diff options
Diffstat (limited to 'OpenSim')
8 files changed, 376 insertions, 295 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index de7ca08..72a4322 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |||
@@ -68,9 +68,9 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
68 | internal uint m_localID; | 68 | internal uint m_localID; |
69 | internal UUID m_itemID; | 69 | internal UUID m_itemID; |
70 | internal bool throwErrorOnNotImplemented = true; | 70 | internal bool throwErrorOnNotImplemented = true; |
71 | internal float m_delayFactor = 1.0f; | 71 | internal float m_ScriptDelayFactor = 1.0f; |
72 | internal float m_distanceFactor = 1.0f; | 72 | internal float m_ScriptDistanceFactor = 1.0f; |
73 | 73 | internal AsyncCommandManager AsyncCommands = null; | |
74 | 74 | ||
75 | public LSL_BuiltIn_Commands(ScriptEngineBase.ScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID) | 75 | public LSL_BuiltIn_Commands(ScriptEngineBase.ScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID) |
76 | { | 76 | { |
@@ -79,6 +79,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
79 | m_localID = localID; | 79 | m_localID = localID; |
80 | m_itemID = itemID; | 80 | m_itemID = itemID; |
81 | 81 | ||
82 | AsyncCommands = m_ScriptEngine.m_ASYNCLSLCommandManager; | ||
82 | //m_log.Info(ScriptEngineName, "LSL_BaseClass.Start() called. Hosted by [" + m_host.Name + ":" + m_host.UUID + "@" + m_host.AbsolutePosition + "]"); | 83 | //m_log.Info(ScriptEngineName, "LSL_BaseClass.Start() called. Hosted by [" + m_host.Name + ":" + m_host.UUID + "@" + m_host.AbsolutePosition + "]"); |
83 | 84 | ||
84 | 85 | ||
@@ -86,8 +87,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
86 | if (config.Configs["LL-Functions"] == null) | 87 | if (config.Configs["LL-Functions"] == null) |
87 | config.AddConfig("LL-Functions"); | 88 | config.AddConfig("LL-Functions"); |
88 | 89 | ||
89 | m_delayFactor = config.Configs["LL-Functions"].GetFloat("ScriptDelayFactor", 1.0f); | 90 | m_ScriptDelayFactor = config.Configs["LL-Functions"].GetFloat("ScriptDelayFactor", 1.0f); |
90 | m_distanceFactor = config.Configs["LL-Functions"].GetFloat("ScriptDistanceLimitFactor", 1.0f); | 91 | m_ScriptDistanceFactor = config.Configs["LL-Functions"].GetFloat("ScriptDistanceLimitFactor", 1.0f); |
91 | 92 | ||
92 | } | 93 | } |
93 | 94 | ||
@@ -97,7 +98,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
97 | 98 | ||
98 | protected void ScriptSleep(int delay) | 99 | protected void ScriptSleep(int delay) |
99 | { | 100 | { |
100 | delay = (int)((float)delay * m_delayFactor); | 101 | delay = (int)((float)delay * m_ScriptDelayFactor); |
101 | if (delay == 0) | 102 | if (delay == 0) |
102 | return; | 103 | return; |
103 | System.Threading.Thread.Sleep(delay); | 104 | System.Threading.Thread.Sleep(delay); |
@@ -281,7 +282,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
281 | } | 282 | } |
282 | 283 | ||
283 | //These are the implementations of the various ll-functions used by the LSL scripts. | 284 | //These are the implementations of the various ll-functions used by the LSL scripts. |
284 | //starting out, we use the System.Math library for trig functions. - ckrinke 8-14-07 | ||
285 | public LSL_Float llSin(double f) | 285 | public LSL_Float llSin(double f) |
286 | { | 286 | { |
287 | m_host.AddScriptLPS(1); | 287 | m_host.AddScriptLPS(1); |
@@ -710,7 +710,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
710 | UUID keyID = UUID.Zero; | 710 | UUID keyID = UUID.Zero; |
711 | UUID.TryParse(id, out keyID); | 711 | UUID.TryParse(id, out keyID); |
712 | 712 | ||
713 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SenseOnce(m_localID, m_itemID, name, keyID, type, range, arc, m_host); | 713 | AsyncCommands.SensorRepeatPlugin.SenseOnce(m_localID, m_itemID, name, keyID, type, range, arc, m_host); |
714 | } | 714 | } |
715 | 715 | ||
716 | public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) | 716 | public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) |
@@ -719,13 +719,13 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
719 | UUID keyID = UUID.Zero; | 719 | UUID keyID = UUID.Zero; |
720 | UUID.TryParse(id, out keyID); | 720 | UUID.TryParse(id, out keyID); |
721 | 721 | ||
722 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host); | 722 | AsyncCommands.SensorRepeatPlugin.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host); |
723 | } | 723 | } |
724 | 724 | ||
725 | public void llSensorRemove() | 725 | public void llSensorRemove() |
726 | { | 726 | { |
727 | m_host.AddScriptLPS(1); | 727 | m_host.AddScriptLPS(1); |
728 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.UnSetSenseRepeaterEvents(m_localID, m_itemID); | 728 | AsyncCommands.SensorRepeatPlugin.UnSetSenseRepeaterEvents(m_localID, m_itemID); |
729 | } | 729 | } |
730 | 730 | ||
731 | public string resolveName(UUID objecUUID) | 731 | public string resolveName(UUID objecUUID) |
@@ -759,7 +759,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
759 | public LSL_String llDetectedName(int number) | 759 | public LSL_String llDetectedName(int number) |
760 | { | 760 | { |
761 | m_host.AddScriptLPS(1); | 761 | m_host.AddScriptLPS(1); |
762 | LSL_List SenseList = m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.GetSensorList(m_localID, m_itemID); | 762 | LSL_List SenseList = AsyncCommands.SensorRepeatPlugin.GetSensorList(m_localID, m_itemID); |
763 | if (SenseList != null) | 763 | if (SenseList != null) |
764 | { | 764 | { |
765 | if ((number >= 0) && (number < SenseList.Length)) | 765 | if ((number >= 0) && (number < SenseList.Length)) |
@@ -799,7 +799,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
799 | 799 | ||
800 | public UUID uuidDetectedKey(int number) | 800 | public UUID uuidDetectedKey(int number) |
801 | { | 801 | { |
802 | LSL_List SenseList = m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.GetSensorList(m_localID, m_itemID); | 802 | LSL_List SenseList = AsyncCommands.SensorRepeatPlugin.GetSensorList(m_localID, m_itemID); |
803 | if (SenseList != null) | 803 | if (SenseList != null) |
804 | { | 804 | { |
805 | if ((number >= 0) && (number < SenseList.Length)) | 805 | if ((number >= 0) && (number < SenseList.Length)) |
@@ -836,7 +836,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
836 | 836 | ||
837 | public EntityBase entityDetectedKey(int number) | 837 | public EntityBase entityDetectedKey(int number) |
838 | { | 838 | { |
839 | LSL_List SenseList = m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.GetSensorList(m_localID, m_itemID); | 839 | LSL_List SenseList = AsyncCommands.SensorRepeatPlugin.GetSensorList(m_localID, m_itemID); |
840 | if (SenseList != null) | 840 | if (SenseList != null) |
841 | { | 841 | { |
842 | if ((number >= 0) && (number < SenseList.Length)) | 842 | if ((number >= 0) && (number < SenseList.Length)) |
@@ -1809,9 +1809,9 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1809 | { | 1809 | { |
1810 | // Capped movemment if distance > 10m (http://wiki.secondlife.com/wiki/LlSetPos) | 1810 | // Capped movemment if distance > 10m (http://wiki.secondlife.com/wiki/LlSetPos) |
1811 | LSL_Vector currentPos = llGetLocalPos(); | 1811 | LSL_Vector currentPos = llGetLocalPos(); |
1812 | if (llVecDist(currentPos, targetPos) > 10.0f * m_distanceFactor) | 1812 | if (llVecDist(currentPos, targetPos) > 10.0f * m_ScriptDistanceFactor) |
1813 | { | 1813 | { |
