diff options
Diffstat (limited to 'OpenSim')
11 files changed, 190 insertions, 55 deletions
diff --git a/OpenSim/Data/IXAssetDataPlugin.cs b/OpenSim/Data/IXAssetDataPlugin.cs new file mode 100644 index 0000000..74ad6f4 --- /dev/null +++ b/OpenSim/Data/IXAssetDataPlugin.cs | |||
@@ -0,0 +1,47 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Collections.Generic; | ||
29 | using OpenMetaverse; | ||
30 | using OpenSim.Framework; | ||
31 | |||
32 | namespace OpenSim.Data | ||
33 | { | ||
34 | /// <summary> | ||
35 | /// This interface exists to distinguish between the normal IAssetDataPlugin and the one used by XAssetService | ||
36 | /// for now. | ||
37 | /// </summary> | ||
38 | public interface IXAssetDataPlugin : IPlugin | ||
39 | { | ||
40 | AssetBase GetAsset(UUID uuid); | ||
41 | void StoreAsset(AssetBase asset); | ||
42 | bool ExistsAsset(UUID uuid); | ||
43 | List<AssetMetadata> FetchAssetMetadataSet(int start, int count); | ||
44 | void Initialise(string connect); | ||
45 | bool Delete(string id); | ||
46 | } | ||
47 | } \ No newline at end of file | ||
diff --git a/OpenSim/Data/MySQL/MySQLXAssetData.cs b/OpenSim/Data/MySQL/MySQLXAssetData.cs index 7b634e2..9a50373 100644 --- a/OpenSim/Data/MySQL/MySQLXAssetData.cs +++ b/OpenSim/Data/MySQL/MySQLXAssetData.cs | |||
@@ -41,7 +41,7 @@ using OpenSim.Data; | |||
41 | 41 | ||
42 | namespace OpenSim.Data.MySQL | 42 | namespace OpenSim.Data.MySQL |
43 | { | 43 | { |
44 | public class MySQLXAssetData : AssetDataBase | 44 | public class MySQLXAssetData : IXAssetDataPlugin |
45 | { | 45 | { |
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
47 | 47 | ||
@@ -61,7 +61,7 @@ namespace OpenSim.Data.MySQL | |||
61 | 61 | ||
62 | #region IPlugin Members | 62 | #region IPlugin Members |
63 | 63 | ||
64 | public override string Version { get { return "1.0.0.0"; } } | 64 | public string Version { get { return "1.0.0.0"; } } |
65 | 65 | ||
66 | /// <summary> | 66 | /// <summary> |
67 | /// <para>Initialises Asset interface</para> | 67 | /// <para>Initialises Asset interface</para> |
@@ -74,7 +74,7 @@ namespace OpenSim.Data.MySQL | |||
74 | /// </para> | 74 | /// </para> |
75 | /// </summary> | 75 | /// </summary> |
76 | /// <param name="connect">connect string</param> | 76 | /// <param name="connect">connect string</param> |
77 | public override void Initialise(string connect) | 77 | public void Initialise(string connect) |
78 | { | 78 | { |
79 | m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************"); | 79 | m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************"); |
80 | m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************"); | 80 | m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************"); |
@@ -96,17 +96,17 @@ namespace OpenSim.Data.MySQL | |||
96 | } | 96 | } |
97 | } | 97 | } |
98 | 98 | ||
99 | public override void Initialise() | 99 | public void Initialise() |
100 | { | 100 | { |
101 | throw new NotImplementedException(); | 101 | throw new NotImplementedException(); |
102 | } | 102 | } |
103 | 103 | ||
104 | public override void Dispose() { } | 104 | public void Dispose() { } |
105 | 105 | ||
106 | /// <summary> | 106 | /// <summary> |
107 | /// The name of this DB provider | 107 | /// The name of this DB provider |
108 | /// </summary> | 108 | /// </summary> |
109 | override public string Name | 109 | public string Name |
110 | { | 110 | { |
