diff options
Diffstat (limited to 'OpenSim')
3 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs index 0dd88ad..3e10335 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs | |||
@@ -171,7 +171,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
171 | m_workerThreads[i] = WorkManager.StartThread(DoMeshRequests, | 171 | m_workerThreads[i] = WorkManager.StartThread(DoMeshRequests, |
172 | String.Format("GetMeshWorker{0}", i), | 172 | String.Format("GetMeshWorker{0}", i), |
173 | ThreadPriority.Normal, | 173 | ThreadPriority.Normal, |
174 | false, | 174 | true, |
175 | false, | 175 | false, |
176 | null, | 176 | null, |
177 | int.MaxValue); | 177 | int.MaxValue); |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs index b28a1d2..a9e8cf9 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs | |||
@@ -139,7 +139,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
139 | m_workerThreads[i] = WorkManager.StartThread(DoTextureRequests, | 139 | m_workerThreads[i] = WorkManager.StartThread(DoTextureRequests, |
140 | String.Format("GetTextureWorker{0}", i), | 140 | String.Format("GetTextureWorker{0}", i), |
141 | ThreadPriority.Normal, | 141 | ThreadPriority.Normal, |
142 | false, | 142 | true, |
143 | false, | 143 | false, |
144 | null, | 144 | null, |
145 | int.MaxValue); | 145 | int.MaxValue); |
diff --git a/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs b/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs index f82b223..46cd727 100644 --- a/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs +++ b/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs | |||
@@ -136,6 +136,7 @@ namespace OpenSim.Services.Connectors | |||
136 | for (int i = 0 ; i < 2 ; i++) | 136 | for (int i = 0 ; i < 2 ; i++) |
137 | { | 137 | { |
138 | m_fetchThreads[i] = new Thread(AssetRequestProcessor); | 138 | m_fetchThreads[i] = new Thread(AssetRequestProcessor); |
139 | m_fetchThreads[i].IsBackground = true; | ||
139 | m_fetchThreads[i].Start(); | 140 | m_fetchThreads[i].Start(); |
140 | } | 141 | } |
141 | } | 142 | } |