1814 | targetPos = currentPos + m_distanceFactor * 10.0f * llVecNorm(targetPos - currentPos); | 1814 | targetPos = currentPos + m_ScriptDistanceFactor * 10.0f * llVecNorm(targetPos - currentPos); |
1815 | } | 1815 | } |
1816 | 1816 | ||
1817 | if (part.ParentID != 0) | 1817 | if (part.ParentID != 0) |
@@ -2440,17 +2440,13 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2440 | public void llRezAtRoot(string inventory, LSL_Vector pos, LSL_Vector vel, LSL_Rotation rot, int param) | 2440 | public void llRezAtRoot(string inventory, LSL_Vector pos, LSL_Vector vel, LSL_Rotation rot, int param) |
2441 | { | 2441 | { |
2442 | m_host.AddScriptLPS(1); | 2442 | m_host.AddScriptLPS(1); |
2443 | |||
2443 | if (Double.IsNaN(rot.x) || Double.IsNaN(rot.y) || Double.IsNaN(rot.z) || Double.IsNaN(rot.s)) | 2444 | if (Double.IsNaN(rot.x) || Double.IsNaN(rot.y) || Double.IsNaN(rot.z) || Double.IsNaN(rot.s)) |
2444 | return; | 2445 | return; |
2445 | bool found = false; | ||
2446 | |||
2447 | float dist = (float)llVecDist(llGetPos(), pos); | 2446 | float dist = (float)llVecDist(llGetPos(), pos); |
2448 | if (dist > m_distanceFactor * 10.0f) | ||
2449 | return; | ||
2450 | 2447 | ||
2451 | // Instead of using return;, I'm using continue; because in our TaskInventory implementation | 2448 | if (dist > m_ScriptDistanceFactor * 10.0f) |
2452 | // it's possible to have two items with the same task inventory name. | 2449 | return; |
2453 | // this is an easter egg of sorts. | ||
2454 | 2450 | ||
2455 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 2451 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
2456 | { | 2452 | { |
@@ -2460,7 +2456,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2460 | if (inv.Value.InvType != (int)InventoryType.Object) | 2456 | if (inv.Value.InvType != (int)InventoryType.Object) |
2461 | { | 2457 | { |
2462 | llSay(0, "Unable to create requested object. Object is missing from database."); | 2458 | llSay(0, "Unable to create requested object. Object is missing from database."); |
2463 | continue; | 2459 | return; |
2464 | } | 2460 | } |
2465 | 2461 | ||
2466 | Vector3 llpos = new Vector3((float)pos.x, (float)pos.y, (float)pos.z); | 2462 | Vector3 llpos = new Vector3((float)pos.x, (float)pos.y, (float)pos.z); |
@@ -2525,7 +2521,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2525 | { | 2521 | { |
2526 | m_host.AddScriptLPS(1); | 2522 | m_host.AddScriptLPS(1); |
2527 | // Setting timer repeat | 2523 | // Setting timer repeat |
2528 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_Timer.SetTimerEvent(m_localID, m_itemID, sec); | 2524 | AsyncCommands.TimerPlugin.SetTimerEvent(m_localID, m_itemID, sec); |
2529 | } | 2525 | } |
2530 | 2526 | ||
2531 | public void llSleep(double sec) | 2527 | public void llSleep(double sec) |
@@ -2686,7 +2682,26 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2686 | public void llGetNextEmail(string address, string subject) | 2682 | public void llGetNextEmail(string address, string subject) |
2687 | { | 2683 | { |
2688 | m_host.AddScriptLPS(1); | 2684 | m_host.AddScriptLPS(1); |
2689 | NotImplemented("llGetNextEmail"); | 2685 | IEmailModule emailModule = m_ScriptEngine.World.RequestModuleInterface<IEmailModule>(); |
2686 | if (emailModule == null) | ||
2687 | return; | ||
2688 | Email email; | ||
2689 | |||
2690 | email = emailModule.GetNextEmail(m_host.UUID, address, subject); | ||
2691 | |||
2692 | if (email == null) | ||
2693 | return; | ||
2694 | |||
2695 | m_ScriptEngine.PostObjectEvent(m_host.LocalId, | ||
2696 | new EventParams("email", | ||
2697 | new Object[] { | ||
2698 | new LSL_String(email.time), | ||
2699 | new LSL_String(email.sender), | ||
2700 | new LSL_String(email.subject), | ||
2701 | new LSL_String(email.message), | ||
2702 | new LSL_Integer(email.numLeft)}, | ||
2703 | new DetectParams[0])); | ||
2704 | |||
2690 | } | 2705 | } |
2691 | 2706 | ||
2692 | public LSL_String llGetKey() | 2707 | public LSL_String llGetKey() |
@@ -3015,96 +3030,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3015 | 3030 | ||
3016 | public void llSetLinkColor(int linknumber, LSL_Vector color, int face) | 3031 | public void llSetLinkColor(int linknumber, LSL_Vector color, int face) |
3017 | { | 3032 | { |
3018 | m_host.AddScriptLPS(1); | 3033 | List<SceneObjectPart> parts = GetLinkParts(linknumber); |
3019 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); | 3034 | |
3020 | if (linknumber > -1) | 3035 | foreach (SceneObjectPart part in parts) |
3021 | { | 3036 | SetColor(part, color, face); |
3022 | Primitive.TextureEntry tex = part.Shape.Textures; | ||
3023 | Color4 texcolor; | ||
3024 | if (face > -1) | ||
3025 | { | ||
3026 | texcolor = tex.CreateFace((uint)face).RGBA; | ||
3027 | texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f); | ||
3028 | texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f); | ||
3029 | texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f); | ||
3030 | tex.FaceTextures[face].RGBA = texcolor; | ||
3031 | part.UpdateTexture(tex); | ||
3032 | return; | ||
3033 | } | ||
3034 | else if (face == -1) | ||
3035 | { | ||
3036 | texcolor = tex.DefaultTexture.RGBA; | ||
3037 | texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f); | ||
3038 | texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f); | ||
3039 | texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f); | ||
3040 | tex.DefaultTexture.RGBA = texcolor; | ||
3041 | for (uint i = 0; i < 32; i++) | ||
3042 | { | ||
3043 | if (tex.FaceTextures[i] != null) | ||
3044 | { | ||
3045 | texcolor = tex.FaceTextures[i].RGBA; | ||
3046 | texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f); | ||
3047 | texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f); | ||
3048 | texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f); | ||
3049 | tex.FaceTextures[i].RGBA = texcolor; | ||
3050 | } | ||
3051 | } | ||
3052 | texcolor = tex.DefaultTexture.RGBA; | ||
3053 | texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f); | ||
3054 | texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f); | ||
3055 | texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f); | ||
3056 | tex.DefaultTexture.RGBA = texcolor; | ||
3057 | part.UpdateTexture(tex); | ||
3058 | return; | ||
3059 | } | ||
3060 | return; | ||
3061 | } | ||
3062 | else if (linknumber == -1) | ||
3063 | { | ||
3064 | int num = m_host.ParentGroup.PrimCount; | ||
3065 | for (int w = 0; w < num; w++) | ||
3066 | { | ||
3067 | linknumber = w; | ||
3068 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); | ||
3069 | Primitive.TextureEntry tex = part.Shape.Textures; | ||
3070 | Color4 texcolor; | ||
3071 | if (face > -1) | ||
3072 | { | ||
3073 | texcolor = tex.CreateFace((uint)face).RGBA; | ||
3074 | texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f); | ||
3075 | texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f); | ||
3076 | texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f); | ||
3077 | tex.FaceTextures[face].RGBA = texcolor; | ||
3078 | part.UpdateTexture(tex); | ||
3079 | } | ||
3080 | else if (face == -1) | ||
3081 | { | ||
3082 | texcolor = tex.DefaultTexture.RGBA; | ||
3083 | texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f); | ||
3084 | texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f); | ||
3085 | texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f); | ||
3086 | tex.DefaultTexture.RGBA = texcolor; | ||
3087 | for (uint i = 0; i < 32; i++) | ||
3088 | { | ||
