
78 | |||
79 | #endregion | ||
80 | |||
81 | #region Construction | ||
82 | |||
83 | public WorkItemsGroup( | ||
84 | SmartThreadPool stp, | ||
85 | int concurrency, | ||
86 | WIGStartInfo wigStartInfo) | ||
87 | { | ||
88 | if (concurrency <= 0) | ||
89 | { | ||
90 | throw new ArgumentOutOfRangeException("concurrency", concurrency, "concurrency must be greater than zero"); | ||
91 | } | ||
92 | _stp = stp; | ||
93 | _concurrency = concurrency; | ||
94 | _workItemsGroupStartInfo = new WIGStartInfo(wigStartInfo); | ||
95 | _workItemsQueue = new PriorityQueue(); | ||
96 | |||
97 | // The _workItemsInStpQueue gets the number of currently executing work items, | ||
98 | // because once a work item is executing, it cannot be cancelled. | ||
99 | _workItemsInStpQueue = _workItemsExecutingInStp; | ||
100 | } | ||
101 | |||
102 | #endregion | ||
103 | |||
104 | #region IWorkItemsGroup implementation | ||
105 | |||
106 | /// <summary> | ||
107 | /// Get/Set the name of the SmartThreadPool instance | ||
108 | /// </summary> | ||
109 | public string Name | ||
110 | { | ||
111 | get | ||
112 | { | ||
113 | return _name; | ||
114 | } | ||
115 | |||
116 | set | ||
117 | { | ||
118 | _name = value; | ||
119 | } | ||
120 | } | ||
121 | |||
122 | /// <summary> | ||
123 | /// Queue a work item | ||
124 | /// </summary> | ||
125 | /// <param name="callback">A callback to execute</param> | ||
126 | /// <returns>Returns a work item result</returns> | ||
127 | public IWorkItemResult QueueWorkItem(WorkItemCallback callback) | ||
128 | { | ||
129 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _workItemsGroupStartInfo, callback); | ||
130 | EnqueueToSTPNextWorkItem(workItem); | ||
131 | return workItem.GetWorkItemResult(); | ||
132 | } | ||
133 | |||
134 | /// <summary> | ||
135 | /// Queue a work item | ||
136 | /// </summary> | ||
137 | /// <param name="callback">A callback to execute</param> | ||
138 | /// <param name="workItemPriority">The priority of the work item</param> | ||
139 | /// <returns>Returns a work item result</returns> | ||
140 | public IWorkItemResult QueueWorkItem(WorkItemCallback callback, WorkItemPriority workItemPriority) | ||
141 | { | ||
142 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _workItemsGroupStartInfo, callback, workItemPriority); | ||
143 | EnqueueToSTPNextWorkItem(workItem); | ||
144 | return workItem.GetWorkItemResult(); | ||
145 | } | ||
146 | |||
147 | /// <summary> | ||
148 | /// Queue a work item | ||
149 | /// </summary> | ||
150 | /// <param name="workItemInfo">Work item info</param> | ||
151 | /// <param name="callback">A callback to execute</param> | ||
152 | /// <returns>Returns a work item result</returns> | ||
153 | public IWorkItemResult QueueWorkItem(WorkItemInfo workItemInfo, WorkItemCallback callback) | ||
154 | { | ||
155 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _workItemsGroupStartInfo, workItemInfo, callback); | ||
156 | EnqueueToSTPNextWorkItem(workItem); | ||
157 | return workItem.GetWorkItemResult(); | ||
158 | } | ||
159 | |||
160 | /// <summary> | ||
161 | /// Queue a work item | ||
162 | /// </summary> | ||
163 | /// <param name="callback">A callback to execute</param> | ||
164 | /// <param name="state"> | ||
165 | /// The context object of the work item. Used for passing arguments to the work item. | ||
166 | /// </param> | ||
167 | /// <returns>Returns a work item result</returns> | ||
168 | public IWorkItemResult QueueWorkItem(WorkItemCallback callback, object state) | ||
169 | { | ||
170 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _workItemsGroupStartInfo, callback, state); | ||
171 | EnqueueToSTPNextWorkItem(workItem); | ||
172 | return workItem.GetWorkItemResult(); | ||
173 | } | ||
174 | |||
175 | /// <summary> | ||
176 | /// Queue a work item | ||
177 | /// </summary> | ||
178 | /// <param name="callback">A callback to execute</param> | ||
179 | /// <param name="state"> | ||
180 | /// The context object of the work item. Used for passing arguments to the work item. | ||
181 | /// </param> | ||
182 | /// <param name="workItemPriority">The work item priority</param> | ||
183 | /// <returns>Returns a work item result</returns> | ||
184 | public IWorkItemResult QueueWorkItem(WorkItemCallback callback, object state, WorkItemPriority workItemPriority) | ||
185 | { | ||
