diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/SQLAssetServer.cs | 68 | ||||
-rw-r--r-- | OpenSim/Framework/Data.MySQL/MySQLAssetData.cs | 112 | ||||
-rw-r--r-- | OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs | 133 | ||||
-rw-r--r-- | OpenSim/Framework/Data.MySQL/MySQLManager.cs | 92 | ||||
-rw-r--r-- | OpenSim/Framework/Data.MySQL/Resources/CreateAssetsTable.sql | 11 | ||||
-rw-r--r-- | OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs | 23 | ||||
-rw-r--r-- | OpenSim/Framework/General/Configuration/AssetConfig.cs | 54 | ||||
-rw-r--r-- | OpenSim/Framework/General/Interfaces/IAssetProvider.cs | 3 | ||||
-rw-r--r-- | OpenSim/Framework/General/Interfaces/IPlugin.cs | 29 | ||||
-rw-r--r-- | OpenSim/Grid/AssetServer/Main.cs | 193 | ||||
-rw-r--r-- | OpenSim/Region/Application/OpenSimMain.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | 1 |
12 files changed, 415 insertions, 306 deletions
diff --git a/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs b/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs index a64d195..2a38307 100644 --- a/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs +++ b/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs | |||
@@ -44,16 +44,16 @@ namespace OpenSim.Framework.Communications.Caches | |||
44 | private IAssetReceiver _receiver; | 44 | private IAssetReceiver _receiver; |
45 | private BlockingQueue<ARequest> _assetRequests; | 45 | private BlockingQueue<ARequest> _assetRequests; |
46 | private Thread _localAssetServerThread; | 46 | private Thread _localAssetServerThread; |
47 | protected IAssetProvider m_plugin; | 47 | protected IAssetProvider m_assetProviderPlugin; |
48 | private object syncLock = new object(); | 48 | private object syncLock = new object(); |
49 | 49 | ||
50 | 50 | ||
51 | public SQLAssetServer() | 51 | public SQLAssetServer(string pluginName) |
52 | { | 52 | { |
53 | System.Console.WriteLine("Starting sqlite asset storage system"); | 53 | _assetRequests = new BlockingQueue<ARequest>(); |
54 | _assetRequests = new BlockingQueue<ARequest>(); | 54 | AddPlugin(pluginName); |
55 | AddPlugin("OpenSim.Framework.Data.SQLite.dll"); | 55 | |
56 | this.SetUpAssetDatabase(); | 56 | SetUpAssetDatabase(); |
57 | 57 | ||
58 | this._localAssetServerThread = new Thread(new ThreadStart(RunRequests)); | 58 | this._localAssetServerThread = new Thread(new ThreadStart(RunRequests)); |
59 | this._localAssetServerThread.IsBackground = true; | 59 | this._localAssetServerThread.IsBackground = true; |
@@ -63,7 +63,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
63 | 63 | ||
64 | public void AddPlugin(string FileName) | 64 | public void AddPlugin(string FileName) |
65 | { | 65 | { |
66 | //MainLog.Instance.Verbose("SQLAssetServer", "AssetStorage: Attempting to load " + FileName); | 66 | MainLog.Instance.Verbose("SQLAssetServer", "AssetStorage: Attempting to load " + FileName); |
67 | Assembly pluginAssembly = Assembly.LoadFrom(FileName); | 67 | Assembly pluginAssembly = Assembly.LoadFrom(FileName); |
68 | 68 | ||
69 | foreach (Type pluginType in pluginAssembly.GetTypes()) | 69 | foreach (Type pluginType in pluginAssembly.GetTypes()) |
@@ -75,10 +75,10 @@ namespace OpenSim.Framework.Communications.Caches | |||
75 | if (typeInterface != null) | 75 | if (typeInterface != null) |
76 | { | 76 | { |
77 | IAssetProvider plug = (IAssetProvider)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | 77 | IAssetProvider plug = (IAssetProvider)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); |
78 | m_plugin = plug; | 78 | m_assetProviderPlugin = plug; |
79 | m_plugin.Initialise("AssetStorage.db", ""); | 79 | m_assetProviderPlugin.Initialise(); |
80 | 80 | ||
81 | //MainLog.Instance.Verbose("AssetStorage: Added IAssetProvider Interface"); | 81 | MainLog.Instance.Verbose("AssetStorage: Added " + m_assetProviderPlugin.Name + " " + m_assetProviderPlugin.Version); |
82 | } | 82 | } |
83 | 83 | ||
84 | typeInterface = null; | 84 | typeInterface = null; |
@@ -105,8 +105,8 @@ namespace OpenSim.Framework.Communications.Caches | |||
105 | { | 105 | { |
106 | lock (syncLock) | 106 | lock (syncLock) |
107 | { | 107 | { |
108 | m_plugin.UpdateAsset(asset); | 108 | m_assetProviderPlugin.UpdateAsset(asset); |
109 | m_plugin.CommitAssets(); | 109 | m_assetProviderPlugin.CommitAssets(); |
110 | } | 110 | } |
111 | } | 111 | } |
112 | 112 | ||
@@ -114,8 +114,8 @@ namespace OpenSim.Framework.Communications.Caches | |||
114 | { | 114 | { |
115 | lock (syncLock) | 115 | lock (syncLock) |
116 | { | 116 | { |
117 | m_plugin.CreateAsset(asset); | 117 | m_assetProviderPlugin.CreateAsset(asset); |