3089 | if (tex.FaceTextures[i] != null) | ||
3090 | { | ||
3091 | texcolor = tex.FaceTextures[i].RGBA; | ||
3092 | texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f); | ||
3093 | texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f); | ||
3094 | texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f); | ||
3095 | tex.FaceTextures[i].RGBA = texcolor; | ||
3096 | } | ||
3097 | } | ||
3098 | texcolor = tex.DefaultTexture.RGBA; | ||
3099 | texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f); | ||
3100 | texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f); | ||
3101 | texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f); | ||
3102 | tex.DefaultTexture.RGBA = texcolor; | ||
3103 | part.UpdateTexture(tex); | ||
3104 | } | ||
3105 | } | ||
3106 | return; | ||
3107 | } | ||
3108 | } | 3037 | } |
3109 | 3038 | ||
3110 | public void llCreateLink(string target, int parent) | 3039 | public void llCreateLink(string target, int parent) |
@@ -3129,10 +3058,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3129 | parentPrim = targetPart.ParentGroup; | 3058 | parentPrim = targetPart.ParentGroup; |
3130 | childPrim = m_host.ParentGroup; | 3059 | childPrim = m_host.ParentGroup; |
3131 | } | 3060 | } |
3132 | byte uf = childPrim.RootPart.UpdateFlag; | 3061 | // byte uf = childPrim.RootPart.UpdateFlag; |
3133 | childPrim.RootPart.UpdateFlag = 0; | 3062 | childPrim.RootPart.UpdateFlag = 0; |
3134 | parentPrim.LinkToGroup(childPrim); | 3063 | parentPrim.LinkToGroup(childPrim); |
3135 | childPrim.RootPart.UpdateFlag = uf; | 3064 | // if (uf != (Byte)0) |
3065 | // parent.RootPart.UpdateFlag = uf; | ||
3136 | } | 3066 | } |
3137 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); | 3067 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); |
3138 | parentPrim.RootPart.AddFlag(PrimFlags.CreateSelected); | 3068 | parentPrim.RootPart.AddFlag(PrimFlags.CreateSelected); |
@@ -3423,24 +3353,25 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3423 | 3353 | ||
3424 | switch (data) | 3354 | switch (data) |
3425 | { | 3355 | { |
3426 | case ScriptBaseClass.DATA_ONLINE: // DATA_ONLINE (0|1) | 3356 | case 1: // DATA_ONLINE (0|1) |
3357 | // TODO: implement fetching of this information | ||
3427 | if (userProfile.CurrentAgent.AgentOnline) | 3358 | if (userProfile.CurrentAgent.AgentOnline) |
3428 | reply = "1"; | 3359 | reply = "1"; |
3429 | else | 3360 | else |
3430 | reply = "0"; | 3361 | reply = "0"; |
3431 | break; | 3362 | break; |
3432 | case ScriptBaseClass.DATA_NAME: // DATA_NAME (First Last) | 3363 | case 2: // DATA_NAME (First Last) |
3433 | reply = userProfile.FirstName + " " + userProfile.SurName; | 3364 | reply = userProfile.FirstName + " " + userProfile.SurName; |
3434 | break; | 3365 | break; |
3435 | case ScriptBaseClass.DATA_BORN: // DATA_BORN (YYYY-MM-DD) | 3366 | case 3: // DATA_BORN (YYYY-MM-DD) |
3436 | DateTime born = new DateTime(1970, 1, 1, 0, 0, 0, 0); | 3367 | DateTime born = new DateTime(1970, 1, 1, 0, 0, 0, 0); |
3437 | born = born.AddSeconds(userProfile.Created); | 3368 | born = born.AddSeconds(userProfile.Created); |
3438 | reply = born.ToString("yyyy-MM-dd"); | 3369 | reply = born.ToString("yyyy-MM-dd"); |
3439 | break; | 3370 | break; |
3440 | case ScriptBaseClass.DATA_RATING: // DATA_RATING (0,0,0,0,0,0) | 3371 | case 4: // DATA_RATING (0,0,0,0,0,0) |
3441 | reply = "0,0,0,0,0,0"; | 3372 | reply = "0,0,0,0,0,0"; |
3442 | break; | 3373 | break; |
3443 | case ScriptBaseClass.DATA_PAYINFO: // DATA_PAYINFO (0|1|2|3) | 3374 | case 8: // DATA_PAYINFO (0|1|2|3) |
3444 | reply = "0"; | 3375 | reply = "0"; |
3445 | break; | 3376 | break; |
3446 | default: | 3377 | default: |
@@ -3449,11 +3380,12 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3449 | 3380 | ||
3450 | UUID rq = UUID.Random(); | 3381 | UUID rq = UUID.Random(); |
3451 | 3382 | ||
3452 | UUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.m_Dataserver.RegisterRequest( | 3383 | UUID tid = AsyncCommands. |
3453 | m_localID, m_itemID, rq.ToString()); | 3384 | DataserverPlugin.RegisterRequest(m_localID, |
3385 | m_itemID, rq.ToString()); | ||
3454 | 3386 | ||
3455 | m_ScriptEngine.m_ASYNCLSLCommandManager. | 3387 | AsyncCommands. |
3456 | m_Dataserver.DataserverReply(rq.ToString(), reply); | 3388 | DataserverPlugin.DataserverReply(rq.ToString(), reply); |
3457 | 3389 | ||
3458 | // ScriptSleep(100); | 3390 | // ScriptSleep(100); |
3459 | return tid.ToString(); | 3391 | return tid.ToString(); |
@@ -3467,8 +3399,9 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3467 | { | 3399 | { |
3468 | if (item.Type == 3 && item.Name == name) | 3400 | if (item.Type == 3 && item.Name == name) |
3469 | { | 3401 | { |
3470 | UUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.m_Dataserver.RegisterRequest( | 3402 | UUID tid = AsyncCommands. |
3471 | m_localID, m_itemID, item.AssetID.ToString()); | 3403 | DataserverPlugin.RegisterRequest(m_localID, |
3404 | m_itemID, item.AssetID.ToString()); | ||
3472 | 3405 | ||
3473 | Vector3 region = new Vector3( | 3406 | Vector3 region = new Vector3( |
3474 | World.RegionInfo.RegionLocX * Constants.RegionSize, | 3407 | World.RegionInfo.RegionLocX * Constants.RegionSize, |
@@ -3485,8 +3418,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3485 | region = lm.Position + new Vector3(rx, ry, 0) - region; | 3418 | region = lm.Position + new Vector3(rx, ry, 0) - region; |
3486 | 3419 | ||
3487 | string reply = region.ToString(); | 3420 | string reply = region.ToString(); |
3488 | m_ScriptEngine.m_ASYNCLSLCommandManager. | 3421 | AsyncCommands. |
3489 | m_Dataserver.DataserverReply(i.ToString(), | 3422 | DataserverPlugin.DataserverReply(i.ToString(), |
3490 | reply); | 3423 | reply); |
3491 | }, false); | 3424 | }, false); |
3492 | 3425 | ||
@@ -3563,7 +3496,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3563 | 3496 | ||
3564 | m_host.AddScriptLPS(1); | 3497 | m_host.AddScriptLPS(1); |
3565 | 3498 | ||
3566 | uint partLocalID; | 3499 | // uint partLocalID; |
3567 | UUID partItemID; | 3500 | UUID partItemID; |
3568 | 3501 | ||
3569 | switch ((int)linknum) | 3502 | switch ((int)linknum) |
@@ -3577,7 +3510,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3577 | { | 3510 | { |
3578 | if (item.Type == 10) | 3511 | if (item.Type == 10) |
3579 | { | 3512 | { |
3580 | partLocalID = part.LocalId; | 3513 | // partLocalID = part.LocalId; |
3581 | partItemID = item.ItemID; | 3514 | partItemID = item.ItemID; |
3582 | 3515 | ||
3583 | object[] resobj = new object[] | 3516 | object[] resobj = new object[] |
@@ -4151,7 +4084,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4151 | } | 4084 | } |
4152 | catch (KeyNotFoundException) | 4085 | catch (KeyNotFoundException) |
4153 | { | 4086 | { |
4154 | return id; // The Object/Agent is not in the region so just return the key | 4087 | return id; // The Object/Agent not in the region so just return the key |
4155 | } | 4088 | } |
4156 | } | 4089 | } |
4157 | else | 4090 | else |
@@ -4219,26 +4152,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4219 | } | 4152 | } |
4220 | } | 4153 | } |
4221 | 4154 | ||
4222 | public double osList2Double(LSL_List src, int index) | ||
4223 | { | ||
4224 | m_host.AddScriptLPS(1); | ||
4225 | if (index < 0) | ||
4226 | { | ||
4227 | index = src.Length + index; | ||
4228 | } | ||
4229 | if (index >= src.Length) | ||
4230 | { | ||
4231 | return 0.0; | ||
4232 | } | ||
