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Diffstat (limited to '')
-rw-r--r-- | ThirdParty/SmartThreadPool/SmartThreadPool.cs | 3464 |
1 files changed, 1732 insertions, 1732 deletions
diff --git a/ThirdParty/SmartThreadPool/SmartThreadPool.cs b/ThirdParty/SmartThreadPool/SmartThreadPool.cs index 9256777..a4f4ce5 100644 --- a/ThirdParty/SmartThreadPool/SmartThreadPool.cs +++ b/ThirdParty/SmartThreadPool/SmartThreadPool.cs | |||
@@ -1,1732 +1,1732 @@ | |||
1 | #region Release History | 1 | #region Release History |
2 | 2 | ||
3 | // Smart Thread Pool | 3 | // Smart Thread Pool |
4 | // 7 Aug 2004 - Initial release | 4 | // 7 Aug 2004 - Initial release |
5 | // | 5 | // |
6 | // 14 Sep 2004 - Bug fixes | 6 | // 14 Sep 2004 - Bug fixes |
7 | // | 7 | // |
8 | // 15 Oct 2004 - Added new features | 8 | // 15 Oct 2004 - Added new features |
9 | // - Work items return result. | 9 | // - Work items return result. |
10 | // - Support waiting synchronization for multiple work items. | 10 | // - Support waiting synchronization for multiple work items. |
11 | // - Work items can be cancelled. | 11 | // - Work items can be cancelled. |
12 | // - Passage of the caller thread’s context to the thread in the pool. | 12 | // - Passage of the caller thread’s context to the thread in the pool. |
13 | // - Minimal usage of WIN32 handles. | 13 | // - Minimal usage of WIN32 handles. |
14 | // - Minor bug fixes. | 14 | // - Minor bug fixes. |
15 | // | 15 | // |
16 | // 26 Dec 2004 - Changes: | 16 | // 26 Dec 2004 - Changes: |
17 | // - Removed static constructors. | 17 | // - Removed static constructors. |
18 | // - Added finalizers. | 18 | // - Added finalizers. |
19 | // - Changed Exceptions so they are serializable. | 19 | // - Changed Exceptions so they are serializable. |
20 | // - Fixed the bug in one of the SmartThreadPool constructors. | 20 | // - Fixed the bug in one of the SmartThreadPool constructors. |
21 | // - Changed the SmartThreadPool.WaitAll() so it will support any number of waiters. | 21 | // - Changed the SmartThreadPool.WaitAll() so it will support any number of waiters. |
22 | // The SmartThreadPool.WaitAny() is still limited by the .NET Framework. | 22 | // The SmartThreadPool.WaitAny() is still limited by the .NET Framework. |
23 | // - Added PostExecute with options on which cases to call it. | 23 | // - Added PostExecute with options on which cases to call it. |
24 | // - Added option to dispose of the state objects. | 24 | // - Added option to dispose of the state objects. |
25 | // - Added a WaitForIdle() method that waits until the work items queue is empty. | 25 | // - Added a WaitForIdle() method that waits until the work items queue is empty. |
26 | // - Added an STPStartInfo class for the initialization of the thread pool. | 26 | // - Added an STPStartInfo class for the initialization of the thread pool. |
27 | // - Changed exception handling so if a work item throws an exception it | 27 | // - Changed exception handling so if a work item throws an exception it |
28 | // is rethrown at GetResult(), rather then firing an UnhandledException event. | 28 | // is rethrown at GetResult(), rather then firing an UnhandledException event. |
29 | // Note that PostExecute exception are always ignored. | 29 | // Note that PostExecute exception are always ignored. |
30 | // | 30 | // |
31 | // 25 Mar 2005 - Changes: | 31 | // 25 Mar 2005 - Changes: |
32 | // - Fixed lost of work items bug | 32 | // - Fixed lost of work items bug |
33 | // | 33 | // |
34 | // 3 Jul 2005: Changes. | 34 | // 3 Jul 2005: Changes. |
35 | // - Fixed bug where Enqueue() throws an exception because PopWaiter() returned null, hardly reconstructed. | 35 | // - Fixed bug where Enqueue() throws an exception because PopWaiter() returned null, hardly reconstructed. |
36 | // | 36 | // |
37 | // 16 Aug 2005: Changes. | 37 | // 16 Aug 2005: Changes. |
38 | // - Fixed bug where the InUseThreads becomes negative when canceling work items. | 38 | // - Fixed bug where the InUseThreads becomes negative when canceling work items. |
39 | // | 39 | // |
40 | // 31 Jan 2006 - Changes: | 40 | // 31 Jan 2006 - Changes: |
41 | // - Added work items priority | 41 | // - Added work items priority |
42 | // - Removed support of chained delegates in callbacks and post executes (nobody really use this) | 42 | // - Removed support of chained delegates in callbacks and post executes (nobody really use this) |
43 | // - Added work items groups | 43 | // - Added work items groups |
44 | // - Added work items groups idle event | 44 | // - Added work items groups idle event |
45 | // - Changed SmartThreadPool.WaitAll() behavior so when it gets empty array | 45 | // - Changed SmartThreadPool.WaitAll() behavior so when it gets empty array |
46 | // it returns true rather then throwing an exception. | 46 | // it returns true rather then throwing an exception. |
47 | // - Added option to start the STP and the WIG as suspended | 47 | // - Added option to start the STP and the WIG as suspended |
48 | // - Exception behavior changed, the real exception is returned by an | 48 | // - Exception behavior changed, the real exception is returned by an |
49 | // inner exception | 49 | // inner exception |
50 | // - Added option to keep the Http context of the caller thread. (Thanks to Steven T.) | 50 | // - Added option to keep the Http context of the caller thread. (Thanks to Steven T.) |
51 | // - Added performance counters | 51 | // - Added performance counters |
52 | // - Added priority to the threads in the pool | 52 | // - Added priority to the threads in the pool |
53 | // | 53 | // |
54 | // 13 Feb 2006 - Changes: | 54 | // 13 Feb 2006 - Changes: |
55 | // - Added a call to the dispose of the Performance Counter so | 55 | // - Added a call to the dispose of the Performance Counter so |
56 | // their won't be a Performance Counter leak. | 56 | // their won't be a Performance Counter leak. |
57 | // - Added exception catch in case the Performance Counters cannot | 57 | // - Added exception catch in case the Performance Counters cannot |
58 | // be created. | 58 | // be created. |
59 | // | 59 | // |
60 | // 17 May 2008 - Changes: | 60 | // 17 May 2008 - Changes: |
61 | // - Changed the dispose behavior and removed the Finalizers. | 61 | // - Changed the dispose behavior and removed the Finalizers. |
62 | // - Enabled the change of the MaxThreads and MinThreads at run time. | 62 | // - Enabled the change of the MaxThreads and MinThreads at run time. |
63 | // - Enabled the change of the Concurrency of a IWorkItemsGroup at run | 63 | // - Enabled the change of the Concurrency of a IWorkItemsGroup at run |
64 | // time If the IWorkItemsGroup is a SmartThreadPool then the Concurrency | 64 | // time If the IWorkItemsGroup is a SmartThreadPool then the Concurrency |
65 | // refers to the MaxThreads. | 65 | // refers to the MaxThreads. |
66 | // - Improved the cancel behavior. | 66 | // - Improved the cancel behavior. |
67 | // - Added events for thread creation and termination. | 67 | // - Added events for thread creation and termination. |
68 | // - Fixed the HttpContext context capture. | 68 | // - Fixed the HttpContext context capture. |
69 | // - Changed internal collections so they use generic collections | 69 | // - Changed internal collections so they use generic collections |
70 | // - Added IsIdle flag to the SmartThreadPool and IWorkItemsGroup | 70 | // - Added IsIdle flag to the SmartThreadPool and IWorkItemsGroup |
71 | // - Added support for WinCE | 71 | // - Added support for WinCE |
72 | // - Added support for Action<T> and Func<T> | 72 | // - Added support for Action<T> and Func<T> |
73 | // | 73 | // |
74 | // 07 April 2009 - Changes: | 74 | // 07 April 2009 - Changes: |
75 | // - Added support for Silverlight and Mono | 75 | // - Added support for Silverlight and Mono |
76 | // - Added Join, Choice, and Pipe to SmartThreadPool. | 76 | // - Added Join, Choice, and Pipe to SmartThreadPool. |
77 | // - Added local performance counters (for Mono, Silverlight, and WindowsCE) | 77 | // - Added local performance counters (for Mono, Silverlight, and WindowsCE) |
78 | // - Changed duration measures from DateTime.Now to Stopwatch. | 78 | // - Changed duration measures from DateTime.Now to Stopwatch. |
79 | // - Queues changed from System.Collections.Queue to System.Collections.Generic.LinkedList<T>. | 79 | // - Queues changed from System.Collections.Queue to System.Collections.Generic.LinkedList<T>. |
80 | // | 80 | // |
81 | // 21 December 2009 - Changes: | 81 | // 21 December 2009 - Changes: |
82 | // - Added work item timeout (passive) | 82 | // - Added work item timeout (passive) |
83 | // | 83 | // |
84 | // 20 August 2012 - Changes: | 84 | // 20 August 2012 - Changes: |
85 | // - Added set name to threads | 85 | // - Added set name to threads |
86 | // - Fixed the WorkItemsQueue.Dequeue. | 86 | // - Fixed the WorkItemsQueue.Dequeue. |
87 | // Replaced while (!Monitor.TryEnter(this)); with lock(this) { ... } | 87 | // Replaced while (!Monitor.TryEnter(this)); with lock(this) { ... } |
88 | // - Fixed SmartThreadPool.Pipe | 88 | // - Fixed SmartThreadPool.Pipe |
89 | // - Added IsBackground option to threads | 89 | // - Added IsBackground option to threads |
90 | // - Added ApartmentState to threads | 90 | // - Added ApartmentState to threads |
91 | // - Fixed thread creation when queuing many work items at the same time. | 91 | // - Fixed thread creation when queuing many work items at the same time. |
92 | // | 92 | // |
93 | // 24 August 2012 - Changes: | 93 | // 24 August 2012 - Changes: |
94 | // - Enabled cancel abort after cancel. See: http://smartthreadpool.codeplex.com/discussions/345937 by alecswan | 94 | // - Enabled cancel abort after cancel. See: http://smartthreadpool.codeplex.com/discussions/345937 by alecswan |
95 | // - Added option to set MaxStackSize of threads | 95 | // - Added option to set MaxStackSize of threads |
96 | 96 | ||
97 | #endregion | 97 | #endregion |
98 | 98 | ||
99 | using System; | 99 | using System; |
100 | using System.Security; | 100 | using System.Security; |
101 | using System.Threading; | 101 | using System.Threading; |
102 | using System.Collections; | 102 | using System.Collections; |
103 | using System.Collections.Generic; | 103 | using System.Collections.Generic; |
104 | using System.Diagnostics; | 104 | using System.Diagnostics; |
105 | using System.Runtime.CompilerServices; | 105 | using System.Runtime.CompilerServices; |
106 | 106 | ||
107 | using Amib.Threading.Internal; | 107 | using Amib.Threading.Internal; |
108 | 108 | ||
109 | namespace Amib.Threading | 109 | namespace Amib.Threading |
110 | { | 110 | { |
111 | #region SmartThreadPool class | 111 | #region SmartThreadPool class |
112 | /// <summary> | 112 | /// <summary> |
113 | /// Smart thread pool class. | 113 | /// Smart thread pool class. |
114 | /// </summary> | 114 | /// </summary> |
115 | public partial class SmartThreadPool : WorkItemsGroupBase, IDisposable | 115 | public partial class SmartThreadPool : WorkItemsGroupBase, IDisposable |
116 | { | 116 | { |
117 | #region Public Default Constants | 117 | #region Public Default Constants |
118 | 118 | ||
119 | /// <summary> | 119 | /// <summary> |
120 | /// Default minimum number of threads the thread pool contains. (0) | 120 | /// Default minimum number of threads the thread pool contains. (0) |
121 | /// </summary> | 121 | /// </summary> |
122 | public const int DefaultMinWorkerThreads = 0; | 122 | public const int DefaultMinWorkerThreads = 0; |
123 | 123 | ||
124 | /// <summary> | 124 | /// <summary> |
125 | /// Default maximum number of threads the thread pool contains. (25) | 125 | /// Default maximum number of threads the thread pool contains. (25) |
126 | /// </summary> | 126 | /// </summary> |
127 | public const int DefaultMaxWorkerThreads = 25; | 127 | public const int DefaultMaxWorkerThreads = 25; |
128 | 128 | ||
129 | /// <summary> | 129 | /// <summary> |
130 | /// Default idle timeout in milliseconds. (One minute) | 130 | /// Default idle timeout in milliseconds. (One minute) |
131 | /// </summary> | 131 | /// </summary> |
132 | public const int DefaultIdleTimeout = 60*1000; // One minute | 132 | public const int DefaultIdleTimeout = 60*1000; // One minute |
133 | 133 | ||
134 | /// <summary> | 134 | /// <summary> |
135 | /// Indicate to copy the security context of the caller and then use it in the call. (false) | 135 | /// Indicate to copy the security context of the caller and then use it in the call. (false) |
136 | /// </summary> | 136 | /// </summary> |
137 | public const bool DefaultUseCallerCallContext = false; | 137 | public const bool DefaultUseCallerCallContext = false; |
138 | 138 | ||
139 | /// <summary> | 139 | /// <summary> |
140 | /// Indicate to copy the HTTP context of the caller and then use it in the call. (false) | 140 | /// Indicate to copy the HTTP context of the caller and then use it in the call. (false) |
141 | /// </summary> | 141 | /// </summary> |
142 | public const bool DefaultUseCallerHttpContext = false; | 142 | public const bool DefaultUseCallerHttpContext = false; |
143 | 143 | ||
144 | /// <summary> | 144 | /// <summary> |
145 | /// Indicate to dispose of the state objects if they support the IDispose interface. (false) | 145 | /// Indicate to dispose of the state objects if they support the IDispose interface. (false) |
146 | /// </summary> | 146 | /// </summary> |
147 | public const bool DefaultDisposeOfStateObjects = false; | 147 | public const bool DefaultDisposeOfStateObjects = false; |
148 | 148 | ||
149 | /// <summary> | 149 | /// <summary> |
150 | /// The default option to run the post execute (CallToPostExecute.Always) | 150 | /// The default option to run the post execute (CallToPostExecute.Always) |
151 | /// </summary> | 151 | /// </summary> |
152 | public const CallToPostExecute DefaultCallToPostExecute = CallToPostExecute.Always; | 152 | public const CallToPostExecute DefaultCallToPostExecute = CallToPostExecute.Always; |
153 | 153 | ||
154 | /// <summary> | 154 | /// <summary> |
155 | /// The default post execute method to run. (None) | 155 | /// The default post execute method to run. (None) |
156 | /// When null it means not to call it. | 156 | /// When null it means not to call it. |
157 | /// </summary> | 157 | /// </summary> |
158 | public static readonly PostExecuteWorkItemCallback DefaultPostExecuteWorkItemCallback; | 158 | public static readonly PostExecuteWorkItemCallback DefaultPostExecuteWorkItemCallback; |
159 | 159 | ||
160 | /// <summary> | 160 | /// <summary> |
161 | /// The default work item priority (WorkItemPriority.Normal) | 161 | /// The default work item priority (WorkItemPriority.Normal) |
162 | /// </summary> | 162 | /// </summary> |
163 | public const WorkItemPriority DefaultWorkItemPriority = WorkItemPriority.Normal; | 163 | public const WorkItemPriority DefaultWorkItemPriority = WorkItemPriority.Normal; |
164 | 164 | ||
165 | /// <summary> | 165 | /// <summary> |
166 | /// The default is to work on work items as soon as they arrive | 166 | /// The default is to work on work items as soon as they arrive |
167 | /// and not to wait for the start. (false) | 167 | /// and not to wait for the start. (false) |
168 | /// </summary> | 168 | /// </summary> |