111 | get { return "MySQL XAsset storage engine"; } | 111 | get { return "MySQL XAsset storage engine"; } |
112 | } | 112 | } |
@@ -121,7 +121,7 @@ namespace OpenSim.Data.MySQL | |||
121 | /// <param name="assetID">Asset UUID to fetch</param> | 121 | /// <param name="assetID">Asset UUID to fetch</param> |
122 | /// <returns>Return the asset</returns> | 122 | /// <returns>Return the asset</returns> |
123 | /// <remarks>On failure : throw an exception and attempt to reconnect to database</remarks> | 123 | /// <remarks>On failure : throw an exception and attempt to reconnect to database</remarks> |
124 | override public AssetBase GetAsset(UUID assetID) | 124 | public AssetBase GetAsset(UUID assetID) |
125 | { | 125 | { |
126 | // m_log.DebugFormat("[MYSQL XASSET DATA]: Looking for asset {0}", assetID); | 126 | // m_log.DebugFormat("[MYSQL XASSET DATA]: Looking for asset {0}", assetID); |
127 | 127 | ||
@@ -190,7 +190,7 @@ namespace OpenSim.Data.MySQL | |||
190 | /// </summary> | 190 | /// </summary> |
191 | /// <param name="asset">Asset UUID to create</param> | 191 | /// <param name="asset">Asset UUID to create</param> |
192 | /// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks> | 192 | /// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks> |
193 | override public bool StoreAsset(AssetBase asset) | 193 | public void StoreAsset(AssetBase asset) |
194 | { | 194 | { |
195 | lock (m_dbLock) | 195 | lock (m_dbLock) |
196 | { | 196 | { |
@@ -265,7 +265,7 @@ namespace OpenSim.Data.MySQL | |||
265 | 265 | ||
266 | transaction.Rollback(); | 266 | transaction.Rollback(); |
267 | 267 | ||
268 | return false; | 268 | return; |
269 | } | 269 | } |
270 | 270 | ||
271 | if (!ExistsData(dbcon, transaction, hash)) | 271 | if (!ExistsData(dbcon, transaction, hash)) |
@@ -289,7 +289,7 @@ namespace OpenSim.Data.MySQL | |||
289 | 289 | ||
290 | transaction.Rollback(); | 290 | transaction.Rollback(); |
291 | 291 | ||
292 | return false; | 292 | return; |
293 | } | 293 | } |
294 | } | 294 | } |
295 | 295 | ||
@@ -297,7 +297,6 @@ namespace OpenSim.Data.MySQL | |||
297 | } | 297 | } |
298 | } | 298 | } |
299 | } | 299 | } |
300 | return true; | ||
301 | } | 300 | } |
302 | 301 | ||
303 | // private void UpdateAccessTime(AssetBase asset) | 302 | // private void UpdateAccessTime(AssetBase asset) |
@@ -381,7 +380,7 @@ namespace OpenSim.Data.MySQL | |||
381 | /// </summary> | 380 | /// </summary> |
382 | /// <param name="uuid">The asset UUID</param> | 381 | /// <param name="uuid">The asset UUID</param> |
383 | /// <returns>true if it exists, false otherwise.</returns> | 382 | /// <returns>true if it exists, false otherwise.</returns> |
384 | override public bool ExistsAsset(UUID uuid) | 383 | public bool ExistsAsset(UUID uuid) |
385 | { | 384 | { |
386 | // m_log.DebugFormat("[ASSETS DB]: Checking for asset {0}", uuid); | 385 | // m_log.DebugFormat("[ASSETS DB]: Checking for asset {0}", uuid); |
387 | 386 | ||
@@ -427,7 +426,7 @@ namespace OpenSim.Data.MySQL | |||
427 | /// <param name="start">The number of results to discard from the total data set.</param> | 426 | /// <param name="start">The number of results to discard from the total data set.</param> |
428 | /// <param name="count">The number of rows the returned list should contain.</param> | 427 | /// <param name="count">The number of rows the returned list should contain.</param> |
429 | /// <returns>A list of AssetMetadata objects.</returns> | 428 | /// <returns>A list of AssetMetadata objects.</returns> |