4233 | if (src.Data[index] is LSL_Integer) | ||
4234 | return Convert.ToDouble(((LSL_Integer) src.Data[index]).value); | ||
4235 | else if (src.Data[index] is LSL_Float) | ||
4236 | return Convert.ToDouble(((LSL_Float) src.Data[index]).value); | ||
4237 | else if (src.Data[index] is LSL_String) | ||
4238 | return Convert.ToDouble(((LSL_String) src.Data[index]).m_string); | ||
4239 | return Convert.ToDouble(src.Data[index]); | ||
4240 | } | ||
4241 | |||
4242 | public LSL_Float llList2Float(LSL_List src, int index) | 4155 | public LSL_Float llList2Float(LSL_List src, int index) |
4243 | { | 4156 | { |
4244 | m_host.AddScriptLPS(1); | 4157 | m_host.AddScriptLPS(1); |
@@ -4810,10 +4723,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4810 | { | 4723 | { |
4811 | m_host.AddScriptLPS(1); | 4724 | m_host.AddScriptLPS(1); |
4812 | Primitive.TextureAnimation pTexAnim = new Primitive.TextureAnimation(); | 4725 | Primitive.TextureAnimation pTexAnim = new Primitive.TextureAnimation(); |
4813 | pTexAnim.Flags =(Primitive.TextureAnimMode)mode; | 4726 | pTexAnim.Flags = (Primitive.TextureAnimMode)mode; |
4814 | 4727 | ||
4815 | //ALL_SIDES | 4728 | //ALL_SIDES |
4816 | if (face == -1) | 4729 | if (face == ScriptBaseClass.ALL_SIDES) |
4817 | face = 255; | 4730 | face = 255; |
4818 | 4731 | ||
4819 | pTexAnim.Face = (uint)face; | 4732 | pTexAnim.Face = (uint)face; |
@@ -5176,98 +5089,92 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5176 | switch ((int)rules.Data[i]) | 5089 | switch ((int)rules.Data[i]) |
5177 | { | 5090 | { |
5178 | case (int)ScriptBaseClass.PSYS_PART_FLAGS: | 5091 | case (int)ScriptBaseClass.PSYS_PART_FLAGS: |
5179 | prules.PartDataFlags = (Primitive.ParticleSystem.ParticleDataFlags)((uint)Convert.ToInt32(rules.Data[i + 1].ToString())); | 5092 | prules.PartDataFlags = (Primitive.ParticleSystem.ParticleDataFlags)(uint)rules.GetLSLIntegerItem(i + 1); |
5180 | break; | 5093 | break; |
5181 | 5094 | ||
5182 | case (int)ScriptBaseClass.PSYS_PART_START_COLOR: | 5095 | case (int)ScriptBaseClass.PSYS_PART_START_COLOR: |
5183 | tempv = (LSL_Vector)rules.Data[i + 1]; | 5096 | tempv = rules.GetVector3Item(i + 1); |
5184 | prules.PartStartColor.R = (float)tempv.x; | 5097 | prules.PartStartColor.R = (float)tempv.x; |
5185 | prules.PartStartColor.G = (float)tempv.y; | 5098 | prules.PartStartColor.G = (float)tempv.y; |
5186 | prules.PartStartColor.B = (float)tempv.z; | 5099 | prules.PartStartColor.B = (float)tempv.z; |
5187 | break; | 5100 | break; |
5188 | 5101 | ||
5189 | case (int)ScriptBaseClass.PSYS_PART_START_ALPHA: | 5102 | case (int)ScriptBaseClass.PSYS_PART_START_ALPHA: |
5190 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | 5103 | tempf = (float)rules.GetLSLFloatItem(i + 1); |
5191 | prules.PartStartColor.A = (float)tempf; | 5104 | prules.PartStartColor.A = tempf; |
5192 | break; | 5105 | break; |
5193 | 5106 | ||
5194 | case (int)ScriptBaseClass.PSYS_PART_END_COLOR: | 5107 | case (int)ScriptBaseClass.PSYS_PART_END_COLOR: |
5195 | tempv = (LSL_Vector)rules.Data[i + 1]; | 5108 | tempv = rules.GetVector3Item(i + 1); |
5196 | //prules.PartEndColor = new Color4(tempv.x,tempv.y,tempv.z,1); | ||
5197 | |||
5198 | prules.PartEndColor.R = (float)tempv.x; | 5109 | prules.PartEndColor.R = (float)tempv.x; |
5199 | prules.PartEndColor.G = (float)tempv.y; | 5110 | prules.PartEndColor.G = (float)tempv.y; |
5200 | prules.PartEndColor.B = (float)tempv.z; | 5111 | prules.PartEndColor.B = (float)tempv.z; |
5201 | break; | 5112 | break; |
5202 | 5113 | ||
5203 | case (int)ScriptBaseClass.PSYS_PART_END_ALPHA: | 5114 | case (int)ScriptBaseClass.PSYS_PART_END_ALPHA: |
5204 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | 5115 | tempf = (float)rules.GetLSLFloatItem(i + 1); |
5205 | prules.PartEndColor.A = (float)tempf; | 5116 | prules.PartEndColor.A = tempf; |
5206 | break; | 5117 | break; |
5207 | 5118 | ||
5208 | case (int)ScriptBaseClass.PSYS_PART_START_SCALE: | 5119 | case (int)ScriptBaseClass.PSYS_PART_START_SCALE: |
5209 | tempv = (LSL_Vector)rules.Data[i + 1]; | 5120 | tempv = rules.GetVector3Item(i + 1); |
5210 | prules.PartStartScaleX = (float)tempv.x; | 5121 | prules.PartStartScaleX = (float)tempv.x; |
5211 | prules.PartStartScaleY = (float)tempv.y; | 5122 | prules.PartStartScaleY = (float)tempv.y; |
5212 | break; | 5123 | break; |
5213 | 5124 | ||
5214 | case (int)ScriptBaseClass.PSYS_PART_END_SCALE: | 5125 | case (int)ScriptBaseClass.PSYS_PART_END_SCALE: |
5215 | tempv = (LSL_Vector)rules.Data[i + 1]; | 5126 | tempv = rules.GetVector3Item(i + 1); |
5216 | prules.PartEndScaleX = (float)tempv.x; | 5127 | prules.PartEndScaleX = (float)tempv.x; |
5217 | prules.PartEndScaleY = (float)tempv.y; | 5128 | prules.PartEndScaleY = (float)tempv.y; |
5218 | break; | 5129 | break; |
5219 | 5130 | ||
5220 | case (int)ScriptBaseClass.PSYS_PART_MAX_AGE: | 5131 | case (int)ScriptBaseClass.PSYS_PART_MAX_AGE: |
5221 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | 5132 | tempf = (float)rules.GetLSLFloatItem(i + 1); |
5222 | prules.PartMaxAge = (float)tempf; | 5133 | prules.PartMaxAge = tempf; |
5223 | break; | 5134 | break; |
5224 | 5135 | ||
5225 | case (int)ScriptBaseClass.PSYS_SRC_ACCEL: | 5136 | case (int)ScriptBaseClass.PSYS_SRC_ACCEL: |
5226 | tempv = (LSL_Vector)rules.Data[i + 1]; | 5137 | tempv = rules.GetVector3Item(i + 1); |
5227 | prules.PartAcceleration.X = (float)tempv.x; | 5138 | prules.PartAcceleration.X = (float)tempv.x; |
5228 | prules.PartAcceleration.Y = (float)tempv.y; | 5139 | prules.PartAcceleration.Y = (float)tempv.y; |
5229 | prules.PartAcceleration.Z = (float)tempv.z; | 5140 | prules.PartAcceleration.Z = (float)tempv.z; |
5230 | break; | 5141 | break; |
5231 | 5142 | ||
5232 | case (int)ScriptBaseClass.PSYS_SRC_PATTERN: | 5143 | case (int)ScriptBaseClass.PSYS_SRC_PATTERN: |
5233 | int tmpi = int.Parse(rules.Data[i + 1].ToString()); | 5144 | int tmpi = (int)rules.GetLSLIntegerItem(i + 1); |
5234 | prules.Pattern = (Primitive.ParticleSystem.SourcePattern)tmpi; | 5145 | prules.Pattern = (Primitive.ParticleSystem.SourcePattern)tmpi; |
5235 | break; | 5146 | break; |
5236 | 5147 | ||
5237 | // Xantor 20080503 | ||
5238 | // Wiki: PSYS_SRC_TEXTURE string inventory item name or key of the particle texture | ||
5239 | // "" = default texture. | ||
5240 | // 20080530 Updated to remove code duplication | ||
5241 | case (int)ScriptBaseClass.PSYS_SRC_TEXTURE: | 5148 | case (int)ScriptBaseClass.PSYS_SRC_TEXTURE: |
5242 | prules.Texture = KeyOrName(rules.Data[i + 1].ToString()); | 5149 | prules.Texture = KeyOrName(rules.GetLSLStringItem(i + 1)); |
5243 | break; | 5150 | break; |
5244 | 5151 | ||
5245 | case (int)ScriptBaseClass.PSYS_SRC_BURST_RATE: | 5152 | case (int)ScriptBaseClass.PSYS_SRC_BURST_RATE: |
5246 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | 5153 | tempf = (float)rules.GetLSLFloatItem(i + 1); |
5247 | prules.BurstRate = (float)tempf; | 5154 | prules.BurstRate = (float)tempf; |
5248 | break; | 5155 | break; |
5249 | 5156 | ||
5250 | case (int)ScriptBaseClass.PSYS_SRC_BURST_PART_COUNT: | 5157 | case (int)ScriptBaseClass.PSYS_SRC_BURST_PART_COUNT: |
5251 | prules.BurstPartCount = (byte)Convert.ToByte(rules.Data[i + 1].ToString()); | 5158 | prules.BurstPartCount = (byte)(int)rules.GetLSLIntegerItem(i + 1); |
5252 | break; | 5159 | break; |
5253 | 5160 | ||
5254 | case (int)ScriptBaseClass.PSYS_SRC_BURST_RADIUS: | 5161 | case (int)ScriptBaseClass.PSYS_SRC_BURST_RADIUS: |