186 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _workItemsGroupStartInfo, callback, state, workItemPriority); | ||
187 | EnqueueToSTPNextWorkItem(workItem); | ||
188 | return workItem.GetWorkItemResult(); | ||
189 | } | ||
190 | |||
191 | /// <summary> | ||
192 | /// Queue a work item | ||
193 | /// </summary> | ||
194 | /// <param name="workItemInfo">Work item information</param> | ||
195 | /// <param name="callback">A callback to execute</param> | ||
196 | /// <param name="state"> | ||
197 | /// The context object of the work item. Used for passing arguments to the work item. | ||
198 | /// </param> | ||
199 | /// <returns>Returns a work item result</returns> | ||
200 | public IWorkItemResult QueueWorkItem(WorkItemInfo workItemInfo, WorkItemCallback callback, object state) | ||
201 | { | ||
202 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _workItemsGroupStartInfo, workItemInfo, callback, state); | ||
203 | EnqueueToSTPNextWorkItem(workItem); | ||
204 | return workItem.GetWorkItemResult(); | ||
205 | } | ||
206 | |||
207 | /// <summary> | ||
208 | /// Queue a work item | ||
209 | /// </summary> | ||
210 | /// <param name="callback">A callback to execute</param> | ||
211 | /// <param name="state"> | ||
212 | /// The context object of the work item. Used for passing arguments to the work item. | ||
213 | /// </param> | ||
214 | /// <param name="postExecuteWorkItemCallback"> | ||
215 | /// A delegate to call after the callback completion | ||
216 | /// </param> | ||
217 | /// <returns>Returns a work item result</returns> | ||
218 | public IWorkItemResult QueueWorkItem( | ||
219 | WorkItemCallback callback, | ||
220 | object state, | ||
221 | PostExecuteWorkItemCallback postExecuteWorkItemCallback) | ||
222 | { | ||
223 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _workItemsGroupStartInfo, callback, state, postExecuteWorkItemCallback); | ||
224 | EnqueueToSTPNextWorkItem(workItem); | ||
225 | return workItem.GetWorkItemResult(); | ||
226 | } | ||
227 | |||
228 | /// <summary> | ||
229 | /// Queue a work item | ||
230 | /// </summary> | ||
231 | /// <param name="callback">A callback to execute</param> | ||
232 | /// <param name="state"> | ||
233 | /// The context object of the work item. Used for passing arguments to the work item. | ||
234 | /// </param> | ||
235 | /// <param name="postExecuteWorkItemCallback"> | ||
236 | /// A delegate to call after the callback completion | ||
237 | /// </param> | ||
238 | /// <param name="workItemPriority">The work item priority</param> | ||
239 | /// <returns>Returns a work item result</returns> | ||
240 | public IWorkItemResult QueueWorkItem( | ||
241 | WorkItemCallback callback, | ||
242 | object state, | ||
243 | PostExecuteWorkItemCallback postExecuteWorkItemCallback, | ||
244 | WorkItemPriority workItemPriority) | ||
245 | { | ||
246 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _workItemsGroupStartInfo, callback, state, postExecuteWorkItemCallback, workItemPriority); | ||
247 | EnqueueToSTPNextWorkItem(workItem); | ||
248 | return workItem.GetWorkItemResult(); | ||
249 | } | ||
250 | |||
251 | /// <summary> | ||
252 | /// Queue a work item | ||
253 | /// </summary> | ||
254 | /// <param name="callback">A callback to execute</param> | ||
255 | /// <param name="state"> | ||
256 | /// The context object of the work item. Used for passing arguments to the work item. | ||
257 | /// </param> | ||
258 | /// <param name="postExecuteWorkItemCallback"> | ||
259 | /// A delegate to call after the callback completion | ||
260 | /// </param> | ||
261 | /// <param name="callToPostExecute">Indicates on which cases to call to the post execute callback</param> | ||
262 | /// <returns>Returns a work item result</returns> | ||
263 | public IWorkItemResult QueueWorkItem( | ||
264 | WorkItemCallback callback, | ||
265 | object state, | ||
266 | PostExecuteWorkItemCallback postExecuteWorkItemCallback, | ||
267 | CallToPostExecute callToPostExecute) | ||
268 | { | ||
269 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _workItemsGroupStartInfo, callback, state, postExecuteWorkItemCallback, callToPostExecute); | ||
270 | EnqueueToSTPNextWorkItem(workItem); | ||
271 | return workItem.GetWorkItemResult(); | ||
272 | } | ||
273 | |||
274 | /// <summary> | ||
275 | /// Queue a work item | ||
276 | /// </summary> | ||