118 | m_plugin.CommitAssets(); | 118 | m_assetProviderPlugin.CommitAssets(); |
119 | } | 119 | } |
120 | } | 120 | } |
121 | 121 | ||
@@ -125,7 +125,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
125 | } | 125 | } |
126 | public void Close() | 126 | public void Close() |
127 | { | 127 | { |
128 | m_plugin.CommitAssets(); | 128 | m_assetProviderPlugin.CommitAssets(); |
129 | } | 129 | } |
130 | 130 | ||
131 | private void RunRequests() | 131 | private void RunRequests() |
@@ -140,7 +140,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
140 | AssetBase asset = null; | 140 | AssetBase asset = null; |
141 | lock (syncLock) | 141 | lock (syncLock) |
142 | { | 142 | { |
143 | asset = m_plugin.FetchAsset(req.AssetID); | 143 | asset = m_assetProviderPlugin.FetchAsset(req.AssetID); |
144 | } | 144 | } |
145 | if (asset != null) | 145 | if (asset != null) |
146 | { | 146 | { |
@@ -163,67 +163,67 @@ namespace OpenSim.Framework.Communications.Caches | |||
163 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000001"); | 163 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000001"); |
164 | Image.Name = "Bricks"; | 164 | Image.Name = "Bricks"; |
165 | this.LoadAsset(Image, true, "bricks.jp2"); | 165 | this.LoadAsset(Image, true, "bricks.jp2"); |
166 | m_plugin.CreateAsset(Image); | 166 | m_assetProviderPlugin.CreateAsset(Image); |
167 | 167 | ||
168 | Image = new AssetBase(); | 168 | Image = new AssetBase(); |
169 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000002"); | 169 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000002"); |
170 | Image.Name = "Plywood"; | 170 | Image.Name = "Plywood"; |
171 | this.LoadAsset(Image, true, "plywood.jp2"); | 171 | this.LoadAsset(Image, true, "plywood.jp2"); |
172 | m_plugin.CreateAsset(Image); | 172 | m_assetProviderPlugin.CreateAsset(Image); |
173 | 173 | ||
174 | Image = new AssetBase(); | 174 | Image = new AssetBase(); |
175 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000003"); | 175 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000003"); |
176 | Image.Name = "Rocks"; | 176 | Image.Name = "Rocks"; |
177 | this.LoadAsset(Image, true, "rocks.jp2"); | 177 | this.LoadAsset(Image, true, "rocks.jp2"); |
178 | m_plugin.CreateAsset(Image); | 178 | m_assetProviderPlugin.CreateAsset(Image); |
179 | 179 | ||
180 | Image = new AssetBase(); | 180 | Image = new AssetBase(); |
181 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000004"); | 181 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000004"); |
182 | Image.Name = "Granite"; | 182 | Image.Name = "Granite"; |
183 | this.LoadAsset(Image, true, "granite.jp2"); | 183 | this.LoadAsset(Image, true, "granite.jp2"); |
184 | m_plugin.CreateAsset(Image); | 184 | m_assetProviderPlugin.CreateAsset(Image); |
185 | 185 | ||
186 | Image = new AssetBase(); | 186 | Image = new AssetBase(); |
187 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000005"); | 187 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000005"); |
188 | Image.Name = "Hardwood"; | 188 | Image.Name = "Hardwood"; |
189 | this.LoadAsset(Image, true, "hardwood.jp2"); | 189 | this.LoadAsset(Image, true, "hardwood.jp2"); |
190 | m_plugin.CreateAsset(Image); | 190 | m_assetProviderPlugin.CreateAsset(Image); |
191 | 191 | ||
192 | Image = new AssetBase(); | 192 | Image = new AssetBase(); |
193 | Image.FullID = new LLUUID("00000000-0000-0000-5005-000000000005"); | 193 | Image.FullID = new LLUUID("00000000-0000-0000-5005-000000000005"); |
194 | Image.Name = "Prim Base Texture"; | 194 | Image.Name = "Prim Base Texture"; |
195 | this.LoadAsset(Image, true, "plywood.jp2"); | 195 | this.LoadAsset(Image, true, "plywood.jp2"); |
196 | m_plugin.CreateAsset(Image); | 196 | m_assetProviderPlugin.CreateAsset(Image); |
197 | 197 | ||
198 | Image = new AssetBase(); | 198 | Image = new AssetBase(); |
199 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000006"); | 199 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000006"); |
200 | Image.Name = "Map Base Texture"; | 200 | Image.Name = "Map Base Texture"; |
201 | this.LoadAsset(Image, true, "map_base.jp2"); | 201 | this.LoadAsset(Image, true, "map_base.jp2"); |
202 | m_plugin.CreateAsset(Image); | 202 | m_assetProviderPlugin.CreateAsset(Image); |
203 | 203 | ||
204 | Image = new AssetBase(); | 204 | Image = new AssetBase(); |
205 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000007"); | 205 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000007"); |
206 | Image.Name = "Map Texture"; | 206 | Image.Name = "Map Texture"; |
207 | this.LoadAsset(Image, true, "map1.jp2"); | 207 | this.LoadAsset(Image, true, "map1.jp2"); |
