diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs | 12 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 16 | ||||
-rw-r--r-- | OpenSim/Region/Physics/Meshing/Meshmerizer.cs | 2 |
3 files changed, 19 insertions, 11 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs index a3238df..97581e5 100644 --- a/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs | |||
@@ -187,8 +187,16 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps | |||
187 | int start, end; | 187 | int start, end; |
188 | if (TryParseRange(range, out start, out end)) | 188 | if (TryParseRange(range, out start, out end)) |
189 | { | 189 | { |
190 | end = Utils.Clamp(end, 1, texture.Data.Length - 1); | 190 | // Before clamping start make sure we can satisfy it in order to avoid |
191 | start = Utils.Clamp(start, 0, end - 1); | 191 | // sending back the last byte instead of an error status |
192 | if (start >= texture.Data.Length) | ||
193 | { | ||
194 | response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable; | ||
195 | return; | ||
196 | } | ||
197 | |||
198 | end = Utils.Clamp(end, 0, texture.Data.Length - 1); | ||
199 | start = Utils.Clamp(start, 0, end); | ||
192 | int len = end - start + 1; | 200 | int len = end - start + 1; |
193 | 201 | ||
194 | //m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID); | 202 | //m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID); |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index efdb94c..726bda1 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -2730,7 +2730,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2730 | public void PreloadSound(string sound) | 2730 | public void PreloadSound(string sound) |
2731 | { | 2731 | { |
2732 | // UUID ownerID = OwnerID; | 2732 | // UUID ownerID = OwnerID; |
2733 | UUID objectID = UUID; | 2733 | UUID objectID = ParentGroup.RootPart.UUID; |
2734 | UUID soundID = UUID.Zero; | 2734 | UUID soundID = UUID.Zero; |
2735 | 2735 | ||
2736 | if (!UUID.TryParse(sound, out soundID)) | 2736 | if (!UUID.TryParse(sound, out soundID)) |
@@ -3112,7 +3112,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3112 | volume = 0; | 3112 | volume = 0; |
3113 | 3113 | ||
3114 | UUID ownerID = _ownerID; | 3114 | UUID ownerID = _ownerID; |
3115 | UUID objectID = UUID; | 3115 | UUID objectID = ParentGroup.RootPart.UUID; |
3116 | UUID parentID = GetRootPartUUID(); | 3116 | UUID parentID = GetRootPartUUID(); |
3117 | 3117 | ||
3118 | if (ParentGroup.IsAttachment && ParentGroup.RootPart.Shape.State > 30) | 3118 | if (ParentGroup.IsAttachment && ParentGroup.RootPart.Shape.State > 30) |
@@ -3157,11 +3157,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
3157 | else | 3157 | else |
3158 | soundModule.PlayAttachedSound(soundID, ownerID, objectID, volume, position, flags, radius); | 3158 | soundModule.PlayAttachedSound(soundID, ownerID, objectID, volume, position, flags, radius); |
3159 | ParentGroup.PlaySoundMasterPrim = this; | 3159 | ParentGroup.PlaySoundMasterPrim = this; |
3160 | ownerID = this._ownerID; | 3160 | ownerID = _ownerID; |
3161 | objectID = this.UUID; | 3161 | objectID = ParentGroup.RootPart.UUID; |
3162 | parentID = this.GetRootPartUUID(); | 3162 | parentID = GetRootPartUUID(); |
3163 | position = this.AbsolutePosition; // region local | 3163 | position = AbsolutePosition; // region local |
3164 | regionHandle = this.ParentGroup.Scene.RegionInfo.RegionHandle; | 3164 | regionHandle = ParentGroup.Scene.RegionInfo.RegionHandle; |
3165 | if (triggered) | 3165 | if (triggered) |
3166 | soundModule.TriggerSound(soundID, ownerID, objectID, parentID, volume, position, regionHandle, radius); | 3166 | soundModule.TriggerSound(soundID, ownerID, objectID, parentID, volume, position, regionHandle, radius); |
3167 | else | 3167 | else |
@@ -3169,7 +3169,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3169 | foreach (SceneObjectPart prim in ParentGroup.PlaySoundSlavePrims) | 3169 | foreach (SceneObjectPart prim in ParentGroup.PlaySoundSlavePrims) |
3170 | { | 3170 | { |
3171 | ownerID = prim._ownerID; | 3171 | ownerID = prim._ownerID; |
3172 | objectID = prim.UUID; | 3172 | objectID = prim.ParentGroup.RootPart.UUID; |
3173 | parentID = prim.GetRootPartUUID(); | 3173 | parentID = prim.GetRootPartUUID(); |
3174 | position = prim.AbsolutePosition; // region local | 3174 | position = prim.AbsolutePosition; // region local |
3175 | regionHandle = prim.ParentGroup.Scene.RegionInfo.RegionHandle; | 3175 | regionHandle = prim.ParentGroup.Scene.RegionInfo.RegionHandle; |
diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs index c97db8c..cf57c0a 100644 --- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs +++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs | |||
@@ -81,7 +81,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
81 | { | 81 | { |
82 | IConfig start_config = config.Configs["Startup"]; | 82 | IConfig start_config = config.Configs["Startup"]; |
83 | 83 | ||
84 | decodedSculptMapPath = start_config.GetString("DecodedSculptMapPath","j2kDecodeCache"); | 84 | decodedSculptMapPath = start_config.GetString("DecodedSculptMapPath","j2kDecodeCache"); |
85 | cacheSculptMaps = start_config.GetBoolean("CacheSculptMaps", cacheSculptMaps); | 85 | cacheSculptMaps = start_config.GetBoolean("CacheSculptMaps", cacheSculptMaps); |
86 | 86 | ||
87 | try | 87 | try |