430 | public override List<AssetMetadata> FetchAssetMetadataSet(int start, int count) | 429 | public List<AssetMetadata> FetchAssetMetadataSet(int start, int count) |
431 | { | 430 | { |
432 | List<AssetMetadata> retList = new List<AssetMetadata>(count); | 431 | List<AssetMetadata> retList = new List<AssetMetadata>(count); |
433 | 432 | ||
@@ -472,7 +471,7 @@ namespace OpenSim.Data.MySQL | |||
472 | return retList; | 471 | return retList; |
473 | } | 472 | } |
474 | 473 | ||
475 | public override bool Delete(string id) | 474 | public bool Delete(string id) |
476 | { | 475 | { |
477 | // m_log.DebugFormat("[XASSETS DB]: Deleting asset {0}", id); | 476 | // m_log.DebugFormat("[XASSETS DB]: Deleting asset {0}", id); |
478 | 477 | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/LocalAuthorizationServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/LocalAuthorizationServiceConnector.cs index c982db6..267fb9e 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/LocalAuthorizationServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/LocalAuthorizationServiceConnector.cs | |||
@@ -93,8 +93,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization | |||
93 | 93 | ||
94 | scene.RegisterModuleInterface<IAuthorizationService>(this); | 94 | scene.RegisterModuleInterface<IAuthorizationService>(this); |
95 | m_Scene = scene; | 95 | m_Scene = scene; |
96 | |||
97 | scene.EventManager.OnLoginsEnabled += new EventManager.LoginsEnabled(OnLoginsEnabled); | ||
98 | } | 96 | } |
99 | 97 | ||
100 | public void RemoveRegion(Scene scene) | 98 | public void RemoveRegion(Scene scene) |
@@ -106,16 +104,13 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization | |||
106 | if (!m_Enabled) | 104 | if (!m_Enabled) |
107 | return; | 105 | return; |
108 | 106 | ||
107 | m_AuthorizationService = new AuthorizationService(m_AuthorizationConfig, m_Scene); | ||
108 | |||
109 | m_log.InfoFormat( | 109 | m_log.InfoFormat( |
110 | "[AUTHORIZATION CONNECTOR]: Enabled local authorization for region {0}", | 110 | "[AUTHORIZATION CONNECTOR]: Enabled local authorization for region {0}", |
111 | scene.RegionInfo.RegionName); | 111 | scene.RegionInfo.RegionName); |
112 | } | 112 | } |
113 | 113 | ||
114 | private void OnLoginsEnabled(string regionName) | ||
115 | { | ||
116 | m_AuthorizationService = new AuthorizationService(m_AuthorizationConfig, m_Scene); | ||
117 | } | ||
118 | |||
119 | public bool IsAuthorizedForRegion( | 114 | public bool IsAuthorizedForRegion( |
120 | string userID, string firstName, string lastName, string regionID, out string message) | 115 | string userID, string firstName, string lastName, string regionID, out string message) |
121 | { | 116 | { |
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 605ee32..853491b 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -485,6 +485,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
485 | public event RegionHeartbeatEnd OnRegionHeartbeatEnd; | 485 | public event RegionHeartbeatEnd OnRegionHeartbeatEnd; |
486 | 486 | ||
487 | public delegate void LoginsEnabled(string regionName); | 487 | public delegate void LoginsEnabled(string regionName); |
488 | |||
489 | /// <summary> | ||
490 | /// This should only fire in all circumstances if the RegionReady module is active. | ||
491 | /// </summary> | ||
492 | /// <remarks> | ||
493 | /// TODO: Fire this even when the RegionReady module is not active. | ||
