diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/CollisionSounds.cs | 8 | ||||
-rw-r--r-- | OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs | 2 |
2 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/CollisionSounds.cs b/OpenSim/Region/Framework/Scenes/CollisionSounds.cs index a02f108..de82ddc 100644 --- a/OpenSim/Region/Framework/Scenes/CollisionSounds.cs +++ b/OpenSim/Region/Framework/Scenes/CollisionSounds.cs | |||
@@ -188,6 +188,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
188 | 188 | ||
189 | public static void PartCollisionSound(SceneObjectPart part, List<CollisionForSoundInfo> collidersinfolist) | 189 | public static void PartCollisionSound(SceneObjectPart part, List<CollisionForSoundInfo> collidersinfolist) |
190 | { | 190 | { |
191 | // disable for now | ||
191 | return; | 192 | return; |
192 | 193 | ||
193 | if (collidersinfolist.Count == 0 || part == null) | 194 | if (collidersinfolist.Count == 0 || part == null) |
@@ -298,8 +299,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
298 | } | 299 | } |
299 | 300 | ||
300 | public static void AvatarCollisionSound(ScenePresence av, List<CollisionForSoundInfo> collidersinfolist) | 301 | public static void AvatarCollisionSound(ScenePresence av, List<CollisionForSoundInfo> collidersinfolist) |
301 | { | 302 | { |
302 | return; | 303 | // disable for now |
304 | return; | ||
303 | 305 | ||
304 | if (collidersinfolist.Count == 0 || av == null) | 306 | if (collidersinfolist.Count == 0 || av == null) |
305 | return; | 307 | return; |
@@ -372,4 +374,4 @@ namespace OpenSim.Region.Framework.Scenes | |||
372 | } | 374 | } |
373 | } | 375 | } |
374 | } | 376 | } |
375 | } | 377 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs index 1bfe08b..5109a6a 100644 --- a/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs | |||
@@ -1482,8 +1482,6 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1482 | if (!haveMesh) | 1482 | if (!haveMesh) |
1483 | m_NoColide = true; | 1483 | m_NoColide = true; |
1484 | } | 1484 | } |
1485 | else if(_pbs.SculptEntry) | ||
1486 | m_NoColide = true; // also don't colide if is a sculp or mesh and meshing is off | ||
1487 | 1485 | ||
1488 | if (!haveMesh) | 1486 | if (!haveMesh) |
1489 | { | 1487 | { |