5255 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | 5162 | tempf = (float)rules.GetLSLFloatItem(i + 1); |
5256 | prules.BurstRadius = (float)tempf; | 5163 | prules.BurstRadius = (float)tempf; |
5257 | break; | 5164 | break; |
5258 | 5165 | ||
5259 | case (int)ScriptBaseClass.PSYS_SRC_BURST_SPEED_MIN: | 5166 | case (int)ScriptBaseClass.PSYS_SRC_BURST_SPEED_MIN: |
5260 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | 5167 | tempf = (float)rules.GetLSLFloatItem(i + 1); |
5261 | prules.BurstSpeedMin = (float)tempf; | 5168 | prules.BurstSpeedMin = (float)tempf; |
5262 | break; | 5169 | break; |
5263 | 5170 | ||
5264 | case (int)ScriptBaseClass.PSYS_SRC_BURST_SPEED_MAX: | 5171 | case (int)ScriptBaseClass.PSYS_SRC_BURST_SPEED_MAX: |
5265 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | 5172 | tempf = (float)rules.GetLSLFloatItem(i + 1); |
5266 | prules.BurstSpeedMax = (float)tempf; | 5173 | prules.BurstSpeedMax = (float)tempf; |
5267 | break; | 5174 | break; |
5268 | 5175 | ||
5269 | case (int)ScriptBaseClass.PSYS_SRC_MAX_AGE: | 5176 | case (int)ScriptBaseClass.PSYS_SRC_MAX_AGE: |
5270 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | 5177 | tempf = (float)rules.GetLSLFloatItem(i + 1); |
5271 | prules.MaxAge = (float)tempf; | 5178 | prules.MaxAge = (float)tempf; |
5272 | break; | 5179 | break; |
5273 | 5180 | ||
@@ -6009,26 +5916,26 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6009 | 5916 | ||
6010 | public void llSetPrimitiveParams(LSL_List rules) | 5917 | public void llSetPrimitiveParams(LSL_List rules) |
6011 | { | 5918 | { |
6012 | llSetLinkPrimitiveParams(m_host.LinkNum, rules); | 5919 | SetPrimParams(m_host, rules); |
6013 | } | 5920 | } |
6014 | 5921 | ||
6015 | public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules) | 5922 | public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules) |
6016 | { | 5923 | { |
6017 | m_host.AddScriptLPS(1); | 5924 | m_host.AddScriptLPS(1); |
6018 | 5925 | ||
6019 | if (m_host.ParentGroup == null) | 5926 | List<SceneObjectPart> parts = GetLinkParts(linknumber); |
6020 | return; | ||
6021 | 5927 | ||
6022 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); | 5928 | foreach (SceneObjectPart part in parts) |
6023 | 5929 | SetPrimParams(part, rules); | |
6024 | if (part == null) | 5930 | } |
6025 | return; | ||
6026 | 5931 | ||
5932 | private void SetPrimParams(SceneObjectPart part, LSL_List rules) | ||
5933 | { | ||
6027 | int idx = 0; | 5934 | int idx = 0; |
6028 | 5935 | ||
6029 | while (idx < rules.Length) | 5936 | while (idx < rules.Length) |
6030 | { | 5937 | { |
6031 | int code = Convert.ToInt32(rules.Data[idx++]); | 5938 | int code = rules.GetLSLIntegerItem(idx++); |
6032 | 5939 | ||
6033 | int remain = rules.Length - idx; | 5940 | int remain = rules.Length - idx; |
6034 | 5941 | ||
@@ -6041,7 +5948,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6041 | if (remain < 1) | 5948 | if (remain < 1) |
6042 | return; | 5949 | return; |
6043 | 5950 | ||
6044 | v=new LSL_Vector(rules.Data[idx++].ToString()); | 5951 | v=rules.GetVector3Item(idx++); |
6045 | SetPos(part, v); | 5952 | SetPos(part, v); |
6046 | 5953 | ||
6047 | break; | 5954 | break; |
@@ -6049,7 +5956,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6049 | if (remain < 1) | 5956 | if (remain < 1) |
6050 | return; | 5957 | return; |
6051 | 5958 | ||
6052 | v=new LSL_Vector(rules.Data[idx++].ToString()); | 5959 | v=rules.GetVector3Item(idx++); |
6053 | SetScale(part, v); | 5960 | SetScale(part, v); |
6054 | 5961 | ||
6055 | break; | 5962 | break; |
@@ -6057,7 +5964,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6057 | if (remain < 1) | 5964 | if (remain < 1) |
6058 | return; | 5965 | return; |
6059 | 5966 | ||
6060 | LSL_Rotation q = new LSL_Rotation(rules.Data[idx++].ToString()); | 5967 | LSL_Rotation q = rules.GetQuaternionItem(idx++); |
6061 | SetRot(part, q); | 5968 | SetRot(part, q); |
6062 | 5969 | ||
6063 | break; | 5970 | break; |
@@ -6066,7 +5973,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6066 | if (remain < 3) | 5973 | if (remain < 3) |
6067 | return; | 5974 | return; |
6068 | 5975 | ||
6069 | code = Convert.ToInt32(rules.Data[idx++]); | 5976 | code = (int)rules.GetLSLIntegerItem(idx++); |
6070 | 5977 | ||
6071 | remain = rules.Length - idx; | 5978 | remain = rules.Length - idx; |
6072 | float hollow; | 5979 | float hollow; |
@@ -7317,10 +7224,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7317 | { | 7224 | { |
7318 | m_host.AddScriptLPS(1); | 7225 | m_host.AddScriptLPS(1); |
7319 | IConfigSource config = new IniConfigSource(Application.iniFilePath); | 7226 | IConfigSource config = new IniConfigSource(Application.iniFilePath); |
7320 | if (config.Configs["LL-Functions"] == null) | 7227 | if (config.Configs["XEngine"] == null) |
7321 | config.AddConfig("LL-Functions"); | 7228 | config.AddConfig("XEngine"); |
7322 | 7229 | ||
7323 | if (config.Configs["LL-Functions"].GetBoolean("AllowGodFunctions", false)) | 7230 | if (config.Configs["XEngine"].GetBoolean("AllowGodFunctions", false)) |
7324 | { | 7231 | { |
7325 | if (World.ExternalChecks.ExternalChecksCanRunConsoleCommand(m_host.OwnerID)) | 7232 | if (World.ExternalChecks.ExternalChecksCanRunConsoleCommand(m_host.OwnerID)) |
7326 | { | 7233 | { |
@@ -7458,11 +7365,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7458 | } | 7365 | } |
7459 | UUID rq = UUID.Random(); | 7366 | UUID rq = UUID.Random(); |
7460 | 7367 | ||
7461 | UUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager. | 7368 | UUID tid = AsyncCommands. |
7462 | m_Dataserver.RegisterRequest(m_localID, m_itemID, rq.ToString()); | 7369 | DataserverPlugin.RegisterRequest(m_localID, m_itemID, rq.ToString()); |
7463 | 7370 | ||
7464 | m_ScriptEngine.m_ASYNCLSLCommandManager. | 7371 | AsyncCommands. |
7465 | m_Dataserver.DataserverReply(rq.ToString(), reply); | 7372 | DataserverPlugin.DataserverReply(rq.ToString(), reply); |
7466 | 7373 | ||
7467 | // ScriptSleep(1000); | 7374 | // ScriptSleep(1000); |
7468 | return tid.ToString(); | 7375 | return tid.ToString(); |
@@ -8424,122 +8331,261 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
8424 | throw new Exception("LSL Runtime Error: " + msg); | 8331 | throw new Exception("LSL Runtime Error: " + msg); |
8425 | } | 8332 | } |
8426 | 8333 | ||
8334 | public delegate void AssetRequestCallback(UUID assetID, AssetBase asset); | ||
8335 | private void WithNotecard(UUID assetID, AssetRequestCallback cb) | ||
8336 | { | ||
8337 | World.AssetCache.GetAsset(assetID, delegate(UUID i, AssetBase a) { cb(i, a); }, false); | ||
8338 | } | ||
8339 | |||
8427 | public LSL_String llGetNumberOfNotecardLines(string name) | 8340 | public LSL_String llGetNumberOfNotecardLines(string name) |
8428 | { | 8341 | { |
8429 | m_host.AddScriptLPS(1); | 8342 | m_host.AddScriptLPS(1); |
8430 | 8343 | ||
8431 | String[] notecardLines = GetNotecardLines(name); | 8344 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) |
8432 | if (!String.IsNullOrEmpty(notecardLines[0])) | ||
8433 | { | 8345 | { |
8434 | UUID rq = UUID.Random(); | 8346 | if (item.Type == 7 && item.Name == name) |
8435 | 8347 | { | |
8436 | UUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.m_Dataserver.RegisterRequest( | 8348 | UUID tid = AsyncCommands. |
8437 | m_localID, m_itemID, rq.ToString()); | 8349 | DataserverPlugin.RegisterRequest(m_localID, |
8438 | 8350 | m_itemID, item.AssetID.ToString()); | |