494 | /// </remarks> | ||
488 | public event LoginsEnabled OnLoginsEnabled; | 495 | public event LoginsEnabled OnLoginsEnabled; |
489 | 496 | ||
490 | public delegate void PrimsLoaded(Scene s); | 497 | public delegate void PrimsLoaded(Scene s); |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 753effc..b50ccc4 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1229,9 +1229,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1229 | while (!shuttingdown) | 1229 | while (!shuttingdown) |
1230 | Update(); | 1230 | Update(); |
1231 | } | 1231 | } |
1232 | catch (ThreadAbortException) | ||
1233 | { | ||
1234 | } | ||
1235 | finally | 1232 | finally |
1236 | { | 1233 | { |
1237 | Monitor.Pulse(m_heartbeatLock); | 1234 | Monitor.Pulse(m_heartbeatLock); |
@@ -1409,10 +1406,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1409 | } | 1406 | } |
1410 | } | 1407 | } |
1411 | } | 1408 | } |
1412 | catch (NotImplementedException) | ||
1413 | { | ||
1414 | throw; | ||
1415 | } | ||
1416 | catch (Exception e) | 1409 | catch (Exception e) |
1417 | { | 1410 | { |
1418 | m_log.ErrorFormat( | 1411 | m_log.ErrorFormat( |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs index c5a76b2..bebc10c 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs | |||
@@ -63,17 +63,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
63 | 63 | ||
64 | Thread testThread = new Thread(testClass.run); | 64 | Thread testThread = new Thread(testClass.run); |
65 | 65 | ||
66 | try | 66 | // Seems kind of redundant to start a thread and then join it, however.. We need to protect against |
67 | { | 67 | // A thread abort exception in the simulator code. |
68 | // Seems kind of redundant to start a thread and then join it, however.. We need to protect against | 68 | testThread.Start(); |
69 | // A thread abort exception in the simulator code. | 69 | testThread.Join(); |
70 | testThread.Start(); | 70 | |
71 | testThread.Join(); | ||
72 | } | ||
73 | catch (ThreadAbortException) | ||
74 | { | ||
75 | |||
76 | } | ||
77 | Assert.That(testClass.results.Result, Is.EqualTo(true), testClass.results.Message); | 71 | Assert.That(testClass.results.Result, Is.EqualTo(true), testClass.results.Message); |
78 | // Console.WriteLine("Beginning test {0}", MethodBase.GetCurrentMethod()); | 72 | // Console.WriteLine("Beginning test {0}", MethodBase.GetCurrentMethod()); |
79 | } | 73 | } |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index 254d578..6f37347 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |||
@@ -842,17 +842,23 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
842 | mesh.getIndexListAsPtrToIntArray(out indices, out triStride, out indexCount); // Also fixed, needs release after usage | 842 | mesh.getIndexListAsPtrToIntArray(out indices, out triStride, out indexCount); // Also fixed, needs release after usage |
843 | 843 | ||
844 | mesh.releaseSourceMeshData(); // free up the original mesh data to save memory | 844 | mesh.releaseSourceMeshData(); // free up the original mesh data to save memory |
845 | if (m_MeshToTriMeshMap.ContainsKey(mesh)) | ||
846 | { | ||
847 | _triMeshData = m_MeshToTriMeshMap[mesh]; | ||
848 | } | ||
849 | else | ||
850 | { | ||
851 | _triMeshData = d.GeomTriMeshDataCreate(); | ||
852 | 845 | ||
853 | d.GeomTriMeshDataBuildSimple(_triMeshData, vertices, vertexStride, vertexCount, indices, indexCount, triStride); | 846 | // We must lock here since m_MeshToTriMeshMap is static and multiple scene threads may call this method at |
