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-rw-r--r--OpenSim/Data/SQLite/SQLiteUserData.cs2
-rw-r--r--OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs4
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs2
4 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteUserData.cs b/OpenSim/Data/SQLite/SQLiteUserData.cs
index beff2a4..d068265 100644
--- a/OpenSim/Data/SQLite/SQLiteUserData.cs
+++ b/OpenSim/Data/SQLite/SQLiteUserData.cs
@@ -1007,7 +1007,7 @@ namespace OpenSim.Data.SQLite
1007 1007
1008 // return true; 1008 // return true;
1009 } 1009 }
1010 1010
1011 override public void ResetAttachments(LLUUID userID) 1011 override public void ResetAttachments(LLUUID userID)
1012 { 1012 {
1013 } 1013 }
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs
index 5f0d83d..bf55e7b 100644
--- a/OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs
+++ b/OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs
@@ -235,7 +235,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory
235 if (!m_AgentRegions.ContainsKey(agentID)) 235 if (!m_AgentRegions.ContainsKey(agentID))
236 return true; 236 return true;
237 237
238 if(m_AgentRegions[agentID] == scene) 238 if (m_AgentRegions[agentID] == scene)
239 { 239 {
240 m_AgentRegions.Remove(agentID); 240 m_AgentRegions.Remove(agentID);
241 return true; 241 return true;
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 7d55f7e..363d0f8 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -3863,7 +3863,7 @@ namespace OpenSim.Region.Environment.Scenes
3863 public void SetRootAgentScene(LLUUID agentID) 3863 public void SetRootAgentScene(LLUUID agentID)
3864 { 3864 {
3865 IInventoryModule inv = RequestModuleInterface<IInventoryModule>(); 3865 IInventoryModule inv = RequestModuleInterface<IInventoryModule>();
3866 if(inv == null) 3866 if (inv == null)
3867 return; 3867 return;
3868 3868
3869 inv.SetRootAgentScene(agentID, this); 3869 inv.SetRootAgentScene(agentID, this);
@@ -3872,7 +3872,7 @@ namespace OpenSim.Region.Environment.Scenes
3872 public bool NeedSceneCacheClear(LLUUID agentID) 3872 public bool NeedSceneCacheClear(LLUUID agentID)
3873 { 3873 {
3874 IInventoryModule inv = RequestModuleInterface<IInventoryModule>(); 3874 IInventoryModule inv = RequestModuleInterface<IInventoryModule>();
3875 if(inv == null) 3875 if (inv == null)
3876 return true; 3876 return true;
3877 3877
3878 return inv.NeedSceneCacheClear(agentID, this); 3878 return inv.NeedSceneCacheClear(agentID, this);
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 4bc5d34..cc70210 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -2014,7 +2014,7 @@ namespace OpenSim.Region.Environment.Scenes
2014 m_scene.NotifyMyCoarseLocationChange(); 2014 m_scene.NotifyMyCoarseLocationChange();
2015 // the user may change their profile information in other region, 2015 // the user may change their profile information in other region,
2016 // so the userinfo in UserProfileCache is not reliable any more, delete it 2016 // so the userinfo in UserProfileCache is not reliable any more, delete it
2017 if(m_scene.NeedSceneCacheClear(UUID)) 2017 if (m_scene.NeedSceneCacheClear(UUID))
2018 m_scene.CommsManager.UserProfileCacheService.RemoveUser(UUID); 2018 m_scene.CommsManager.UserProfileCacheService.RemoveUser(UUID);
2019 m_log.InfoFormat("User {0} is going to another region, profile cache removed", UUID); 2019 m_log.InfoFormat("User {0} is going to another region, profile cache removed", UUID);
2020 } 2020 }