169 | public const bool DefaultStartSuspended = false; | 169 | public const bool DefaultStartSuspended = false; |
170 | 170 | ||
171 | /// <summary> | 171 | /// <summary> |
172 | /// The default name to use for the performance counters instance. (null) | 172 | /// The default name to use for the performance counters instance. (null) |
173 | /// </summary> | 173 | /// </summary> |
174 | public static readonly string DefaultPerformanceCounterInstanceName; | 174 | public static readonly string DefaultPerformanceCounterInstanceName; |
175 | 175 | ||
176 | #if !(WINDOWS_PHONE) | 176 | #if !(WINDOWS_PHONE) |
177 | 177 | ||
178 | /// <summary> | 178 | /// <summary> |
179 | /// The default thread priority (ThreadPriority.Normal) | 179 | /// The default thread priority (ThreadPriority.Normal) |
180 | /// </summary> | 180 | /// </summary> |
181 | public const ThreadPriority DefaultThreadPriority = ThreadPriority.Normal; | 181 | public const ThreadPriority DefaultThreadPriority = ThreadPriority.Normal; |
182 | #endif | 182 | #endif |
183 | /// <summary> | 183 | /// <summary> |
184 | /// The default thread pool name. (SmartThreadPool) | 184 | /// The default thread pool name. (SmartThreadPool) |
185 | /// </summary> | 185 | /// </summary> |
186 | public const string DefaultThreadPoolName = "SmartThreadPool"; | 186 | public const string DefaultThreadPoolName = "SmartThreadPool"; |
187 | 187 | ||
188 | /// <summary> | 188 | /// <summary> |
189 | /// The default Max Stack Size. (SmartThreadPool) | 189 | /// The default Max Stack Size. (SmartThreadPool) |
190 | /// </summary> | 190 | /// </summary> |
191 | public static readonly int? DefaultMaxStackSize = null; | 191 | public static readonly int? DefaultMaxStackSize = null; |
192 | 192 | ||
193 | /// <summary> | 193 | /// <summary> |
194 | /// The default fill state with params. (false) | 194 | /// The default fill state with params. (false) |
195 | /// It is relevant only to QueueWorkItem of Action<...>/Func<...> | 195 | /// It is relevant only to QueueWorkItem of Action<...>/Func<...> |
196 | /// </summary> | 196 | /// </summary> |
197 | public const bool DefaultFillStateWithArgs = false; | 197 | public const bool DefaultFillStateWithArgs = false; |
198 | 198 | ||
199 | /// <summary> | 199 | /// <summary> |
200 | /// The default thread backgroundness. (true) | 200 | /// The default thread backgroundness. (true) |
201 | /// </summary> | 201 | /// </summary> |
202 | public const bool DefaultAreThreadsBackground = true; | 202 | public const bool DefaultAreThreadsBackground = true; |
203 | 203 | ||
204 | #if !(_SILVERLIGHT) && !(WINDOWS_PHONE) | 204 | #if !(_SILVERLIGHT) && !(WINDOWS_PHONE) |
205 | /// <summary> | 205 | /// <summary> |
206 | /// The default apartment state of a thread in the thread pool. | 206 | /// The default apartment state of a thread in the thread pool. |
207 | /// The default is ApartmentState.Unknown which means the STP will not | 207 | /// The default is ApartmentState.Unknown which means the STP will not |
208 | /// set the apartment of the thread. It will use the .NET default. | 208 | /// set the apartment of the thread. It will use the .NET default. |
209 | /// </summary> | 209 | /// </summary> |
210 | public const ApartmentState DefaultApartmentState = ApartmentState.Unknown; | 210 | public const ApartmentState DefaultApartmentState = ApartmentState.Unknown; |
211 | #endif | 211 | #endif |
212 | 212 | ||
213 | #endregion | 213 | #endregion |
214 | 214 | ||
215 | #region Member Variables | 215 | #region Member Variables |
216 | 216 | ||
217 | /// <summary> | 217 | /// <summary> |
218 | /// Dictionary of all the threads in the thread pool. | 218 | /// Dictionary of all the threads in the thread pool. |
219 | /// </summary> | 219 | /// </summary> |
220 | private readonly SynchronizedDictionary<Thread, ThreadEntry> _workerThreads = new SynchronizedDictionary<Thread, ThreadEntry>(); | 220 | private readonly SynchronizedDictionary<Thread, ThreadEntry> _workerThreads = new SynchronizedDictionary<Thread, ThreadEntry>(); |
221 | 221 | ||
222 | /// <summary> | 222 | /// <summary> |
223 | /// Queue of work items. | 223 | /// Queue of work items. |
224 | /// </summary> | 224 | /// </summary> |
225 | private readonly WorkItemsQueue _workItemsQueue = new WorkItemsQueue(); | 225 | private readonly WorkItemsQueue _workItemsQueue = new WorkItemsQueue(); |
226 | 226 | ||
227 | /// <summary> | 227 | /// <summary> |
228 | /// Count the work items handled. | 228 | /// Count the work items handled. |
229 | /// Used by the performance counter. | 229 | /// Used by the performance counter. |
230 | /// </summary> | 230 | /// </summary> |
231 | private int _workItemsProcessed; | 231 | private int _workItemsProcessed; |
232 | 232 | ||
233 | /// <summary> | 233 | /// <summary> |
234 | /// Number of threads that currently work (not idle). | 234 | /// Number of threads that currently work (not idle). |
235 | /// </summary> | 235 | /// </summary> |
236 | private int _inUseWorkerThreads; | 236 | private int _inUseWorkerThreads; |
237 | 237 | ||
238 | /// <summary> | 238 | /// <summary> |
239 | /// Stores a copy of the original STPStartInfo. | 239 | /// Stores a copy of the original STPStartInfo. |
240 | /// It is used to change the MinThread and MaxThreads | 240 | /// It is used to change the MinThread and MaxThreads |
241 | /// </summary> | 241 | /// </summary> |
242 | private STPStartInfo _stpStartInfo; | 242 | private STPStartInfo _stpStartInfo; |
243 | 243 | ||
244 | /// <summary> | 244 | /// <summary> |
245 | /// Total number of work items that are stored in the work items queue | 245 | /// Total number of work items that are stored in the work items queue |
246 | /// plus the work items that the threads in the pool are working on. | 246 | /// plus the work items that the threads in the pool are working on. |
247 | /// </summary> | 247 | /// </summary> |
248 | private int _currentWorkItemsCount; | 248 | private int _currentWorkItemsCount; |
249 | 249 | ||
250 | /// <summary> | 250 | /// <summary> |
251 | /// Signaled when the thread pool is idle, i.e. no thread is busy | 251 | /// Signaled when the thread pool is idle, i.e. no thread is busy |
252 | /// and the work items queue is empty | 252 | /// and the work items queue is empty |
253 | /// </summary> | 253 | /// </summary> |
254 | //private ManualResetEvent _isIdleWaitHandle = new ManualResetEvent(true); | 254 | //private ManualResetEvent _isIdleWaitHandle = new ManualResetEvent(true); |
255 | private ManualResetEvent _isIdleWaitHandle = EventWaitHandleFactory.CreateManualResetEvent(true); | 255 | private ManualResetEvent _isIdleWaitHandle = EventWaitHandleFactory.CreateManualResetEvent(true); |
256 | 256 | ||
257 | /// <summary> | 257 | /// <summary> |
258 | /// An event to signal all the threads to quit immediately. | 258 | /// An event to signal all the threads to quit immediately. |
259 | /// </summary> | 259 | /// </summary> |
260 | //private ManualResetEvent _shuttingDownEvent = new ManualResetEvent(false); | 260 | //private ManualResetEvent _shuttingDownEvent = new ManualResetEvent(false); |
261 | private ManualResetEvent _shuttingDownEvent = EventWaitHandleFactory.CreateManualResetEvent(false); | 261 | private ManualResetEvent _shuttingDownEvent = EventWaitHandleFactory.CreateManualResetEvent(false); |
262 | 262 | ||
263 | /// <summary> | 263 | /// <summary> |
264 | /// A flag to indicate if the Smart Thread Pool is now suspended. | 264 | /// A flag to indicate if the Smart Thread Pool is now suspended. |
265 | /// </summary> | 265 | /// </summary> |
266 | private bool _isSuspended; | 266 | private bool _isSuspended; |
267 | 267 | ||
268 | /// <summary> | 268 | /// <summary> |
269 | /// A flag to indicate the threads to quit. | 269 | /// A flag to indicate the threads to quit. |
270 | /// </summary> | 270 | /// </summary> |
271 | private bool _shutdown; | 271 | private bool _shutdown; |
272 | 272 | ||
273 | /// <summary> | 273 | /// <summary> |
274 | /// Counts the threads created in the pool. | 274 | /// Counts the threads created in the pool. |
275 | /// It is used to name the threads. | 275 | /// It is used to name the threads. |
276 | /// </summary> | 276 | /// </summary> |
277 | private int _threadCounter; | 277 | private int _threadCounter; |
278 | 278 | ||
279 | /// <summary> | 279 | /// <summary> |
280 | /// Indicate that the SmartThreadPool has been disposed | 280 | /// Indicate that the SmartThreadPool has been disposed |
281 | /// </summary> | 281 | /// </summary> |
282 | private bool _isDisposed; | 282 | private bool _isDisposed; |
283 | 283 | ||
284 | /// <summary> | 284 | /// <summary> |
285 | /// Holds all the WorkItemsGroup instaces that have at least one | 285 | /// Holds all the WorkItemsGroup instaces that have at least one |
286 | /// work item int the SmartThreadPool | 286 | /// work item int the SmartThreadPool |
287 | /// This variable is used in case of Shutdown | 287 | /// This variable is used in case of Shutdown |
288 | /// </summary> | 288 | /// </summary> |
289 | private readonly SynchronizedDictionary<IWorkItemsGroup, IWorkItemsGroup> _workItemsGroups = new SynchronizedDictionary<IWorkItemsGroup, IWorkItemsGroup>(); | 289 | private readonly SynchronizedDictionary<IWorkItemsGroup, IWorkItemsGroup> _workItemsGroups = new SynchronizedDictionary<IWorkItemsGroup, IWorkItemsGroup>(); |
290 | 290 | ||
291 | /// <summary> | 291 | /// <summary> |
292 | /// A common object for all the work items int the STP | 292 | /// A common object for all the work items int the STP |
293 | /// so we can mark them to cancel in O(1) | 293 | /// so we can mark them to cancel in O(1) |
294 | /// </summary> | 294 | /// </summary> |
295 | private CanceledWorkItemsGroup _canceledSmartThreadPool = new CanceledWorkItemsGroup(); | 295 | private CanceledWorkItemsGroup _canceledSmartThreadPool = new CanceledWorkItemsGroup(); |
296 | 296 | ||
297 | /// <summary> | 297 | /// <summary> |
298 | /// Windows STP performance counters | 298 | /// Windows STP performance counters |
299 | /// </summary> | 299 | /// </summary> |
300 | private ISTPInstancePerformanceCounters _windowsPCs = NullSTPInstancePerformanceCounters.Instance; | 300 | private ISTPInstancePerformanceCounters _windowsPCs = NullSTPInstancePerformanceCounters.Instance; |
301 | 301 | ||
302 | /// <summary> | 302 | /// <summary> |
303 | /// Local STP performance counters | 303 | /// Local STP performance counters |
304 | /// </summary> | 304 | /// </summary> |
305 | private ISTPInstancePerformanceCounters _localPCs = NullSTPInstancePerformanceCounters.Instance; | 305 | private ISTPInstancePerformanceCounters _localPCs = NullSTPInstancePerformanceCounters.Instance; |
306 | 306 | ||
307 | 307 | ||
308 | #if (WINDOWS_PHONE) | 308 | #if (WINDOWS_PHONE) |
309 | private static readonly Dictionary<int, ThreadEntry> _threadEntries = new Dictionary<int, ThreadEntry>(); | 309 | private static readonly Dictionary<int, ThreadEntry> _threadEntries = new Dictionary<int, ThreadEntry>(); |
310 | #elif (_WINDOWS_CE) | 310 | #elif (_WINDOWS_CE) |
311 | private static LocalDataStoreSlot _threadEntrySlot = Thread.AllocateDataSlot(); | 311 | private static LocalDataStoreSlot _threadEntrySlot = Thread.AllocateDataSlot(); |
312 | #else | 312 | #else |
313 | [ThreadStatic] | 313 | [ThreadStatic] |
314 | private static ThreadEntry _threadEntry; | 314 | private static ThreadEntry _threadEntry; |
315 | 315 | ||
316 | #endif | 316 | #endif |
317 | 317 | ||
318 | /// <summary> | 318 | /// <summary> |
319 | /// An event to call after a thread is created, but before | 319 | /// An event to call after a thread is created, but before |
320 | /// it's first use. | 320 | /// it's first use. |
321 | /// </summary> | 321 | /// </summary> |
322 | private event ThreadInitializationHandler _onThreadInitialization; | 322 | private event ThreadInitializationHandler _onThreadInitialization; |
323 | 323 | ||
324 | /// <summary> | 324 | /// <summary> |
325 | /// An event to call when a thread is about to exit, after | 325 | /// An event to call when a thread is about to exit, after |
326 | /// it is no longer belong to the pool. | 326 | /// it is no longer belong to the pool. |
327 | /// </summary> | 327 | /// </summary> |
328 | private event ThreadTerminationHandler _onThreadTermination; | 328 | private event ThreadTerminationHandler _onThreadTermination; |
329 | 329 | ||
330 | #endregion | 330 | #endregion |
331 | 331 | ||
332 | #region Per thread properties | 332 | #region Per thread properties |
333 | 333 | ||
334 | /// <summary> | 334 | /// <summary> |
335 | /// A reference to the current work item a thread from the thread pool | 335 | /// A reference to the current work item a thread from the thread pool |
336 | /// is executing. | 336 | /// is executing. |
337 | /// </summary> | 337 | /// </summary> |
338 | internal static ThreadEntry CurrentThreadEntry | 338 | internal static ThreadEntry CurrentThreadEntry |
339 | { | 339 | { |
340 | #if (WINDOWS_PHONE) | 340 | #if (WINDOWS_PHONE) |
341 | get | 341 | get |
342 | { | 342 | { |
343 | lock(_threadEntries) | 343 | lock(_threadEntries) |
344 | { | 344 | { |
345 | ThreadEntry threadEntry; | 345 | ThreadEntry threadEntry; |
346 | if (_threadEntries.TryGetValue(Thread.CurrentThread.ManagedThreadId, out threadEntry)) | 346 | if (_threadEntries.TryGetValue(Thread.CurrentThread.ManagedThreadId, out threadEntry)) |
347 | { | 347 | { |
348 | return threadEntry; | 348 | return threadEntry; |
349 | } | 349 | } |
350 | } | 350 | } |
351 | return null; | 351 | return null; |
352 | } | 352 | } |
353 | set | 353 | set |
354 | { | 354 | { |
355 | lock(_threadEntries) | 355 | lock(_threadEntries) |
356 | { | 356 | { |
357 | _threadEntries[Thread.CurrentThread.ManagedThreadId] = value; | 357 | _threadEntries[Thread.CurrentThread.ManagedThreadId] = value; |
358 | } | 358 | } |
359 | } | 359 | } |
360 | #elif (_WINDOWS_CE) | 360 | #elif (_WINDOWS_CE) |
361 | get | 361 | get |
362 | { | 362 | { |
363 | //Thread.CurrentThread.ManagedThreadId | 363 | //Thread.CurrentThread.ManagedThreadId |
364 | return Thread.GetData(_threadEntrySlot) as ThreadEntry; | 364 | return Thread.GetData(_threadEntrySlot) as ThreadEntry; |
365 | } | 365 | } |
366 | set | 366 | set |
367 | { | 367 | { |
368 | Thread.SetData(_threadEntrySlot, value); | 368 | Thread.SetData(_threadEntrySlot, value); |
369 | } | 369 | } |
370 | #else | 370 | #else |
371 | get | 371 | get |
372 | { | 372 | { |
373 | return _threadEntry; | 373 | return _threadEntry; |
374 | } | 374 | } |
375 | set | 375 | set |
376 | { | 376 | { |
377 | _threadEntry = value; | 377 | _threadEntry = value; |
378 | } | 378 | } |
379 | #endif | 379 | #endif |
380 | } | 380 | } |
381 | #endregion | 381 | #endregion |
382 | 382 | ||
383 | #region Construction and Finalization | 383 | #region Construction and Finalization |
384 | 384 | ||
385 | /// <summary> | 385 | /// <summary> |
386 | /// Constructor | 386 | /// Constructor |
387 | /// </summary> | 387 | /// </summary> |
388 | public SmartThreadPool() | 388 | public SmartThreadPool() |
389 | { | 389 | { |
390 | _stpStartInfo = new STPStartInfo(); | 390 | _stpStartInfo = new STPStartInfo(); |
391 | Initialize(); | 391 | Initialize(); |
392 | } | 392 | } |
393 | 393 | ||
394 | /// <summary> | 394 | /// <summary> |
395 | /// Constructor | 395 | /// Constructor |
396 | /// </summary> | 396 | /// </summary> |
