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-rw-r--r--OpenSim/Region/CoreModules/Framework/UserManagement/Tests/HGUserManagementModuleTests.cs2
-rw-r--r--OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs12
3 files changed, 11 insertions, 5 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/UserManagement/Tests/HGUserManagementModuleTests.cs b/OpenSim/Region/CoreModules/Framework/UserManagement/Tests/HGUserManagementModuleTests.cs
index 9259a83..9d36aa5 100644
--- a/OpenSim/Region/CoreModules/Framework/UserManagement/Tests/HGUserManagementModuleTests.cs
+++ b/OpenSim/Region/CoreModules/Framework/UserManagement/Tests/HGUserManagementModuleTests.cs
@@ -46,7 +46,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement.Tests
46 public void TestCachedUserNameForNewAgent() 46 public void TestCachedUserNameForNewAgent()
47 { 47 {
48 TestHelpers.InMethod(); 48 TestHelpers.InMethod();
49 TestHelpers.EnableLogging(); 49// TestHelpers.EnableLogging();
50 50
51 HGUserManagementModule hgumm = new HGUserManagementModule(); 51 HGUserManagementModule hgumm = new HGUserManagementModule();
52 UUID userId = TestHelpers.ParseStem("11"); 52 UUID userId = TestHelpers.ParseStem("11");
diff --git a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
index a720d7b..1e70b84 100644
--- a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
@@ -320,7 +320,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
320 else 320 else
321 { 321 {
322 names[0] = "Unknown"; 322 names[0] = "Unknown";
323 names[1] = "UserUMMTGUN"; 323 names[1] = "UserUMMTGUN2";
324 324
325 return false; 325 return false;
326 } 326 }
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 8fe9b66..5dea634 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2847,7 +2847,9 @@ namespace OpenSim.Region.Framework.Scenes
2847 // client is for a root or child agent. 2847 // client is for a root or child agent.
2848 client.SceneAgent = sp; 2848 client.SceneAgent = sp;
2849 2849
2850 // Cache the user's name 2850 // This is currently also being done earlier in NewUserConnection for real users to see if this
2851 // resolves problems where HG agents are occasionally seen by others as "Unknown user" in chat and other
2852 // places. However, we still need to do it here for NPCs.
2851 CacheUserName(sp, aCircuit); 2853 CacheUserName(sp, aCircuit);
2852 2854
2853 EventManager.TriggerOnNewClient(client); 2855 EventManager.TriggerOnNewClient(client);
@@ -2871,7 +2873,7 @@ namespace OpenSim.Region.Framework.Scenes
2871 { 2873 {
2872 string first = aCircuit.firstname, last = aCircuit.lastname; 2874 string first = aCircuit.firstname, last = aCircuit.lastname;
2873 2875
2874 if (sp.PresenceType == PresenceType.Npc) 2876 if (sp != null && sp.PresenceType == PresenceType.Npc)
2875 { 2877 {
2876 UserManagementModule.AddUser(aCircuit.AgentID, first, last); 2878 UserManagementModule.AddUser(aCircuit.AgentID, first, last);
2877 } 2879 }
@@ -3766,8 +3768,12 @@ namespace OpenSim.Region.Framework.Scenes
3766 CapsModule.SetAgentCapsSeeds(agent); 3768 CapsModule.SetAgentCapsSeeds(agent);
3767 } 3769 }
3768 } 3770 }
3769 }
3770 3771
3772 // Try caching an incoming user name much earlier on to see if this helps with an issue
3773 // where HG users are occasionally seen by others as "Unknown User" because their UUIDName
3774 // request for the HG avatar appears to trigger before the user name is cached.
3775 CacheUserName(null, agent);
3776 }
3771 3777
3772 if (vialogin) 3778 if (vialogin)
3773 { 3779 {