277 | /// <param name="callback">A callback to execute</param> | ||
278 | /// <param name="state"> | ||
279 | /// The context object of the work item. Used for passing arguments to the work item. | ||
280 | /// </param> | ||
281 | /// <param name="postExecuteWorkItemCallback"> | ||
282 | /// A delegate to call after the callback completion | ||
283 | /// </param> | ||
284 | /// <param name="callToPostExecute">Indicates on which cases to call to the post execute callback</param> | ||
285 | /// <param name="workItemPriority">The work item priority</param> | ||
286 | /// <returns>Returns a work item result</returns> | ||
287 | public IWorkItemResult QueueWorkItem( | ||
288 | WorkItemCallback callback, | ||
289 | object state, | ||
290 | PostExecuteWorkItemCallback postExecuteWorkItemCallback, | ||
291 | CallToPostExecute callToPostExecute, | ||
292 | WorkItemPriority workItemPriority) | ||
293 | { | ||
294 | WorkItem workItem = WorkItemFactory.CreateWorkItem(this, _workItemsGroupStartInfo, callback, state, postExecuteWorkItemCallback, callToPostExecute, workItemPriority); | ||
295 | EnqueueToSTPNextWorkItem(workItem); | ||
296 | return workItem.GetWorkItemResult(); | ||
297 | } | ||
298 | |||
299 | /// <summary> | ||
300 | /// Wait for the thread pool to be idle | ||
301 | /// </summary> | ||
302 | public void WaitForIdle() | ||
303 | { | ||
304 | WaitForIdle(Timeout.Infinite); | ||
305 | } | ||
306 | |||
307 | /// <summary> | ||
308 | /// Wait for the thread pool to be idle | ||
309 | /// </summary> | ||
310 | public bool WaitForIdle(TimeSpan timeout) | ||
311 | { | ||
312 | return WaitForIdle((int)timeout.TotalMilliseconds); | ||
313 | } | ||
314 | |||
315 | /// <summary> | ||
316 | /// Wait for the thread pool to be idle | ||
317 | /// </summary> | ||
318 | public bool WaitForIdle(int millisecondsTimeout) | ||
319 | { | ||
320 | _stp.ValidateWorkItemsGroupWaitForIdle(this); | ||
321 | return _isIdleWaitHandle.WaitOne(millisecondsTimeout, false); | ||
322 | } | ||
323 | |||
324 | public int WaitingCallbacks | ||
325 | { | ||
326 | get | ||
327 | { | ||
328 | return _workItemsQueue.Count; | ||
329 | } | ||
330 | } | ||
331 | |||
332 | public event WorkItemsGroupIdleHandler OnIdle | ||
333 | { | ||
334 | add | ||
335 | { | ||
336 | _onIdle += value; | ||
337 | } | ||
338 | remove | ||
339 | { | ||
340 | _onIdle -= value; | ||
341 | } | ||
342 | } | ||
343 | |||
344 | public void Cancel() | ||
345 | { | ||
346 | lock(_lock) | ||
347 | { | ||
348 | _canceledWorkItemsGroup.IsCanceled = true; | ||
349 | _workItemsQueue.Clear(); | ||
350 | _workItemsInStpQueue = 0; | ||
351 | _canceledWorkItemsGroup = new CanceledWorkItemsGroup(); | ||
352 | } | ||
353 | } | ||
354 | |||
355 | public void Start() | ||
356 | { | ||
357 | lock (this) | ||
358 | { | ||
359 | if (!_workItemsGroupStartInfo.StartSuspended) | ||
360 | { | ||
361 | return; | ||
362 | } | ||
363 | _workItemsGroupStartInfo.StartSuspended = false; | ||
364 | } | ||
365 | |||
366 | for(int i = 0; i < _concurrency; ++i) | ||
367 | { | ||
368 | EnqueueToSTPNextWorkItem(null, false); | ||
369 | } | ||
370 | } | ||
371 | |||
372 | #endregion | ||
373 | |||
374 | #region Private methods | ||
375 | |||
376 | private void RegisterToWorkItemCompletion(IWorkItemResult wir) | ||
377 | { | ||
378 | IInternalWorkItemResult iwir = wir as IInternalWorkItemResult; | ||
379 | iwir.OnWorkItemStarted += new WorkItemStateCallback(OnWorkItemStartedCallback); | ||
380 | iwir.OnWorkItemCompleted += new WorkItemStateCallback(OnWorkItemCompletedCallback); | ||
381 | } | ||
382 | |||
383 | public void OnSTPIsStarting() | ||
384 | { | ||
385 | lock (this) | ||
386 | { | ||
387 | if (_workItemsGroupStartInfo.StartSuspended) | ||
388 | { | ||
389 | return; | ||
390 | } | ||
391 | } | ||
392 | |||
393 | for(int i = 0; i < _concurrency; ++i) | ||
394 | { | ||
395 | EnqueueToSTPNextWorkItem(null, false); | ||
396 | } | ||
397 | } | ||
398 | |||
399 | private object FireOnIdle(object state) | ||
400 | { | ||
401 | FireOnIdleImpl(_onIdle); | ||
402 | return null; | ||
403 | } | ||
404 | |||
405 | [MethodImpl(MethodImplOptions.NoInlining)] | ||
406 | private void FireOnIdleImpl(WorkItemsGroupIdleHandler onIdle) | ||
407 | { | ||
408 | if(null == onIdle) | ||
409 | { | ||
410 | return; | ||
411 | } | ||
412 | |||