208 | m_plugin.CreateAsset(Image); | 208 | m_assetProviderPlugin.CreateAsset(Image); |
209 | 209 | ||
210 | Image = new AssetBase(); | 210 | Image = new AssetBase(); |
211 | Image.FullID = new LLUUID("00000000-0000-1111-9999-000000000010"); | 211 | Image.FullID = new LLUUID("00000000-0000-1111-9999-000000000010"); |
212 | Image.Name = "Female Body Texture"; | 212 | Image.Name = "Female Body Texture"; |
213 | this.LoadAsset(Image, true, "femalebody.jp2"); | 213 | this.LoadAsset(Image, true, "femalebody.jp2"); |
214 | m_plugin.CreateAsset(Image); | 214 | m_assetProviderPlugin.CreateAsset(Image); |
215 | 215 | ||
216 | Image = new AssetBase(); | 216 | Image = new AssetBase(); |
217 | Image.FullID = new LLUUID("00000000-0000-1111-9999-000000000011"); | 217 | Image.FullID = new LLUUID("00000000-0000-1111-9999-000000000011"); |
218 | Image.Name = "Female Bottom Texture"; | 218 | Image.Name = "Female Bottom Texture"; |
219 | this.LoadAsset(Image, true, "femalebottom.jp2"); | 219 | this.LoadAsset(Image, true, "femalebottom.jp2"); |
220 | m_plugin.CreateAsset(Image); | 220 | m_assetProviderPlugin.CreateAsset(Image); |
221 | 221 | ||
222 | Image = new AssetBase(); | 222 | Image = new AssetBase(); |
223 | Image.FullID = new LLUUID("00000000-0000-1111-9999-000000000012"); | 223 | Image.FullID = new LLUUID("00000000-0000-1111-9999-000000000012"); |
224 | Image.Name = "Female Face Texture"; | 224 | Image.Name = "Female Face Texture"; |
225 | this.LoadAsset(Image, true, "femaleface.jp2"); | 225 | this.LoadAsset(Image, true, "femaleface.jp2"); |
226 | m_plugin.CreateAsset(Image); | 226 | m_assetProviderPlugin.CreateAsset(Image); |
227 | 227 | ||
228 | Image = new AssetBase(); | 228 | Image = new AssetBase(); |
229 | Image.FullID = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb"); | 229 | Image.FullID = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb"); |
@@ -231,7 +231,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
231 | Image.Type = 13; | 231 | Image.Type = 13; |
232 | Image.InvType = 13; | 232 | Image.InvType = 13; |
233 | this.LoadAsset(Image, false, "base_skin.dat"); | 233 | this.LoadAsset(Image, false, "base_skin.dat"); |
234 | m_plugin.CreateAsset(Image); | 234 | m_assetProviderPlugin.CreateAsset(Image); |
235 | 235 | ||
236 | Image = new AssetBase(); | 236 | Image = new AssetBase(); |
237 | Image.FullID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); | 237 | Image.FullID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); |
@@ -239,7 +239,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
239 | Image.Type = 13; | 239 | Image.Type = 13; |
240 | Image.InvType = 13; | 240 | Image.InvType = 13; |
241 | this.LoadAsset(Image, false, "base_shape.dat"); | 241 | this.LoadAsset(Image, false, "base_shape.dat"); |
242 | m_plugin.CreateAsset(Image); | 242 | m_assetProviderPlugin.CreateAsset(Image); |
243 | 243 | ||
244 | Image = new AssetBase(); | 244 | Image = new AssetBase(); |
245 | Image.FullID = new LLUUID("00000000-38f9-1111-024e-222222111110"); | 245 | Image.FullID = new LLUUID("00000000-38f9-1111-024e-222222111110"); |
@@ -247,7 +247,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
247 | Image.Type = 5; | 247 | Image.Type = 5; |
248 | Image.InvType = 18; | 248 | Image.InvType = 18; |
249 | this.LoadAsset(Image, false, "newshirt.dat"); | 249 | this.LoadAsset(Image, false, "newshirt.dat"); |
250 | m_plugin.CreateAsset(Image); | 250 | m_assetProviderPlugin.CreateAsset(Image); |
251 | 251 | ||
252 | Image = new AssetBase(); | 252 | Image = new AssetBase(); |
253 | Image.FullID = new LLUUID("00000000-38f9-1111-024e-222222111120"); | 253 | Image.FullID = new LLUUID("00000000-38f9-1111-024e-222222111120"); |
@@ -255,7 +255,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
255 | Image.Type = 5; | 255 | Image.Type = 5; |
256 | Image.InvType = 18; | 256 | Image.InvType = 18; |
257 | this.LoadAsset(Image, false, "newpants.dat"); | 257 | this.LoadAsset(Image, false, "newpants.dat"); |
258 | m_plugin.CreateAsset(Image); | 258 | m_assetProviderPlugin.CreateAsset(Image); |
259 | 259 | ||
260 | string filePath = Path.Combine(Util.configDir(), "OpenSimAssetSet.xml"); | 260 | string filePath = Path.Combine(Util.configDir(), "OpenSimAssetSet.xml"); |
261 | if (File.Exists(filePath)) | 261 | if (File.Exists(filePath)) |
@@ -264,7 +264,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
264 | ReadAssetDetails(source); | 264 | ReadAssetDetails(source); |
265 | } | 265 | } |
266 | 266 | ||
267 | m_plugin.CommitAssets(); | 267 | m_assetProviderPlugin.CommitAssets(); |
268 | } | 268 | } |
269 | 269 | ||
270 | protected void ReadAssetDetails(IConfigSource source) | 270 | protected void ReadAssetDetails(IConfigSource source) |