397 | /// <param name="idleTimeout">Idle timeout in milliseconds</param> | 397 | /// <param name="idleTimeout">Idle timeout in milliseconds</param> |
398 | public SmartThreadPool(int idleTimeout) | 398 | public SmartThreadPool(int idleTimeout) |
399 | { | 399 | { |
400 | _stpStartInfo = new STPStartInfo | 400 | _stpStartInfo = new STPStartInfo |
401 | { | 401 | { |
402 | IdleTimeout = idleTimeout, | 402 | IdleTimeout = idleTimeout, |
403 | }; | 403 | }; |
404 | Initialize(); | 404 | Initialize(); |
405 | } | 405 | } |
406 | 406 | ||
407 | /// <summary> | 407 | /// <summary> |
408 | /// Constructor | 408 | /// Constructor |
409 | /// </summary> | 409 | /// </summary> |
410 | /// <param name="idleTimeout">Idle timeout in milliseconds</param> | 410 | /// <param name="idleTimeout">Idle timeout in milliseconds</param> |
411 | /// <param name="maxWorkerThreads">Upper limit of threads in the pool</param> | 411 | /// <param name="maxWorkerThreads">Upper limit of threads in the pool</param> |
412 | public SmartThreadPool( | 412 | public SmartThreadPool( |
413 | int idleTimeout, | 413 | int idleTimeout, |
414 | int maxWorkerThreads) | 414 | int maxWorkerThreads) |
415 | { | 415 | { |
416 | _stpStartInfo = new STPStartInfo | 416 | _stpStartInfo = new STPStartInfo |
417 | { | 417 | { |
418 | IdleTimeout = idleTimeout, | 418 | IdleTimeout = idleTimeout, |
419 | MaxWorkerThreads = maxWorkerThreads, | 419 | MaxWorkerThreads = maxWorkerThreads, |
420 | }; | 420 | }; |
421 | Initialize(); | 421 | Initialize(); |
422 | } | 422 | } |
423 | 423 | ||
424 | /// <summary> | 424 | /// <summary> |
425 | /// Constructor | 425 | /// Constructor |
426 | /// </summary> | 426 | /// </summary> |
427 | /// <param name="idleTimeout">Idle timeout in milliseconds</param> | 427 | /// <param name="idleTimeout">Idle timeout in milliseconds</param> |
428 | /// <param name="maxWorkerThreads">Upper limit of threads in the pool</param> | 428 | /// <param name="maxWorkerThreads">Upper limit of threads in the pool</param> |
429 | /// <param name="minWorkerThreads">Lower limit of threads in the pool</param> | 429 | /// <param name="minWorkerThreads">Lower limit of threads in the pool</param> |
430 | public SmartThreadPool( | 430 | public SmartThreadPool( |
431 | int idleTimeout, | 431 | int idleTimeout, |
432 | int maxWorkerThreads, | 432 | int maxWorkerThreads, |
433 | int minWorkerThreads) | 433 | int minWorkerThreads) |
434 | { | 434 | { |
435 | _stpStartInfo = new STPStartInfo | 435 | _stpStartInfo = new STPStartInfo |
436 | { | 436 | { |
437 | IdleTimeout = idleTimeout, | 437 | IdleTimeout = idleTimeout, |
438 | MaxWorkerThreads = maxWorkerThreads, | 438 | MaxWorkerThreads = maxWorkerThreads, |
439 | MinWorkerThreads = minWorkerThreads, | 439 | MinWorkerThreads = minWorkerThreads, |
440 | }; | 440 | }; |
441 | Initialize(); | 441 | Initialize(); |
442 | } | 442 | } |
443 | 443 | ||
444 | /// <summary> | 444 | /// <summary> |
445 | /// Constructor | 445 | /// Constructor |
446 | /// </summary> | 446 | /// </summary> |
447 | /// <param name="stpStartInfo">A SmartThreadPool configuration that overrides the default behavior</param> | 447 | /// <param name="stpStartInfo">A SmartThreadPool configuration that overrides the default behavior</param> |
448 | public SmartThreadPool(STPStartInfo stpStartInfo) | 448 | public SmartThreadPool(STPStartInfo stpStartInfo) |
449 | { | 449 | { |
450 | _stpStartInfo = new STPStartInfo(stpStartInfo); | 450 | _stpStartInfo = new STPStartInfo(stpStartInfo); |
451 | Initialize(); | 451 | Initialize(); |
452 | } | 452 | } |
453 | 453 | ||
454 | private void Initialize() | 454 | private void Initialize() |
455 | { | 455 | { |
456 | Name = _stpStartInfo.ThreadPoolName; | 456 | Name = _stpStartInfo.ThreadPoolName; |
457 | ValidateSTPStartInfo(); | 457 | ValidateSTPStartInfo(); |
458 | 458 | ||
459 | // _stpStartInfoRW stores a read/write copy of the STPStartInfo. | 459 | // _stpStartInfoRW stores a read/write copy of the STPStartInfo. |
460 | // Actually only MaxWorkerThreads and MinWorkerThreads are overwritten | 460 | // Actually only MaxWorkerThreads and MinWorkerThreads are overwritten |
461 | 461 | ||
462 | _isSuspended = _stpStartInfo.StartSuspended; | 462 | _isSuspended = _stpStartInfo.StartSuspended; |
463 | 463 | ||
464 | #if (_WINDOWS_CE) || (_SILVERLIGHT) || (_MONO) || (WINDOWS_PHONE) | 464 | #if (_WINDOWS_CE) || (_SILVERLIGHT) || (_MONO) || (WINDOWS_PHONE) |
465 | if (null != _stpStartInfo.PerformanceCounterInstanceName) | 465 | if (null != _stpStartInfo.PerformanceCounterInstanceName) |
466 | { | 466 | { |
467 | throw new NotSupportedException("Performance counters are not implemented for Compact Framework/Silverlight/Mono, instead use StpStartInfo.EnableLocalPerformanceCounters"); | 467 | throw new NotSupportedException("Performance counters are not implemented for Compact Framework/Silverlight/Mono, instead use StpStartInfo.EnableLocalPerformanceCounters"); |
468 | } | 468 | } |
469 | #else | 469 | #else |
470 | if (null != _stpStartInfo.PerformanceCounterInstanceName) | 470 | if (null != _stpStartInfo.PerformanceCounterInstanceName) |
471 | { | 471 | { |
472 | try | 472 | try |
473 | { | 473 | { |
474 | _windowsPCs = new STPInstancePerformanceCounters(_stpStartInfo.PerformanceCounterInstanceName); | 474 | _windowsPCs = new STPInstancePerformanceCounters(_stpStartInfo.PerformanceCounterInstanceName); |
475 | } | 475 | } |
476 | catch (Exception e) | 476 | catch (Exception e) |
477 | { | 477 | { |
478 | Debug.WriteLine("Unable to create Performance Counters: " + e); | 478 | Debug.WriteLine("Unable to create Performance Counters: " + e); |
479 | _windowsPCs = NullSTPInstancePerformanceCounters.Instance; | 479 | _windowsPCs = NullSTPInstancePerformanceCounters.Instance; |
480 | } | 480 | } |
481 | } | 481 | } |
482 | #endif | 482 | #endif |
483 | 483 | ||
484 | if (_stpStartInfo.EnableLocalPerformanceCounters) | 484 | if (_stpStartInfo.EnableLocalPerformanceCounters) |
485 | { | 485 | { |
486 | _localPCs = new LocalSTPInstancePerformanceCounters(); | 486 | _localPCs = new LocalSTPInstancePerformanceCounters(); |
487 | } | 487 | } |
488 | 488 | ||
489 | // If the STP is not started suspended then start the threads. | 489 | // If the STP is not started suspended then start the threads. |
490 | if (!_isSuspended) | 490 | if (!_isSuspended) |
491 | { | 491 | { |
492 | StartOptimalNumberOfThreads(); | 492 | StartOptimalNumberOfThreads(); |
493 | } | 493 | } |
494 | } | 494 | } |
495 | 495 | ||
496 | private void StartOptimalNumberOfThreads() | 496 | private void StartOptimalNumberOfThreads() |
497 | { | 497 | { |
498 | int threadsCount = Math.Max(_workItemsQueue.Count, _stpStartInfo.MinWorkerThreads); | 498 | int threadsCount = Math.Max(_workItemsQueue.Count, _stpStartInfo.MinWorkerThreads); |
499 | threadsCount = Math.Min(threadsCount, _stpStartInfo.MaxWorkerThreads); | 499 | threadsCount = Math.Min(threadsCount, _stpStartInfo.MaxWorkerThreads); |
500 | threadsCount -= _workerThreads.Count; | 500 | threadsCount -= _workerThreads.Count; |
501 | if (threadsCount > 0) | 501 | if (threadsCount > 0) |
502 | { | 502 | { |
503 | StartThreads(threadsCount); | 503 | StartThreads(threadsCount); |
504 | } | 504 | } |
505 | } | 505 | } |
506 | 506 | ||
507 | private void ValidateSTPStartInfo() | 507 | private void ValidateSTPStartInfo() |
508 | { | 508 | { |
509 | if (_stpStartInfo.MinWorkerThreads < 0) | 509 | if (_stpStartInfo.MinWorkerThreads < 0) |
510 | { | 510 | { |
511 | throw new ArgumentOutOfRangeException( | 511 | throw new ArgumentOutOfRangeException( |
512 | "MinWorkerThreads", "MinWorkerThreads cannot be negative"); | 512 | "MinWorkerThreads", "MinWorkerThreads cannot be negative"); |
513 | } | 513 | } |
514 | 514 | ||
515 | if (_stpStartInfo.MaxWorkerThreads <= 0) | 515 | if (_stpStartInfo.MaxWorkerThreads <= 0) |
516 | { | 516 | { |
517 | throw new ArgumentOutOfRangeException( | 517 | throw new ArgumentOutOfRangeException( |
518 | "MaxWorkerThreads", "MaxWorkerThreads must be greater than zero"); | 518 | "MaxWorkerThreads", "MaxWorkerThreads must be greater than zero"); |
519 | } | 519 | } |
520 | 520 | ||
521 | if (_stpStartInfo.MinWorkerThreads > _stpStartInfo.MaxWorkerThreads) | 521 | if (_stpStartInfo.MinWorkerThreads > _stpStartInfo.MaxWorkerThreads) |
522 | { | 522 | { |
523 | throw new ArgumentOutOfRangeException( | 523 | throw new ArgumentOutOfRangeException( |
524 | "MinWorkerThreads, maxWorkerThreads", | 524 | "MinWorkerThreads, maxWorkerThreads", |
525 | "MaxWorkerThreads must be greater or equal to MinWorkerThreads"); | 525 | "MaxWorkerThreads must be greater or equal to MinWorkerThreads"); |
526 | } | 526 | } |
527 | } | 527 | } |
528 | 528 | ||
529 | private static void ValidateCallback(Delegate callback) | 529 | private static void ValidateCallback(Delegate callback) |
530 | { | 530 | { |
531 | if(callback.GetInvocationList().Length > 1) | 531 | if(callback.GetInvocationList().Length > 1) |
532 | { | 532 | { |
533 | throw new NotSupportedException("SmartThreadPool doesn't support delegates chains"); | 533 | throw new NotSupportedException("SmartThreadPool doesn't support delegates chains"); |
534 | } | 534 | } |
535 | } | 535 | } |
536 | 536 | ||
537 | #endregion | 537 | #endregion |
538 | 538 | ||
539 | #region Thread Processing | 539 | #region Thread Processing |
540 | 540 | ||
541 | /// <summary> | 541 | /// <summary> |
542 | /// Waits on the queue for a work item, shutdown, or timeout. | 542 | /// Waits on the queue for a work item, shutdown, or timeout. |
543 | /// </summary> | 543 | /// </summary> |
544 | /// <returns> | 544 | /// <returns> |
545 | /// Returns the WaitingCallback or null in case of timeout or shutdown. | 545 | /// Returns the WaitingCallback or null in case of timeout or shutdown. |
546 | /// </returns> | 546 | /// </returns> |
547 | private WorkItem Dequeue() | 547 | private WorkItem Dequeue() |
548 | { | 548 | { |
549 | WorkItem workItem = | 549 | WorkItem workItem = |
550 | _workItemsQueue.DequeueWorkItem(_stpStartInfo.IdleTimeout, _shuttingDownEvent); | 550 | _workItemsQueue.DequeueWorkItem(_stpStartInfo.IdleTimeout, _shuttingDownEvent); |
551 | 551 | ||
552 | return workItem; | 552 | return workItem; |
553 | } | 553 | } |
554 | 554 | ||
555 | /// <summary> | 555 | /// <summary> |
556 | /// Put a new work item in the queue | 556 | /// Put a new work item in the queue |
557 | /// </summary> | 557 | /// </summary> |
558 | /// <param name="workItem">A work item to queue</param> | 558 | /// <param name="workItem">A work item to queue</param> |
559 | internal override void Enqueue(WorkItem workItem) | 559 | internal override void Enqueue(WorkItem workItem) |
560 | { | 560 | { |
561 | // Make sure the workItem is not null | 561 | // Make sure the workItem is not null |
562 | Debug.Assert(null != workItem); | 562 | Debug.Assert(null != workItem); |
563 | 563 | ||
564 | IncrementWorkItemsCount(); | 564 | IncrementWorkItemsCount(); |
565 | 565 | ||
566 | workItem.CanceledSmartThreadPool = _canceledSmartThreadPool; | 566 | workItem.CanceledSmartThreadPool = _canceledSmartThreadPool; |
567 | _workItemsQueue.EnqueueWorkItem(workItem); | 567 | _workItemsQueue.EnqueueWorkItem(workItem); |
568 | workItem.WorkItemIsQueued(); | 568 | workItem.WorkItemIsQueued(); |
569 | 569 | ||
570 | // If all the threads are busy then try to create a new one | 570 | // If all the threads are busy then try to create a new one |
571 | if (_currentWorkItemsCount > _workerThreads.Count) | 571 | if (_currentWorkItemsCount > _workerThreads.Count) |
572 | { | 572 | { |
573 | StartThreads(1); | 573 | StartThreads(1); |
574 | } | 574 | } |
575 | } | 575 | } |
576 | 576 | ||
577 | private void IncrementWorkItemsCount() | 577 | private void IncrementWorkItemsCount() |
578 | { | 578 | { |
579 | _windowsPCs.SampleWorkItems(_workItemsQueue.Count, _workItemsProcessed); | 579 | _windowsPCs.SampleWorkItems(_workItemsQueue.Count, _workItemsProcessed); |
580 | _localPCs.SampleWorkItems(_workItemsQueue.Count, _workItemsProcessed); | 580 | _localPCs.SampleWorkItems(_workItemsQueue.Count, _workItemsProcessed); |
581 | 581 | ||
582 | int count = Interlocked.Increment(ref _currentWorkItemsCount); | 582 | int count = Interlocked.Increment(ref _currentWorkItemsCount); |
583 | //Trace.WriteLine("WorkItemsCount = " + _currentWorkItemsCount.ToString()); | 583 | //Trace.WriteLine("WorkItemsCount = " + _currentWorkItemsCount.ToString()); |
584 | if (count == 1) | 584 | if (count == 1) |
585 | { | 585 | { |
586 | IsIdle = false; | 586 | IsIdle = false; |
587 | _isIdleWaitHandle.Reset(); | 587 | _isIdleWaitHandle.Reset(); |
588 | } | 588 | } |
589 | } | 589 | } |
590 | 590 | ||
591 | private void DecrementWorkItemsCount() | 591 | private void DecrementWorkItemsCount() |
592 | { | 592 | { |
593 | int count = Interlocked.Decrement(ref _currentWorkItemsCount); | 593 | int count = Interlocked.Decrement(ref _currentWorkItemsCount); |
594 | //Trace.WriteLine("WorkItemsCount = " + _currentWorkItemsCount.ToString()); | 594 | //Trace.WriteLine("WorkItemsCount = " + _currentWorkItemsCount.ToString()); |
595 | if (count == 0) | 595 | if (count == 0) |
596 | { | 596 | { |
597 | IsIdle = true; | 597 | IsIdle = true; |
598 | _isIdleWaitHandle.Set(); | 598 | _isIdleWaitHandle.Set(); |
599 | } | 599 | } |
600 | 600 | ||
601 | Interlocked.Increment(ref _workItemsProcessed); | 601 | Interlocked.Increment(ref _workItemsProcessed); |
602 | 602 | ||
603 | if (!_shutdown) | 603 | if (!_shutdown) |
604 | { | 604 | { |
605 | // The counter counts even if the work item was cancelled | 605 | // The counter counts even if the work item was cancelled |
606 | _windowsPCs.SampleWorkItems(_workItemsQueue.Count, _workItemsProcessed); | 606 | _windowsPCs.SampleWorkItems(_workItemsQueue.Count, _workItemsProcessed); |
607 | _localPCs.SampleWorkItems(_workItemsQueue.Count, _workItemsProcessed); | 607 | _localPCs.SampleWorkItems(_workItemsQueue.Count, _workItemsProcessed); |
608 | } | 608 | } |
609 | 609 | ||
610 | } | 610 | } |
611 | 611 | ||
612 | internal void RegisterWorkItemsGroup(IWorkItemsGroup workItemsGroup) | 612 | internal void RegisterWorkItemsGroup(IWorkItemsGroup workItemsGroup) |
613 | { | 613 | { |
614 | _workItemsGroups[workItemsGroup] = workItemsGroup; | 614 | _workItemsGroups[workItemsGroup] = workItemsGroup; |
615 | } | 615 | } |
616 | 616 | ||
617 | internal void UnregisterWorkItemsGroup(IWorkItemsGroup workItemsGroup) | 617 | internal void UnregisterWorkItemsGroup(IWorkItemsGroup workItemsGroup) |
618 | { | 618 | { |
619 | if (_workItemsGroups.Contains(workItemsGroup)) | 619 | if (_workItemsGroups.Contains(workItemsGroup)) |
620 | { | 620 | { |
621 | _workItemsGroups.Remove(workItemsGroup); | 621 | _workItemsGroups.Remove(workItemsGroup); |
622 | } | 622 | } |
623 | } | 623 | } |
624 | 624 | ||
625 | /// <summary> | 625 | /// <summary> |
626 | /// Inform that the current thread is about to quit or quiting. | 626 | /// Inform that the current thread is about to quit or quiting. |
627 | /// The same thread may call this method more than once. | 627 | /// The same thread may call this method more than once. |
628 | /// </summary> | 628 | /// </summary> |
629 | private void InformCompleted() | 629 | private void InformCompleted() |
630 | { | 630 | { |
631 | // There is no need to lock the two methods together | 631 | // There is no need to lock the two methods together |
