diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | 35 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/Terrain/FileLoaders/Terragen.cs | 239 |
2 files changed, 224 insertions, 50 deletions
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index b0563c5..01f04d9 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | |||
@@ -555,37 +555,12 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
555 | 555 | ||
556 | try | 556 | try |
557 | { | 557 | { |
558 | MemoryStream terrainStream = new MemoryStream(terrainData); | ||
559 | terr.LoadFromStream(filename, terrainStream); | ||
560 | terrainStream.Close(); | ||
558 | 561 | ||
559 | string localfilename = "terrain.raw"; | 562 | FileInfo x = new FileInfo(filename); |
560 | 563 | remoteClient.SendAlertMessage("Your terrain was loaded as a " + x.Extension + " file. It may take a few moments to appear."); | |
561 | if (terrainData.Length == 851968) | ||
562 | { | ||
563 | localfilename = Path.Combine(Util.dataDir(),"terrain.raw"); // It's a .LLRAW | ||
564 | } | ||
565 | |||
566 | if (terrainData.Length == 196662) // 24-bit 256x256 Bitmap | ||
567 | localfilename = Path.Combine(Util.dataDir(), "terrain.bmp"); | ||
568 | |||
569 | if (terrainData.Length == 256 * 256 * 4) // It's a .R32 | ||
570 | localfilename = Path.Combine(Util.dataDir(), "terrain.r32"); | ||
571 | |||
572 | if (terrainData.Length == 256 * 256 * 8) // It's a .R64 | ||
573 | localfilename = Path.Combine(Util.dataDir(), "terrain.r64"); | ||
574 | |||
575 | if (File.Exists(localfilename)) | ||
576 | { | ||
577 | File.Delete(localfilename); | ||
578 | } | ||
579 | |||
580 | FileStream input = new FileStream(localfilename, FileMode.CreateNew); | ||
581 | input.Write(terrainData, 0, terrainData.Length); | ||
582 | input.Close(); | ||
583 | |||
584 | FileInfo x = new FileInfo(localfilename); | ||
585 | |||
586 | terr.LoadFromFile(localfilename); | ||
587 | remoteClient.SendAlertMessage("Your terrain was loaded as a ." + x.Extension + " file. It may take a few moments to appear."); | ||
588 | |||
589 | } | 564 | } |
590 | catch (IOException e) | 565 | catch (IOException e) |
591 | { | 566 | { |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/Terragen.cs b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/Terragen.cs index 3ee20ae..2919897 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/Terragen.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/Terragen.cs | |||
@@ -30,6 +30,7 @@ using System.IO; | |||
30 | using System.Text; | 30 | using System.Text; |
31 | using OpenSim.Region.Framework.Interfaces; | 31 | using OpenSim.Region.Framework.Interfaces; |
32 | using OpenSim.Region.Framework.Scenes; | 32 | using OpenSim.Region.Framework.Scenes; |
33 | using OpenSim.Framework; | ||
33 | 34 | ||
34 | namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | 35 | namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders |
35 | { | 36 | { |
@@ -53,17 +54,120 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
53 | return retval; | 54 | return retval; |
54 | } | 55 | } |
55 | 56 | ||
57 | public ITerrainChannel LoadFile(string filename, int offsetX, int offsetY, int fileWidth, int fileHeight, int sectionWidth, int sectionHeight) | ||
58 | { | ||
59 | TerrainChannel retval = new TerrainChannel(sectionWidth, sectionHeight); | ||
60 | |||
61 | FileInfo file = new FileInfo(filename); | ||
62 | FileStream s = file.Open(FileMode.Open, FileAccess.Read); | ||