413 | Delegate[] delegates = onIdle.GetInvocationList(); | ||
414 | foreach(WorkItemsGroupIdleHandler eh in delegates) | ||
415 | { | ||
416 | try | ||
417 | { | ||
418 | eh(this); | ||
419 | } | ||
420 | // Ignore exceptions | ||
421 | catch{} | ||
422 | } | ||
423 | } | ||
424 | |||
425 | private void OnWorkItemStartedCallback(WorkItem workItem) | ||
426 | { | ||
427 | lock(_lock) | ||
428 | { | ||
429 | ++_workItemsExecutingInStp; | ||
430 | } | ||
431 | } | ||
432 | |||
433 | private void OnWorkItemCompletedCallback(WorkItem workItem) | ||
434 | { | ||
435 | EnqueueToSTPNextWorkItem(null, true); | ||
436 | } | ||
437 | |||
438 | private void EnqueueToSTPNextWorkItem(WorkItem workItem) | ||
439 | { | ||
440 | EnqueueToSTPNextWorkItem(workItem, false); | ||
441 | } | ||
442 | |||
443 | private void EnqueueToSTPNextWorkItem(WorkItem workItem, bool decrementWorkItemsInStpQueue) | ||
444 | { | ||
445 | lock(_lock) | ||
446 | { | ||
447 | // Got here from OnWorkItemCompletedCallback() | ||
448 | if (decrementWorkItemsInStpQueue) | ||
449 | { | ||
450 | --_workItemsInStpQueue; | ||
451 | |||
452 | if(_workItemsInStpQueue < 0) | ||
453 | { | ||
454 | _workItemsInStpQueue = 0; | ||
455 | } | ||
456 | |||
457 | --_workItemsExecutingInStp; | ||
458 | |||
459 | if(_workItemsExecutingInStp < 0) | ||
460 | { | ||
461 | _workItemsExecutingInStp = 0; | ||
462 | } | ||
463 | } | ||
464 | |||
465 | // If the work item is not null then enqueue it | ||
466 | if (null != workItem) | ||
467 | { | ||
468 | workItem.CanceledWorkItemsGroup = _canceledWorkItemsGroup; | ||
469 | |||
470 | RegisterToWorkItemCompletion(workItem.GetWorkItemResult()); | ||
471 | _workItemsQueue.Enqueue(workItem); | ||
472 | //_stp.IncrementWorkItemsCount(); | ||
473 | |||
474 | if ((1 == _workItemsQueue.Count) && | ||
475 | (0 == _workItemsInStpQueue)) | ||
476 | { | ||
477 | _stp.RegisterWorkItemsGroup(this); | ||
478 | Trace.WriteLine("WorkItemsGroup " + Name + " is NOT idle"); | ||
479 | _isIdleWaitHandle.Reset(); | ||
480 | } | ||
481 | } | ||
482 | |||
483 | // If the work items queue of the group is empty than quit | ||
484 | if (0 == _workItemsQueue.Count) | ||
485 | { | ||
486 | if (0 == _workItemsInStpQueue) | ||
487 | { | ||
488 | _stp.UnregisterWorkItemsGroup(this); | ||
489 | Trace.WriteLine("WorkItemsGroup " + Name + " is idle"); | ||
490 | _isIdleWaitHandle.Set(); | ||
491 | _stp.QueueWorkItem(new WorkItemCallback(this.FireOnIdle)); | ||
492 | } | ||
493 | return; | ||
494 | } | ||
495 | |||
496 | if (!_workItemsGroupStartInfo.StartSuspended) | ||
497 | { | ||
498 | if (_workItemsInStpQueue < _concurrency) | ||
499 | { | ||
500 | WorkItem nextWorkItem = _workItemsQueue.Dequeue() as WorkItem; | ||
501 | _stp.Enqueue(nextWorkItem, true); | ||
502 | ++_workItemsInStpQueue; | ||
503 | } | ||
504 | } | ||
505 | } | ||
506 | } | ||
507 | |||
508 | #endregion | ||
509 | } | ||
510 | |||
511 | #endregion | ||
512 | } | ||
diff --git a/ThirdParty/SmartThreadPool/WorkItemsQueue.cs b/ThirdParty/SmartThreadPool/WorkItemsQueue.cs new file mode 100644 index 0000000..af5af07 --- /dev/null +++ b/ThirdParty/SmartThreadPool/WorkItemsQueue.cs | |||
@@ -0,0 +1,600 @@ | |||
1 | // Ami Bar | ||
2 | // amibar@gmail.com | ||
3 | |||
4 | using System; | ||
5 | using System.Threading; | ||
6 | |||
7 | namespace Amib.Threading.Internal | ||
8 | { | ||
9 | #region WorkItemsQueue class | ||
10 | |||
11 | /// <summary> | ||
12 | /// WorkItemsQueue class. | ||
13 | /// </summary> | ||
14 | public class WorkItemsQueue : IDisposable | ||
15 | { | ||
16 | #region Member variables | ||
17 | |||
18 | /// <summary> | ||
19 | /// Waiters queue (implemented as stack). | ||
20 | /// </summary> | ||
21 | private WaiterEntry _headWaiterEntry = new WaiterEntry(); | ||
22 | |||
23 | /// <summary> | ||
24 | /// Waiters count | ||
25 | /// </summary> | ||
26 | private int _waitersCount = 0; | ||
27 | |||
28 | /// <summary> | ||
29 | /// Work items queue | ||
30 | /// </summary> | ||
31 | private PriorityQueue _workItems = new PriorityQueue(); | ||
32 | |||
33 | /// <summary> | ||
34 | /// Indicate that work items are allowed to be queued | ||
35 | /// </summary> | ||
36 | private bool _isWorkItemsQueueActive = true; | ||
37 | |||
38 | /// <summary> | ||
39 | /// Each thread in the thread pool keeps its own waiter entry. | ||
40 | /// </summary> | ||