@@ -282,7 +282,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
282 | { | 282 | { |
283 | MainLog.Instance.Verbose("Creating new asset: " + newAsset.Name); | 283 | MainLog.Instance.Verbose("Creating new asset: " + newAsset.Name); |
284 | this.LoadAsset(newAsset, false, fileName); | 284 | this.LoadAsset(newAsset, false, fileName); |
285 | m_plugin.CreateAsset(newAsset); | 285 | m_assetProviderPlugin.CreateAsset(newAsset); |
286 | } | 286 | } |
287 | } | 287 | } |
288 | } | 288 | } |
diff --git a/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs b/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs new file mode 100644 index 0000000..70e04b6 --- /dev/null +++ b/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs | |||
@@ -0,0 +1,112 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using MySql.Data.MySqlClient; | ||
4 | |||
5 | using libsecondlife; | ||
6 | using OpenSim.Framework.Console; | ||
7 | using OpenSim.Framework.Interfaces; | ||
8 | using OpenSim.Framework.Types; | ||
9 | |||
10 | namespace OpenSim.Framework.Data.MySQL | ||
11 | { | ||
12 | class MySQLAssetData : IAssetProvider | ||
13 | { | ||
14 | MySQLManager _dbConnection; | ||
15 | #region IAssetProvider Members | ||
16 | |||
17 | private void UpgradeAssetsTable(string oldVersion) | ||
18 | { | ||
19 | // null as the version, indicates that the table didn't exist | ||
20 | if (oldVersion == null) | ||
21 | { | ||
22 | MainLog.Instance.Notice("ASSETS", "Creating new database tables"); | ||
23 | _dbConnection.ExecuteResourceSql("CreateAssetsTable.sql"); | ||
24 | return; | ||
25 | } | ||
26 | } | ||
27 | |||
28 | /// <summary> | ||
29 | /// Ensure that the assets related tables exists and are at the latest version | ||
30 | /// </summary> | ||
31 | private void TestTables() | ||
32 | { | ||
33 | |||
34 | Dictionary<string, string> tableList = new Dictionary<string, string>(); | ||
35 | |||
36 | tableList["assets"] = null; | ||
37 | _dbConnection.GetTableVersion(tableList); | ||
38 | |||
39 | UpgradeAssetsTable(tableList["assets"]); | ||
40 | |||
41 | } | ||
42 | |||
43 | public AssetBase FetchAsset(LLUUID uuid) | ||
44 | { | ||
45 | throw new Exception("The method or operation is not implemented."); | ||
46 | } | ||
47 | |||
48 | public void CreateAsset(AssetBase asset) | ||
49 | { | ||
50 | MySqlCommand cmd = new MySqlCommand("REPLACE INTO assets(id, name, description, assetType, invType, local, temporary, data)" + | ||
51 | "VALUES(?id, ?name, ?description, ?assetType, ?invType, ?local, ?temporary, ?data)", _dbConnection.Connection); | ||
52 | MySqlParameter p = cmd.Parameters.Add("?id", MySqlDbType.Binary, 16); | ||
53 | p.Value = asset.FullID.GetBytes(); | ||
54 | cmd.Parameters.AddWithValue("?name", asset.Name); | ||
55 | cmd.Parameters.AddWithValue("?description", asset.Description); | ||
56 | cmd.Parameters.AddWithValue("?assetType", asset.Type); | ||
57 | cmd.Parameters.AddWithValue("?invType", asset.InvType); | ||
58 | cmd.Parameters.AddWithValue("?local", asset.Local); | ||
59 | cmd.Parameters.AddWithValue("?temporary", asset.Temporary); | ||
60 | cmd.Parameters.AddWithValue("?data", asset.Data); | ||
61 | cmd.ExecuteNonQuery(); | ||
62 | } | ||
63 | |||
64 | public void UpdateAsset(AssetBase asset) | ||
65 | { | ||
66 | CreateAsset(asset); | ||
67 | } | ||
68 | |||
69 | public bool ExistsAsset(LLUUID uuid) | ||
70 | { | ||
71 | throw new Exception("The method or operation is not implemented."); | ||
72 | } | ||
73 | |||
74 | /// <summary> | ||
75 | /// All writes are immediately commited to the database, so this is a no-op | ||
76 | /// </summary> | ||
77 | public void CommitAssets() | ||
78 | { | ||
79 | } | ||
80 | |||
81 | #endregion | ||
82 | |||
83 | #region IPlugin Members | ||
84 | |||
85 | public void Initialise() | ||
86 | { | ||
87 | IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini"); | ||
88 | string hostname = GridDataMySqlFile.ParseFileReadValue("hostname"); | ||
89 | string database = GridDataMySqlFile.ParseFileReadValue("database"); | ||
90 | string username = GridDataMySqlFile.ParseFileReadValue("username"); | ||
91 | string password = GridDataMySqlFile.ParseFileReadValue("password"); | ||
92 | string pooling = GridDataMySqlFile.ParseFileReadValue("pooling"); | ||
93 | string port = GridDataMySqlFile.ParseFileReadValue("port"); | ||
94 | |||
95 | _dbConnection = new MySQLManager(hostname, database, username, password, pooling, port); | ||
96 | |||
97 | TestTables(); | ||
98 | } | ||
99 | |||
100 | public string Version | ||
101 | { | ||
102 | get { return _dbConnection.getVersion(); } | ||
103 | } | ||
104 | |||