632 | // since only the current thread removes itself | 632 | // since only the current thread removes itself |
633 | // and the _workerThreads is a synchronized dictionary | 633 | // and the _workerThreads is a synchronized dictionary |
634 | if (_workerThreads.Contains(Thread.CurrentThread)) | 634 | if (_workerThreads.Contains(Thread.CurrentThread)) |
635 | { | 635 | { |
636 | _workerThreads.Remove(Thread.CurrentThread); | 636 | _workerThreads.Remove(Thread.CurrentThread); |
637 | _windowsPCs.SampleThreads(_workerThreads.Count, _inUseWorkerThreads); | 637 | _windowsPCs.SampleThreads(_workerThreads.Count, _inUseWorkerThreads); |
638 | _localPCs.SampleThreads(_workerThreads.Count, _inUseWorkerThreads); | 638 | _localPCs.SampleThreads(_workerThreads.Count, _inUseWorkerThreads); |
639 | } | 639 | } |
640 | } | 640 | } |
641 | 641 | ||
642 | /// <summary> | 642 | /// <summary> |
643 | /// Starts new threads | 643 | /// Starts new threads |
644 | /// </summary> | 644 | /// </summary> |
645 | /// <param name="threadsCount">The number of threads to start</param> | 645 | /// <param name="threadsCount">The number of threads to start</param> |
646 | private void StartThreads(int threadsCount) | 646 | private void StartThreads(int threadsCount) |
647 | { | 647 | { |
648 | if (_isSuspended) | 648 | if (_isSuspended) |
649 | { | 649 | { |
650 | return; | 650 | return; |
651 | } | 651 | } |
652 | 652 | ||
653 | lock(_workerThreads.SyncRoot) | 653 | lock(_workerThreads.SyncRoot) |
654 | { | 654 | { |
655 | // Don't start threads on shut down | 655 | // Don't start threads on shut down |
656 | if (_shutdown) | 656 | if (_shutdown) |
657 | { | 657 | { |
658 | return; | 658 | return; |
659 | } | 659 | } |
660 | 660 | ||
661 | for(int i = 0; i < threadsCount; ++i) | 661 | for(int i = 0; i < threadsCount; ++i) |
662 | { | 662 | { |
663 | // Don't create more threads then the upper limit | 663 | // Don't create more threads then the upper limit |
664 | if (_workerThreads.Count >= _stpStartInfo.MaxWorkerThreads) | 664 | if (_workerThreads.Count >= _stpStartInfo.MaxWorkerThreads) |
665 | { | 665 | { |
666 | return; | 666 | return; |
667 | } | 667 | } |
668 | 668 | ||
669 | // Create a new thread | 669 | // Create a new thread |
670 | 670 | ||
671 | #if (_SILVERLIGHT) || (WINDOWS_PHONE) | 671 | #if (_SILVERLIGHT) || (WINDOWS_PHONE) |
672 | Thread workerThread = new Thread(ProcessQueuedItems); | 672 | Thread workerThread = new Thread(ProcessQueuedItems); |
673 | #else | 673 | #else |
674 | Thread workerThread = | 674 | Thread workerThread = |
675 | _stpStartInfo.MaxStackSize.HasValue | 675 | _stpStartInfo.MaxStackSize.HasValue |
676 | ? new Thread(ProcessQueuedItems, _stpStartInfo.MaxStackSize.Value) | 676 | ? new Thread(ProcessQueuedItems, _stpStartInfo.MaxStackSize.Value) |
677 | : new Thread(ProcessQueuedItems); | 677 | : new Thread(ProcessQueuedItems); |
678 | #endif | 678 | #endif |
679 | // Configure the new thread and start it | 679 | // Configure the new thread and start it |
680 | workerThread.Name = "STP " + Name + " Thread #" + _threadCounter; | 680 | workerThread.Name = "STP " + Name + " Thread #" + _threadCounter; |
681 | workerThread.IsBackground = _stpStartInfo.AreThreadsBackground; | 681 | workerThread.IsBackground = _stpStartInfo.AreThreadsBackground; |
682 | 682 | ||
683 | #if !(_SILVERLIGHT) && !(_WINDOWS_CE) && !(WINDOWS_PHONE) | 683 | #if !(_SILVERLIGHT) && !(_WINDOWS_CE) && !(WINDOWS_PHONE) |
684 | if (_stpStartInfo.ApartmentState != ApartmentState.Unknown) | 684 | if (_stpStartInfo.ApartmentState != ApartmentState.Unknown) |
685 | { | 685 | { |
686 | workerThread.SetApartmentState(_stpStartInfo.ApartmentState); | 686 | workerThread.SetApartmentState(_stpStartInfo.ApartmentState); |
687 | } | 687 | } |
688 | #endif | 688 | #endif |
689 | 689 | ||
690 | #if !(_SILVERLIGHT) && !(WINDOWS_PHONE) | 690 | #if !(_SILVERLIGHT) && !(WINDOWS_PHONE) |
691 | workerThread.Priority = _stpStartInfo.ThreadPriority; | 691 | workerThread.Priority = _stpStartInfo.ThreadPriority; |
692 | #endif | 692 | #endif |
693 | workerThread.Start(); | 693 | workerThread.Start(); |
694 | ++_threadCounter; | 694 | ++_threadCounter; |
695 | 695 | ||
696 | // Add it to the dictionary and update its creation time. | 696 | // Add it to the dictionary and update its creation time. |
697 | _workerThreads[workerThread] = new ThreadEntry(this); | 697 | _workerThreads[workerThread] = new ThreadEntry(this); |
698 | 698 | ||
699 | _windowsPCs.SampleThreads(_workerThreads.Count, _inUseWorkerThreads); | 699 | _windowsPCs.SampleThreads(_workerThreads.Count, _inUseWorkerThreads); |
700 | _localPCs.SampleThreads(_workerThreads.Count, _inUseWorkerThreads); | 700 | _localPCs.SampleThreads(_workerThreads.Count, _inUseWorkerThreads); |
701 | } | 701 | } |
702 | } | 702 | } |
703 | } | 703 | } |
704 | 704 | ||
705 | /// <summary> | 705 | /// <summary> |
706 | /// A worker thread method that processes work items from the work items queue. | 706 | /// A worker thread method that processes work items from the work items queue. |
707 | /// </summary> | 707 | /// </summary> |
708 | private void ProcessQueuedItems() | 708 | private void ProcessQueuedItems() |
709 | { | 709 | { |
710 | // Keep the entry of the dictionary as thread's variable to avoid the synchronization locks | 710 | // Keep the entry of the dictionary as thread's variable to avoid the synchronization locks |
711 | // of the dictionary. | 711 | // of the dictionary. |
712 | CurrentThreadEntry = _workerThreads[Thread.CurrentThread]; | 712 | CurrentThreadEntry = _workerThreads[Thread.CurrentThread]; |
713 | 713 | ||
714 | FireOnThreadInitialization(); | 714 | FireOnThreadInitialization(); |
715 | 715 | ||
716 | try | 716 | try |
717 | { | 717 | { |
718 | bool bInUseWorkerThreadsWasIncremented = false; | 718 | bool bInUseWorkerThreadsWasIncremented = false; |
719 | 719 | ||
720 | // Process until shutdown. | 720 | // Process until shutdown. |
721 | while(!_shutdown) | 721 | while(!_shutdown) |
722 | { | 722 | { |
723 | // Update the last time this thread was seen alive. | 723 | // Update the last time this thread was seen alive. |
724 | // It's good for debugging. | 724 | // It's good for debugging. |
725 | CurrentThreadEntry.IAmAlive(); | 725 | CurrentThreadEntry.IAmAlive(); |
726 | 726 | ||
727 | // The following block handles the when the MaxWorkerThreads has been | 727 | // The following block handles the when the MaxWorkerThreads has been |
728 | // incremented by the user at run-time. | 728 | // incremented by the user at run-time. |
729 | // Double lock for quit. | 729 | // Double lock for quit. |
730 | if (_workerThreads.Count > _stpStartInfo.MaxWorkerThreads) | 730 | if (_workerThreads.Count > _stpStartInfo.MaxWorkerThreads) |
731 | { | 731 | { |
732 | lock (_workerThreads.SyncRoot) | 732 | lock (_workerThreads.SyncRoot) |
733 | { | 733 | { |
734 | if (_workerThreads.Count > _stpStartInfo.MaxWorkerThreads) | 734 | if (_workerThreads.Count > _stpStartInfo.MaxWorkerThreads) |
735 | { | 735 | { |
736 | // Inform that the thread is quiting and then quit. | 736 | // Inform that the thread is quiting and then quit. |
737 | // This method must be called within this lock or else | 737 | // This method must be called within this lock or else |
738 | // more threads will quit and the thread pool will go | 738 | // more threads will quit and the thread pool will go |
739 | // below the lower limit. | 739 | // below the lower limit. |
740 | InformCompleted(); | 740 | InformCompleted(); |
741 | break; | 741 | break; |
742 | } | 742 | } |
743 | } | 743 | } |
744 | } | 744 | } |
745 | 745 | ||
746 | // Wait for a work item, shutdown, or timeout | 746 | // Wait for a work item, shutdown, or timeout |
747 | WorkItem workItem = Dequeue(); | 747 | WorkItem workItem = Dequeue(); |
748 | 748 | ||
749 | // Update the last time this thread was seen alive. | 749 | // Update the last time this thread was seen alive. |
750 | // It's good for debugging. | 750 | // It's good for debugging. |
751 | CurrentThreadEntry.IAmAlive(); | 751 | CurrentThreadEntry.IAmAlive(); |
752 | 752 | ||
753 | // On timeout or shut down. | 753 | // On timeout or shut down. |
754 | if (null == workItem) | 754 | if (null == workItem) |
755 | { | 755 | { |
756 | // Double lock for quit. | 756 | // Double lock for quit. |
757 | if (_workerThreads.Count > _stpStartInfo.MinWorkerThreads) | 757 | if (_workerThreads.Count > _stpStartInfo.MinWorkerThreads) |
758 | { | 758 | { |
759 | lock(_workerThreads.SyncRoot) | 759 | lock(_workerThreads.SyncRoot) |
760 | { | 760 | { |
761 | if (_workerThreads.Count > _stpStartInfo.MinWorkerThreads) | 761 | if (_workerThreads.Count > _stpStartInfo.MinWorkerThreads) |
762 | { | 762 | { |
763 | // Inform that the thread is quiting and then quit. | 763 | // Inform that the thread is quiting and then quit. |
764 | // This method must be called within this lock or else | 764 | // This method must be called within this lock or else |
765 | // more threads will quit and the thread pool will go | 765 | // more threads will quit and the thread pool will go |
766 | // below the lower limit. | 766 | // below the lower limit. |
767 | InformCompleted(); | 767 | InformCompleted(); |
768 | break; | 768 | break; |
769 | } | 769 | } |
770 | } | 770 | } |
771 | } | 771 | } |
772 | } | 772 | } |
773 | 773 | ||
774 | // If we didn't quit then skip to the next iteration. | 774 | // If we didn't quit then skip to the next iteration. |
775 | if (null == workItem) | 775 | if (null == workItem) |
776 | { | 776 | { |
777 | continue; | 777 | continue; |
778 | } | 778 | } |
779 | 779 | ||
780 | try | 780 | try |
781 | { | 781 | { |
782 | // Initialize the value to false | 782 | // Initialize the value to false |
783 | bInUseWorkerThreadsWasIncremented = false; | 783 | bInUseWorkerThreadsWasIncremented = false; |
784 | 784 | ||
785 | // Set the Current Work Item of the thread. | 785 | // Set the Current Work Item of the thread. |
786 | // Store the Current Work Item before the workItem.StartingWorkItem() is called, | 786 | // Store the Current Work Item before the workItem.StartingWorkItem() is called, |
787 | // so WorkItem.Cancel can work when the work item is between InQueue and InProgress | 787 | // so WorkItem.Cancel can work when the work item is between InQueue and InProgress |
788 | // states. | 788 | // states. |
789 | // If the work item has been cancelled BEFORE the workItem.StartingWorkItem() | 789 | // If the work item has been cancelled BEFORE the workItem.StartingWorkItem() |
790 | // (work item is in InQueue state) then workItem.StartingWorkItem() will return false. | 790 | // (work item is in InQueue state) then workItem.StartingWorkItem() will return false. |
791 | // If the work item has been cancelled AFTER the workItem.StartingWorkItem() then | 791 | // If the work item has been cancelled AFTER the workItem.StartingWorkItem() then |
792 | // (work item is in InProgress state) then the thread will be aborted | 792 | // (work item is in InProgress state) then the thread will be aborted |
793 | CurrentThreadEntry.CurrentWorkItem = workItem; | 793 | CurrentThreadEntry.CurrentWorkItem = workItem; |
794 | 794 | ||
795 | // Change the state of the work item to 'in progress' if possible. | 795 | // Change the state of the work item to 'in progress' if possible. |
796 | // We do it here so if the work item has been canceled we won't | 796 | // We do it here so if the work item has been canceled we won't |
797 | // increment the _inUseWorkerThreads. | 797 | // increment the _inUseWorkerThreads. |
798 | // The cancel mechanism doesn't delete items from the queue, | 798 | // The cancel mechanism doesn't delete items from the queue, |
799 | // it marks the work item as canceled, and when the work item | 799 | // it marks the work item as canceled, and when the work item |
800 | // is dequeued, we just skip it. | 800 | // is dequeued, we just skip it. |
801 | // If the post execute of work item is set to always or to | 801 | // If the post execute of work item is set to always or to |
802 | // call when the work item is canceled then the StartingWorkItem() | 802 | // call when the work item is canceled then the StartingWorkItem() |
803 | // will return true, so the post execute can run. | 803 | // will return true, so the post execute can run. |
804 | if (!workItem.StartingWorkItem()) | 804 | if (!workItem.StartingWorkItem()) |
805 | { | 805 | { |
806 | continue; | 806 | continue; |
807 | } | 807 | } |
808 | 808 | ||
809 | // Execute the callback. Make sure to accurately | 809 | // Execute the callback. Make sure to accurately |
810 | // record how many callbacks are currently executing. | 810 | // record how many callbacks are currently executing. |
811 | int inUseWorkerThreads = Interlocked.Increment(ref _inUseWorkerThreads); | 811 | int inUseWorkerThreads = Interlocked.Increment(ref _inUseWorkerThreads); |
812 | _windowsPCs.SampleThreads(_workerThreads.Count, inUseWorkerThreads); | 812 | _windowsPCs.SampleThreads(_workerThreads.Count, inUseWorkerThreads); |
813 | _localPCs.SampleThreads(_workerThreads.Count, inUseWorkerThreads); | 813 | _localPCs.SampleThreads(_workerThreads.Count, inUseWorkerThreads); |
814 | 814 | ||
815 | // Mark that the _inUseWorkerThreads incremented, so in the finally{} | 815 | // Mark that the _inUseWorkerThreads incremented, so in the finally{} |
816 | // statement we will decrement it correctly. | 816 | // statement we will decrement it correctly. |
817 | bInUseWorkerThreadsWasIncremented = true; | 817 | bInUseWorkerThreadsWasIncremented = true; |
818 | 818 | ||
819 | workItem.FireWorkItemStarted(); | 819 | workItem.FireWorkItemStarted(); |
820 | 820 | ||
821 | ExecuteWorkItem(workItem); | 821 | ExecuteWorkItem(workItem); |
822 | } | 822 | } |
823 | catch(Exception ex) | 823 | catch(Exception ex) |
824 | { | 824 | { |
825 | ex.GetHashCode(); | 825 | ex.GetHashCode(); |
826 | // Do nothing | 826 | // Do nothing |
827 | } | 827 | } |
828 | finally | 828 | finally |
829 | { | 829 | { |
830 | workItem.DisposeOfState(); | 830 | workItem.DisposeOfState(); |
831 | 831 | ||
832 | // Set the CurrentWorkItem to null, since we | 832 | // Set the CurrentWorkItem to null, since we |
833 | // no longer run user's code. | 833 | // no longer run user's code. |
834 | CurrentThreadEntry.CurrentWorkItem = null; | 834 | CurrentThreadEntry.CurrentWorkItem = null; |
835 | 835 | ||
836 | // Decrement the _inUseWorkerThreads only if we had | 836 | // Decrement the _inUseWorkerThreads only if we had |
837 | // incremented it. Note the cancelled work items don't | 837 | // incremented it. Note the cancelled work items don't |
838 | // increment _inUseWorkerThreads. | 838 | // increment _inUseWorkerThreads. |
839 | if (bInUseWorkerThreadsWasIncremented) | 839 | if (bInUseWorkerThreadsWasIncremented) |
840 | { | 840 | { |
841 | int inUseWorkerThreads = Interlocked.Decrement(ref _inUseWorkerThreads); | 841 | int inUseWorkerThreads = Interlocked.Decrement(ref _inUseWorkerThreads); |
842 | _windowsPCs.SampleThreads(_workerThreads.Count, inUseWorkerThreads); | 842 | _windowsPCs.SampleThreads(_workerThreads.Count, inUseWorkerThreads); |
843 | _localPCs.SampleThreads(_workerThreads.Count, inUseWorkerThreads); | 843 | _localPCs.SampleThreads(_workerThreads.Count, inUseWorkerThreads); |
844 | } | 844 | } |
