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-rw-r--r--OpenSim/Tools/pCampBot/BotManager.cs15
-rw-r--r--OpenSim/Tools/pCampBot/PhysicsBot.cs29
2 files changed, 24 insertions, 20 deletions
diff --git a/OpenSim/Tools/pCampBot/BotManager.cs b/OpenSim/Tools/pCampBot/BotManager.cs
index a4b7f16..03bb820 100644
--- a/OpenSim/Tools/pCampBot/BotManager.cs
+++ b/OpenSim/Tools/pCampBot/BotManager.cs
@@ -53,13 +53,20 @@ namespace pCampBot
53 protected bool m_verbose = true; 53 protected bool m_verbose = true;
54 protected Random somthing = new Random(Environment.TickCount); 54 protected Random somthing = new Random(Environment.TickCount);
55 protected int numbots = 0; 55 protected int numbots = 0;
56 private IConfig Config; 56 public IConfig Config { get; private set; }
57
58 /// <summary>
59 /// Track the assets we have and have not received so we don't endlessly repeat requests.
60 /// </summary>
61 public Dictionary<UUID, bool> AssetsReceived { get; private set; }
57 62
58 /// <summary> 63 /// <summary>
59 /// Constructor Creates MainConsole.Instance to take commands and provide the place to write data 64 /// Constructor Creates MainConsole.Instance to take commands and provide the place to write data
60 /// </summary> 65 /// </summary>
61 public BotManager() 66 public BotManager()
62 { 67 {
68 AssetsReceived = new Dictionary<UUID, bool>();
69
63 m_console = CreateConsole(); 70 m_console = CreateConsole();
64 MainConsole.Instance = m_console; 71 MainConsole.Instance = m_console;
65 72
@@ -113,7 +120,7 @@ namespace pCampBot
113 for (int i = 0; i < botcount; i++) 120 for (int i = 0; i < botcount; i++)
114 { 121 {
115 string lastName = string.Format("{0}_{1}", lastNameStem, i); 122 string lastName = string.Format("{0}_{1}", lastNameStem, i);
116 startupBot(i, cs, firstName, lastName, password, loginUri); 123 startupBot(i, this, firstName, lastName, password, loginUri);
117 } 124 }
118 } 125 }
119 126
@@ -146,9 +153,9 @@ namespace pCampBot
146 /// <param name="lastName">Last name</param> 153 /// <param name="lastName">Last name</param>
147 /// <param name="password">Password</param> 154 /// <param name="password">Password</param>
148 /// <param name="loginUri">Login URI</param> 155 /// <param name="loginUri">Login URI</param>
149 public void startupBot(int pos, IConfig cs, string firstName, string lastName, string password, string loginUri) 156 public void startupBot(int pos, BotManager bm, string firstName, string lastName, string password, string loginUri)
150 { 157 {
151 PhysicsBot pb = new PhysicsBot(cs, firstName, lastName, password, loginUri); 158 PhysicsBot pb = new PhysicsBot(bm, firstName, lastName, password, loginUri);
152 159
153 pb.OnConnected += handlebotEvent; 160 pb.OnConnected += handlebotEvent;
154 pb.OnDisconnected += handlebotEvent; 161 pb.OnDisconnected += handlebotEvent;
diff --git a/OpenSim/Tools/pCampBot/PhysicsBot.cs b/OpenSim/Tools/pCampBot/PhysicsBot.cs
index 0c399e3..2070bfd 100644
--- a/OpenSim/Tools/pCampBot/PhysicsBot.cs
+++ b/OpenSim/Tools/pCampBot/PhysicsBot.cs
@@ -47,7 +47,9 @@ namespace pCampBot
47 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 47 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
48 48
49 public delegate void AnEvent(PhysicsBot callbot, EventType someevent); // event delegate for bot events 49 public delegate void AnEvent(PhysicsBot callbot, EventType someevent); // event delegate for bot events
50 public IConfig startupConfig; // bot config, passed from BotManager 50
51 public BotManager BotManager { get; private set; }
52 private IConfig startupConfig; // bot config, passed from BotManager
51 53
52 public string FirstName { get; private set; } 54 public string FirstName { get; private set; }
53 public string LastName { get; private set; } 55 public string LastName { get; private set; }
@@ -60,11 +62,6 @@ namespace pCampBot
60 public event AnEvent OnConnected; 62 public event AnEvent OnConnected;
61 public event AnEvent OnDisconnected; 63 public event AnEvent OnDisconnected;
62 64
63 /// <summary>
64 /// Track the assets we have and have not received so we don't endlessly repeat requests.