105 | public string Name | ||
106 | { | ||
107 | get { return "MySQL Asset storage engine"; } | ||
108 | } | ||
109 | |||
110 | #endregion | ||
111 | } | ||
112 | } | ||
diff --git a/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs b/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs index 804fd5f..6423f28 100644 --- a/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs +++ b/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs | |||
@@ -28,7 +28,6 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.IO; | 29 | using System.IO; |
30 | using System.Data; | 30 | using System.Data; |
31 | using System.Reflection; | ||
32 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
33 | using libsecondlife; | 32 | using libsecondlife; |
34 | using OpenSim.Framework.Types; | 33 | using OpenSim.Framework.Types; |
@@ -65,41 +64,13 @@ namespace OpenSim.Framework.Data.MySQL | |||
65 | } | 64 | } |
66 | 65 | ||
67 | #region Test and initialization code | 66 | #region Test and initialization code |
68 | /// <summary> | ||
69 | /// Extract a named string resource from the embedded resources | ||
70 | /// </summary> | ||
71 | /// <param name="name">name of embedded resource</param> | ||
72 | /// <returns>string contained within the embedded resource</returns> | ||
73 | private string getResourceString(string name) | ||
74 | { | ||
75 | Assembly assem = this.GetType().Assembly; | ||
76 | string[] names = assem.GetManifestResourceNames(); | ||
77 | |||
78 | foreach(string s in names) | ||
79 | if(s.EndsWith(name)) | ||
80 | using (Stream resource = assem.GetManifestResourceStream(s)) | ||
81 | { | ||
82 | using (StreamReader resourceReader = new StreamReader(resource)) | ||
83 | { | ||
84 | string resourceString = resourceReader.ReadToEnd(); | ||
85 | return resourceString; | ||
86 | } | ||
87 | } | ||
88 | throw new Exception(string.Format("Resource '{0}' was not found", name)); | ||
89 | } | ||
90 | 67 | ||
91 | private void ExecuteResourceSql(MySqlConnection conn, string name) | 68 | private void UpgradeFoldersTable(string oldVersion) |
92 | { | ||
93 | MySqlCommand cmd = new MySqlCommand(getResourceString(name), conn); | ||
94 | cmd.ExecuteNonQuery(); | ||
95 | } | ||
96 | |||
97 | private void UpgradeFoldersTable(MySqlConnection conn, string oldVersion) | ||
98 | { | 69 | { |
99 | // null as the version, indicates that the table didn't exist | 70 | // null as the version, indicates that the table didn't exist |
100 | if (oldVersion == null) | 71 | if (oldVersion == null) |
101 | { | 72 | { |
102 | ExecuteResourceSql(conn, "CreateFoldersTable.sql"); | 73 | database.ExecuteResourceSql("CreateFoldersTable.sql"); |
103 | return; | 74 | return; |
104 | } | 75 | } |
105 | 76 | ||
@@ -107,15 +78,15 @@ namespace OpenSim.Framework.Data.MySQL | |||
107 | if (oldVersion == "Rev. 2") | 78 | if (oldVersion == "Rev. 2") |
108 | return; | 79 | return; |
109 | 80 | ||
110 | ExecuteResourceSql(conn, "UpgradeFoldersTableToVersion2.sql"); | 81 | database.ExecuteResourceSql("UpgradeFoldersTableToVersion2.sql"); |
111 | } | 82 | } |
112 | 83 | ||
113 | private void UpgradeItemsTable(MySqlConnection conn, string oldVersion) | 84 | private void UpgradeItemsTable(string oldVersion) |
114 | { | 85 | { |
115 | // null as the version, indicates that the table didn't exist | 86 | // null as the version, indicates that the table didn't exist |
116 | if (oldVersion == null) | 87 | if (oldVersion == null) |
117 | { | 88 | { |
118 | ExecuteResourceSql(conn, "CreateItemsTable.sql"); | 89 | database.ExecuteResourceSql("CreateItemsTable.sql"); |
119 | return; | 90 | return; |
120 | } | 91 | } |
121 | 92 | ||
@@ -123,7 +94,7 @@ namespace OpenSim.Framework.Data.MySQL | |||
123 | if (oldVersion == "Rev. 2") | 94 | if (oldVersion == "Rev. 2") |
124 | return; | 95 | return; |
125 | 96 | ||
126 | ExecuteResourceSql(conn, "UpgradeItemsTableToVersion2.sql"); | 97 | database.ExecuteResourceSql("UpgradeItemsTableToVersion2.sql"); |
127 | } | 98 | } |
128 | 99 | ||
129 | private void TestTables(MySqlConnection conn) | 100 | private void TestTables(MySqlConnection conn) |
@@ -134,25 +105,10 @@ namespace OpenSim.Framework.Data.MySQL | |||
134 | tableList["inventoryfolders"] = null; | 105 | tableList["inventoryfolders"] = null; |
135 | tableList["inventoryitems"] = null; | 106 | tableList["inventoryitems"] = null; |
136 | 107 | ||
137 | MySqlCommand tablesCmd = new MySqlCommand("SELECT TABLE_NAME, TABLE_COMMENT FROM INFORMATION_SCHEMA.TABLES WHERE TABLE_SCHEMA='opensim'", conn); | 108 | database.GetTableVersion(tableList); |
138 | MySqlDataReader tables = tablesCmd.ExecuteReader(); | ||
139 | while (tables.Read()) | ||