8439 | m_ScriptEngine.m_ASYNCLSLCommandManager. | 8351 | if (NotecardCache.IsCached(item.AssetID)) |
8440 | m_Dataserver.DataserverReply(rq.ToString(), notecardLines.Length.ToString()); | 8352 | { |
8353 | AsyncCommands. | ||
8354 | DataserverPlugin.DataserverReply(item.AssetID.ToString(), | ||
8355 | NotecardCache.GetLines(item.AssetID).ToString()); | ||
8356 | // ScriptSleep(100); | ||
8441 | return tid.ToString(); | 8357 | return tid.ToString(); |
8442 | } | 8358 | } |
8443 | else | 8359 | WithNotecard(item.AssetID, delegate (UUID id, AssetBase a) |
8444 | { | 8360 | { |
8445 | return UUID.Zero.ToString(); | 8361 | System.Text.ASCIIEncoding enc = |
8362 | new System.Text.ASCIIEncoding(); | ||
8363 | string data = enc.GetString(a.Data); | ||
8364 | //Console.WriteLine(data); | ||
8365 | NotecardCache.Cache(id, data); | ||
8366 | AsyncCommands. | ||
8367 | DataserverPlugin.DataserverReply(id.ToString(), | ||
8368 | NotecardCache.GetLines(id).ToString()); | ||
8369 | }); | ||
8370 | // ScriptSleep(100); | ||
8371 | return tid.ToString(); | ||
8446 | } | 8372 | } |
8373 | } | ||
8374 | // if we got to here, we didn't find the notecard the script was asking for | ||
8375 | // => complain loudly, as specified by the LSL docs | ||
8376 | ShoutError("Notecard '" + name + "' could not be found."); | ||
8377 | |||
8447 | // ScriptSleep(100); | 8378 | // ScriptSleep(100); |
8379 | return UUID.Zero.ToString(); | ||
8448 | } | 8380 | } |
8449 | 8381 | ||
8450 | public LSL_String llGetNotecardLine(string name, int line) | 8382 | public LSL_String llGetNotecardLine(string name, int line) |
8451 | { | 8383 | { |
8452 | m_host.AddScriptLPS(1); | 8384 | m_host.AddScriptLPS(1); |
8453 | 8385 | ||
8454 | String[] notecardLines = GetNotecardLines(name); | 8386 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) |
8455 | |||
8456 | // line index starts at zero | ||
8457 | if ((!String.IsNullOrEmpty(notecardLines[0])) && | ||
8458 | (line >= 0)) | ||
8459 | { | 8387 | { |
8460 | if (line < notecardLines.Length) | 8388 | if (item.Type == 7 && item.Name == name) |
8461 | { | 8389 | { |
8462 | // ScriptSleep(100); | 8390 | UUID tid = AsyncCommands. |
8463 | UUID rq = UUID.Random(); | 8391 | DataserverPlugin.RegisterRequest(m_localID, |
8464 | 8392 | m_itemID, item.AssetID.ToString()); | |
8465 | UUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.m_Dataserver.RegisterRequest( | ||
8466 | m_localID, m_itemID, rq.ToString()); | ||
8467 | 8393 | ||
8468 | m_ScriptEngine.m_ASYNCLSLCommandManager. | 8394 | if (NotecardCache.IsCached(item.AssetID)) |
8469 | m_Dataserver.DataserverReply(rq.ToString(), notecardLines[line]); | ||
8470 | return tid.ToString(); | ||
8471 | } | ||
8472 | else | ||
8473 | { | 8395 | { |
8396 | AsyncCommands. | ||
8397 | DataserverPlugin.DataserverReply(item.AssetID.ToString(), | ||
8398 | NotecardCache.GetLine(item.AssetID, line)); | ||
8474 | // ScriptSleep(100); | 8399 | // ScriptSleep(100); |
8475 | UUID rq = UUID.Random(); | 8400 | return tid.ToString(); |
8401 | } | ||
8476 | 8402 | ||
8477 | UUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.m_Dataserver.RegisterRequest( | 8403 | WithNotecard(item.AssetID, delegate (UUID id, AssetBase a) |
8478 | m_localID, m_itemID, rq.ToString()); | 8404 | { |
8405 | System.Text.ASCIIEncoding enc = | ||
8406 | new System.Text.ASCIIEncoding(); | ||
8407 | string data = enc.GetString(a.Data); | ||
8408 | //Console.WriteLine(data); | ||
8409 | NotecardCache.Cache(id, data); | ||
8410 | AsyncCommands. | ||
8411 | DataserverPlugin.DataserverReply(id.ToString(), | ||
8412 | NotecardCache.GetLine(id, line)); | ||
8413 | }); | ||
8479 | 8414 | ||
8480 | m_ScriptEngine.m_ASYNCLSLCommandManager. | 8415 | // ScriptSleep(100); |
8481 | m_Dataserver.DataserverReply(rq.ToString(), ScriptBaseClass.EOF); | ||
8482 | return tid.ToString(); | 8416 | return tid.ToString(); |
8483 | } | 8417 | } |
8484 | } | 8418 | } |
8485 | else | 8419 | |
8486 | { | 8420 | // if we got to here, we didn't find the notecard the script was asking for |
8421 | // => complain loudly, as specified by the LSL docs | ||
8422 | ShoutError("Notecard '" + name + "' could not be found."); | ||
8423 | |||
8487 | // ScriptSleep(100); | 8424 | // ScriptSleep(100); |
8488 | return UUID.Zero.ToString(); | 8425 | return UUID.Zero.ToString(); |
8489 | } | 8426 | } |
8427 | |||
8428 | } | ||
8429 | |||
8430 | public class NotecardCache | ||
8431 | { | ||
8432 | private class Notecard | ||
8433 | { | ||
8434 | public string[] text; | ||
8435 | public DateTime lastRef; | ||
8490 | } | 8436 | } |
8491 | 8437 | ||
8492 | private String[] GetNotecardLines(string name) | 8438 | private static Dictionary<UUID, Notecard> m_Notecards = |
8439 | new Dictionary<UUID, Notecard>(); | ||
8440 | |||
8441 | public static void Cache(UUID assetID, string text) | ||
8493 | { | 8442 | { |
8494 | // bool found = false; | 8443 | CacheCheck(); |
8495 | int notecardIndex = 0; | ||
8496 | String[] notecardLines = { "0" }; | ||
8497 | notecardLines[0] = String.Empty; | ||
8498 | 8444 | ||
8499 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 8445 | lock (m_Notecards) |
8500 | { | 8446 | { |
8501 | if ((inv.Value.Name == name) && (inv.Value.InvType == (int)InventoryType.Notecard)) | 8447 | if (m_Notecards.ContainsKey(assetID)) |
8448 | return; | ||
8449 | |||
8450 | Notecard nc = new Notecard(); | ||
8451 | nc.lastRef = DateTime.Now; | ||
8452 | nc.text = ParseText(text.Replace("\r", "").Split('\n')); | ||
8453 | m_Notecards[assetID] = nc; | ||
8454 | } | ||
8455 | } | ||
8456 | |||
8457 | private static string[] ParseText(string[] input) | ||
8458 | { | ||
8459 | int idx = 0; | ||
8460 | int level = 0; | ||
8461 | List<string> output = new List<string>(); | ||
8462 | string[] words; | ||
8463 | |||
8464 | while (idx < input.Length) | ||
8465 | { | ||
8466 | if (input[idx] == "{") | ||
8502 | { | 8467 | { |
8503 | // OK, it has the right name and it is a notecard | 8468 | level++; |
8504 | // so get the asset that contains the notecard raw data | 8469 | idx++; |
8505 | // and convert it into a string | 8470 | continue; |
8506 | AssetBase notecardAsset = World.AssetCache.GetAsset(inv.Value.AssetID, false); | 8471 | } |
8507 | String dataString = System.Text.Encoding.ASCII.GetString(notecardAsset.Data); | ||
8508 | 8472 | ||
8509 | if (!String.IsNullOrEmpty(dataString)) | 8473 | if (input[idx]== "}") |
8510 | { | 8474 | { |
8511 | // good, we have the notecard data as a string | 8475 | level--; |
8512 | // now parse the text lines using the Linden Text delimiters | 8476 | idx++; |
8513 | notecardIndex = dataString.IndexOf("}\nText length "); | 8477 | continue; |
8514 | if (notecardIndex > 0) | 8478 | } |
8479 | |||
8480 | switch (level) | ||
8515 | { | 8481 | { |
8516 | notecardIndex = notecardIndex + 2; //get past delimiter | 8482 | case 0: |
8517 | notecardIndex = dataString.IndexOf("\n", notecardIndex); | 8483 | words = input[idx].Split(' '); // Linden text ver |
8518 | if (notecardIndex > 0) | 8484 | // Notecards are created *really* empty. Treat that as "no text" (just like after saving an empty notecard) |
8485 | if (words.Length < 3) | ||
8486 | return new String[0]; | ||
8487 | |||
8488 | int version = int.Parse(words[3]); | ||
8489 | if (version != 2) | ||
8490 | return new String[0]; | ||
8491 | break; | ||
8492 | case 1: | ||
8493 | words = input[idx].Split(' '); | ||
8494 | if (words[0] == "LLEmbeddedItems") | ||