845 | 845 | ||
846 | // Notify that the work item has been completed. | 846 | // Notify that the work item has been completed. |
847 | // WorkItemsGroup may enqueue their next work item. | 847 | // WorkItemsGroup may enqueue their next work item. |
848 | workItem.FireWorkItemCompleted(); | 848 | workItem.FireWorkItemCompleted(); |
849 | 849 | ||
850 | // Decrement the number of work items here so the idle | 850 | // Decrement the number of work items here so the idle |
851 | // ManualResetEvent won't fluctuate. | 851 | // ManualResetEvent won't fluctuate. |
852 | DecrementWorkItemsCount(); | 852 | DecrementWorkItemsCount(); |
853 | } | 853 | } |
854 | } | 854 | } |
855 | } | 855 | } |
856 | catch(ThreadAbortException tae) | 856 | catch(ThreadAbortException tae) |
857 | { | 857 | { |
858 | tae.GetHashCode(); | 858 | tae.GetHashCode(); |
859 | // Handle the abort exception gracfully. | 859 | // Handle the abort exception gracfully. |
860 | #if !(_WINDOWS_CE) && !(_SILVERLIGHT) && !(WINDOWS_PHONE) | 860 | #if !(_WINDOWS_CE) && !(_SILVERLIGHT) && !(WINDOWS_PHONE) |
861 | Thread.ResetAbort(); | 861 | Thread.ResetAbort(); |
862 | #endif | 862 | #endif |
863 | } | 863 | } |
864 | catch(Exception e) | 864 | catch(Exception e) |
865 | { | 865 | { |
866 | Debug.Assert(null != e); | 866 | Debug.Assert(null != e); |
867 | } | 867 | } |
868 | finally | 868 | finally |
869 | { | 869 | { |
870 | InformCompleted(); | 870 | InformCompleted(); |
871 | FireOnThreadTermination(); | 871 | FireOnThreadTermination(); |
872 | } | 872 | } |
873 | } | 873 | } |
874 | 874 | ||
875 | private void ExecuteWorkItem(WorkItem workItem) | 875 | private void ExecuteWorkItem(WorkItem workItem) |
876 | { | 876 | { |
877 | _windowsPCs.SampleWorkItemsWaitTime(workItem.WaitingTime); | 877 | _windowsPCs.SampleWorkItemsWaitTime(workItem.WaitingTime); |
878 | _localPCs.SampleWorkItemsWaitTime(workItem.WaitingTime); | 878 | _localPCs.SampleWorkItemsWaitTime(workItem.WaitingTime); |
879 | try | 879 | try |
880 | { | 880 | { |
881 | workItem.Execute(); | 881 | workItem.Execute(); |
882 | } | 882 | } |
883 | finally | 883 | finally |
884 | { | 884 | { |
885 | _windowsPCs.SampleWorkItemsProcessTime(workItem.ProcessTime); | 885 | _windowsPCs.SampleWorkItemsProcessTime(workItem.ProcessTime); |
886 | _localPCs.SampleWorkItemsProcessTime(workItem.ProcessTime); | 886 | _localPCs.SampleWorkItemsProcessTime(workItem.ProcessTime); |
887 | } | 887 | } |
888 | } | 888 | } |
889 | 889 | ||
890 | 890 | ||
891 | #endregion | 891 | #endregion |
892 | 892 | ||
893 | #region Public Methods | 893 | #region Public Methods |
894 | 894 | ||
895 | private void ValidateWaitForIdle() | 895 | private void ValidateWaitForIdle() |
896 | { | 896 | { |
897 | if (null != CurrentThreadEntry && CurrentThreadEntry.AssociatedSmartThreadPool == this) | 897 | if (null != CurrentThreadEntry && CurrentThreadEntry.AssociatedSmartThreadPool == this) |
898 | { | 898 | { |
899 | throw new NotSupportedException( | 899 | throw new NotSupportedException( |
900 | "WaitForIdle cannot be called from a thread on its SmartThreadPool, it causes a deadlock"); | 900 | "WaitForIdle cannot be called from a thread on its SmartThreadPool, it causes a deadlock"); |
901 | } | 901 | } |
902 | } | 902 | } |
903 | 903 | ||
904 | internal static void ValidateWorkItemsGroupWaitForIdle(IWorkItemsGroup workItemsGroup) | 904 | internal static void ValidateWorkItemsGroupWaitForIdle(IWorkItemsGroup workItemsGroup) |
905 | { | 905 | { |
906 | if (null == CurrentThreadEntry) | 906 | if (null == CurrentThreadEntry) |
907 | { | 907 | { |
908 | return; | 908 | return; |
909 | } | 909 | } |
910 | 910 | ||
911 | WorkItem workItem = CurrentThreadEntry.CurrentWorkItem; | 911 | WorkItem workItem = CurrentThreadEntry.CurrentWorkItem; |
912 | ValidateWorkItemsGroupWaitForIdleImpl(workItemsGroup, workItem); | 912 | ValidateWorkItemsGroupWaitForIdleImpl(workItemsGroup, workItem); |
913 | if ((null != workItemsGroup) && | 913 | if ((null != workItemsGroup) && |
914 | (null != workItem) && | 914 | (null != workItem) && |
915 | CurrentThreadEntry.CurrentWorkItem.WasQueuedBy(workItemsGroup)) | 915 | CurrentThreadEntry.CurrentWorkItem.WasQueuedBy(workItemsGroup)) |
916 | { | 916 | { |
917 | throw new NotSupportedException("WaitForIdle cannot be called from a thread on its SmartThreadPool, it causes a deadlock"); | 917 | throw new NotSupportedException("WaitForIdle cannot be called from a thread on its SmartThreadPool, it causes a deadlock"); |
918 | } | 918 | } |
919 | } | 919 | } |
920 | 920 | ||
921 | [MethodImpl(MethodImplOptions.NoInlining)] | 921 | [MethodImpl(MethodImplOptions.NoInlining)] |
922 | private static void ValidateWorkItemsGroupWaitForIdleImpl(IWorkItemsGroup workItemsGroup, WorkItem workItem) | 922 | private static void ValidateWorkItemsGroupWaitForIdleImpl(IWorkItemsGroup workItemsGroup, WorkItem workItem) |
923 | { | 923 | { |
924 | if ((null != workItemsGroup) && | 924 | if ((null != workItemsGroup) && |
925 | (null != workItem) && | 925 | (null != workItem) && |
926 | workItem.WasQueuedBy(workItemsGroup)) | 926 | workItem.WasQueuedBy(workItemsGroup)) |
927 | { | 927 | { |
928 | throw new NotSupportedException("WaitForIdle cannot be called from a thread on its SmartThreadPool, it causes a deadlock"); | 928 | throw new NotSupportedException("WaitForIdle cannot be called from a thread on its SmartThreadPool, it causes a deadlock"); |
929 | } | 929 | } |
930 | } | 930 | } |
931 | 931 | ||
932 | /// <summary> | 932 | /// <summary> |
933 | /// Force the SmartThreadPool to shutdown | 933 | /// Force the SmartThreadPool to shutdown |
934 | /// </summary> | 934 | /// </summary> |
935 | public void Shutdown() | 935 | public void Shutdown() |
936 | { | 936 | { |
937 | Shutdown(true, 0); | 937 | Shutdown(true, 0); |
938 | } | 938 | } |
939 | 939 | ||
940 | /// <summary> | 940 | /// <summary> |
941 | /// Force the SmartThreadPool to shutdown with timeout | 941 | /// Force the SmartThreadPool to shutdown with timeout |
942 | /// </summary> | 942 | /// </summary> |
943 | public void Shutdown(bool forceAbort, TimeSpan timeout) | 943 | public void Shutdown(bool forceAbort, TimeSpan timeout) |
944 | { | 944 | { |
945 | Shutdown(forceAbort, (int)timeout.TotalMilliseconds); | 945 | Shutdown(forceAbort, (int)timeout.TotalMilliseconds); |
946 | } | 946 | } |
947 | 947 | ||
948 | /// <summary> | 948 | /// <summary> |
949 | /// Empties the queue of work items and abort the threads in the pool. | 949 | /// Empties the queue of work items and abort the threads in the pool. |
950 | /// </summary> | 950 | /// </summary> |
951 | public void Shutdown(bool forceAbort, int millisecondsTimeout) | 951 | public void Shutdown(bool forceAbort, int millisecondsTimeout) |
952 | { | 952 | { |
953 | ValidateNotDisposed(); | 953 | ValidateNotDisposed(); |
954 | 954 | ||
955 | ISTPInstancePerformanceCounters pcs = _windowsPCs; | 955 | ISTPInstancePerformanceCounters pcs = _windowsPCs; |
956 | 956 | ||
957 | if (NullSTPInstancePerformanceCounters.Instance != _windowsPCs) | 957 | if (NullSTPInstancePerformanceCounters.Instance != _windowsPCs) |
958 | { | 958 | { |
959 | // Set the _pcs to "null" to stop updating the performance | 959 | // Set the _pcs to "null" to stop updating the performance |
960 | // counters | 960 | // counters |
961 | _windowsPCs = NullSTPInstancePerformanceCounters.Instance; | 961 | _windowsPCs = NullSTPInstancePerformanceCounters.Instance; |
962 | 962 | ||
963 | pcs.Dispose(); | 963 | pcs.Dispose(); |
964 | } | 964 | } |
965 | 965 | ||
966 | Thread [] threads; | 966 | Thread [] threads; |
967 | lock(_workerThreads.SyncRoot) | 967 | lock(_workerThreads.SyncRoot) |
968 | { | 968 | { |
969 | // Shutdown the work items queue | 969 | // Shutdown the work items queue |
970 | _workItemsQueue.Dispose(); | 970 | _workItemsQueue.Dispose(); |
971 | 971 | ||
972 | // Signal the threads to exit | 972 | // Signal the threads to exit |
973 | _shutdown = true; | 973 | _shutdown = true; |
974 | _shuttingDownEvent.Set(); | 974 | _shuttingDownEvent.Set(); |
975 | 975 | ||
976 | // Make a copy of the threads' references in the pool | 976 | // Make a copy of the threads' references in the pool |
977 | threads = new Thread [_workerThreads.Count]; | 977 | threads = new Thread [_workerThreads.Count]; |
978 | _workerThreads.Keys.CopyTo(threads, 0); | 978 | _workerThreads.Keys.CopyTo(threads, 0); |
979 | } | 979 | } |
980 | 980 | ||
981 | int millisecondsLeft = millisecondsTimeout; | 981 | int millisecondsLeft = millisecondsTimeout; |
982 | Stopwatch stopwatch = Stopwatch.StartNew(); | 982 | Stopwatch stopwatch = Stopwatch.StartNew(); |
983 | //DateTime start = DateTime.UtcNow; | 983 | //DateTime start = DateTime.UtcNow; |
984 | bool waitInfinitely = (Timeout.Infinite == millisecondsTimeout); | 984 | bool waitInfinitely = (Timeout.Infinite == millisecondsTimeout); |
985 | bool timeout = false; | 985 | bool timeout = false; |
986 | 986 | ||
987 | // Each iteration we update the time left for the timeout. | 987 | // Each iteration we update the time left for the timeout. |
988 | foreach(Thread thread in threads) | 988 | foreach(Thread thread in threads) |
989 | { | 989 | { |
990 | // Join don't work with negative numbers | 990 | // Join don't work with negative numbers |
991 | if (!waitInfinitely && (millisecondsLeft < 0)) | 991 | if (!waitInfinitely && (millisecondsLeft < 0)) |
992 | { | 992 | { |
993 | timeout = true; | 993 | timeout = true; |
994 | break; | 994 | break; |
995 | } | 995 | } |
996 | 996 | ||
997 | // Wait for the thread to terminate | 997 | // Wait for the thread to terminate |
998 | bool success = thread.Join(millisecondsLeft); | 998 | bool success = thread.Join(millisecondsLeft); |
999 | if(!success) | 999 | if(!success) |
1000 | { | 1000 | { |
1001 | timeout = true; | 1001 | timeout = true; |
1002 | break; | 1002 | break; |
1003 | } | 1003 | } |
1004 | 1004 | ||
1005 | if(!waitInfinitely) | 1005 | if(!waitInfinitely) |
1006 | { | 1006 | { |
1007 | // Update the time left to wait | 1007 | // Update the time left to wait |
1008 | //TimeSpan ts = DateTime.UtcNow - start; | 1008 | //TimeSpan ts = DateTime.UtcNow - start; |
1009 | millisecondsLeft = millisecondsTimeout - (int)stopwatch.ElapsedMilliseconds; | 1009 | millisecondsLeft = millisecondsTimeout - (int)stopwatch.ElapsedMilliseconds; |
1010 | } | 1010 | } |
1011 | } | 1011 | } |
1012 | 1012 | ||
1013 | if (timeout && forceAbort) | 1013 | if (timeout && forceAbort) |
1014 | { | 1014 | { |
1015 | // Abort the threads in the pool | 1015 | // Abort the threads in the pool |
1016 | foreach(Thread thread in threads) | 1016 | foreach(Thread thread in threads) |
1017 | { | 1017 | { |
1018 | 1018 | ||
1019 | if ((thread != null) | 1019 | if ((thread != null) |
1020 | #if !(_WINDOWS_CE) | 1020 | #if !(_WINDOWS_CE) |
1021 | && thread.IsAlive | 1021 | && thread.IsAlive |
1022 | #endif | 1022 | #endif |
1023 | ) | 1023 | ) |
1024 | { | 1024 | { |
1025 | try | 1025 | try |
1026 | { | 1026 | { |
1027 | thread.Abort(); // Shutdown | 1027 | thread.Abort(); // Shutdown |
1028 | } | 1028 | } |
1029 | catch(SecurityException e) | 1029 | catch(SecurityException e) |
1030 | { | 1030 | { |
1031 | e.GetHashCode(); | 1031 | e.GetHashCode(); |
1032 | } | 1032 | } |
1033 | catch(ThreadStateException ex) | 1033 | catch(ThreadStateException ex) |
1034 | { | 1034 | { |
1035 | ex.GetHashCode(); | 1035 | ex.GetHashCode(); |
1036 | // In case the thread has been terminated | 1036 | // In case the thread has been terminated |
1037 | // after the check if it is alive. | 1037 | // after the check if it is alive. |
1038 | } | 1038 | } |
1039 | } | 1039 | } |
1040 | } | 1040 | } |
1041 | } | 1041 | } |
1042 | } | 1042 | } |
1043 | 1043 | ||
1044 | /// <summary> | 1044 | /// <summary> |
1045 | /// Wait for all work items to complete | 1045 | /// Wait for all work items to complete |
1046 | /// </summary> | 1046 | /// </summary> |
1047 | /// <param name="waitableResults">Array of work item result objects</param> | 1047 | /// <param name="waitableResults">Array of work item result objects</param> |
1048 | /// <returns> | 1048 | /// <returns> |
1049 | /// true when every work item in workItemResults has completed; otherwise false. | 1049 | /// true when every work item in workItemResults has completed; otherwise false. |
1050 | /// </returns> | 1050 | /// </returns> |
1051 | public static bool WaitAll( | 1051 | public static bool WaitAll( |
1052 | IWaitableResult [] waitableResults) | 1052 | IWaitableResult [] waitableResults) |
1053 | { | 1053 | { |
1054 | return WaitAll(waitableResults, Timeout.Infinite, true); | 1054 | return WaitAll(waitableResults, Timeout.Infinite, true); |
1055 | } | 1055 | } |
1056 | 1056 | ||
1057 | /// <summary> | 1057 | /// <summary> |
1058 | /// Wait for all work items to complete | 1058 | /// Wait for all work items to complete |
1059 | /// </summary> | 1059 | /// </summary> |
1060 | /// <param name="waitableResults">Array of work item result objects</param> | 1060 | /// <param name="waitableResults">Array of work item result objects</param> |
1061 | /// <param name="timeout">The number of milliseconds to wait, or a TimeSpan that represents -1 milliseconds to wait indefinitely. </param> | 1061 | /// <param name="timeout">The number of milliseconds to wait, or a TimeSpan that represents -1 milliseconds to wait indefinitely. </param> |
1062 | /// <param name="exitContext"> | 1062 | /// <param name="exitContext"> |
1063 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. | 1063 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. |
1064 | /// </param> | 1064 | /// </param> |
1065 | /// <returns> | 1065 | /// <returns> |
1066 | /// true when every work item in workItemResults has completed; otherwise false. | 1066 | /// true when every work item in workItemResults has completed; otherwise false. |
1067 | /// </returns> | 1067 | /// </returns> |
1068 | public static bool WaitAll( | 1068 | public static bool WaitAll( |
1069 | IWaitableResult [] waitableResults, | 1069 | IWaitableResult [] waitableResults, |
1070 | TimeSpan timeout, | 1070 | TimeSpan timeout, |
1071 | bool exitContext) | 1071 | bool exitContext) |
1072 | { | 1072 | { |
1073 | return WaitAll(waitableResults, (int)timeout.TotalMilliseconds, exitContext); | 1073 | return WaitAll(waitableResults, (int)timeout.TotalMilliseconds, exitContext); |
1074 | } | 1074 | } |
1075 | 1075 | ||
1076 | /// <summary> | 1076 | /// <summary> |
1077 | /// Wait for all work items to complete | 1077 | /// Wait for all work items to complete |
1078 | /// </summary> | 1078 | /// </summary> |
1079 | /// <param name="waitableResults">Array of work item result objects</param> | 1079 | /// <param name="waitableResults">Array of work item result objects</param> |
1080 | /// <param name="timeout">The number of milliseconds to wait, or a TimeSpan that represents -1 milliseconds to wait indefinitely. </param> | 1080 | /// <param name="timeout">The number of milliseconds to wait, or a TimeSpan that represents -1 milliseconds to wait indefinitely. </param> |
1081 | /// <param name="exitContext"> | 1081 | /// <param name="exitContext"> |
1082 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. | 1082 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. |
1083 | /// </param> | 1083 | /// </param> |