140 | { | ||
141 | try | ||
142 | { | ||
143 | string tableName = (string)tables["TABLE_NAME"]; | ||
144 | string comment = (string)tables["TABLE_COMMENT"]; | ||
145 | tableList[tableName] = comment; | ||
146 | } | ||
147 | catch (Exception e) | ||
148 | { | ||
149 | MainLog.Instance.Error(e.ToString()); | ||
150 | } | ||
151 | } | ||
152 | tables.Close(); | ||
153 | 109 | ||
154 | UpgradeFoldersTable(conn, tableList["inventoryfolders"]); | 110 | UpgradeFoldersTable(tableList["inventoryfolders"]); |
155 | UpgradeItemsTable(conn, tableList["inventoryitems"]); | 111 | UpgradeItemsTable(tableList["inventoryitems"]); |
156 | } | 112 | } |
157 | #endregion | 113 | #endregion |
158 | 114 | ||
@@ -179,12 +135,7 @@ namespace OpenSim.Framework.Data.MySQL | |||
179 | /// <returns>A string containing the DB provider</returns> | 135 | /// <returns>A string containing the DB provider</returns> |
180 | public string getVersion() | 136 | public string getVersion() |
181 | { | 137 | { |
182 | System.Reflection.Module module = this.GetType().Module; | 138 | return database.getVersion(); |
183 | string dllName = module.Assembly.ManifestModule.Name; | ||
184 | Version dllVersion = module.Assembly.GetName().Version; | ||
185 | |||
186 | |||
187 | return string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, dllVersion.Revision); | ||
188 | } | 139 | } |
189 | 140 | ||
190 | /// <summary> | 141 | /// <summary> |
@@ -201,7 +152,7 @@ namespace OpenSim.Framework.Data.MySQL | |||
201 | List<InventoryItemBase> items = new List<InventoryItemBase>(); | 152 | List<InventoryItemBase> items = new List<InventoryItemBase>(); |
202 | 153 | ||
203 | MySqlCommand result = new MySqlCommand("SELECT * FROM inventoryitems WHERE parentFolderID = ?uuid", database.Connection); | 154 | MySqlCommand result = new MySqlCommand("SELECT * FROM inventoryitems WHERE parentFolderID = ?uuid", database.Connection); |
204 | result.Parameters.Add("?uuid", folderID.ToStringHyphenated()); | 155 | result.Parameters.AddWithValue("?uuid", folderID.ToStringHyphenated()); |
205 | MySqlDataReader reader = result.ExecuteReader(); | 156 | MySqlDataReader reader = result.ExecuteReader(); |
206 | 157 | ||
207 | while(reader.Read()) | 158 | while(reader.Read()) |
@@ -233,8 +184,8 @@ namespace OpenSim.Framework.Data.MySQL | |||
233 | lock (database) | 184 | lock (database) |
234 | { | 185 | { |
235 | MySqlCommand result = new MySqlCommand("SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", database.Connection); | 186 | MySqlCommand result = new MySqlCommand("SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", database.Connection); |
236 | result.Parameters.Add("?uuid", user.ToStringHyphenated()); | 187 | result.Parameters.AddWithValue("?uuid", user.ToStringHyphenated()); |
237 | result.Parameters.Add("?zero", LLUUID.Zero.ToStringHyphenated()); | 188 | result.Parameters.AddWithValue("?zero", LLUUID.Zero.ToStringHyphenated()); |
238 | MySqlDataReader reader = result.ExecuteReader(); | 189 | MySqlDataReader reader = result.ExecuteReader(); |
239 | 190 | ||
240 | List<InventoryFolderBase> items = new List<InventoryFolderBase>(); | 191 | List<InventoryFolderBase> items = new List<InventoryFolderBase>(); |
@@ -267,13 +218,9 @@ namespace OpenSim.Framework.Data.MySQL | |||
267 | { | 218 | { |
268 | lock (database) | 219 | lock (database) |
269 | { | 220 | { |
270 | Dictionary<string, string> param = new Dictionary<string, string>(); | ||
271 | param["?uuid"] = user.ToStringHyphenated(); | ||
272 | param["?zero"] = LLUUID.Zero.ToStringHyphenated(); | ||
273 | |||
274 | MySqlCommand result = new MySqlCommand("SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", database.Connection); | 221 | MySqlCommand result = new MySqlCommand("SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", database.Connection); |
275 | result.Parameters.Add("?uuid", user.ToStringHyphenated()); | 222 | result.Parameters.AddWithValue("?uuid", user.ToStringHyphenated()); |
276 | result.Parameters.Add("?zero", LLUUID.Zero.ToStringHyphenated()); | 223 | result.Parameters.AddWithValue("?zero", LLUUID.Zero.ToStringHyphenated()); |
277 | 224 | ||
278 | MySqlDataReader reader = result.ExecuteReader(); | 225 | MySqlDataReader reader = result.ExecuteReader(); |
279 | 226 | ||
@@ -308,7 +255,7 @@ namespace OpenSim.Framework.Data.MySQL | |||
308 | lock (database) | 255 | lock (database) |
309 | { | 256 | { |
310 | MySqlCommand result = new MySqlCommand("SELECT * FROM inventoryfolders WHERE parentFolderID = ?uuid", database.Connection); | 257 | MySqlCommand result = new MySqlCommand("SELECT * FROM inventoryfolders WHERE parentFolderID = ?uuid", database.Connection); |
