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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs9
1 files changed, 8 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
index 8aa17a1..9359aea 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
@@ -975,6 +975,10 @@ namespace OpenSim.Region.Framework.Scenes
975 // isn't available (such as drag from prim inventory to agent inventory) 975 // isn't available (such as drag from prim inventory to agent inventory)
976 InventoryStringBuilder invString = new InventoryStringBuilder(m_part.UUID, UUID.Zero); 976 InventoryStringBuilder invString = new InventoryStringBuilder(m_part.UUID, UUID.Zero);
977 977
978 bool includeAssets = false;
979 if (m_part.ParentGroup.Scene.Permissions.CanEditObjectInventory(m_part.UUID, client.AgentId))
980 includeAssets = true;
981
978 m_items.LockItemsForRead(true); 982 m_items.LockItemsForRead(true);
979 983
980 foreach (TaskInventoryItem item in m_items.Values) 984 foreach (TaskInventoryItem item in m_items.Values)
@@ -1005,7 +1009,10 @@ namespace OpenSim.Region.Framework.Scenes
1005 invString.AddNameValueLine("group_id", item.GroupID.ToString()); 1009 invString.AddNameValueLine("group_id", item.GroupID.ToString());
1006 invString.AddSectionEnd(); 1010 invString.AddSectionEnd();
1007 1011
1008 invString.AddNameValueLine("asset_id", item.AssetID.ToString()); 1012 if (includeAssets)
1013 invString.AddNameValueLine("asset_id", item.AssetID.ToString());
1014 else
1015 invString.AddNameValueLine("asset_id", UUID.Zero.ToString());
1009 invString.AddNameValueLine("type", TaskInventoryItem.Types[item.Type]); 1016 invString.AddNameValueLine("type", TaskInventoryItem.Types[item.Type]);
1010 invString.AddNameValueLine("inv_type", TaskInventoryItem.InvTypes[item.InvType]); 1017 invString.AddNameValueLine("inv_type", TaskInventoryItem.InvTypes[item.InvType]);
1011 invString.AddNameValueLine("flags", Utils.UIntToHexString(item.Flags)); 1018 invString.AddNameValueLine("flags", Utils.UIntToHexString(item.Flags));