1084 | /// <param name="cancelWaitHandle">A cancel wait handle to interrupt the wait if needed</param> | 1084 | /// <param name="cancelWaitHandle">A cancel wait handle to interrupt the wait if needed</param> |
1085 | /// <returns> | 1085 | /// <returns> |
1086 | /// true when every work item in workItemResults has completed; otherwise false. | 1086 | /// true when every work item in workItemResults has completed; otherwise false. |
1087 | /// </returns> | 1087 | /// </returns> |
1088 | public static bool WaitAll( | 1088 | public static bool WaitAll( |
1089 | IWaitableResult[] waitableResults, | 1089 | IWaitableResult[] waitableResults, |
1090 | TimeSpan timeout, | 1090 | TimeSpan timeout, |
1091 | bool exitContext, | 1091 | bool exitContext, |
1092 | WaitHandle cancelWaitHandle) | 1092 | WaitHandle cancelWaitHandle) |
1093 | { | 1093 | { |
1094 | return WaitAll(waitableResults, (int)timeout.TotalMilliseconds, exitContext, cancelWaitHandle); | 1094 | return WaitAll(waitableResults, (int)timeout.TotalMilliseconds, exitContext, cancelWaitHandle); |
1095 | } | 1095 | } |
1096 | 1096 | ||
1097 | /// <summary> | 1097 | /// <summary> |
1098 | /// Wait for all work items to complete | 1098 | /// Wait for all work items to complete |
1099 | /// </summary> | 1099 | /// </summary> |
1100 | /// <param name="waitableResults">Array of work item result objects</param> | 1100 | /// <param name="waitableResults">Array of work item result objects</param> |
1101 | /// <param name="millisecondsTimeout">The number of milliseconds to wait, or Timeout.Infinite (-1) to wait indefinitely.</param> | 1101 | /// <param name="millisecondsTimeout">The number of milliseconds to wait, or Timeout.Infinite (-1) to wait indefinitely.</param> |
1102 | /// <param name="exitContext"> | 1102 | /// <param name="exitContext"> |
1103 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. | 1103 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. |
1104 | /// </param> | 1104 | /// </param> |
1105 | /// <returns> | 1105 | /// <returns> |
1106 | /// true when every work item in workItemResults has completed; otherwise false. | 1106 | /// true when every work item in workItemResults has completed; otherwise false. |
1107 | /// </returns> | 1107 | /// </returns> |
1108 | public static bool WaitAll( | 1108 | public static bool WaitAll( |
1109 | IWaitableResult [] waitableResults, | 1109 | IWaitableResult [] waitableResults, |
1110 | int millisecondsTimeout, | 1110 | int millisecondsTimeout, |
1111 | bool exitContext) | 1111 | bool exitContext) |
1112 | { | 1112 | { |
1113 | return WorkItem.WaitAll(waitableResults, millisecondsTimeout, exitContext, null); | 1113 | return WorkItem.WaitAll(waitableResults, millisecondsTimeout, exitContext, null); |
1114 | } | 1114 | } |
1115 | 1115 | ||
1116 | /// <summary> | 1116 | /// <summary> |
1117 | /// Wait for all work items to complete | 1117 | /// Wait for all work items to complete |
1118 | /// </summary> | 1118 | /// </summary> |
1119 | /// <param name="waitableResults">Array of work item result objects</param> | 1119 | /// <param name="waitableResults">Array of work item result objects</param> |
1120 | /// <param name="millisecondsTimeout">The number of milliseconds to wait, or Timeout.Infinite (-1) to wait indefinitely.</param> | 1120 | /// <param name="millisecondsTimeout">The number of milliseconds to wait, or Timeout.Infinite (-1) to wait indefinitely.</param> |
1121 | /// <param name="exitContext"> | 1121 | /// <param name="exitContext"> |
1122 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. | 1122 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. |
1123 | /// </param> | 1123 | /// </param> |
1124 | /// <param name="cancelWaitHandle">A cancel wait handle to interrupt the wait if needed</param> | 1124 | /// <param name="cancelWaitHandle">A cancel wait handle to interrupt the wait if needed</param> |
1125 | /// <returns> | 1125 | /// <returns> |
1126 | /// true when every work item in workItemResults has completed; otherwise false. | 1126 | /// true when every work item in workItemResults has completed; otherwise false. |
1127 | /// </returns> | 1127 | /// </returns> |
1128 | public static bool WaitAll( | 1128 | public static bool WaitAll( |
1129 | IWaitableResult[] waitableResults, | 1129 | IWaitableResult[] waitableResults, |
1130 | int millisecondsTimeout, | 1130 | int millisecondsTimeout, |
1131 | bool exitContext, | 1131 | bool exitContext, |
1132 | WaitHandle cancelWaitHandle) | 1132 | WaitHandle cancelWaitHandle) |
1133 | { | 1133 | { |
1134 | return WorkItem.WaitAll(waitableResults, millisecondsTimeout, exitContext, cancelWaitHandle); | 1134 | return WorkItem.WaitAll(waitableResults, millisecondsTimeout, exitContext, cancelWaitHandle); |
1135 | } | 1135 | } |
1136 | 1136 | ||
1137 | 1137 | ||
1138 | /// <summary> | 1138 | /// <summary> |
1139 | /// Waits for any of the work items in the specified array to complete, cancel, or timeout | 1139 | /// Waits for any of the work items in the specified array to complete, cancel, or timeout |
1140 | /// </summary> | 1140 | /// </summary> |
1141 | /// <param name="waitableResults">Array of work item result objects</param> | 1141 | /// <param name="waitableResults">Array of work item result objects</param> |
1142 | /// <returns> | 1142 | /// <returns> |
1143 | /// The array index of the work item result that satisfied the wait, or WaitTimeout if any of the work items has been canceled. | 1143 | /// The array index of the work item result that satisfied the wait, or WaitTimeout if any of the work items has been canceled. |
1144 | /// </returns> | 1144 | /// </returns> |
1145 | public static int WaitAny( | 1145 | public static int WaitAny( |
1146 | IWaitableResult [] waitableResults) | 1146 | IWaitableResult [] waitableResults) |
1147 | { | 1147 | { |
1148 | return WaitAny(waitableResults, Timeout.Infinite, true); | 1148 | return WaitAny(waitableResults, Timeout.Infinite, true); |
1149 | } | 1149 | } |
1150 | 1150 | ||
1151 | /// <summary> | 1151 | /// <summary> |
1152 | /// Waits for any of the work items in the specified array to complete, cancel, or timeout | 1152 | /// Waits for any of the work items in the specified array to complete, cancel, or timeout |
1153 | /// </summary> | 1153 | /// </summary> |
1154 | /// <param name="waitableResults">Array of work item result objects</param> | 1154 | /// <param name="waitableResults">Array of work item result objects</param> |
1155 | /// <param name="timeout">The number of milliseconds to wait, or a TimeSpan that represents -1 milliseconds to wait indefinitely. </param> | 1155 | /// <param name="timeout">The number of milliseconds to wait, or a TimeSpan that represents -1 milliseconds to wait indefinitely. </param> |
1156 | /// <param name="exitContext"> | 1156 | /// <param name="exitContext"> |
1157 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. | 1157 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. |
1158 | /// </param> | 1158 | /// </param> |
1159 | /// <returns> | 1159 | /// <returns> |
1160 | /// The array index of the work item result that satisfied the wait, or WaitTimeout if no work item result satisfied the wait and a time interval equivalent to millisecondsTimeout has passed or the work item has been canceled. | 1160 | /// The array index of the work item result that satisfied the wait, or WaitTimeout if no work item result satisfied the wait and a time interval equivalent to millisecondsTimeout has passed or the work item has been canceled. |
1161 | /// </returns> | 1161 | /// </returns> |
1162 | public static int WaitAny( | 1162 | public static int WaitAny( |
1163 | IWaitableResult[] waitableResults, | 1163 | IWaitableResult[] waitableResults, |
1164 | TimeSpan timeout, | 1164 | TimeSpan timeout, |
1165 | bool exitContext) | 1165 | bool exitContext) |
1166 | { | 1166 | { |
1167 | return WaitAny(waitableResults, (int)timeout.TotalMilliseconds, exitContext); | 1167 | return WaitAny(waitableResults, (int)timeout.TotalMilliseconds, exitContext); |
1168 | } | 1168 | } |
1169 | 1169 | ||
1170 | /// <summary> | 1170 | /// <summary> |
1171 | /// Waits for any of the work items in the specified array to complete, cancel, or timeout | 1171 | /// Waits for any of the work items in the specified array to complete, cancel, or timeout |
1172 | /// </summary> | 1172 | /// </summary> |
1173 | /// <param name="waitableResults">Array of work item result objects</param> | 1173 | /// <param name="waitableResults">Array of work item result objects</param> |
1174 | /// <param name="timeout">The number of milliseconds to wait, or a TimeSpan that represents -1 milliseconds to wait indefinitely. </param> | 1174 | /// <param name="timeout">The number of milliseconds to wait, or a TimeSpan that represents -1 milliseconds to wait indefinitely. </param> |
1175 | /// <param name="exitContext"> | 1175 | /// <param name="exitContext"> |
1176 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. | 1176 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. |
1177 | /// </param> | 1177 | /// </param> |
1178 | /// <param name="cancelWaitHandle">A cancel wait handle to interrupt the wait if needed</param> | 1178 | /// <param name="cancelWaitHandle">A cancel wait handle to interrupt the wait if needed</param> |
1179 | /// <returns> | 1179 | /// <returns> |
1180 | /// The array index of the work item result that satisfied the wait, or WaitTimeout if no work item result satisfied the wait and a time interval equivalent to millisecondsTimeout has passed or the work item has been canceled. | 1180 | /// The array index of the work item result that satisfied the wait, or WaitTimeout if no work item result satisfied the wait and a time interval equivalent to millisecondsTimeout has passed or the work item has been canceled. |
1181 | /// </returns> | 1181 | /// </returns> |
1182 | public static int WaitAny( | 1182 | public static int WaitAny( |
1183 | IWaitableResult [] waitableResults, | 1183 | IWaitableResult [] waitableResults, |
1184 | TimeSpan timeout, | 1184 | TimeSpan timeout, |
1185 | bool exitContext, | 1185 | bool exitContext, |
1186 | WaitHandle cancelWaitHandle) | 1186 | WaitHandle cancelWaitHandle) |
1187 | { | 1187 | { |
1188 | return WaitAny(waitableResults, (int)timeout.TotalMilliseconds, exitContext, cancelWaitHandle); | 1188 | return WaitAny(waitableResults, (int)timeout.TotalMilliseconds, exitContext, cancelWaitHandle); |
1189 | } | 1189 | } |
1190 | 1190 | ||
1191 | /// <summary> | 1191 | /// <summary> |
1192 | /// Waits for any of the work items in the specified array to complete, cancel, or timeout | 1192 | /// Waits for any of the work items in the specified array to complete, cancel, or timeout |
1193 | /// </summary> | 1193 | /// </summary> |
1194 | /// <param name="waitableResults">Array of work item result objects</param> | 1194 | /// <param name="waitableResults">Array of work item result objects</param> |
1195 | /// <param name="millisecondsTimeout">The number of milliseconds to wait, or Timeout.Infinite (-1) to wait indefinitely.</param> | 1195 | /// <param name="millisecondsTimeout">The number of milliseconds to wait, or Timeout.Infinite (-1) to wait indefinitely.</param> |
1196 | /// <param name="exitContext"> | 1196 | /// <param name="exitContext"> |
1197 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. | 1197 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. |
1198 | /// </param> | 1198 | /// </param> |
1199 | /// <returns> | 1199 | /// <returns> |
1200 | /// The array index of the work item result that satisfied the wait, or WaitTimeout if no work item result satisfied the wait and a time interval equivalent to millisecondsTimeout has passed or the work item has been canceled. | 1200 | /// The array index of the work item result that satisfied the wait, or WaitTimeout if no work item result satisfied the wait and a time interval equivalent to millisecondsTimeout has passed or the work item has been canceled. |
1201 | /// </returns> | 1201 | /// </returns> |
1202 | public static int WaitAny( | 1202 | public static int WaitAny( |
1203 | IWaitableResult [] waitableResults, | 1203 | IWaitableResult [] waitableResults, |
1204 | int millisecondsTimeout, | 1204 | int millisecondsTimeout, |
1205 | bool exitContext) | 1205 | bool exitContext) |
1206 | { | 1206 | { |
1207 | return WorkItem.WaitAny(waitableResults, millisecondsTimeout, exitContext, null); | 1207 | return WorkItem.WaitAny(waitableResults, millisecondsTimeout, exitContext, null); |
1208 | } | 1208 | } |
1209 | 1209 | ||
1210 | /// <summary> | 1210 | /// <summary> |
1211 | /// Waits for any of the work items in the specified array to complete, cancel, or timeout | 1211 | /// Waits for any of the work items in the specified array to complete, cancel, or timeout |
1212 | /// </summary> | 1212 | /// </summary> |
1213 | /// <param name="waitableResults">Array of work item result objects</param> | 1213 | /// <param name="waitableResults">Array of work item result objects</param> |
1214 | /// <param name="millisecondsTimeout">The number of milliseconds to wait, or Timeout.Infinite (-1) to wait indefinitely.</param> | 1214 | /// <param name="millisecondsTimeout">The number of milliseconds to wait, or Timeout.Infinite (-1) to wait indefinitely.</param> |
1215 | /// <param name="exitContext"> | 1215 | /// <param name="exitContext"> |
1216 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. | 1216 | /// true to exit the synchronization domain for the context before the wait (if in a synchronized context), and reacquire it; otherwise, false. |
1217 | /// </param> | 1217 | /// </param> |
1218 | /// <param name="cancelWaitHandle">A cancel wait handle to interrupt the wait if needed</param> | 1218 | /// <param name="cancelWaitHandle">A cancel wait handle to interrupt the wait if needed</param> |
1219 | /// <returns> | 1219 | /// <returns> |
1220 | /// The array index of the work item result that satisfied the wait, or WaitTimeout if no work item result satisfied the wait and a time interval equivalent to millisecondsTimeout has passed or the work item has been canceled. | 1220 | /// The array index of the work item result that satisfied the wait, or WaitTimeout if no work item result satisfied the wait and a time interval equivalent to millisecondsTimeout has passed or the work item has been canceled. |
1221 | /// </returns> | 1221 | /// </returns> |
1222 | public static int WaitAny( | 1222 | public static int WaitAny( |
1223 | IWaitableResult [] waitableResults, | 1223 | IWaitableResult [] waitableResults, |
1224 | int millisecondsTimeout, | 1224 | int millisecondsTimeout, |
1225 | bool exitContext, | 1225 | bool exitContext, |
1226 | WaitHandle cancelWaitHandle) | 1226 | WaitHandle cancelWaitHandle) |
1227 | { | 1227 | { |
1228 | return WorkItem.WaitAny(waitableResults, millisecondsTimeout, exitContext, cancelWaitHandle); | 1228 | return WorkItem.WaitAny(waitableResults, millisecondsTimeout, exitContext, cancelWaitHandle); |
1229 | } | 1229 | } |
1230 | 1230 | ||
1231 | /// <summary> | 1231 | /// <summary> |
1232 | /// Creates a new WorkItemsGroup. | 1232 | /// Creates a new WorkItemsGroup. |
1233 | /// </summary> | 1233 | /// </summary> |
1234 | /// <param name="concurrency">The number of work items that can be run concurrently</param> | 1234 | /// <param name="concurrency">The number of work items that can be run concurrently</param> |