311 | result.Parameters.Add("?uuid", parentID.ToStringHyphenated()); | 258 | result.Parameters.AddWithValue("?uuid", parentID.ToStringHyphenated()); |
312 | MySqlDataReader reader = result.ExecuteReader(); | 259 | MySqlDataReader reader = result.ExecuteReader(); |
313 | 260 | ||
314 | List<InventoryFolderBase> items = new List<InventoryFolderBase>(); | 261 | List<InventoryFolderBase> items = new List<InventoryFolderBase>(); |
@@ -378,7 +325,7 @@ namespace OpenSim.Framework.Data.MySQL | |||
378 | Dictionary<string, string> param = new Dictionary<string, string>(); | 325 | Dictionary<string, string> param = new Dictionary<string, string>(); |
379 | 326 | ||
380 | MySqlCommand result = new MySqlCommand("SELECT * FROM inventoryitems WHERE inventoryID = ?uuid", database.Connection); | 327 | MySqlCommand result = new MySqlCommand("SELECT * FROM inventoryitems WHERE inventoryID = ?uuid", database.Connection); |
381 | result.Parameters.Add("?uuid", itemID.ToStringHyphenated()); | 328 | result.Parameters.AddWithValue("?uuid", itemID.ToStringHyphenated()); |
382 | MySqlDataReader reader = result.ExecuteReader(); | 329 | MySqlDataReader reader = result.ExecuteReader(); |
383 | 330 | ||
384 | InventoryItemBase item = null; | 331 | InventoryItemBase item = null; |
@@ -438,7 +385,7 @@ namespace OpenSim.Framework.Data.MySQL | |||
438 | lock (database) | 385 | lock (database) |
439 | { | 386 | { |
440 | MySqlCommand result = new MySqlCommand("SELECT * FROM inventoryfolders WHERE folderID = ?uuid", database.Connection); | 387 | MySqlCommand result = new MySqlCommand("SELECT * FROM inventoryfolders WHERE folderID = ?uuid", database.Connection); |
441 | result.Parameters.Add("?uuid", folderID.ToStringHyphenated()); | 388 | result.Parameters.AddWithValue("?uuid", folderID.ToStringHyphenated()); |
442 | MySqlDataReader reader = result.ExecuteReader(); | 389 | MySqlDataReader reader = result.ExecuteReader(); |
443 | 390 | ||
444 | reader.Read(); | 391 | reader.Read(); |
@@ -469,19 +416,19 @@ namespace OpenSim.Framework.Data.MySQL | |||
469 | try | 416 | try |
470 | { | 417 | { |
471 | MySqlCommand result = new MySqlCommand(sql, database.Connection); | 418 | MySqlCommand result = new MySqlCommand(sql, database.Connection); |
472 | result.Parameters.Add("?inventoryID", item.inventoryID.ToStringHyphenated()); | 419 | result.Parameters.AddWithValue("?inventoryID", item.inventoryID.ToStringHyphenated()); |
473 | result.Parameters.Add("?assetID", item.assetID.ToStringHyphenated()); | 420 | result.Parameters.AddWithValue("?assetID", item.assetID.ToStringHyphenated()); |
474 | result.Parameters.Add("?assetType", item.assetType.ToString()); | 421 | result.Parameters.AddWithValue("?assetType", item.assetType.ToString()); |
475 | result.Parameters.Add("?parentFolderID", item.parentFolderID.ToStringHyphenated()); | 422 | result.Parameters.AddWithValue("?parentFolderID", item.parentFolderID.ToStringHyphenated()); |
476 | result.Parameters.Add("?avatarID", item.avatarID.ToStringHyphenated()); | 423 | result.Parameters.AddWithValue("?avatarID", item.avatarID.ToStringHyphenated()); |
477 | result.Parameters.Add("?inventoryName", item.inventoryName); | 424 | result.Parameters.AddWithValue("?inventoryName", item.inventoryName); |
478 | result.Parameters.Add("?inventoryDescription", item.inventoryDescription); | 425 | result.Parameters.AddWithValue("?inventoryDescription", item.inventoryDescription); |
479 | result.Parameters.Add("?inventoryNextPermissions", item.inventoryNextPermissions.ToString()); | 426 | result.Parameters.AddWithValue("?inventoryNextPermissions", item.inventoryNextPermissions.ToString()); |
480 | result.Parameters.Add("?inventoryCurrentPermissions", item.inventoryCurrentPermissions.ToString()); | 427 | result.Parameters.AddWithValue("?inventoryCurrentPermissions", item.inventoryCurrentPermissions.ToString()); |
481 | result.Parameters.Add("?invType", item.invType); | 428 | result.Parameters.AddWithValue("?invType", item.invType); |
482 | result.Parameters.Add("?creatorID", item.creatorsID.ToStringHyphenated()); | 429 | result.Parameters.AddWithValue("?creatorID", item.creatorsID.ToStringHyphenated()); |
483 | result.Parameters.Add("?inventoryBasePermissions", item.inventoryBasePermissions); | 430 | result.Parameters.AddWithValue("?inventoryBasePermissions", item.inventoryBasePermissions); |
484 | result.Parameters.Add("?inventoryEveryOnePermissions", item.inventoryEveryOnePermissions); | 431 | result.Parameters.AddWithValue("?inventoryEveryOnePermissions", item.inventoryEveryOnePermissions); |
485 | result.ExecuteNonQuery(); | 432 | result.ExecuteNonQuery(); |
