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-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs b/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs
index 75f4e1d..1aa0c75 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs
@@ -199,6 +199,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
199 199
200 public void ProcessImageQueue(int count) 200 public void ProcessImageQueue(int count)
201 { 201 {
202 // this can happen during Close()
203 if (m_client == null) return;
202 204
203 //Count is the number of textures we want to process in one go. 205 //Count is the number of textures we want to process in one go.
204 //As part of this class re-write, that number will probably rise 206 //As part of this class re-write, that number will probably rise