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-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/Tests/MockScene.cs52
1 files changed, 52 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/Tests/MockScene.cs b/OpenSim/Region/ClientStack/LindenUDP/Tests/MockScene.cs
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using OpenMetaverse;
29using OpenSim.Framework;
30using OpenSim.Region.Environment.Scenes;
31
32namespace OpenSim.Region.ClientStack.LindenUDP.Tests
33{
34 /// <summary>
35 /// Mock scene for unit tests
36 /// </summary>
37 public class MockScene : SceneBase
38 {
39 public MockScene()
40 {
41 m_regInfo = new RegionInfo(1000, 1000, null, null);
42 m_regStatus = RegionStatus.Up;
43 }
44
45 public override void Update() {}
46 public override void LoadWorldMap() {}
47 public override void AddNewClient(IClientAPI client, bool child) {}
48 public override void RemoveClient(UUID agentID) {}
49 public override void CloseAllAgents(uint circuitcode) {}
50 public override bool OtherRegionUp(RegionInfo thisRegion) { return false; }
51 }
52}