diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/Application/Application.cs | 45 |
1 files changed, 39 insertions, 6 deletions
diff --git a/OpenSim/Region/Application/Application.cs b/OpenSim/Region/Application/Application.cs index 0f90d37..c3e7ec2 100644 --- a/OpenSim/Region/Application/Application.cs +++ b/OpenSim/Region/Application/Application.cs | |||
@@ -102,17 +102,50 @@ namespace OpenSim | |||
102 | m_log.InfoFormat( | 102 | m_log.InfoFormat( |
103 | "[OPENSIM MAIN]: Environment variable MONO_THREADS_PER_CPU is {0}", monoThreadsPerCpu ?? "unset"); | 103 | "[OPENSIM MAIN]: Environment variable MONO_THREADS_PER_CPU is {0}", monoThreadsPerCpu ?? "unset"); |
104 | 104 | ||
105 | // Increase the number of IOCP threads available. Mono defaults to a tragically low number | 105 | // Verify the Threadpool allocates or uses enough worker and IO completion threads |
106 | // .NET 2.0 workerthreads default to 50 * numcores | ||
107 | // .NET 3.0 workerthreads defaults to 250 * numcores | ||
108 | // .NET 4.0 workerthreads are dynamic based on bitness and OS resources | ||
109 | // Max IO Completion threads are 1000 on all 3 CLRs. | ||
110 | int workerThreadsMin = 500; | ||
111 | int workerThreadsMax = 1000; // may need further adjustment to match other CLR | ||
112 | int iocpThreadsMin = 1000; | ||
113 | int iocpThreadsMax = 2000; // may need further adjustment to match other CLR | ||
106 | int workerThreads, iocpThreads; | 114 | int workerThreads, iocpThreads; |
107 | System.Threading.ThreadPool.GetMaxThreads(out workerThreads, out iocpThreads); | 115 | System.Threading.ThreadPool.GetMaxThreads(out workerThreads, out iocpThreads); |
108 | m_log.InfoFormat("[OPENSIM MAIN]: Runtime gave us {0} worker threads and {1} IOCP threads", workerThreads, iocpThreads); | 116 | m_log.InfoFormat("[OPENSIM MAIN]: Runtime gave us {0} worker threads and {1} IOCP threads", workerThreads, iocpThreads); |
109 | if (workerThreads < 500 || iocpThreads < 1000) | 117 | if (workerThreads < workerThreadsMin) |
110 | { | 118 | { |
111 | workerThreads = 500; | 119 | workerThreads = workerThreadsMin; |
112 | iocpThreads = 1000; | 120 | m_log.InfoFormat("[OPENSIM MAIN]: Bumping up to worker threads to {0}",workerThreads); |
113 | m_log.Info("[OPENSIM MAIN]: Bumping up to 500 worker threads and 1000 IOCP threads"); | ||
114 | System.Threading.ThreadPool.SetMaxThreads(workerThreads, iocpThreads); | ||
115 | } | 121 | } |
122 | if (workerThreads > workerThreadsMax) | ||
123 | { | ||
124 | workerThreads = workerThreadsMax; | ||
125 | m_log.InfoFormat("[OPENSIM MAIN]: Limiting worker threads to {0}",workerThreads); | ||
126 | } | ||
127 | // Increase the number of IOCP threads available. | ||
128 | // Mono defaults to a tragically low number (24 on 6-core / 8GB Fedora 17) | ||
129 | if (iocpThreads < iocpThreadsMin) | ||
130 | { | ||
131 | iocpThreads = iocpThreadsMin; | ||
132 | m_log.InfoFormat("[OPENSIM MAIN]: Bumping up IO completion threads to {0}",iocpThreads); | ||
133 | } | ||
134 | // Make sure we don't overallocate IOCP threads and thrash system resources | ||
135 | if ( iocpThreads > iocpThreadsMax ) | ||
136 | { | ||
137 | iocpThreads = iocpThreadsMax; | ||
138 | m_log.InfoFormat("[OPENSIM MAIN]: Limiting IO completion threads to {0}",iocpThreads); | ||
139 | } | ||
140 | // set the resulting worker and IO completion thread counts back to ThreadPool | ||
141 | if ( System.Threading.ThreadPool.SetMaxThreads(workerThreads, iocpThreads) ) | ||
142 | { | ||
143 | m_log.InfoFormat("[OPENSIM MAIN]: Threadpool set to {0} worker threads and {1} IO completion threads", workerThreads, iocpThreads); | ||
144 | } | ||
145 | else | ||
146 | { | ||
147 | m_log.Info("[OPENSIM MAIN]: Threadpool reconfiguration failed, runtime defaults still in effect."); | ||
148 | } | ||
116 | 149 | ||
117 | // Check if the system is compatible with OpenSimulator. | 150 | // Check if the system is compatible with OpenSimulator. |
118 | // Ensures that the minimum system requirements are met | 151 | // Ensures that the minimum system requirements are met |