63 | BinaryReader bs = new BinaryReader(s); | ||
64 | |||
65 | bool eof = false; | ||
66 | |||
67 | int fileXPoints = 0; | ||
68 | int fileYPoints = 0; | ||
69 | |||
70 | // Terragen file | ||
71 | while (eof == false) | ||
72 | { | ||
73 | string tmp = Encoding.ASCII.GetString(bs.ReadBytes(4)); | ||
74 | switch (tmp) | ||
75 | { | ||
76 | case "SIZE": | ||
77 | fileXPoints = bs.ReadInt16() + 1; | ||
78 | fileYPoints = fileXPoints; | ||
79 | bs.ReadInt16(); | ||
80 | break; | ||
81 | case "XPTS": | ||
82 | fileXPoints = bs.ReadInt16(); | ||
83 | bs.ReadInt16(); | ||
84 | break; | ||
85 | case "YPTS": | ||
86 | fileYPoints = bs.ReadInt16(); | ||
87 | bs.ReadInt16(); | ||
88 | break; | ||
89 | case "ALTW": | ||
90 | eof = true; | ||
91 | Int16 heightScale = bs.ReadInt16(); | ||
92 | Int16 baseHeight = bs.ReadInt16(); | ||
93 | |||
94 | int currFileYOffset = 0; | ||
95 | |||
96 | // if our region isn't on the first X section of the areas to be landscaped, then | ||
97 | // advance to our section of the file | ||
98 | while (currFileYOffset < offsetY) | ||
99 | { | ||
100 | // read a whole strip of regions | ||
101 | int heightsToRead = sectionHeight * fileXPoints; | ||
102 | bs.ReadBytes(heightsToRead * 2); // because the shorts are 2 bytes in the file | ||
103 | currFileYOffset++; | ||
104 | } | ||
105 | |||
106 | for (int y = 0; y < sectionHeight; y++) | ||
107 | { | ||
108 | int currFileXOffset = 0; | ||
109 | |||
110 | // if our region isn't the first X section of the areas to be landscaped, then | ||
111 | // advance the stream to the X start pos of our section in the file | ||
112 | // i.e. eat X upto where we start | ||
113 | while (currFileXOffset < offsetX) | ||
114 | { | ||
115 | bs.ReadBytes(sectionWidth * 2); // 2 bytes = short | ||
116 | currFileXOffset++; | ||
117 | } | ||
118 | |||
119 | // got to our X offset, so write our regions X line | ||
120 | for (int x = 0; x < sectionWidth; x++) | ||
121 | { | ||
122 | // Read a strip and continue | ||
123 | retval[x, y] = baseHeight + bs.ReadInt16() * (double)heightScale / 65536.0; | ||
124 | } | ||
125 | // record that we wrote it | ||
126 | currFileXOffset++; | ||
127 | |||
128 | // if our region isn't the last X section of the areas to be landscaped, then | ||
129 | // advance the stream to the end of this Y column | ||
130 | while (currFileXOffset < fileWidth) | ||
131 | { | ||
132 | // eat the next regions x line | ||
133 | bs.ReadBytes(sectionWidth * 2); // 2 bytes = short | ||
134 | currFileXOffset++; | ||
135 | } | ||
136 | //eat the last additional point | ||
137 | bs.ReadInt16(); | ||
138 | } | ||
139 | |||
140 | |||
141 | break; | ||
142 | default: | ||
143 | bs.ReadInt32(); | ||
144 | break; | ||
145 | } | ||
146 | } | ||
147 | |||
148 | bs.Close(); | ||
149 | s.Close(); | ||
150 | |||
151 | return retval; | ||
152 | } | ||
153 | |||
56 | public ITerrainChannel LoadStream(Stream s) | 154 | public ITerrainChannel LoadStream(Stream s) |
57 | { | 155 | { |
58 | TerrainChannel retval = new TerrainChannel(); | 156 | |
157 | int w = (int)Constants.RegionSize; | ||
158 | int h = (int)Constants.RegionSize; | ||
159 | |||
160 | TerrainChannel retval = new TerrainChannel(w, h); | ||
59 | 161 | ||
60 | BinaryReader bs = new BinaryReader(s); | 162 | BinaryReader bs = new BinaryReader(s); |
61 | 163 | ||
62 | bool eof = false; | 164 | bool eof = false; |
63 | if (Encoding.ASCII.GetString(bs.ReadBytes(16)) == "TERRAGENTERRAIN ") | 165 | if (Encoding.ASCII.GetString(bs.ReadBytes(16)) == "TERRAGENTERRAIN ") |