41 | [ThreadStatic] | ||
42 | private static WaiterEntry _waiterEntry; | ||
43 | |||
44 | /// <summary> | ||
45 | /// A flag that indicates if the WorkItemsQueue has been disposed. | ||
46 | /// </summary> | ||
47 | private bool _isDisposed = false; | ||
48 | |||
49 | #endregion | ||
50 | |||
51 | #region Public properties | ||
52 | |||
53 | /// <summary> | ||
54 | /// Returns the current number of work items in the queue | ||
55 | /// </summary> | ||
56 | public int Count | ||
57 | { | ||
58 | get | ||
59 | { | ||
60 | lock(this) | ||
61 | { | ||
62 | ValidateNotDisposed(); | ||
63 | return _workItems.Count; | ||
64 | } | ||
65 | } | ||
66 | } | ||
67 | |||
68 | /// <summary> | ||
69 | /// Returns the current number of waiters | ||
70 | /// </summary> | ||
71 | public int WaitersCount | ||
72 | { | ||
73 | get | ||
74 | { | ||
75 | lock(this) | ||
76 | { | ||
77 | ValidateNotDisposed(); | ||
78 | return _waitersCount; | ||
79 | } | ||
80 | } | ||
81 | } | ||
82 | |||
83 | |||
84 | #endregion | ||
85 | |||
86 | #region Public methods | ||
87 | |||
88 | /// <summary> | ||
89 | /// Enqueue a work item to the queue. | ||
90 | /// </summary> | ||
91 | public bool EnqueueWorkItem(WorkItem workItem) | ||
92 | { | ||
93 | // A work item cannot be null, since null is used in the | ||
94 | // WaitForWorkItem() method to indicate timeout or cancel | ||
95 | if (null == workItem) | ||
96 | { | ||
97 | throw new ArgumentNullException("workItem" , "workItem cannot be null"); | ||
98 | } | ||
99 | |||
100 | bool enqueue = true; | ||
101 | |||
102 | // First check if there is a waiter waiting for work item. During | ||
103 | // the check, timed out waiters are ignored. If there is no | ||
104 | // waiter then the work item is queued. | ||
105 | lock(this) | ||
106 | { | ||
107 | ValidateNotDisposed(); | ||
108 | |||
109 | if (!_isWorkItemsQueueActive) | ||
110 | { | ||
111 | return false; | ||
112 | } | ||
113 | |||
114 | while(_waitersCount > 0) | ||
115 | { | ||
116 | // Dequeue a waiter. | ||
117 | WaiterEntry waiterEntry = PopWaiter(); | ||
118 | |||
119 | // Signal the waiter. On success break the loop | ||
120 | if (waiterEntry.Signal(workItem)) | ||
121 | { | ||
122 | enqueue = false; | ||
123 | break; | ||
124 | } | ||
125 | } | ||
126 | |||
127 | if (enqueue) | ||
128 | { | ||
129 | // Enqueue the work item | ||
130 | _workItems.Enqueue(workItem); | ||
131 | } | ||
132 | } | ||
133 | return true; | ||
134 | } | ||
135 | |||
136 | |||
137 | /// <summary> | ||
138 | /// Waits for a work item or exits on timeout or cancel | ||
139 | /// </summary> | ||
140 | /// <param name="millisecondsTimeout">Timeout in milliseconds</param> | ||
141 | /// <param name="cancelEvent">Cancel wait handle</param> | ||
142 | /// <returns>Returns true if the resource was granted</returns> | ||
143 | public WorkItem DequeueWorkItem( | ||
144 | int millisecondsTimeout, | ||
145 | WaitHandle cancelEvent) | ||
146 | { | ||
147 | /// This method cause the caller to wait for a work item. | ||
148 | /// If there is at least one waiting work item then the | ||
149 | /// method returns immidiately with true. | ||
150 | /// | ||
151 | /// If there are no waiting work items then the caller | ||
152 | /// is queued between other waiters for a work item to arrive. | ||
153 | /// | ||
154 | /// If a work item didn't come within millisecondsTimeout or | ||
155 | /// the user canceled the wait by signaling the cancelEvent | ||
156 | /// then the method returns false to indicate that the caller | ||
157 | /// didn't get a work item. | ||
158 | |||
159 | WaiterEntry waiterEntry = null; | ||
160 | WorkItem workItem = null; | ||
161 | |||
162 | lock(this) | ||
163 | { | ||
164 | ValidateNotDisposed(); | ||
165 | |||
166 | // If there are waiting work items then take one and return. | ||
167 | if (_workItems.Count > 0) | ||
168 | { | ||
169 | workItem = _workItems.Dequeue() as WorkItem; | ||
170 | return workItem; | ||
171 | } | ||
172 | // No waiting work items ... | ||
173 | else | ||
174 | { | ||
175 | // Get the wait entry for the waiters queue | ||
176 | waiterEntry = GetThreadWaiterEntry(); | ||
177 | |||
178 | // Put the waiter with the other waiters | ||
179 | PushWaiter(waiterEntry); | ||
180 | } | ||
181 | } | ||
182 | |||
183 | // Prepare array of wait handle for the WaitHandle.WaitAny() | ||
