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-rw-r--r--OpenSim/Framework/IClientAPI.cs2
-rw-r--r--OpenSim/Region/ClientStack/ClientView.API.cs6
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs11
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.cs23
-rw-r--r--OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs2
5 files changed, 40 insertions, 4 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index bd98041..1a6d5e5 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -403,7 +403,7 @@ namespace OpenSim.Framework
403 void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint); 403 void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint);
404 404
405 void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, 405 void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape,
406 LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, 406 LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, byte[] color,
407 uint parentID, byte[] particleSystem, LLQuaternion rotation); 407 uint parentID, byte[] particleSystem, LLQuaternion rotation);
408 408
409 void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, 409 void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position,
diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs
index c8213fc..b52a834 100644
--- a/OpenSim/Region/ClientStack/ClientView.API.cs
+++ b/OpenSim/Region/ClientStack/ClientView.API.cs
@@ -1023,7 +1023,7 @@ namespace OpenSim.Region.ClientStack
1023 public void SendPrimitiveToClient( 1023 public void SendPrimitiveToClient(
1024 ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, 1024 ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos,
1025 uint flags, 1025 uint flags,
1026 LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem, LLQuaternion rotation) 1026 LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, LLQuaternion rotation)
1027 { 1027 {
1028 ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); 1028 ObjectUpdatePacket outPacket = new ObjectUpdatePacket();
1029 outPacket.RegionData.RegionHandle = regionHandle; 1029 outPacket.RegionData.RegionHandle = regionHandle;
@@ -1036,6 +1036,10 @@ namespace OpenSim.Region.ClientStack
1036 outPacket.ObjectData[0].FullID = objectID; 1036 outPacket.ObjectData[0].FullID = objectID;
1037 outPacket.ObjectData[0].OwnerID = ownerID; 1037 outPacket.ObjectData[0].OwnerID = ownerID;
1038 outPacket.ObjectData[0].Text = Helpers.StringToField(text); 1038 outPacket.ObjectData[0].Text = Helpers.StringToField(text);
1039 outPacket.ObjectData[0].TextColor[0] = color[0];
1040 outPacket.ObjectData[0].TextColor[1] = color[1];
1041 outPacket.ObjectData[0].TextColor[2] = color[2];
1042 outPacket.ObjectData[0].TextColor[3] = color[3];
1039 outPacket.ObjectData[0].ParentID = parentID; 1043 outPacket.ObjectData[0].ParentID = parentID;
1040 outPacket.ObjectData[0].PSBlock = particleSystem; 1044 outPacket.ObjectData[0].PSBlock = particleSystem;
1041 outPacket.ObjectData[0].ClickAction = 0; 1045 outPacket.ObjectData[0].ClickAction = 0;
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index b00d465..e2415b9 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -37,6 +37,7 @@ using libsecondlife.Packets;
37using OpenSim.Framework; 37using OpenSim.Framework;
38using OpenSim.Region.Environment.Interfaces; 38using OpenSim.Region.Environment.Interfaces;
39using OpenSim.Region.Physics.Manager; 39using OpenSim.Region.Physics.Manager;
40using System.Drawing;
40 41
41namespace OpenSim.Region.Environment.Scenes 42namespace OpenSim.Region.Environment.Scenes
42{ 43{
@@ -166,6 +167,12 @@ namespace OpenSim.Region.Environment.Scenes
166 get { return m_rootPart.OwnerID; } 167 get { return m_rootPart.OwnerID; }
167 } 168 }
168 169
170 public Color Color
171 {
172 get { return m_rootPart.Color; }
173 set { m_rootPart.Color = value; }
174 }
175
169 public string Text 176 public string Text
170 { 177 {
171 get { return m_rootPart.Text; } 178 get { return m_rootPart.Text; }
@@ -1417,6 +1424,10 @@ namespace OpenSim.Region.Environment.Scenes
1417 1424
1418 public override void SetText(string text, Vector3 color, double alpha) 1425 public override void SetText(string text, Vector3 color, double alpha)
1419 { 1426 {
1427 Color = Color.FromArgb (0xff - (int)(alpha * 0xff),
1428 (int)(color.x * 0xff),
1429 (int)(color.y * 0xff),
1430 (int)(color.z * 0xff));
1420 Text = text; 1431 Text = text;
1421 } 1432 }
1422 } 1433 }
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index 1604dad..52bea40 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -37,6 +37,7 @@ using OpenSim.Framework;
37using OpenSim.Region.Environment.Interfaces; 37using OpenSim.Region.Environment.Interfaces;
38using OpenSim.Region.Environment.Scenes.Scripting; 38using OpenSim.Region.Environment.Scenes.Scripting;
39using OpenSim.Region.Physics.Manager; 39using OpenSim.Region.Physics.Manager;
40using System.Drawing;
40 41
41namespace OpenSim.Region.Environment.Scenes 42namespace OpenSim.Region.Environment.Scenes
42{ 43{
@@ -303,6 +304,21 @@ namespace OpenSim.Region.Environment.Scenes
303 set { m_description = value; } 304 set { m_description = value; }
304 } 305 }
305 306
307 private Color m_color = Color.Black;
308
309 public Color Color
310 {
311 get { return m_color; }
312 set
313 {
314 m_color = value;
315 /* ScheduleFullUpdate() need not be called b/c after
316 * setting the color, the text will be set, so then
317 * ScheduleFullUpdate() will be called. */
318 //ScheduleFullUpdate();
319 }
320 }
321
306 private string m_text = ""; 322 private string m_text = "";
307 323
308 public string Text 324 public string Text
@@ -1003,9 +1019,10 @@ namespace OpenSim.Region.Environment.Scenes
1003 } 1019 }
1004 } 1020 }
1005 1021
1022 byte[] color = new byte[] { m_color.R, m_color.G, m_color.B, m_color.A };
1006 remoteClient.SendPrimitiveToClient(m_regionHandle, 64096, LocalID, m_shape, lPos, clientFlags, m_uuid, 1023 remoteClient.SendPrimitiveToClient(m_regionHandle, 64096, LocalID, m_shape, lPos, clientFlags, m_uuid,
1007 OwnerID, 1024 OwnerID,
1008 m_text, ParentID, m_particleSystem, lRot); 1025 m_text, color, ParentID, m_particleSystem, lRot);
1009 } 1026 }
1010 1027
1011 /// Terse updates 1028 /// Terse updates
@@ -1092,6 +1109,10 @@ namespace OpenSim.Region.Environment.Scenes
1092 1109
1093 public void SetText(string text, Vector3 color, double alpha) 1110 public void SetText(string text, Vector3 color, double alpha)
1094 { 1111 {
1112 Color = Color.FromArgb (0xff - (int)(alpha * 0xff),
1113 (int)(color.x * 0xff),
1114 (int)(color.y * 0xff),
1115 (int)(color.z * 0xff));
1095 Text = text; 1116 Text = text;
1096 } 1117 }
1097 1118
diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
index 75b3f04..717b6c0 100644
--- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
@@ -272,7 +272,7 @@ namespace SimpleApp
272 272
273 public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, 273 public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID,
274 PrimitiveBaseShape primShape, LLVector3 pos, uint flags, 274 PrimitiveBaseShape primShape, LLVector3 pos, uint flags,
275 LLUUID objectID, LLUUID ownerID, string text, uint parentID, 275 LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID,
276 byte[] particleSystem, LLQuaternion rotation) 276 byte[] particleSystem, LLQuaternion rotation)
277 { 277 {
278 } 278 }