854 | d.GeomTriMeshDataPreprocess(_triMeshData); | 847 | // the same time. |
855 | m_MeshToTriMeshMap[mesh] = _triMeshData; | 848 | lock (m_MeshToTriMeshMap) |
849 | { | ||
850 | if (m_MeshToTriMeshMap.ContainsKey(mesh)) | ||
851 | { | ||
852 | _triMeshData = m_MeshToTriMeshMap[mesh]; | ||
853 | } | ||
854 | else | ||
855 | { | ||
856 | _triMeshData = d.GeomTriMeshDataCreate(); | ||
857 | |||
858 | d.GeomTriMeshDataBuildSimple(_triMeshData, vertices, vertexStride, vertexCount, indices, indexCount, triStride); | ||
859 | d.GeomTriMeshDataPreprocess(_triMeshData); | ||
860 | m_MeshToTriMeshMap[mesh] = _triMeshData; | ||
861 | } | ||
856 | } | 862 | } |
857 | 863 | ||
858 | // _parent_scene.waitForSpaceUnlock(m_targetSpace); | 864 | // _parent_scene.waitForSpaceUnlock(m_targetSpace); |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index eb10975..1e0f01f 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -469,16 +469,16 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
469 | // sb.AppendFormat("Assemblies loaded : {0}\n", m_Assemblies.Count); | 469 | // sb.AppendFormat("Assemblies loaded : {0}\n", m_Assemblies.Count); |
470 | 470 | ||
471 | SensorRepeat sr = AsyncCommandManager.GetSensorRepeatPlugin(this); | 471 | SensorRepeat sr = AsyncCommandManager.GetSensorRepeatPlugin(this); |
472 | sb.AppendFormat("Sensors : {0}\n", sr.SensorsCount); | 472 | sb.AppendFormat("Sensors : {0}\n", sr != null ? sr.SensorsCount : 0); |
473 | 473 | ||
474 | Dataserver ds = AsyncCommandManager.GetDataserverPlugin(this); | 474 | Dataserver ds = AsyncCommandManager.GetDataserverPlugin(this); |
475 | sb.AppendFormat("Dataserver requests : {0}\n", ds.DataserverRequestsCount); | 475 | sb.AppendFormat("Dataserver requests : {0}\n", ds != null ? ds.DataserverRequestsCount : 0); |
476 | 476 | ||
477 | Timer t = AsyncCommandManager.GetTimerPlugin(this); | 477 | Timer t = AsyncCommandManager.GetTimerPlugin(this); |
478 | sb.AppendFormat("Timers : {0}\n", t.TimersCount); | 478 | sb.AppendFormat("Timers : {0}\n", t != null ? t.TimersCount : 0); |
479 | 479 | ||
480 | Listener l = AsyncCommandManager.GetListenerPlugin(this); | 480 | Listener l = AsyncCommandManager.GetListenerPlugin(this); |
481 | sb.AppendFormat("Listeners : {0}\n", l.ListenerCount); | 481 | sb.AppendFormat("Listeners : {0}\n", l != null ? l.ListenerCount : 0); |
482 | 482 | ||
483 | return sb.ToString(); | 483 | return sb.ToString(); |
484 | } | 484 | } |
diff --git a/OpenSim/Services/AssetService/XAssetService.cs b/OpenSim/Services/AssetService/XAssetService.cs index d161c58..05eb125 100644 --- a/OpenSim/Services/AssetService/XAssetService.cs +++ b/OpenSim/Services/AssetService/XAssetService.cs | |||
@@ -42,7 +42,7 @@ namespace OpenSim.Services.AssetService | |||
42 | /// This will be developed into a de-duplicating asset service. | 42 | /// This will be developed into a de-duplicating asset service. |
43 | /// XXX: Currently it's a just a copy of the existing AssetService. so please don't attempt to use it. | 43 | /// XXX: Currently it's a just a copy of the existing AssetService. so please don't attempt to use it. |
44 | /// </summary> | 44 | /// </summary> |
45 | public class XAssetService : AssetServiceBase, IAssetService | 45 | public class XAssetService : XAssetServiceBase, IAssetService |
46 | { | 46 | { |
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