184 | WaitHandle [] waitHandles = new WaitHandle [] { | ||
185 | waiterEntry.WaitHandle, | ||
186 | cancelEvent }; | ||
187 | |||
188 | // Wait for an available resource, cancel event, or timeout. | ||
189 | |||
190 | // During the wait we are supposes to exit the synchronization | ||
191 | // domain. (Placing true as the third argument of the WaitAny()) | ||
192 | // It just doesn't work, I don't know why, so I have lock(this) | ||
193 | // statments insted of one. | ||
194 | |||
195 | int index = WaitHandle.WaitAny( | ||
196 | waitHandles, | ||
197 | millisecondsTimeout, | ||
198 | true); | ||
199 | |||
200 | lock(this) | ||
201 | { | ||
202 | // success is true if it got a work item. | ||
203 | bool success = (0 == index); | ||
204 | |||
205 | // The timeout variable is used only for readability. | ||
206 | // (We treat cancel as timeout) | ||
207 | bool timeout = !success; | ||
208 | |||
209 | // On timeout update the waiterEntry that it is timed out | ||
210 | if (timeout) | ||
211 | { | ||
212 | // The Timeout() fails if the waiter has already been signaled | ||
213 | timeout = waiterEntry.Timeout(); | ||
214 | |||
215 | // On timeout remove the waiter from the queue. | ||
216 | // Note that the complexity is O(1). | ||
217 | if(timeout) | ||
218 | { | ||
219 | RemoveWaiter(waiterEntry, false); | ||
220 | } | ||
221 | |||
222 | // Again readability | ||
223 | success = !timeout; | ||
224 | } | ||
225 | |||
226 | // On success return the work item | ||
227 | if (success) | ||
228 | { | ||
229 | workItem = waiterEntry.WorkItem; | ||
230 | |||
231 | if (null == workItem) | ||
232 | { | ||
233 | workItem = _workItems.Dequeue() as WorkItem; | ||
234 | } | ||
235 | } | ||
236 | } | ||
237 | // On failure return null. | ||
238 | return workItem; | ||
239 | } | ||
240 | |||
241 | /// <summary> | ||
242 | /// Cleanup the work items queue, hence no more work | ||
243 | /// items are allowed to be queue | ||
244 | /// </summary> | ||
245 | protected virtual void Cleanup() | ||
246 | { | ||
247 | lock(this) | ||
248 | { | ||
249 | // Deactivate only once | ||
250 | if (!_isWorkItemsQueueActive) | ||
251 | { | ||
252 | return; | ||
253 | } | ||
254 | |||
255 | // Don't queue more work items | ||
256 | _isWorkItemsQueueActive = false; | ||
257 | |||
258 | foreach(WorkItem workItem in _workItems) | ||
259 | { | ||
260 | workItem.DisposeOfState(); | ||
261 | } | ||
262 | |||
263 | // Clear the work items that are already queued | ||
264 | _workItems.Clear(); | ||
265 | |||
266 | // Note: | ||
267 | // I don't iterate over the queue and dispose of work items's states, | ||
268 | // since if a work item has a state object that is still in use in the | ||
269 | // application then I must not dispose it. | ||
270 | |||
271 | // Tell the waiters that they were timed out. | ||
272 | // It won't signal them to exit, but to ignore their | ||
273 | // next work item. | ||
274 | while(_waitersCount > 0) | ||
275 | { | ||
276 | WaiterEntry waiterEntry = PopWaiter(); | ||
277 | waiterEntry.Timeout(); | ||
278 | } | ||
279 | } | ||
280 | } | ||
281 | |||
282 | #endregion | ||
283 | |||
284 | #region Private methods | ||
285 | |||
286 | /// <summary> | ||
287 | /// Returns the WaiterEntry of the current thread | ||
288 | /// </summary> | ||
289 | /// <returns></returns> | ||
290 | /// In order to avoid creation and destuction of WaiterEntry | ||
291 | /// objects each thread has its own WaiterEntry object. | ||
292 | private WaiterEntry GetThreadWaiterEntry() | ||
293 | { | ||
294 | if (null == _waiterEntry) | ||
295 | { | ||
296 | _waiterEntry = new WaiterEntry(); | ||
297 | } | ||
298 | _waiterEntry.Reset(); | ||
299 | return _waiterEntry; | ||
300 | } | ||
301 | |||
302 | #region Waiters stack methods | ||
303 | |||
304 | /// <summary> | ||
305 | /// Push a new waiter into the waiter's stack | ||
306 | /// </summary> | ||
307 | /// <param name="newWaiterEntry">A waiter to put in the stack</param> | ||
308 | public void PushWaiter(WaiterEntry newWaiterEntry) | ||
309 | { | ||
310 | // Remove the waiter if it is already in the stack and | ||
311 | // update waiter's count as needed | ||
312 | RemoveWaiter(newWaiterEntry, false); | ||
313 | |||
314 | // If the stack is empty then newWaiterEntry is the new head of the stack | ||
315 | if (null == _headWaiterEntry._nextWaiterEntry) | ||
