diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | 2 |
2 files changed, 1 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index ca682d3..eb6cf23 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -5283,7 +5283,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5283 | { | 5283 | { |
5284 | return item.AssetID.ToString(); | 5284 | return item.AssetID.ToString(); |
5285 | } | 5285 | } |
5286 | m_host.TaskInventory.LockItemsForRead(false); | ||
5287 | 5286 | ||
5288 | return UUID.Zero.ToString(); | 5287 | return UUID.Zero.ToString(); |
5289 | } | 5288 | } |
@@ -10203,7 +10202,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10203 | case 4: | 10202 | case 4: |
10204 | return (int)item.NextPermissions; | 10203 | return (int)item.NextPermissions; |
10205 | } | 10204 | } |
10206 | m_host.TaskInventory.LockItemsForRead(false); | ||
10207 | 10205 | ||
10208 | return -1; | 10206 | return -1; |
10209 | } | 10207 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 7081416..d2a5980 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -991,7 +991,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
991 | else | 991 | else |
992 | animID = UUID.Zero; | 992 | animID = UUID.Zero; |
993 | } | 993 | } |
994 | m_host.TaskInventory.LockItemsForRead(false); | 994 | |
995 | 995 | ||
996 | if (animID == UUID.Zero) | 996 | if (animID == UUID.Zero) |
997 | target.Animator.RemoveAnimation(animation); | 997 | target.Animator.RemoveAnimation(animation); |