diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/EntityBase.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 1 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 7 |
3 files changed, 1 insertions, 9 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EntityBase.cs b/OpenSim/Region/Framework/Scenes/EntityBase.cs index 680a4a3..664be01 100644 --- a/OpenSim/Region/Framework/Scenes/EntityBase.cs +++ b/OpenSim/Region/Framework/Scenes/EntityBase.cs | |||
@@ -37,7 +37,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
37 | { | 37 | { |
38 | public abstract class EntityBase : ISceneEntity | 38 | public abstract class EntityBase : ISceneEntity |
39 | { | 39 | { |
40 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 40 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
41 | 41 | ||
42 | /// <summary> | 42 | /// <summary> |
43 | /// The scene to which this entity belongs | 43 | /// The scene to which this entity belongs |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 98bc44f..63ac5f6 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -212,7 +212,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
212 | private bool m_firstHeartbeat = true; | 212 | private bool m_firstHeartbeat = true; |
213 | 213 | ||
214 | private object m_deleting_scene_object = new object(); | 214 | private object m_deleting_scene_object = new object(); |
215 | private object m_cleaningAttachments = new object(); | ||
216 | 215 | ||
217 | private bool m_cleaningTemps = false; | 216 | private bool m_cleaningTemps = false; |
218 | 217 | ||
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index d43f67f..3dec218 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -171,8 +171,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
171 | private Vector3 m_lastChildAgentUpdatePosition; | 171 | private Vector3 m_lastChildAgentUpdatePosition; |
172 | private Vector3 m_lastChildAgentUpdateCamPosition; | 172 | private Vector3 m_lastChildAgentUpdateCamPosition; |
173 | 173 | ||
174 | private int m_perfMonMS; | ||
175 | |||
176 | private bool m_flyingOld; // add for fly velocity control | 174 | private bool m_flyingOld; // add for fly velocity control |
177 | public bool m_wasFlying; // add for fly velocity control | 175 | public bool m_wasFlying; // add for fly velocity control |
178 | 176 | ||
@@ -1417,8 +1415,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1417 | // return; | 1415 | // return; |
1418 | //} | 1416 | //} |
1419 | 1417 | ||
1420 | // m_perfMonMS = Util.EnvironmentTickCount(); | ||
1421 | |||
1422 | ++m_movementUpdateCount; | 1418 | ++m_movementUpdateCount; |
1423 | if (m_movementUpdateCount < 1) | 1419 | if (m_movementUpdateCount < 1) |
1424 | m_movementUpdateCount = 1; | 1420 | m_movementUpdateCount = 1; |
@@ -1712,9 +1708,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1712 | } | 1708 | } |
1713 | 1709 | ||
1714 | m_scene.EventManager.TriggerOnClientMovement(this); | 1710 | m_scene.EventManager.TriggerOnClientMovement(this); |
1715 | |||
1716 | // It doesn't make sense to add this to frame stats as this update is processed indepedently of the scene loop | ||
1717 | // m_scene.StatsReporter.AddAgentTime(Util.EnvironmentTickCountSubtract(m_perfMonMS)); | ||
1718 | } | 1711 | } |
1719 | 1712 | ||
1720 | /// <summary> | 1713 | /// <summary> |