48 | 48 | ||
diff --git a/OpenSim/Services/AssetService/XAssetServiceBase.cs b/OpenSim/Services/AssetService/XAssetServiceBase.cs new file mode 100644 index 0000000..0c5c2c3 --- /dev/null +++ b/OpenSim/Services/AssetService/XAssetServiceBase.cs | |||
@@ -0,0 +1,94 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Reflection; | ||
30 | using Nini.Config; | ||
31 | using OpenSim.Framework; | ||
32 | using OpenSim.Data; | ||
33 | using OpenSim.Services.Interfaces; | ||
34 | using OpenSim.Services.Base; | ||
35 | |||
36 | namespace OpenSim.Services.AssetService | ||
37 | { | ||
38 | public class XAssetServiceBase : ServiceBase | ||
39 | { | ||
40 | protected IXAssetDataPlugin m_Database = null; | ||
41 | protected IAssetLoader m_AssetLoader = null; | ||
42 | |||
43 | public XAssetServiceBase(IConfigSource config) : base(config) | ||
44 | { | ||
45 | string dllName = String.Empty; | ||
46 | string connString = String.Empty; | ||
47 | |||
48 | // | ||
49 | // Try reading the [AssetService] section first, if it exists | ||
50 | // | ||
51 | IConfig assetConfig = config.Configs["AssetService"]; | ||
52 | if (assetConfig != null) | ||
53 | { | ||
54 | dllName = assetConfig.GetString("StorageProvider", dllName); | ||
55 | connString = assetConfig.GetString("ConnectionString", connString); | ||
56 | } | ||
57 | |||
58 | // | ||
59 | // Try reading the [DatabaseService] section, if it exists | ||
60 | // | ||
61 | IConfig dbConfig = config.Configs["DatabaseService"]; | ||
62 | if (dbConfig != null) | ||
63 | { | ||
64 | if (dllName == String.Empty) | ||
65 | dllName = dbConfig.GetString("StorageProvider", String.Empty); | ||
66 | if (connString == String.Empty) | ||
67 | connString = dbConfig.GetString("ConnectionString", String.Empty); | ||
68 | } | ||
69 | |||
70 | // | ||
71 | // We tried, but this doesn't exist. We can't proceed. | ||
72 | // | ||
73 | if (dllName.Equals(String.Empty)) | ||
74 | throw new Exception("No StorageProvider configured"); | ||
75 | |||
76 | m_Database = LoadPlugin<IXAssetDataPlugin>(dllName); | ||
77 | if (m_Database == null) | ||
78 | throw new Exception("Could not find a storage interface in the given module"); | ||
79 | |||
80 | m_Database.Initialise(connString); | ||
81 | |||
82 | string loaderName = assetConfig.GetString("DefaultAssetLoader", | ||
83 | String.Empty); | ||
84 | |||
85 | if (loaderName != String.Empty) | ||
86 | { | ||
87 | m_AssetLoader = LoadPlugin<IAssetLoader>(loaderName); | ||
88 | |||
89 | if (m_AssetLoader == null) | ||
90 | throw new Exception("Asset loader could not be loaded"); | ||
91 | } | ||
92 | } | ||
93 | } | ||
94 | } \ No newline at end of file | ||
diff --git a/OpenSim/Services/UserAccountService/UserAccountService.cs b/OpenSim/Services/UserAccountService/UserAccountService.cs index 9d0aeef..95c2935 100644 --- a/OpenSim/Services/UserAccountService/UserAccountService.cs +++ b/OpenSim/Services/UserAccountService/UserAccountService.cs | |||
@@ -540,7 +540,7 @@ namespace OpenSim.Services.UserAccountService | |||
540 | else | 540 | else |
541 | { | 541 | { |
542 | m_log.DebugFormat( | 542 | m_log.DebugFormat( |
543 | "[USER ACCOUNT SERVICE]; Created user inventory for {0} {1}", firstName, lastName); | 543 | "[USER ACCOUNT SERVICE]: Created user inventory for {0} {1}", firstName, lastName); |
544 | } | 544 | } |
545 | 545 | ||
546 | if (m_CreateDefaultAvatarEntries) | 546 | if (m_CreateDefaultAvatarEntries) |