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-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs2
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs2
-rw-r--r--OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs1
3 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs
index 0dd88ad..3e10335 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs
@@ -171,7 +171,7 @@ namespace OpenSim.Region.ClientStack.Linden
171 m_workerThreads[i] = WorkManager.StartThread(DoMeshRequests, 171 m_workerThreads[i] = WorkManager.StartThread(DoMeshRequests,
172 String.Format("GetMeshWorker{0}", i), 172 String.Format("GetMeshWorker{0}", i),
173 ThreadPriority.Normal, 173 ThreadPriority.Normal,
174 false, 174 true,
175 false, 175 false,
176 null, 176 null,
177 int.MaxValue); 177 int.MaxValue);
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
index b28a1d2..a9e8cf9 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
@@ -139,7 +139,7 @@ namespace OpenSim.Region.ClientStack.Linden
139 m_workerThreads[i] = WorkManager.StartThread(DoTextureRequests, 139 m_workerThreads[i] = WorkManager.StartThread(DoTextureRequests,
140 String.Format("GetTextureWorker{0}", i), 140 String.Format("GetTextureWorker{0}", i),
141 ThreadPriority.Normal, 141 ThreadPriority.Normal,
142 false, 142 true,
143 false, 143 false,
144 null, 144 null,
145 int.MaxValue); 145 int.MaxValue);
diff --git a/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs b/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
index f82b223..46cd727 100644
--- a/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
+++ b/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
@@ -136,6 +136,7 @@ namespace OpenSim.Services.Connectors
136 for (int i = 0 ; i < 2 ; i++) 136 for (int i = 0 ; i < 2 ; i++)
137 { 137 {
138 m_fetchThreads[i] = new Thread(AssetRequestProcessor); 138 m_fetchThreads[i] = new Thread(AssetRequestProcessor);
139 m_fetchThreads[i].IsBackground = true;
139 m_fetchThreads[i].Start(); 140 m_fetchThreads[i].Start();
140 } 141 }
141 } 142 }