8495 | break; | ||
8496 | if (words[0] == "Text") | ||
8519 | { | 8497 | { |
8520 | // Finally got to the first line of the notecard | 8498 | int len = int.Parse(words[2]); |
8521 | // now find the end of the notecard text delimited by }<LF> | 8499 | idx++; |
8522 | // parse the lines, delimited by <LF> | 8500 | |
8523 | notecardIndex = dataString.IndexOf("\n", notecardIndex); | 8501 | int count = -1; |
8524 | notecardIndex++; // get past delimiter | 8502 | |
8525 | 8503 | while (count < len) | |
8526 | int notecardLength = dataString.Length - notecardIndex - 3; | 8504 | { |
8527 | 8505 | // int l = input[idx].Length; | |
8528 | // create new string to parse that only consists of the actual lines in the asset | 8506 | string ln = input[idx]; |
8529 | Char[] notecardCharArray = dataString.ToCharArray(notecardIndex, notecardLength); | 8507 | |
8530 | String notecardString = new String(notecardCharArray); | 8508 | int need = len-count-1; |
8531 | 8509 | if (ln.Length > need) | |
8532 | // split the lines of the notecard into separate strings | 8510 | ln = ln.Substring(0, need); |
8533 | char[] delimChar = { '\n' }; | 8511 | |
8534 | notecardLines = notecardString.Split(delimChar); | 8512 | output.Add(ln); |
8535 | return notecardLines; | 8513 | count += ln.Length + 1; |
8514 | idx++; | ||
8536 | } | 8515 | } |
8516 | |||
8517 | return output.ToArray(); | ||
8537 | } | 8518 | } |
8519 | break; | ||
8520 | case 2: | ||
8521 | words = input[idx].Split(' '); // count | ||
8522 | if (words[0] == "count") | ||
8523 | { | ||
8524 | int c = int.Parse(words[1]); | ||
8525 | if (c > 0) | ||
8526 | return new String[0]; | ||
8527 | break; | ||
8538 | } | 8528 | } |
8529 | break; | ||
8539 | } | 8530 | } |
8531 | idx++; | ||
8540 | } | 8532 | } |
8541 | return notecardLines; | 8533 | return output.ToArray(); |
8542 | } | 8534 | } |
8543 | 8535 | ||
8536 | public static bool IsCached(UUID assetID) | ||
8537 | { | ||
8538 | lock (m_Notecards) | ||
8539 | { | ||
8540 | return m_Notecards.ContainsKey(assetID); | ||
8541 | } | ||
8542 | } | ||
8543 | |||
8544 | public static int GetLines(UUID assetID) | ||
8545 | { | ||
8546 | if (!IsCached(assetID)) | ||
8547 | return -1; | ||
8548 | |||
8549 | lock (m_Notecards) | ||
8550 | { | ||
8551 | m_Notecards[assetID].lastRef = DateTime.Now; | ||
8552 | return m_Notecards[assetID].text.Length; | ||
8553 | } | ||
8554 | } | ||
8555 | |||
8556 | public static string GetLine(UUID assetID, int line) | ||
8557 | { | ||
8558 | if (line < 0) | ||
8559 | return ""; | ||
8560 | |||
8561 | string data; | ||
8562 | |||
8563 | if (!IsCached(assetID)) | ||
8564 | return ""; | ||
8565 | |||
8566 | lock (m_Notecards) | ||
8567 | { | ||
8568 | m_Notecards[assetID].lastRef = DateTime.Now; | ||
8569 | |||
8570 | if (line >= m_Notecards[assetID].text.Length) | ||
8571 | return "\n\n\n"; | ||
8572 | |||
8573 | data = m_Notecards[assetID].text[line]; | ||
8574 | if (data.Length > 255) | ||
8575 | data = data.Substring(0, 255); | ||
8576 | |||
8577 | return data; | ||
8578 | } | ||
8579 | } | ||
8580 | |||
8581 | public static void CacheCheck() | ||
8582 | { | ||
8583 | foreach (UUID key in new List<UUID>(m_Notecards.Keys)) | ||
8584 | { | ||
8585 | Notecard nc = m_Notecards[key]; | ||
8586 | if (nc.lastRef.AddSeconds(30) < DateTime.Now) | ||
8587 | m_Notecards.Remove(key); | ||
8588 | } | ||
8589 | } | ||
8544 | } | 8590 | } |
8545 | } | 8591 | } |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs index ee86500..5fa6010 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs | |||
@@ -45,12 +45,42 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
45 | 45 | ||
46 | public ScriptEngine m_ScriptEngine; | 46 | public ScriptEngine m_ScriptEngine; |
47 | 47 | ||
48 | public Timer m_Timer; | 48 | private Timer m_Timer; |
49 | public HttpRequest m_HttpRequest; | 49 | private HttpRequest m_HttpRequest; |
50 | public Listener m_Listener; | 50 | private Listener m_Listener; |
51 | public SensorRepeat m_SensorRepeat; | 51 | private SensorRepeat m_SensorRepeat; |
52 | public XmlRequest m_XmlRequest; | 52 | private XmlRequest m_XmlRequest; |
53 | public Dataserver m_Dataserver; | 53 | private Dataserver m_Dataserver; |
54 | |||
55 | public Dataserver DataserverPlugin | ||
56 | { | ||
57 | get { return m_Dataserver; } | ||
58 | } | ||
59 | |||
60 | public Timer TimerPlugin | ||
61 | { | ||
62 | get { return m_Timer; } | ||
63 | } | ||
64 | |||
65 | public HttpRequest HttpRequestPlugin | ||
66 | { | ||
67 | get { return m_HttpRequest; } | ||
68 | } | ||
69 | |||
70 | public Listener ListenerPlugin | ||
71 | { | ||
72 | get { return m_Listener; } | ||
73 | } | ||
74 | |||
75 | public SensorRepeat SensorRepeatPlugin | ||
76 | { | ||
77 | get { return m_SensorRepeat; } | ||
78 | } | ||
79 | |||
80 | public XmlRequest XmlRequestPlugin | ||
81 | { | ||
82 | get { return m_XmlRequest; } | ||
83 | } | ||
54 | 84 | ||
55 | public AsyncCommandManager(ScriptEngine _ScriptEngine) | 85 | public AsyncCommandManager(ScriptEngine _ScriptEngine) |
56 | { | 86 | { |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs index 01af0af..c972683 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs | |||
@@ -48,7 +48,11 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
49 | 49 | ||
50 | public static List<ScriptEngine> ScriptEngines = new List<ScriptEngine>(); | 50 | public static List<ScriptEngine> ScriptEngines = new List<ScriptEngine>(); |
51 | public Scene World; | 51 | private Scene m_Scene; |
52 | public Scene World | ||
53 | { | ||
54 | get { return m_Scene; } | ||
55 | } | ||
52 | public EventManager m_EventManager; // Handles and queues incoming events from OpenSim | 56 | public EventManager m_EventManager; // Handles and queues incoming events from OpenSim |
53 | public EventQueueManager m_EventQueueManager; // Executes events, handles script threads | 57 | public EventQueueManager m_EventQueueManager; // Executes events, handles script threads |
54 | public ScriptManager m_ScriptManager; // Load, unload and execute scripts | 58 | public ScriptManager m_ScriptManager; // Load, unload and execute scripts |
@@ -94,7 +98,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
94 | 98 | ||
95 | public void InitializeEngine(Scene Sceneworld, IConfigSource config, bool HookUpToServer, ScriptManager newScriptManager) | 99 | public void InitializeEngine(Scene Sceneworld, IConfigSource config, bool HookUpToServer, ScriptManager newScriptManager) |
96 | { | 100 | { |
97 | World = Sceneworld; | 101 | m_Scene = Sceneworld; |
98 | ConfigSource = config; | 102 | ConfigSource = config; |
99 | m_hookUpToServer = HookUpToServer; | 103 | m_hookUpToServer = HookUpToServer; |
100 | 104 | ||
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IEventReceiver.cs b/OpenSim/Region/ScriptEngine/Interfaces/IEventReceiver.cs index 0a063b4..d315800 100644 --- a/OpenSim/Region/ScriptEngine/Interfaces/IEventReceiver.cs +++ b/OpenSim/Region/ScriptEngine/Interfaces/IEventReceiver.cs | |||
@@ -33,6 +33,7 @@ using OpenMetaverse; | |||
33 | using Nini.Config; | 33 | using Nini.Config; |
34 | using OpenSim.Region.ScriptEngine.Interfaces; | 34 | using OpenSim.Region.ScriptEngine.Interfaces; |
35 | using Amib.Threading; | 35 | using Amib.Threading; |
36 | using OpenSim.Framework; | ||
36 | 37 | ||
37 | namespace OpenSim.Region.ScriptEngine.Interfaces | 38 | namespace OpenSim.Region.ScriptEngine.Interfaces |
38 | { | 39 | { |