64 | { | 166 | { |
65 | int w = 256; | 167 | |
66 | int h = 256; | 168 | int fileWidth = w; |
169 | int fileHeight = h; | ||
170 | |||
67 | 171 | ||
68 | // Terragen file | 172 | // Terragen file |
69 | while (eof == false) | 173 | while (eof == false) |
@@ -73,30 +177,27 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
73 | { | 177 | { |
74 | case "SIZE": | 178 | case "SIZE": |
75 | int sztmp = bs.ReadInt16() + 1; | 179 | int sztmp = bs.ReadInt16() + 1; |
76 | w = sztmp; | 180 | fileWidth = sztmp; |
77 | h = sztmp; | 181 | fileHeight = sztmp; |
78 | bs.ReadInt16(); | 182 | bs.ReadInt16(); |
79 | break; | 183 | break; |
80 | case "XPTS": | 184 | case "XPTS": |
81 | w = bs.ReadInt16(); | 185 | fileWidth = bs.ReadInt16(); |
82 | bs.ReadInt16(); | 186 | bs.ReadInt16(); |
83 | break; | 187 | break; |
84 | case "YPTS": | 188 | case "YPTS": |
85 | h = bs.ReadInt16(); | 189 | fileHeight = bs.ReadInt16(); |
86 | bs.ReadInt16(); | 190 | bs.ReadInt16(); |
87 | break; | 191 | break; |
88 | case "ALTW": | 192 | case "ALTW": |
89 | eof = true; | 193 | eof = true; |
90 | Int16 heightScale = bs.ReadInt16(); | 194 | Int16 heightScale = bs.ReadInt16(); |
91 | Int16 baseHeight = bs.ReadInt16(); | 195 | Int16 baseHeight = bs.ReadInt16(); |
92 | retval = new TerrainChannel(w, h); | 196 | for (int y = 0; y < h; y++) |
93 | int x; | ||
94 | for (x = 0; x < w; x++) | ||
95 | { | 197 | { |
96 | int y; | 198 | for (int x = 0; x < w; x++) |
97 | for (y = 0; y < h; y++) | ||
98 | { | 199 | { |
99 | retval[x, y] = baseHeight + bs.ReadInt16() * (double) heightScale / 65536.0; | 200 | retval[x, y] = baseHeight + bs.ReadInt16() * (double)heightScale / 65536.0; |
100 | } | 201 | } |
101 | } | 202 | } |
102 | break; | 203 | break; |
@@ -114,12 +215,92 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
114 | 215 | ||
115 | public void SaveFile(string filename, ITerrainChannel map) | 216 | public void SaveFile(string filename, ITerrainChannel map) |
116 | { | 217 | { |
117 | throw new NotImplementedException(); | 218 | FileInfo file = new FileInfo(filename); |
219 | FileStream s = file.Open(FileMode.Create, FileAccess.Write); | ||
220 | SaveStream(s, map); | ||
221 | |||
222 | s.Close(); | ||
118 | } | 223 | } |
119 | 224 | ||
120 | public void SaveStream(Stream stream, ITerrainChannel map) | 225 | public void SaveStream(Stream stream, ITerrainChannel map) |
121 | { | 226 | { |
122 | throw new NotImplementedException(); | 227 | BinaryWriter bs = new BinaryWriter(stream); |
228 | |||
229 | //find the max and min heights on the map | ||
230 | double heightMax = map[0,0]; | ||
231 | double heightMin = map[0,0]; | ||
232 | |||
233 | for (int y = 0; y < map.Height; y++) | ||
234 | { | ||
235 | for (int x = 0; x < map.Width; x++) | ||
236 | { | ||
237 | double current = map[x,y]; | ||
238 | if (heightMax < current) | ||
239 | heightMax = current; | ||
240 | if (heightMin > current) | ||
241 | heightMin = current; | ||
242 | } | ||
243 | } | ||
244 | |||
245 | double baseHeight = Math.Floor( (heightMax + heightMin) / 2d ); | ||
246 | |||
247 | double horizontalScale = Math.Ceiling((heightMax - heightMin)); | ||
248 | |||
249 | // if we are completely flat add 1cm range to avoid NaN divisions | ||
250 | if (horizontalScale < 0.01d) | ||
251 | horizontalScale = 0.01d; | ||
252 | |||
253 | System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); | ||
254 | |||
255 | bs.Write(enc.GetBytes("TERRAGENTERRAIN ")); | ||