316 | { | ||
317 | _headWaiterEntry._nextWaiterEntry = newWaiterEntry; | ||
318 | newWaiterEntry._prevWaiterEntry = _headWaiterEntry; | ||
319 | |||
320 | } | ||
321 | // If the stack is not empty then put newWaiterEntry as the new head | ||
322 | // of the stack. | ||
323 | else | ||
324 | { | ||
325 | // Save the old first waiter entry | ||
326 | WaiterEntry oldFirstWaiterEntry = _headWaiterEntry._nextWaiterEntry; | ||
327 | |||
328 | // Update the links | ||
329 | _headWaiterEntry._nextWaiterEntry = newWaiterEntry; | ||
330 | newWaiterEntry._nextWaiterEntry = oldFirstWaiterEntry; | ||
331 | newWaiterEntry._prevWaiterEntry = _headWaiterEntry; | ||
332 | oldFirstWaiterEntry._prevWaiterEntry = newWaiterEntry; | ||
333 | } | ||
334 | |||
335 | // Increment the number of waiters | ||
336 | ++_waitersCount; | ||
337 | } | ||
338 | |||
339 | /// <summary> | ||
340 | /// Pop a waiter from the waiter's stack | ||
341 | /// </summary> | ||
342 | /// <returns>Returns the first waiter in the stack</returns> | ||
343 | private WaiterEntry PopWaiter() | ||
344 | { | ||
345 | // Store the current stack head | ||
346 | WaiterEntry oldFirstWaiterEntry = _headWaiterEntry._nextWaiterEntry; | ||
347 | |||
348 | // Store the new stack head | ||
349 | WaiterEntry newHeadWaiterEntry = oldFirstWaiterEntry._nextWaiterEntry; | ||
350 | |||
351 | // Update the old stack head list links and decrement the number | ||
352 | // waiters. | ||
353 | RemoveWaiter(oldFirstWaiterEntry, true); | ||
354 | |||
355 | // Update the new stack head | ||
356 | _headWaiterEntry._nextWaiterEntry = newHeadWaiterEntry; | ||
357 | if (null != newHeadWaiterEntry) | ||
358 | { | ||
359 | newHeadWaiterEntry._prevWaiterEntry = _headWaiterEntry; | ||
360 | } | ||
361 | |||
362 | // Return the old stack head | ||
363 | return oldFirstWaiterEntry; | ||
364 | } | ||
365 | |||
366 | /// <summary> | ||
367 | /// Remove a waiter from the stack | ||
368 | /// </summary> | ||
369 | /// <param name="waiterEntry">A waiter entry to remove</param> | ||
370 | /// <param name="popDecrement">If true the waiter count is always decremented</param> | ||
371 | private void RemoveWaiter(WaiterEntry waiterEntry, bool popDecrement) | ||
372 | { | ||
373 | // Store the prev entry in the list | ||
374 | WaiterEntry prevWaiterEntry = waiterEntry._prevWaiterEntry; | ||
375 | |||
376 | // Store the next entry in the list | ||
377 | WaiterEntry nextWaiterEntry = waiterEntry._nextWaiterEntry; | ||
378 | |||
379 | // A flag to indicate if we need to decrement the waiters count. | ||
380 | // If we got here from PopWaiter then we must decrement. | ||
381 | // If we got here from PushWaiter then we decrement only if | ||
382 | // the waiter was already in the stack. | ||
383 | bool decrementCounter = popDecrement; | ||
384 | |||
385 | // Null the waiter's entry links | ||
386 | waiterEntry._prevWaiterEntry = null; | ||
387 | waiterEntry._nextWaiterEntry = null; | ||
388 | |||
389 | // If the waiter entry had a prev link then update it. | ||
390 | // It also means that the waiter is already in the list and we | ||
391 | // need to decrement the waiters count. | ||
392 | if (null != prevWaiterEntry) | ||
393 | { | ||
394 | prevWaiterEntry._nextWaiterEntry = nextWaiterEntry; | ||
395 | decrementCounter = true; | ||
396 | } | ||
397 | |||
398 | // If the waiter entry had a next link then update it. | ||
399 | // It also means that the waiter is already in the list and we | ||
400 | // need to decrement the waiters count. | ||
401 | if (null != nextWaiterEntry) | ||
402 | { | ||
403 | nextWaiterEntry._prevWaiterEntry = prevWaiterEntry; | ||
404 | decrementCounter = true; | ||
405 | } | ||
406 | |||
407 | // Decrement the waiters count if needed | ||
408 | if (decrementCounter) | ||
409 | { | ||
410 | --_waitersCount; | ||
411 | } | ||
412 | } | ||
413 | |||
414 | #endregion | ||
415 | |||
416 | #endregion | ||
417 | |||
418 | #region WaiterEntry class | ||
419 | |||
420 | // A waiter entry in the _waiters queue. | ||
421 | public class WaiterEntry : IDisposable | ||
422 | { | ||
423 | #region Member variables | ||
424 | |||
425 | /// <summary> | ||
426 | /// Event to signal the waiter that it got the work item. | ||
427 | /// </summary> | ||
428 | private AutoResetEvent _waitHandle = new AutoResetEvent(false); | ||
