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-rw-r--r--OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
index 9df13d8..ab142f7 100644
--- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
@@ -1115,12 +1115,14 @@ namespace OpenSim.Region.CoreModules.World.Estate
1115 if (m_scene.RegionInfo.RegionSettings.AllowLandJoinDivide) 1115 if (m_scene.RegionInfo.RegionSettings.AllowLandJoinDivide)
1116 flags |= RegionFlags.AllowParcelChanges; 1116 flags |= RegionFlags.AllowParcelChanges;
1117 if (m_scene.RegionInfo.RegionSettings.BlockShowInSearch) 1117 if (m_scene.RegionInfo.RegionSettings.BlockShowInSearch)
1118 flags |= (RegionFlags)(1 << 29); 1118 flags |= RegionFlags.BlockParcelSearch;
1119 1119
1120 if (m_scene.RegionInfo.RegionSettings.FixedSun) 1120 if (m_scene.RegionInfo.RegionSettings.FixedSun)
1121 flags |= RegionFlags.SunFixed; 1121 flags |= RegionFlags.SunFixed;
1122 if (m_scene.RegionInfo.RegionSettings.Sandbox) 1122 if (m_scene.RegionInfo.RegionSettings.Sandbox)
1123 flags |= RegionFlags.Sandbox; 1123 flags |= RegionFlags.Sandbox;
1124 if (m_scene.RegionInfo.EstateSettings.AllowVoice)
1125 flags |= RegionFlags.AllowVoice;
1124 1126
1125 // Fudge these to always on, so the menu options activate 1127 // Fudge these to always on, so the menu options activate
1126 // 1128 //