256 | |||
257 | bs.Write(enc.GetBytes("SIZE")); | ||
258 | bs.Write(Convert.ToInt16(Constants.RegionSize)); | ||
259 | bs.Write(Convert.ToInt16(0)); // necessary padding | ||
260 | |||
261 | //The XPTS and YPTS chunks are not needed for square regions | ||
262 | //but L3DT won't load the terrain file properly without them. | ||
263 | bs.Write(enc.GetBytes("XPTS")); | ||
264 | bs.Write(Convert.ToInt16(Constants.RegionSize)); | ||
265 | bs.Write(Convert.ToInt16(0)); // necessary padding | ||
266 | |||
267 | bs.Write(enc.GetBytes("YPTS")); | ||
268 | bs.Write(Convert.ToInt16(Constants.RegionSize)); | ||
269 | bs.Write(Convert.ToInt16(0)); // necessary padding | ||
270 | |||
271 | bs.Write(enc.GetBytes("SCAL")); | ||
272 | bs.Write(ToLittleEndian(1f)); //we're going to say that 1 terrain unit is 1 metre | ||
273 | bs.Write(ToLittleEndian(1f)); | ||
274 | bs.Write(ToLittleEndian(1f)); | ||
275 | |||
276 | // as we are square and not projected on a sphere then the other | ||
277 | // header blocks are not required | ||
278 | |||
279 | // now write the elevation data | ||
280 | bs.Write(enc.GetBytes("ALTW")); | ||
281 | bs.Write(Convert.ToInt16(horizontalScale)); // range between max and min | ||
282 | bs.Write(Convert.ToInt16(baseHeight)); // base height or mid point | ||
283 | |||
284 | for (int y = 0; y < map.Height; y++) | ||
285 | { | ||
286 | for (int x = 0; x < map.Width; x++) | ||
287 | { | ||
288 | float elevation = (float)((map[x,y] - baseHeight) * 65536 ) / (float)horizontalScale; // see LoadStream for inverse | ||
289 | |||
290 | // clamp rounding issues | ||
291 | if (elevation > Int16.MaxValue) | ||
292 | elevation = Int16.MaxValue; | ||
293 | else if (elevation < Int16.MinValue) | ||
294 | elevation = Int16.MinValue; | ||
295 | |||
296 | bs.Write(Convert.ToInt16(elevation)); | ||
297 | } | ||
298 | } | ||
299 | |||
300 | //This is only necessary for older versions of Terragen. | ||
301 | bs.Write(enc.GetBytes("EOF ")); | ||
302 | |||
303 | bs.Close(); | ||
123 | } | 304 | } |
124 | 305 | ||
125 | public string FileExtension | 306 | public string FileExtension |
@@ -127,16 +308,34 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
127 | get { return ".ter"; } | 308 | get { return ".ter"; } |
128 | } | 309 | } |
129 | 310 | ||
130 | public ITerrainChannel LoadFile(string filename, int x, int y, int fileWidth, int fileHeight, int w, int h) | ||
131 | { | ||
132 | throw new NotImplementedException(); | ||
133 | } | ||
134 | |||
135 | #endregion | 311 | #endregion |
136 | 312 | ||
137 | public override string ToString() | 313 | public override string ToString() |
138 | { | 314 | { |
139 | return "Terragen"; | 315 | return "Terragen"; |
140 | } | 316 | } |
317 | |||
318 | /// <summary> | ||
319 | /// terragen SCAL floats need to be written intel ordered regardless of | ||
320 | /// big or little endian system | ||
321 | /// </summary> | ||
322 | /// <param name="number"></param> | ||
323 | /// <returns></returns> | ||
324 | private byte[] ToLittleEndian( float number) | ||
325 | { | ||
326 | byte[] retVal = BitConverter.GetBytes(number); | ||
327 | if (BitConverter.IsLittleEndian == false) | ||
328 | { | ||
329 | byte[] tmp = new byte[4]; | ||
330 | for (int i = 0; i < 4; i++) | ||
331 | { | ||
332 | tmp[i] = retVal[3 - i]; | ||
333 | } | ||
334 | retVal = tmp; | ||
335 | |||
336 | } | ||
337 | return retVal ; | ||
338 | } | ||
339 | |||
141 | } | 340 | } |
142 | } | 341 | } |