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-rw-r--r--OpenSim/Region/Framework/Scenes/CollisionSounds.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs2
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/CollisionSounds.cs b/OpenSim/Region/Framework/Scenes/CollisionSounds.cs
index 476eccd..81ca9f1 100644
--- a/OpenSim/Region/Framework/Scenes/CollisionSounds.cs
+++ b/OpenSim/Region/Framework/Scenes/CollisionSounds.cs
@@ -368,4 +368,4 @@ namespace OpenSim.Region.Framework.Scenes
368 } 368 }
369 } 369 }
370 } 370 }
371} \ No newline at end of file 371}
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index a6551c1..7568888 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -3741,7 +3741,7 @@ namespace OpenSim.Region.Framework.Scenes
3741 } 3741 }
3742 if ((change & ObjectChangeType.Position) != 0) 3742 if ((change & ObjectChangeType.Position) != 0)
3743 { 3743 {
3744 if (m_scene.Permissions.CanObjectEntry(group.UUID, false, data.position)) 3744 if (IsAttachment || m_scene.Permissions.CanObjectEntry(group.UUID, false, data.position))
3745 UpdateGroupPosition(data.position); 3745 UpdateGroupPosition(data.position);
3746 updateType = updatetype.groupterse; 3746 updateType = updatetype.groupterse;
3747 } 3747 }