1235 | /// <returns>A reference to the WorkItemsGroup</returns> | 1235 | /// <returns>A reference to the WorkItemsGroup</returns> |
1236 | public IWorkItemsGroup CreateWorkItemsGroup(int concurrency) | 1236 | public IWorkItemsGroup CreateWorkItemsGroup(int concurrency) |
1237 | { | 1237 | { |
1238 | IWorkItemsGroup workItemsGroup = new WorkItemsGroup(this, concurrency, _stpStartInfo); | 1238 | IWorkItemsGroup workItemsGroup = new WorkItemsGroup(this, concurrency, _stpStartInfo); |
1239 | return workItemsGroup; | 1239 | return workItemsGroup; |
1240 | } | 1240 | } |
1241 | 1241 | ||
1242 | /// <summary> | 1242 | /// <summary> |
1243 | /// Creates a new WorkItemsGroup. | 1243 | /// Creates a new WorkItemsGroup. |
1244 | /// </summary> | 1244 | /// </summary> |
1245 | /// <param name="concurrency">The number of work items that can be run concurrently</param> | 1245 | /// <param name="concurrency">The number of work items that can be run concurrently</param> |
1246 | /// <param name="wigStartInfo">A WorkItemsGroup configuration that overrides the default behavior</param> | 1246 | /// <param name="wigStartInfo">A WorkItemsGroup configuration that overrides the default behavior</param> |
1247 | /// <returns>A reference to the WorkItemsGroup</returns> | 1247 | /// <returns>A reference to the WorkItemsGroup</returns> |
1248 | public IWorkItemsGroup CreateWorkItemsGroup(int concurrency, WIGStartInfo wigStartInfo) | 1248 | public IWorkItemsGroup CreateWorkItemsGroup(int concurrency, WIGStartInfo wigStartInfo) |
1249 | { | 1249 | { |
1250 | IWorkItemsGroup workItemsGroup = new WorkItemsGroup(this, concurrency, wigStartInfo); | 1250 | IWorkItemsGroup workItemsGroup = new WorkItemsGroup(this, concurrency, wigStartInfo); |
1251 | return workItemsGroup; | 1251 | return workItemsGroup; |
1252 | } | 1252 | } |
1253 | 1253 | ||
1254 | #region Fire Thread's Events | 1254 | #region Fire Thread's Events |
1255 | 1255 | ||
1256 | private void FireOnThreadInitialization() | 1256 | private void FireOnThreadInitialization() |
1257 | { | 1257 | { |
1258 | if (null != _onThreadInitialization) | 1258 | if (null != _onThreadInitialization) |
1259 | { | 1259 | { |
1260 | foreach (ThreadInitializationHandler tih in _onThreadInitialization.GetInvocationList()) | 1260 | foreach (ThreadInitializationHandler tih in _onThreadInitialization.GetInvocationList()) |
1261 | { | 1261 | { |
1262 | try | 1262 | try |
1263 | { | 1263 | { |
1264 | tih(); | 1264 | tih(); |
1265 | } | 1265 | } |
1266 | catch (Exception e) | 1266 | catch (Exception e) |
1267 | { | 1267 | { |
1268 | e.GetHashCode(); | 1268 | e.GetHashCode(); |
1269 | Debug.Assert(false); | 1269 | Debug.Assert(false); |
1270 | throw; | 1270 | throw; |
1271 | } | 1271 | } |
1272 | } | 1272 | } |
1273 | } | 1273 | } |
1274 | } | 1274 | } |
1275 | 1275 | ||
1276 | private void FireOnThreadTermination() | 1276 | private void FireOnThreadTermination() |
1277 | { | 1277 | { |
1278 | if (null != _onThreadTermination) | 1278 | if (null != _onThreadTermination) |
1279 | { | 1279 | { |
1280 | foreach (ThreadTerminationHandler tth in _onThreadTermination.GetInvocationList()) | 1280 | foreach (ThreadTerminationHandler tth in _onThreadTermination.GetInvocationList()) |
1281 | { | 1281 | { |
1282 | try | 1282 | try |
1283 | { | 1283 | { |
1284 | tth(); | 1284 | tth(); |
1285 | } | 1285 | } |
1286 | catch (Exception e) | 1286 | catch (Exception e) |
1287 | { | 1287 | { |
1288 | e.GetHashCode(); | 1288 | e.GetHashCode(); |
1289 | Debug.Assert(false); | 1289 | Debug.Assert(false); |
1290 | throw; | 1290 | throw; |
1291 | } | 1291 | } |
1292 | } | 1292 | } |
1293 | } | 1293 | } |
1294 | } | 1294 | } |
1295 | 1295 | ||
1296 | #endregion | 1296 | #endregion |
1297 | 1297 | ||
1298 | /// <summary> | 1298 | /// <summary> |
1299 | /// This event is fired when a thread is created. | 1299 | /// This event is fired when a thread is created. |
1300 | /// Use it to initialize a thread before the work items use it. | 1300 | /// Use it to initialize a thread before the work items use it. |
1301 | /// </summary> | 1301 | /// </summary> |
1302 | public event ThreadInitializationHandler OnThreadInitialization | 1302 | public event ThreadInitializationHandler OnThreadInitialization |
1303 | { | 1303 | { |
1304 | add { _onThreadInitialization += value; } | 1304 | add { _onThreadInitialization += value; } |
1305 | remove { _onThreadInitialization -= value; } | 1305 | remove { _onThreadInitialization -= value; } |
1306 | } | 1306 | } |
1307 | 1307 | ||
1308 | /// <summary> | 1308 | /// <summary> |
1309 | /// This event is fired when a thread is terminating. | 1309 | /// This event is fired when a thread is terminating. |
1310 | /// Use it for cleanup. | 1310 | /// Use it for cleanup. |
1311 | /// </summary> | 1311 | /// </summary> |
1312 | public event ThreadTerminationHandler OnThreadTermination | 1312 | public event ThreadTerminationHandler OnThreadTermination |
1313 | { | 1313 | { |
1314 | add { _onThreadTermination += value; } | 1314 | add { _onThreadTermination += value; } |
1315 | remove { _onThreadTermination -= value; } | 1315 | remove { _onThreadTermination -= value; } |
1316 | } | 1316 | } |
1317 | 1317 | ||
1318 | 1318 | ||
1319 | internal void CancelAbortWorkItemsGroup(WorkItemsGroup wig) | 1319 | internal void CancelAbortWorkItemsGroup(WorkItemsGroup wig) |
1320 | { | 1320 | { |
1321 | foreach (ThreadEntry threadEntry in _workerThreads.Values) | 1321 | foreach (ThreadEntry threadEntry in _workerThreads.Values) |
1322 | { | 1322 | { |
1323 | WorkItem workItem = threadEntry.CurrentWorkItem; | 1323 | WorkItem workItem = threadEntry.CurrentWorkItem; |
1324 | if (null != workItem && | 1324 | if (null != workItem && |
1325 | workItem.WasQueuedBy(wig) && | 1325 | workItem.WasQueuedBy(wig) && |
1326 | !workItem.IsCanceled) | 1326 | !workItem.IsCanceled) |
1327 | { | 1327 | { |
1328 | threadEntry.CurrentWorkItem.GetWorkItemResult().Cancel(true); | 1328 | threadEntry.CurrentWorkItem.GetWorkItemResult().Cancel(true); |
1329 | } | 1329 | } |
1330 | } | 1330 | } |
1331 | } | 1331 | } |
1332 | 1332 | ||
1333 | 1333 | ||
1334 | 1334 | ||
1335 | #endregion | 1335 | #endregion |
1336 | 1336 | ||
1337 | #region Properties | 1337 | #region Properties |
1338 | 1338 | ||
1339 | /// <summary> | 1339 | /// <summary> |
1340 | /// Get/Set the lower limit of threads in the pool. | 1340 | /// Get/Set the lower limit of threads in the pool. |
1341 | /// </summary> | 1341 | /// </summary> |
1342 | public int MinThreads | 1342 | public int MinThreads |
1343 | { | 1343 | { |
1344 | get | 1344 | get |
1345 | { | 1345 | { |
1346 | ValidateNotDisposed(); | 1346 | ValidateNotDisposed(); |
1347 | return _stpStartInfo.MinWorkerThreads; | 1347 | return _stpStartInfo.MinWorkerThreads; |
1348 | } | 1348 | } |
1349 | set | 1349 | set |
1350 | { | 1350 | { |
1351 | Debug.Assert(value >= 0); | 1351 | Debug.Assert(value >= 0); |
1352 | Debug.Assert(value <= _stpStartInfo.MaxWorkerThreads); | 1352 | Debug.Assert(value <= _stpStartInfo.MaxWorkerThreads); |
1353 | if (_stpStartInfo.MaxWorkerThreads < value) | 1353 | if (_stpStartInfo.MaxWorkerThreads < value) |
1354 | { | 1354 | { |
1355 | _stpStartInfo.MaxWorkerThreads = value; | 1355 | _stpStartInfo.MaxWorkerThreads = value; |
1356 | } | 1356 | } |
1357 | _stpStartInfo.MinWorkerThreads = value; | 1357 | _stpStartInfo.MinWorkerThreads = value; |
1358 | StartOptimalNumberOfThreads(); | 1358 | StartOptimalNumberOfThreads(); |
1359 | } | 1359 | } |
1360 | } | 1360 | } |
1361 | 1361 | ||
1362 | /// <summary> | 1362 | /// <summary> |
1363 | /// Get/Set the upper limit of threads in the pool. | 1363 | /// Get/Set the upper limit of threads in the pool. |
1364 | /// </summary> | 1364 | /// </summary> |
1365 | public int MaxThreads | 1365 | public int MaxThreads |
1366 | { | 1366 | { |
1367 | get | 1367 | get |
1368 | { | 1368 | { |
1369 | ValidateNotDisposed(); | 1369 | ValidateNotDisposed(); |
1370 | return _stpStartInfo.MaxWorkerThreads; | 1370 | return _stpStartInfo.MaxWorkerThreads; |
1371 | } | 1371 | } |
1372 | 1372 | ||
1373 | set | 1373 | set |
1374 | { | 1374 | { |
1375 | Debug.Assert(value > 0); | 1375 | Debug.Assert(value > 0); |
1376 | Debug.Assert(value >= _stpStartInfo.MinWorkerThreads); | 1376 | Debug.Assert(value >= _stpStartInfo.MinWorkerThreads); |
1377 | if (_stpStartInfo.MinWorkerThreads > value) | 1377 | if (_stpStartInfo.MinWorkerThreads > value) |
1378 | { | 1378 | { |
1379 | _stpStartInfo.MinWorkerThreads = value; | 1379 | _stpStartInfo.MinWorkerThreads = value; |
1380 | } | 1380 | } |
1381 | _stpStartInfo.MaxWorkerThreads = value; | 1381 | _stpStartInfo.MaxWorkerThreads = value; |
1382 | StartOptimalNumberOfThreads(); | 1382 | StartOptimalNumberOfThreads(); |
1383 | } | 1383 | } |
1384 | } | 1384 | } |
1385 | /// <summary> | 1385 | /// <summary> |
1386 | /// Get the number of threads in the thread pool. | 1386 | /// Get the number of threads in the thread pool. |
1387 | /// Should be between the lower and the upper limits. | 1387 | /// Should be between the lower and the upper limits. |
1388 | /// </summary> | 1388 | /// </summary> |
1389 | public int ActiveThreads | 1389 | public int ActiveThreads |
1390 | { | 1390 | { |
1391 | get | 1391 | get |
1392 | { | 1392 | { |
1393 | ValidateNotDisposed(); | 1393 | ValidateNotDisposed(); |
1394 | return _workerThreads.Count; | 1394 | return _workerThreads.Count; |
1395 | } | 1395 | } |
1396 | } | 1396 | } |
1397 | 1397 | ||
1398 | /// <summary> | 1398 | /// <summary> |
1399 | /// Get the number of busy (not idle) threads in the thread pool. | 1399 | /// Get the number of busy (not idle) threads in the thread pool. |
1400 | /// </summary> | 1400 | /// </summary> |
1401 | public int InUseThreads | 1401 | public int InUseThreads |
1402 | { | 1402 | { |
1403 | get | 1403 | get |
1404 | { | 1404 | { |
1405 | ValidateNotDisposed(); | 1405 | ValidateNotDisposed(); |
1406 | return _inUseWorkerThreads; | 1406 | return _inUseWorkerThreads; |
1407 | } | 1407 | } |
1408 | } | 1408 | } |
1409 | 1409 | ||
1410 | /// <summary> | 1410 | /// <summary> |
1411 | /// Returns true if the current running work item has been cancelled. | 1411 | /// Returns true if the current running work item has been cancelled. |
1412 | /// Must be used within the work item's callback method. | 1412 | /// Must be used within the work item's callback method. |
1413 | /// The work item should sample this value in order to know if it | 1413 | /// The work item should sample this value in order to know if it |
1414 | /// needs to quit before its completion. | 1414 | /// needs to quit before its completion. |
1415 | /// </summary> | 1415 | /// </summary> |
1416 | public static bool IsWorkItemCanceled | 1416 | public static bool IsWorkItemCanceled |
1417 | { | 1417 | { |
1418 | get | 1418 | get |
1419 | { | 1419 | { |
1420 | return CurrentThreadEntry.CurrentWorkItem.IsCanceled; | 1420 | return CurrentThreadEntry.CurrentWorkItem.IsCanceled; |
1421 | } | 1421 | } |
1422 | } | 1422 | } |
1423 | 1423 | ||
1424 | /// <summary> | 1424 | /// <summary> |
1425 | /// Checks if the work item has been cancelled, and if yes then abort the thread. | 1425 | /// Checks if the work item has been cancelled, and if yes then abort the thread. |
1426 | /// Can be used with Cancel and timeout | 1426 | /// Can be used with Cancel and timeout |
1427 | /// </summary> | 1427 | /// </summary> |
1428 | public static void AbortOnWorkItemCancel() | 1428 | public static void AbortOnWorkItemCancel() |
1429 | { | 1429 | { |
1430 | if (IsWorkItemCanceled) | 1430 | if (IsWorkItemCanceled) |
1431 | { | 1431 | { |
1432 | Thread.CurrentThread.Abort(); | 1432 | Thread.CurrentThread.Abort(); |
1433 | } | 1433 | } |
1434 | } | 1434 | } |
1435 | 1435 | ||
1436 | /// <summary> | 1436 | /// <summary> |
1437 | /// Thread Pool start information (readonly) | 1437 | /// Thread Pool start information (readonly) |
1438 | /// </summary> | 1438 | /// </summary> |
1439 | public STPStartInfo STPStartInfo | 1439 | public STPStartInfo STPStartInfo |
1440 | { | 1440 | { |
1441 | get | 1441 | get |
1442 | { | 1442 | { |
1443 | return _stpStartInfo.AsReadOnly(); | 1443 | return _stpStartInfo.AsReadOnly(); |
1444 | } | 1444 | } |
1445 | } | 1445 | } |
1446 | 1446 | ||
1447 | public bool IsShuttingdown | 1447 | public bool IsShuttingdown |
1448 | { | 1448 | { |
1449 | get { return _shutdown; } | 1449 | get { return _shutdown; } |
1450 | } | 1450 | } |
1451 | 1451 | ||
1452 | /// <summary> | 1452 | /// <summary> |
1453 | /// Return the local calculated performance counters | 1453 | /// Return the local calculated performance counters |
1454 | /// Available only if STPStartInfo.EnableLocalPerformanceCounters is true. | 1454 | /// Available only if STPStartInfo.EnableLocalPerformanceCounters is true. |
1455 | /// </summary> | 1455 | /// </summary> |
1456 | public ISTPPerformanceCountersReader PerformanceCountersReader | 1456 | public ISTPPerformanceCountersReader PerformanceCountersReader |
1457 | { | 1457 | { |
1458 | get { return (ISTPPerformanceCountersReader)_localPCs; } | 1458 | get { return (ISTPPerformanceCountersReader)_localPCs; } |
1459 | } | 1459 | } |
1460 | 1460 | ||
1461 | #endregion | 1461 | #endregion |
1462 | 1462 | ||
1463 | #region IDisposable Members | 1463 | #region IDisposable Members |
1464 | 1464 | ||
1465 | public void Dispose() | 1465 | public void Dispose() |
1466 | { | 1466 | { |
1467 | if (!_isDisposed) | 1467 | if (!_isDisposed) |
1468 | { | 1468 | { |
1469 | if (!_shutdown) | 1469 | if (!_shutdown) |
1470 | { | 1470 | { |
1471 | Shutdown(); | 1471 | Shutdown(); |
1472 | } | 1472 | } |
1473 | 1473 | ||
1474 | if (null != _shuttingDownEvent) | 1474 | if (null != _shuttingDownEvent) |
1475 | { | 1475 | { |
1476 | _shuttingDownEvent.Close(); | 1476 | _shuttingDownEvent.Close(); |
1477 | _shuttingDownEvent = null; | 1477 | _shuttingDownEvent = null; |
1478 | } | 1478 | } |
1479 | _workerThreads.Clear(); | 1479 | _workerThreads.Clear(); |
1480 | 1480 | ||
1481 | if (null != _isIdleWaitHandle) | 1481 | if (null != _isIdleWaitHandle) |
1482 | { | 1482 | { |
1483 | _isIdleWaitHandle.Close(); | 1483 | _isIdleWaitHandle.Close(); |
1484 | _isIdleWaitHandle = null; | 1484 | _isIdleWaitHandle = null; |
1485 | } | 1485 | } |
1486 | 1486 | ||
1487 | _isDisposed = true; | 1487 | _isDisposed = true; |
1488 | } | 1488 | } |
1489 | } | 1489 | } |
1490 | 1490 | ||
1491 | private void ValidateNotDisposed() | 1491 | private void ValidateNotDisposed() |
1492 | { | 1492 | { |
1493 | if(_isDisposed) | 1493 | if(_isDisposed) |
1494 | { | 1494 | { |
1495 | throw new ObjectDisposedException(GetType().ToString(), "The SmartThreadPool has been shutdown"); | 1495 | throw new ObjectDisposedException(GetType().ToString(), "The SmartThreadPool has been shutdown"); |
1496 | } | 1496 | } |
1497 | } | 1497 | } |
1498 | #endregion | 1498 | #endregion |
1499 | 1499 | ||
1500 | #region WorkItemsGroupBase Overrides | 1500 | #region WorkItemsGroupBase Overrides |
1501 | 1501 | ||
1502 | /// <summary> | 1502 | /// <summary> |
1503 | /// Get/Set the maximum number of work items that execute cocurrency on the thread pool | 1503 | /// Get/Set the maximum number of work items that execute cocurrency on the thread pool |
1504 | /// </summary> | 1504 | /// </summary> |
1505 | public override int Concurrency | 1505 | public override int Concurrency |
1506 | { | 1506 | { |