429 | |||
430 | /// <summary> | ||
431 | /// Flag to know if this waiter already quited from the queue | ||
432 | /// because of a timeout. | ||
433 | /// </summary> | ||
434 | private bool _isTimedout = false; | ||
435 | |||
436 | /// <summary> | ||
437 | /// Flag to know if the waiter was signaled and got a work item. | ||
438 | /// </summary> | ||
439 | private bool _isSignaled = false; | ||
440 | |||
441 | /// <summary> | ||
442 | /// A work item that passed directly to the waiter withou going | ||
443 | /// through the queue | ||
444 | /// </summary> | ||
445 | private WorkItem _workItem = null; | ||
446 | |||
447 | private bool _isDisposed = false; | ||
448 | |||
449 | // Linked list members | ||
450 | internal WaiterEntry _nextWaiterEntry = null; | ||
451 | internal WaiterEntry _prevWaiterEntry = null; | ||
452 | |||
453 | #endregion | ||
454 | |||
455 | #region Construction | ||
456 | |||
457 | public WaiterEntry() | ||
458 | { | ||
459 | Reset(); | ||
460 | } | ||
461 | |||
462 | #endregion | ||
463 | |||
464 | #region Public methods | ||
465 | |||
466 | public WaitHandle WaitHandle | ||
467 | { | ||
468 | get { return _waitHandle; } | ||
469 | } | ||
470 | |||
471 | public WorkItem WorkItem | ||
472 | { | ||
473 | get | ||
474 | { | ||
475 | lock(this) | ||
476 | { | ||
477 | return _workItem; | ||
478 | } | ||
479 | } | ||
480 | } | ||
481 | |||
482 | /// <summary> | ||
483 | /// Signal the waiter that it got a work item. | ||
484 | /// </summary> | ||
485 | /// <returns>Return true on success</returns> | ||
486 | /// The method fails if Timeout() preceded its call | ||
487 | public bool Signal(WorkItem workItem) | ||
488 | { | ||
489 | lock(this) | ||
490 | { | ||
491 | if (!_isTimedout) | ||
492 | { | ||
493 | _workItem = workItem; | ||
494 | _isSignaled = true; | ||
495 | _waitHandle.Set(); | ||
496 | return true; | ||
497 | } | ||
498 | } | ||
499 | return false; | ||
500 | } | ||
501 | |||
502 | /// <summary> | ||
503 | /// Mark the wait entry that it has been timed out | ||
504 | /// </summary> | ||
505 | /// <returns>Return true on success</returns> | ||
506 | /// The method fails if Signal() preceded its call | ||
507 | public bool Timeout() | ||
508 | { | ||
509 | lock(this) | ||
510 | { | ||
511 | // Time out can happen only if the waiter wasn't marked as | ||
512 | // signaled | ||
513 | if (!_isSignaled) | ||
514 | { | ||
515 | // We don't remove the waiter from the queue, the DequeueWorkItem | ||
516 | // method skips _waiters that were timed out. | ||
517 | _isTimedout = true; | ||
518 | return true; | ||
519 | } | ||
520 | } | ||
521 | return false; | ||
522 | } | ||
523 | |||
524 | /// <summary> | ||
525 | /// Reset the wait entry so it can be used again | ||
526 | /// </summary> | ||
527 | public void Reset() | ||
528 | { | ||
529 | _workItem = null; | ||
530 | _isTimedout = false; | ||
531 | _isSignaled = false; | ||
532 | _waitHandle.Reset(); | ||
533 | } | ||
534 | |||
535 | /// <summary> | ||
536 | /// Free resources | ||
537 | /// </summary> | ||
538 | public void Close() | ||
539 | { | ||
540 | if (null != _waitHandle) | ||
541 | { | ||
542 | _waitHandle.Close(); | ||
543 | _waitHandle = null; | ||
544 | } | ||
545 | } | ||
546 | |||
547 | #endregion | ||
548 | |||
549 | #region IDisposable Members | ||
550 | |||
551 | public void Dispose() | ||
552 | { | ||
553 | if (!_isDisposed) | ||
554 | { | ||
555 | Close(); | ||
556 | _isDisposed = true; | ||
557 | } | ||
558 | } | ||
559 | |||
560 | ~WaiterEntry() | ||
561 | { | ||
562 | Dispose(); | ||
563 | } | ||
564 | |||
565 | #endregion | ||
566 | } | ||
567 | |||
568 | #endregion | ||
569 | |||
570 | #region IDisposable Members | ||
571 | |||
572 | public void Dispose() | ||
573 | { | ||
574 | if (!_isDisposed) | ||
575 | { | ||
576 | Cleanup(); | ||
577 | _isDisposed = true; | ||
578 | GC.SuppressFinalize(this); | ||
579 | } | ||
580 | } | ||
581 | |||
582 | ~WorkItemsQueue() | ||
583 | { | ||
584 | Cleanup(); | ||
585 | } | ||
586 | |||
587 | private void ValidateNotDisposed() | ||
588 | { | ||
589 | if(_isDisposed) | ||
590 | { | ||
591 | throw new ObjectDisposedException(GetType().ToString(), "The SmartThreadPool has been shutdown"); | ||
592 | } | ||
593 | } | ||
594 | |||
595 | #endregion | ||
596 | } | ||
597 | |||
598 | #endregion | ||
599 | } | ||
600 | |||