65 /// </summary>
66 public Dictionary<UUID, bool> AssetsReceived { get; private set; }
67
68 protected Timer m_action; // Action Timer 65 protected Timer m_action; // Action Timer
69 protected List<uint> objectIDs = new List<uint>(); 66 protected List<uint> objectIDs = new List<uint>();
70 67
@@ -80,23 +77,23 @@ namespace pCampBot
80 /// <summary> 77 /// <summary>
81 /// Constructor 78 /// Constructor
82 /// </summary> 79 /// </summary>
83 /// <param name="bsconfig"></param> 80 /// <param name="bm"></param>
84 /// <param name="firstName"></param> 81 /// <param name="firstName"></param>
85 /// <param name="lastName"></param> 82 /// <param name="lastName"></param>
86 /// <param name="password"></param> 83 /// <param name="password"></param>
87 /// <param name="loginUri"></param> 84 /// <param name="loginUri"></param>
88 public PhysicsBot(IConfig bsconfig, string firstName, string lastName, string password, string loginUri) 85 public PhysicsBot(BotManager bm, string firstName, string lastName, string password, string loginUri)
89 { 86 {
90 FirstName = firstName; 87 FirstName = firstName;
91 LastName = lastName; 88 LastName = lastName;
92 Name = string.Format("{0} {1}", FirstName, LastName); 89 Name = string.Format("{0} {1}", FirstName, LastName);
93 Password = password; 90 Password = password;
94 LoginUri = loginUri; 91 LoginUri = loginUri;
95 startupConfig = bsconfig; 92
93 BotManager = bm;
94 startupConfig = bm.Config;
96 readconfig(); 95 readconfig();
97 talkarray = readexcuses(); 96 talkarray = readexcuses();
98
99 AssetsReceived = new Dictionary<UUID, bool>();
100 } 97 }
101 98
102 //We do our actions here. This is where one would 99 //We do our actions here. This is where one would
@@ -428,13 +425,13 @@ namespace pCampBot
428 425
429 private void GetTexture(UUID textureID) 426 private void GetTexture(UUID textureID)
430 { 427 {
431 lock (AssetsReceived) 428 lock (BotManager.AssetsReceived)
432 { 429 {
433 // Don't request assets more than once. 430 // Don't request assets more than once.
434 if (AssetsReceived.ContainsKey(textureID)) 431 if (BotManager.AssetsReceived.ContainsKey(textureID))
435 return; 432 return;
436 433
437 AssetsReceived[textureID] = false; 434 BotManager.AssetsReceived[textureID] = false;
438 client.Assets.RequestImage(textureID, ImageType.Normal, Asset_TextureCallback_Texture); 435 client.Assets.RequestImage(textureID, ImageType.Normal, Asset_TextureCallback_Texture);
439 } 436 }
440 } 437 }
@@ -447,8 +444,8 @@ namespace pCampBot
447 444
448 public void Asset_ReceivedCallback(AssetDownload transfer, Asset asset) 445 public void Asset_ReceivedCallback(AssetDownload transfer, Asset asset)
449 { 446 {
450 lock (AssetsReceived) 447 lock (BotManager.AssetsReceived)
451 AssetsReceived[asset.AssetID] = true; 448 BotManager.AssetsReceived[asset.AssetID] = true;
452 449
453// if (wear == "save") 450// if (wear == "save")
454// { 451// {