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-rw-r--r--OpenSim/Framework/WearableCacheItem.cs4
-rw-r--r--OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs18
2 files changed, 17 insertions, 5 deletions
diff --git a/OpenSim/Framework/WearableCacheItem.cs b/OpenSim/Framework/WearableCacheItem.cs
index f49697d..af28abc 100644
--- a/OpenSim/Framework/WearableCacheItem.cs
+++ b/OpenSim/Framework/WearableCacheItem.cs
@@ -144,12 +144,14 @@ namespace OpenSim.Framework
144 itemmap.Add("textureindex", OSD.FromUInteger(item.TextureIndex)); 144 itemmap.Add("textureindex", OSD.FromUInteger(item.TextureIndex));
145 itemmap.Add("cacheid", OSD.FromUUID(item.CacheId)); 145 itemmap.Add("cacheid", OSD.FromUUID(item.CacheId));
146 itemmap.Add("textureid", OSD.FromUUID(item.TextureID)); 146 itemmap.Add("textureid", OSD.FromUUID(item.TextureID));
147/*
147 if (item.TextureAsset != null) 148 if (item.TextureAsset != null)
148 { 149 {
149 itemmap.Add("assetdata", OSD.FromBinary(item.TextureAsset.Data)); 150 itemmap.Add("assetdata", OSD.FromBinary(item.TextureAsset.Data));
150 itemmap.Add("assetcreator", OSD.FromString(item.TextureAsset.CreatorID)); 151 itemmap.Add("assetcreator", OSD.FromString(item.TextureAsset.CreatorID));
151 itemmap.Add("assetname", OSD.FromString(item.TextureAsset.Name)); 152 itemmap.Add("assetname", OSD.FromString(item.TextureAsset.Name));
152 } 153 }
154 */
153 arr.Add(itemmap); 155 arr.Add(itemmap);
154 } 156 }
155 return arr; 157 return arr;
@@ -169,6 +171,7 @@ namespace OpenSim.Framework
169 continue; 171 continue;
170 pcache[idx].CacheId = item["cacheid"].AsUUID(); 172 pcache[idx].CacheId = item["cacheid"].AsUUID();
171 pcache[idx].TextureID = item["textureid"].AsUUID(); 173 pcache[idx].TextureID = item["textureid"].AsUUID();
174/*
172 if (item.ContainsKey("assetdata")) 175 if (item.ContainsKey("assetdata"))
173 { 176 {
174 AssetBase asset = new AssetBase(item["textureid"].AsUUID(), "BakedTexture", (sbyte)AssetType.Texture, UUID.Zero.ToString()); 177 AssetBase asset = new AssetBase(item["textureid"].AsUUID(), "BakedTexture", (sbyte)AssetType.Texture, UUID.Zero.ToString());
@@ -178,6 +181,7 @@ namespace OpenSim.Framework
178 pcache[idx].TextureAsset = asset; 181 pcache[idx].TextureAsset = asset;
179 } 182 }
180 else 183 else
184 */
181 pcache[idx].TextureAsset = null; 185 pcache[idx].TextureAsset = null;
182 } 186 }
183 } 187 }
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
index bd243ad..297044f 100644
--- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
@@ -547,12 +547,20 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
547 { 547 {
548 int idx = AvatarAppearance.BAKE_INDICES[i]; 548 int idx = AvatarAppearance.BAKE_INDICES[i];
549 Primitive.TextureEntryFace face = sp.Appearance.Texture.FaceTextures[idx]; 549 Primitive.TextureEntryFace face = sp.Appearance.Texture.FaceTextures[idx];
550 if (face != null && face.TextureID == wearableCache[idx].TextureID && wearableCache[idx].TextureAsset != null) 550 if (face != null && face.TextureID == wearableCache[idx].TextureID)
551 { 551 {
552 hits++; 552 if (wearableCache[idx].TextureAsset != null)
553 wearableCache[idx].TextureAsset.Temporary = true; 553 {
554 wearableCache[idx].TextureAsset.Local = true; 554 hits++;
555 cache.Store(wearableCache[idx].TextureAsset); 555 wearableCache[idx].TextureAsset.Temporary = true;
556 wearableCache[idx].TextureAsset.Local = true;
557 cache.Store(wearableCache[idx].TextureAsset);
558
559 }
560 else if (cache.GetCached((wearableCache[idx].TextureID).ToString()) != null)
561 {
562 hits++;
563 }
556 } 564 }
557 } 565 }
558 566