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-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdeScene.cs8
1 files changed, 3 insertions, 5 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
index 09bccf9..0810ae0 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
@@ -2811,16 +2811,14 @@ Console.WriteLine("AddPhysicsActorTaint to " + taintedprim.Name);
2811 } 2811 }
2812 } 2812 }
2813 2813
2814 //if (m_global_contactcount > 5) 2814// if (m_global_contactcount > 0)
2815 //{ 2815// m_log.DebugFormat(
2816 // m_log.DebugFormat("[PHYSICS]: Contacts:{0}", m_global_contactcount); 2816// "[PHYSICS]: Collision contacts to process this frame = {0}", m_global_contactcount);
2817 //}
2818 2817
2819 m_global_contactcount = 0; 2818 m_global_contactcount = 0;
2820 2819
2821 d.WorldQuickStep(world, ODE_STEPSIZE); 2820 d.WorldQuickStep(world, ODE_STEPSIZE);
2822 d.JointGroupEmpty(contactgroup); 2821 d.JointGroupEmpty(contactgroup);
2823 //ode.dunlock(world);
2824 } 2822 }
2825 catch (Exception e) 2823 catch (Exception e)
2826 { 2824 {