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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs5
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 6dc331b..99e6e1e 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -1845,8 +1845,9 @@ namespace OpenSim.Region.Framework.Scenes
1845 if (m_rootPart == null) 1845 if (m_rootPart == null)
1846 return; 1846 return;
1847 1847
1848 if ((RootPart.Flags & PrimFlags.TemporaryOnRez) != 0) 1848 // Even temporary objects take part in physics (e.g. temp-on-rez bullets)
1849 return; 1849 //if ((RootPart.Flags & PrimFlags.TemporaryOnRez) != 0)
1850 // return;
1850 1851
1851 lock (m_parts) 1852 lock (m_parts)
1852 { 1853 {