1507 | get { return MaxThreads; } | 1507 | get { return MaxThreads; } |
1508 | set { MaxThreads = value; } | 1508 | set { MaxThreads = value; } |
1509 | } | 1509 | } |
1510 | 1510 | ||
1511 | /// <summary> | 1511 | /// <summary> |
1512 | /// Get the number of work items in the queue. | 1512 | /// Get the number of work items in the queue. |
1513 | /// </summary> | 1513 | /// </summary> |
1514 | public override int WaitingCallbacks | 1514 | public override int WaitingCallbacks |
1515 | { | 1515 | { |
1516 | get | 1516 | get |
1517 | { | 1517 | { |
1518 | ValidateNotDisposed(); | 1518 | ValidateNotDisposed(); |
1519 | return _workItemsQueue.Count; | 1519 | return _workItemsQueue.Count; |
1520 | } | 1520 | } |
1521 | } | 1521 | } |
1522 | 1522 | ||
1523 | /// <summary> | 1523 | /// <summary> |
1524 | /// Get an array with all the state objects of the currently running items. | 1524 | /// Get an array with all the state objects of the currently running items. |
1525 | /// The array represents a snap shot and impact performance. | 1525 | /// The array represents a snap shot and impact performance. |
1526 | /// </summary> | 1526 | /// </summary> |
1527 | public override object[] GetStates() | 1527 | public override object[] GetStates() |
1528 | { | 1528 | { |
1529 | object[] states = _workItemsQueue.GetStates(); | 1529 | object[] states = _workItemsQueue.GetStates(); |
1530 | return states; | 1530 | return states; |
1531 | } | 1531 | } |
1532 | 1532 | ||
1533 | /// <summary> | 1533 | /// <summary> |
1534 | /// WorkItemsGroup start information (readonly) | 1534 | /// WorkItemsGroup start information (readonly) |
1535 | /// </summary> | 1535 | /// </summary> |
1536 | public override WIGStartInfo WIGStartInfo | 1536 | public override WIGStartInfo WIGStartInfo |
1537 | { | 1537 | { |
1538 | get { return _stpStartInfo.AsReadOnly(); } | 1538 | get { return _stpStartInfo.AsReadOnly(); } |
1539 | } | 1539 | } |
1540 | 1540 | ||
1541 | /// <summary> | 1541 | /// <summary> |
1542 | /// Start the thread pool if it was started suspended. | 1542 | /// Start the thread pool if it was started suspended. |
1543 | /// If it is already running, this method is ignored. | 1543 | /// If it is already running, this method is ignored. |
1544 | /// </summary> | 1544 | /// </summary> |
1545 | public override void Start() | 1545 | public override void Start() |
1546 | { | 1546 | { |
1547 | if (!_isSuspended) | 1547 | if (!_isSuspended) |
1548 | { | 1548 | { |
1549 | return; | 1549 | return; |
1550 | } | 1550 | } |
1551 | _isSuspended = false; | 1551 | _isSuspended = false; |
1552 | 1552 | ||
1553 | ICollection workItemsGroups = _workItemsGroups.Values; | 1553 | ICollection workItemsGroups = _workItemsGroups.Values; |
1554 | foreach (WorkItemsGroup workItemsGroup in workItemsGroups) | 1554 | foreach (WorkItemsGroup workItemsGroup in workItemsGroups) |
1555 | { | 1555 | { |
1556 | workItemsGroup.OnSTPIsStarting(); | 1556 | workItemsGroup.OnSTPIsStarting(); |
1557 | } | 1557 | } |
1558 | 1558 | ||
1559 | StartOptimalNumberOfThreads(); | 1559 | StartOptimalNumberOfThreads(); |
1560 | } | 1560 | } |
1561 | 1561 | ||
1562 | /// <summary> | 1562 | /// <summary> |
1563 | /// Cancel all work items using thread abortion | 1563 | /// Cancel all work items using thread abortion |
1564 | /// </summary> | 1564 | /// </summary> |
1565 | /// <param name="abortExecution">True to stop work items by raising ThreadAbortException</param> | 1565 | /// <param name="abortExecution">True to stop work items by raising ThreadAbortException</param> |
1566 | public override void Cancel(bool abortExecution) | 1566 | public override void Cancel(bool abortExecution) |
1567 | { | 1567 | { |
1568 | _canceledSmartThreadPool.IsCanceled = true; | 1568 | _canceledSmartThreadPool.IsCanceled = true; |
1569 | _canceledSmartThreadPool = new CanceledWorkItemsGroup(); | 1569 | _canceledSmartThreadPool = new CanceledWorkItemsGroup(); |
1570 | 1570 | ||
1571 | ICollection workItemsGroups = _workItemsGroups.Values; | 1571 | ICollection workItemsGroups = _workItemsGroups.Values; |
1572 | foreach (WorkItemsGroup workItemsGroup in workItemsGroups) | 1572 | foreach (WorkItemsGroup workItemsGroup in workItemsGroups) |
1573 | { | 1573 | { |
1574 | workItemsGroup.Cancel(abortExecution); | 1574 | workItemsGroup.Cancel(abortExecution); |
1575 | } | 1575 | } |
1576 | 1576 | ||
1577 | if (abortExecution) | 1577 | if (abortExecution) |
1578 | { | 1578 | { |
1579 | foreach (ThreadEntry threadEntry in _workerThreads.Values) | 1579 | foreach (ThreadEntry threadEntry in _workerThreads.Values) |
1580 | { | 1580 | { |
1581 | WorkItem workItem = threadEntry.CurrentWorkItem; | 1581 | WorkItem workItem = threadEntry.CurrentWorkItem; |
1582 | if (null != workItem && | 1582 | if (null != workItem && |
1583 | threadEntry.AssociatedSmartThreadPool == this && | 1583 | threadEntry.AssociatedSmartThreadPool == this && |
1584 | !workItem.IsCanceled) | 1584 | !workItem.IsCanceled) |
1585 | { | 1585 | { |
1586 | threadEntry.CurrentWorkItem.GetWorkItemResult().Cancel(true); | 1586 | threadEntry.CurrentWorkItem.GetWorkItemResult().Cancel(true); |
1587 | } | 1587 | } |
1588 | } | 1588 | } |
1589 | } | 1589 | } |
1590 | } | 1590 | } |
1591 | 1591 | ||
1592 | /// <summary> | 1592 | /// <summary> |
1593 | /// Wait for the thread pool to be idle | 1593 | /// Wait for the thread pool to be idle |
1594 | /// </summary> | 1594 | /// </summary> |
1595 | public override bool WaitForIdle(int millisecondsTimeout) | 1595 | public override bool WaitForIdle(int millisecondsTimeout) |
1596 | { | 1596 | { |
1597 | ValidateWaitForIdle(); | 1597 | ValidateWaitForIdle(); |
1598 | return STPEventWaitHandle.WaitOne(_isIdleWaitHandle, millisecondsTimeout, false); | 1598 | return STPEventWaitHandle.WaitOne(_isIdleWaitHandle, millisecondsTimeout, false); |
1599 | } | 1599 | } |
1600 | 1600 | ||
1601 | /// <summary> | 1601 | /// <summary> |
1602 | /// This event is fired when all work items are completed. | 1602 | /// This event is fired when all work items are completed. |
1603 | /// (When IsIdle changes to true) | 1603 | /// (When IsIdle changes to true) |
1604 | /// This event only work on WorkItemsGroup. On SmartThreadPool | 1604 | /// This event only work on WorkItemsGroup. On SmartThreadPool |
1605 | /// it throws the NotImplementedException. | 1605 | /// it throws the NotImplementedException. |
1606 | /// </summary> | 1606 | /// </summary> |
1607 | public override event WorkItemsGroupIdleHandler OnIdle | 1607 | public override event WorkItemsGroupIdleHandler OnIdle |
1608 | { | 1608 | { |
1609 | add | 1609 | add |
1610 | { | 1610 | { |
1611 | throw new NotImplementedException("This event is not implemented in the SmartThreadPool class. Please create a WorkItemsGroup in order to use this feature."); | 1611 | throw new NotImplementedException("This event is not implemented in the SmartThreadPool class. Please create a WorkItemsGroup in order to use this feature."); |
1612 | //_onIdle += value; | 1612 | //_onIdle += value; |
1613 | } | 1613 | } |
1614 | remove | 1614 | remove |
1615 | { | 1615 | { |
1616 | throw new NotImplementedException("This event is not implemented in the SmartThreadPool class. Please create a WorkItemsGroup in order to use this feature."); | 1616 | throw new NotImplementedException("This event is not implemented in the SmartThreadPool class. Please create a WorkItemsGroup in order to use this feature."); |
1617 | //_onIdle -= value; | 1617 | //_onIdle -= value; |
1618 | } | 1618 | } |
1619 | } | 1619 | } |
1620 | 1620 | ||
1621 | internal override void PreQueueWorkItem() | 1621 | internal override void PreQueueWorkItem() |
1622 | { | 1622 | { |
1623 | ValidateNotDisposed(); | 1623 | ValidateNotDisposed(); |
1624 | } | 1624 | } |
1625 | 1625 | ||
1626 | #endregion | 1626 | #endregion |
1627 | 1627 | ||
1628 | #region Join, Choice, Pipe, etc. | 1628 | #region Join, Choice, Pipe, etc. |
1629 | 1629 | ||
1630 | /// <summary> | 1630 | /// <summary> |
1631 | /// Executes all actions in parallel. | 1631 | /// Executes all actions in parallel. |
1632 | /// Returns when they all finish. | 1632 | /// Returns when they all finish. |
1633 | /// </summary> | 1633 | /// </summary> |
1634 | /// <param name="actions">Actions to execute</param> | 1634 | /// <param name="actions">Actions to execute</param> |
1635 | public void Join(IEnumerable<Action> actions) | 1635 | public void Join(IEnumerable<Action> actions) |
1636 | { | 1636 | { |
1637 | WIGStartInfo wigStartInfo = new WIGStartInfo { StartSuspended = true }; | 1637 | WIGStartInfo wigStartInfo = new WIGStartInfo { StartSuspended = true }; |
1638 | IWorkItemsGroup workItemsGroup = CreateWorkItemsGroup(int.MaxValue, wigStartInfo); | 1638 | IWorkItemsGroup workItemsGroup = CreateWorkItemsGroup(int.MaxValue, wigStartInfo); |
1639 | foreach (Action action in actions) | 1639 | foreach (Action action in actions) |
1640 | { | 1640 | { |
1641 | workItemsGroup.QueueWorkItem(action); | 1641 | workItemsGroup.QueueWorkItem(action); |
1642 | } | 1642 | } |
1643 | workItemsGroup.Start(); | 1643 | workItemsGroup.Start(); |
1644 | workItemsGroup.WaitForIdle(); | 1644 | workItemsGroup.WaitForIdle(); |
1645 | } | 1645 | } |
1646 | 1646 | ||
1647 | /// <summary> | 1647 | /// <summary> |
1648 | /// Executes all actions in parallel. | 1648 | /// Executes all actions in parallel. |
1649 | /// Returns when they all finish. | 1649 | /// Returns when they all finish. |
1650 | /// </summary> | 1650 | /// </summary> |
1651 | /// <param name="actions">Actions to execute</param> | 1651 | /// <param name="actions">Actions to execute</param> |
1652 | public void Join(params Action[] actions) | 1652 | public void Join(params Action[] actions) |
1653 | { | 1653 | { |
1654 | Join((IEnumerable<Action>)actions); | 1654 | Join((IEnumerable<Action>)actions); |
1655 | } | 1655 | } |
1656 | 1656 | ||
1657 | private class ChoiceIndex | 1657 | private class ChoiceIndex |
1658 | { | 1658 | { |
1659 | public int _index = -1; | 1659 | public int _index = -1; |
1660 | } | 1660 | } |
1661 | 1661 | ||
1662 | /// <summary> | 1662 | /// <summary> |
1663 | /// Executes all actions in parallel | 1663 | /// Executes all actions in parallel |
1664 | /// Returns when the first one completes | 1664 | /// Returns when the first one completes |
1665 | /// </summary> | 1665 | /// </summary> |
1666 | /// <param name="actions">Actions to execute</param> | 1666 | /// <param name="actions">Actions to execute</param> |
1667 | public int Choice(IEnumerable<Action> actions) | 1667 | public int Choice(IEnumerable<Action> actions) |
1668 | { | 1668 | { |
1669 | WIGStartInfo wigStartInfo = new WIGStartInfo { StartSuspended = true }; | 1669 | WIGStartInfo wigStartInfo = new WIGStartInfo { StartSuspended = true }; |
1670 | IWorkItemsGroup workItemsGroup = CreateWorkItemsGroup(int.MaxValue, wigStartInfo); | 1670 | IWorkItemsGroup workItemsGroup = CreateWorkItemsGroup(int.MaxValue, wigStartInfo); |
1671 | 1671 | ||
1672 | ManualResetEvent anActionCompleted = new ManualResetEvent(false); | 1672 | ManualResetEvent anActionCompleted = new ManualResetEvent(false); |
1673 | 1673 | ||
1674 | ChoiceIndex choiceIndex = new ChoiceIndex(); | 1674 | ChoiceIndex choiceIndex = new ChoiceIndex(); |
1675 | 1675 | ||
1676 | int i = 0; | 1676 | int i = 0; |
1677 | foreach (Action action in actions) | 1677 | foreach (Action action in actions) |
1678 | { | 1678 | { |
1679 | Action act = action; | 1679 | Action act = action; |
1680 | int value = i; | 1680 | int value = i; |
1681 | workItemsGroup.QueueWorkItem(() => { act(); Interlocked.CompareExchange(ref choiceIndex._index, value, -1); anActionCompleted.Set(); }); | 1681 | workItemsGroup.QueueWorkItem(() => { act(); Interlocked.CompareExchange(ref choiceIndex._index, value, -1); anActionCompleted.Set(); }); |
1682 | ++i; | 1682 | ++i; |
1683 | } | 1683 | } |
1684 | workItemsGroup.Start(); | 1684 | workItemsGroup.Start(); |
1685 | anActionCompleted.WaitOne(); | 1685 | anActionCompleted.WaitOne(); |
1686 | 1686 | ||
1687 | return choiceIndex._index; | 1687 | return choiceIndex._index; |
1688 | } | 1688 | } |
1689 | 1689 | ||
1690 | /// <summary> | 1690 | /// <summary> |
1691 | /// Executes all actions in parallel | 1691 | /// Executes all actions in parallel |
1692 | /// Returns when the first one completes | 1692 | /// Returns when the first one completes |
1693 | /// </summary> | 1693 | /// </summary> |
1694 | /// <param name="actions">Actions to execute</param> | 1694 | /// <param name="actions">Actions to execute</param> |
1695 | public int Choice(params Action[] actions) | 1695 | public int Choice(params Action[] actions) |
1696 | { | 1696 | { |
1697 | return Choice((IEnumerable<Action>)actions); | 1697 | return Choice((IEnumerable<Action>)actions); |
1698 | } | 1698 | } |
1699 | 1699 | ||
1700 | /// <summary> | 1700 | /// <summary> |
1701 | /// Executes actions in sequence asynchronously. | 1701 | /// Executes actions in sequence asynchronously. |
1702 | /// Returns immediately. | 1702 | /// Returns immediately. |
1703 | /// </summary> | 1703 | /// </summary> |
1704 | /// <param name="pipeState">A state context that passes </param> | 1704 | /// <param name="pipeState">A state context that passes </param> |
1705 | /// <param name="actions">Actions to execute in the order they should run</param> | 1705 | /// <param name="actions">Actions to execute in the order they should run</param> |
1706 | public void Pipe<T>(T pipeState, IEnumerable<Action<T>> actions) | 1706 | public void Pipe<T>(T pipeState, IEnumerable<Action<T>> actions) |
1707 | { | 1707 | { |
1708 | WIGStartInfo wigStartInfo = new WIGStartInfo { StartSuspended = true }; | 1708 | WIGStartInfo wigStartInfo = new WIGStartInfo { StartSuspended = true }; |
1709 | IWorkItemsGroup workItemsGroup = CreateWorkItemsGroup(1, wigStartInfo); | 1709 | IWorkItemsGroup workItemsGroup = CreateWorkItemsGroup(1, wigStartInfo); |
1710 | foreach (Action<T> action in actions) | 1710 | foreach (Action<T> action in actions) |
1711 | { | 1711 | { |
1712 | Action<T> act = action; | 1712 | Action<T> act = action; |
1713 | workItemsGroup.QueueWorkItem(() => act(pipeState)); | 1713 | workItemsGroup.QueueWorkItem(() => act(pipeState)); |
1714 | } | 1714 | } |
1715 | workItemsGroup.Start(); | 1715 | workItemsGroup.Start(); |
1716 | workItemsGroup.WaitForIdle(); | 1716 | workItemsGroup.WaitForIdle(); |
1717 | } | 1717 | } |
1718 | 1718 | ||
1719 | /// <summary> | 1719 | /// <summary> |
1720 | /// Executes actions in sequence asynchronously. | 1720 | /// Executes actions in sequence asynchronously. |
1721 | /// Returns immediately. | 1721 | /// Returns immediately. |
1722 | /// </summary> | 1722 | /// </summary> |
1723 | /// <param name="pipeState"></param> | 1723 | /// <param name="pipeState"></param> |
1724 | /// <param name="actions">Actions to execute in the order they should run</param> | 1724 | /// <param name="actions">Actions to execute in the order they should run</param> |
1725 | public void Pipe<T>(T pipeState, params Action<T>[] actions) | 1725 | public void Pipe<T>(T pipeState, params Action<T>[] actions) |
1726 | { | 1726 | { |
1727 | Pipe(pipeState, (IEnumerable<Action<T>>)actions); | 1727 | Pipe(pipeState, (IEnumerable<Action<T>>)actions); |
1728 | } | 1728 | } |
1729 | #endregion | 1729 | #endregion |
1730 | } | 1730 | } |
1731 | #endregion | 1731 | #endregion |
1732 | } | 1732 | } |