@@ -42,6 +43,8 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
42 | /// </summary> | 43 | /// </summary> |
43 | public interface IEventReceiver | 44 | public interface IEventReceiver |
44 | { | 45 | { |
46 | Scene World { get; } | ||
47 | |||
45 | /// <summary> | 48 | /// <summary> |
46 | /// Post an event to a single script | 49 | /// Post an event to a single script |
47 | /// </summary> | 50 | /// </summary> |
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs index 51d5006..e0e9e82 100644 --- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs | |||
@@ -42,7 +42,6 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
42 | /// </summary> | 42 | /// </summary> |
43 | public interface IScriptEngine : IEventReceiver | 43 | public interface IScriptEngine : IEventReceiver |
44 | { | 44 | { |
45 | Scene World { get; } | ||
46 | IConfig Config { get; } | 45 | IConfig Config { get; } |
47 | ILog Log { get; } | 46 | ILog Log { get; } |
48 | string ScriptEngineName { get; } | 47 | string ScriptEngineName { get; } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs index fabcc2c..020e64a 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs | |||
@@ -48,10 +48,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
48 | private static int cmdHandlerThreadCycleSleepms; | 48 | private static int cmdHandlerThreadCycleSleepms; |
49 | 49 | ||
50 | private static List<IScene> m_Scenes = new List<IScene>(); | 50 | private static List<IScene> m_Scenes = new List<IScene>(); |
51 | private static List<IScriptEngine> m_ScriptEngines = | 51 | private static List<IEventReceiver> m_ScriptEngines = |
52 | new List<IScriptEngine>(); | 52 | new List<IEventReceiver>(); |
53 | 53 | ||
54 | public IScriptEngine m_ScriptEngine; | 54 | public IEventReceiver m_ScriptEngine; |
55 | private IScene m_Scene; | 55 | private IScene m_Scene; |
56 | 56 | ||
57 | private static Dictionary<IScene, Dataserver> m_Dataserver = | 57 | private static Dictionary<IScene, Dataserver> m_Dataserver = |
@@ -97,12 +97,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
97 | get { return m_XmlRequest[m_Scene]; } | 97 | get { return m_XmlRequest[m_Scene]; } |
98 | } | 98 | } |
99 | 99 | ||
100 | public IScriptEngine[] ScriptEngines | 100 | public IEventReceiver[] ScriptEngines |
101 | { | 101 | { |
102 | get { return m_ScriptEngines.ToArray(); } | 102 | get { return m_ScriptEngines.ToArray(); } |
103 | } | 103 | } |
104 | 104 | ||
105 | public AsyncCommandManager(IScriptEngine _ScriptEngine) | 105 | public AsyncCommandManager(IEventReceiver _ScriptEngine) |
106 | { | 106 | { |
107 | m_ScriptEngine = _ScriptEngine; | 107 | m_ScriptEngine = _ScriptEngine; |
108 | m_Scene = m_ScriptEngine.World; | 108 | m_Scene = m_ScriptEngine.World; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 552d47c..f40b1a5 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -1629,7 +1629,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1629 | LSL_Vector currentPos = llGetLocalPos(); | 1629 | LSL_Vector currentPos = llGetLocalPos(); |
1630 | if (llVecDist(currentPos, targetPos) > 10.0f * m_ScriptDistanceFactor) | 1630 | if (llVecDist(currentPos, targetPos) > 10.0f * m_ScriptDistanceFactor) |
1631 | { | 1631 | { |
1632 | targetPos = currentPos + m_ScriptDistanceFactor * 10 * llVecNorm(targetPos - currentPos); | 1632 | targetPos = currentPos + m_ScriptDistanceFactor * 10.0f * llVecNorm(targetPos - currentPos); |
1633 | } | 1633 | } |
1634 | 1634 | ||
1635 | if (part.ParentID != 0) | 1635 | if (part.ParentID != 0) |
@@ -2230,28 +2230,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2230 | public void llMakeExplosion() | 2230 | public void llMakeExplosion() |
2231 | { | 2231 | { |
2232 | m_host.AddScriptLPS(1); | 2232 | m_host.AddScriptLPS(1); |
2233 | NotImplemented("llMakeExplosion"); | 2233 | Deprecated("llMakeExplosion"); |
2234 | // ScriptSleep(100); | 2234 | // ScriptSleep(100); |
2235 | } | 2235 | } |
2236 | 2236 | ||
2237 | public void llMakeFountain() | 2237 | public void llMakeFountain() |
2238 | { | 2238 | { |
2239 | m_host.AddScriptLPS(1); | 2239 | m_host.AddScriptLPS(1); |
2240 | NotImplemented("llMakeFountain"); | 2240 | Deprecated("llMakeFountain"); |
2241 | // ScriptSleep(100); | 2241 | // ScriptSleep(100); |
2242 | } | 2242 | } |
2243 | 2243 | ||
2244 | public void llMakeSmoke() | 2244 | public void llMakeSmoke() |
2245 | { | 2245 | { |
2246 | m_host.AddScriptLPS(1); | 2246 | m_host.AddScriptLPS(1); |
2247 | NotImplemented("llMakeSmoke"); | 2247 | Deprecated("llMakeSmoke"); |
2248 | // ScriptSleep(100); | 2248 | // ScriptSleep(100); |
2249 | } | 2249 | } |
2250 | 2250 | ||
2251 | public void llMakeFire() | 2251 | public void llMakeFire() |
2252 | { | 2252 | { |
2253 | m_host.AddScriptLPS(1); | 2253 | m_host.AddScriptLPS(1); |
2254 | NotImplemented("llMakeFire"); | 2254 | Deprecated("llMakeFire"); |
2255 | // ScriptSleep(100); | 2255 | // ScriptSleep(100); |
2256 | } | 2256 | } |
2257 | 2257 | ||
@@ -2261,7 +2261,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2261 | 2261 | ||
2262 | if (Double.IsNaN(rot.x) || Double.IsNaN(rot.y) || Double.IsNaN(rot.z) || Double.IsNaN(rot.s)) | 2262 | if (Double.IsNaN(rot.x) || Double.IsNaN(rot.y) || Double.IsNaN(rot.z) || Double.IsNaN(rot.s)) |
2263 | return; | 2263 | return; |
2264 | float dist = (float)llVecMag(llGetPos() - pos); | 2264 | float dist = (float)llVecDist(llGetPos(), pos); |
2265 | 2265 | ||
2266 | if (dist > m_ScriptDistanceFactor * 10.0f) | 2266 | if (dist > m_ScriptDistanceFactor * 10.0f) |
2267 | return; | 2267 | return; |
@@ -2563,7 +2563,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2563 | public void llSoundPreload() | 2563 | public void llSoundPreload() |
2564 | { | 2564 | { |
2565 | m_host.AddScriptLPS(1); | 2565 | m_host.AddScriptLPS(1); |
2566 | NotImplemented("llSoundPreload"); | 2566 | Deprecated("llSoundPreload"); |
2567 | } | 2567 | } |
2568 | 2568 | ||
2569 | public void llRotLookAt(LSL_Rotation target, double strength, double damping) | 2569 | public void llRotLookAt(LSL_Rotation target, double strength, double damping) |
@@ -5284,7 +5284,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5284 | public void llSetRemoteScriptAccessPin(int pin) | 5284 | public void llSetRemoteScriptAccessPin(int pin) |
5285 | { | 5285 | { |
5286 | m_host.AddScriptLPS(1); | 5286 | m_host.AddScriptLPS(1); |
5287 | NotImplemented("llSetRemoteScriptAccessPin"); | 5287 | m_host.ScriptAccessPin = pin; |
5288 | } | 5288 | } |
5289 | 5289 | ||
5290 | public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) | 5290 | public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 2e5c627..f4cfef0 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -43,7 +43,6 @@ using OpenSim.Region.Environment; | |||
43 | using OpenSim.Region.Environment.Scenes; | 43 | using OpenSim.Region.Environment.Scenes; |
44 | using OpenSim.Region.Environment.Interfaces; | 44 | using OpenSim.Region.Environment.Interfaces; |
45 | using OpenSim.Region.ScriptEngine.Shared; | 45 | using OpenSim.Region.ScriptEngine.Shared; |
46 | using OpenSim.Region.ScriptEngine.Shared.Api; | ||
47 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | 46 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; |
48 | using OpenSim.Region.ScriptEngine.Shared.CodeTools; | 47 | using OpenSim.Region.ScriptEngine.Shared.CodeTools; |
49 | using OpenSim.Region.ScriptEngine.Shared.Instance; | 48 | using OpenSim.Region.ScriptEngine.Shared.Instance; |