diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs | 7 | ||||
-rw-r--r-- | OpenSim/Tests/Common/Setup/AssetHelpers.cs | 13 |
2 files changed, 16 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs index dc98550..b68a044 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs | |||
@@ -34,6 +34,7 @@ using OpenSim.Framework; | |||
34 | using OpenSim.Region.Framework.Scenes; | 34 | using OpenSim.Region.Framework.Scenes; |
35 | using OpenSim.Services.Interfaces; | 35 | using OpenSim.Services.Interfaces; |
36 | using OpenSim.Tests.Common; | 36 | using OpenSim.Tests.Common; |
37 | using OpenSim.Tests.Common.Setup; | ||
37 | using OpenSim.Tests.Common.Mock; | 38 | using OpenSim.Tests.Common.Mock; |
38 | 39 | ||
39 | namespace OpenSim.Region.Framework.Scenes.Tests | 40 | namespace OpenSim.Region.Framework.Scenes.Tests |
@@ -55,11 +56,9 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
55 | public void TestCorruptAsset() | 56 | public void TestCorruptAsset() |
56 | { | 57 | { |
57 | TestHelper.InMethod(); | 58 | TestHelper.InMethod(); |
58 | 59 | ||
59 | UUID corruptAssetUuid = UUID.Parse("00000000-0000-0000-0000-000000000666"); | 60 | UUID corruptAssetUuid = UUID.Parse("00000000-0000-0000-0000-000000000666"); |
60 | AssetBase corruptAsset = new AssetBase(corruptAssetUuid, corruptAssetUuid.ToString(), (sbyte)AssetType.Object); | 61 | AssetBase corruptAsset = AssetHelpers.CreateAsset(corruptAssetUuid, "CORRUPT ASSET"); |
61 | corruptAsset.Data = Encoding.ASCII.GetBytes("CORRUPT ASSET"); | ||
62 | |||
63 | m_assetService.Store(corruptAsset); | 62 | m_assetService.Store(corruptAsset); |
64 | 63 | ||
65 | IDictionary<UUID, int> foundAssetUuids = new Dictionary<UUID, int>(); | 64 | IDictionary<UUID, int> foundAssetUuids = new Dictionary<UUID, int>(); |
diff --git a/OpenSim/Tests/Common/Setup/AssetHelpers.cs b/OpenSim/Tests/Common/Setup/AssetHelpers.cs index 3b3babe..df69cd9 100644 --- a/OpenSim/Tests/Common/Setup/AssetHelpers.cs +++ b/OpenSim/Tests/Common/Setup/AssetHelpers.cs | |||
@@ -36,6 +36,19 @@ namespace OpenSim.Tests.Common | |||
36 | public class AssetHelpers | 36 | public class AssetHelpers |
37 | { | 37 | { |
38 | /// <summary> | 38 | /// <summary> |
39 | /// Create an asset from the given data | ||
40 | /// </summary> | ||
41 | /// <param name="assetUuid"></param> | ||
42 | /// <param name="data"></param> | ||
43 | /// <returns></returns> | ||
44 | public static AssetBase CreateAsset(UUID assetUuid, string data) | ||
45 | { | ||
46 | AssetBase asset = new AssetBase(assetUuid, assetUuid.ToString(), (sbyte)AssetType.Object); | ||
47 | asset.Data = Encoding.ASCII.GetBytes(data); | ||
48 | return asset; | ||
49 | } | ||
50 | |||
51 | /// <summary> | ||
39 | /// Create an asset from the given scene object | 52 | /// Create an asset from the given scene object |
40 | /// </summary> | 53 | /// </summary> |
41 | /// <param name="assetUuid"></param> | 54 | /// <param name="assetUuid"></param> |