486 | result.Dispose(); | 433 | result.Dispose(); |
487 | } | 434 | } |
@@ -509,7 +456,7 @@ namespace OpenSim.Framework.Data.MySQL | |||
509 | try | 456 | try |
510 | { | 457 | { |
511 | MySqlCommand cmd = new MySqlCommand("DELETE FROM inventoryitems WHERE inventoryID=?uuid", database.Connection); | 458 | MySqlCommand cmd = new MySqlCommand("DELETE FROM inventoryitems WHERE inventoryID=?uuid", database.Connection); |
512 | cmd.Parameters.Add("?uuid", itemID.ToStringHyphenated()); | 459 | cmd.Parameters.AddWithValue("?uuid", itemID.ToStringHyphenated()); |
513 | cmd.ExecuteNonQuery(); | 460 | cmd.ExecuteNonQuery(); |
514 | } | 461 | } |
515 | catch (MySqlException e) | 462 | catch (MySqlException e) |
@@ -529,12 +476,12 @@ namespace OpenSim.Framework.Data.MySQL | |||
529 | sql += "(?folderID, ?agentID, ?parentFolderID, ?folderName, ?type, ?version)"; | 476 | sql += "(?folderID, ?agentID, ?parentFolderID, ?folderName, ?type, ?version)"; |
530 | 477 | ||
531 | MySqlCommand cmd = new MySqlCommand(sql, database.Connection); | 478 | MySqlCommand cmd = new MySqlCommand(sql, database.Connection); |
532 | cmd.Parameters.Add("?folderID", folder.folderID.ToStringHyphenated()); | 479 | cmd.Parameters.AddWithValue("?folderID", folder.folderID.ToStringHyphenated()); |
533 | cmd.Parameters.Add("?agentID", folder.agentID.ToStringHyphenated()); | 480 | cmd.Parameters.AddWithValue("?agentID", folder.agentID.ToStringHyphenated()); |
534 | cmd.Parameters.Add("?parentFolderID", folder.parentID.ToStringHyphenated()); | 481 | cmd.Parameters.AddWithValue("?parentFolderID", folder.parentID.ToStringHyphenated()); |
535 | cmd.Parameters.Add("?folderName", folder.name); | 482 | cmd.Parameters.AddWithValue("?folderName", folder.name); |
536 | cmd.Parameters.Add("?type", (short)folder.type); | 483 | cmd.Parameters.AddWithValue("?type", (short)folder.type); |
537 | cmd.Parameters.Add("?version", folder.version); | 484 | cmd.Parameters.AddWithValue("?version", folder.version); |
538 | 485 | ||
539 | try | 486 | try |
540 | { | 487 | { |
@@ -590,7 +537,7 @@ namespace OpenSim.Framework.Data.MySQL | |||
590 | try | 537 | try |
591 | { | 538 | { |
592 | MySqlCommand cmd = new MySqlCommand("DELETE FROM inventoryfolders WHERE folderID=?uuid", database.Connection); | 539 | MySqlCommand cmd = new MySqlCommand("DELETE FROM inventoryfolders WHERE folderID=?uuid", database.Connection); |
593 | cmd.Parameters.Add("?uuid", folderID.ToStringHyphenated()); | 540 | cmd.Parameters.AddWithValue("?uuid", folderID.ToStringHyphenated()); |
594 | cmd.ExecuteNonQuery(); | 541 | cmd.ExecuteNonQuery(); |
595 | } | 542 | } |
596 | catch (MySqlException e) | 543 | catch (MySqlException e) |
@@ -605,7 +552,7 @@ namespace OpenSim.Framework.Data.MySQL | |||
605 | try | 552 | try |
606 | { | 553 | { |
607 | MySqlCommand cmd = new MySqlCommand("DELETE FROM inventoryitems WHERE parentFolderID=?uuid", database.Connection); | 554 | MySqlCommand cmd = new MySqlCommand("DELETE FROM inventoryitems WHERE parentFolderID=?uuid", database.Connection); |
608 | cmd.Parameters.Add("?uuid", folderID.ToStringHyphenated()); | 555 | cmd.Parameters.AddWithValue("?uuid", folderID.ToStringHyphenated()); |
609 | cmd.ExecuteNonQuery(); | 556 | cmd.ExecuteNonQuery(); |
610 | } | 557 | } |
611 | catch (MySqlException e) | 558 | catch (MySqlException e) |
diff --git a/OpenSim/Framework/Data.MySQL/MySQLManager.cs b/OpenSim/Framework/Data.MySQL/MySQLManager.cs index ea174b2..d3f6976 100644 --- a/OpenSim/Framework/Data.MySQL/MySQLManager.cs +++ b/OpenSim/Framework/Data.MySQL/MySQLManager.cs | |||
@@ -26,10 +26,14 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.IO; |
30 | using System.Data; | 30 | using System.Data; |
31 | using System.Reflection; | ||
32 | using System.Collections.Generic; | ||
31 | using libsecondlife; | 33 | using libsecondlife; |
34 | |||
32 | using MySql.Data.MySqlClient; | 35 | using MySql.Data.MySqlClient; |
36 | |||
33 | using OpenSim.Framework.Types; | 37 | using OpenSim.Framework.Types; |
34 | using OpenSim.Framework.Console; | 38 | using OpenSim.Framework.Console; |
35 | 39 | ||
@@ -114,6 +118,88 @@ namespace OpenSim.Framework.Data.MySQL | |||
114 | } | 118 | } |
115 | 119 | ||
116 | /// <summary> | 120 | /// <summary> |
121 | /// Returns the version of this DB provider | ||
122 | /// </summary> | ||
123 | /// <returns>A string containing the DB provider</returns> | ||
124 | public string getVersion() | ||
125 | { | ||
126 | System.Reflection.Module module = this.GetType().Module; | ||
127 | string dllName = module.Assembly.ManifestModule.Name; | ||
128 | Version dllVersion = module.Assembly.GetName().Version; | ||
129 | |||
130 | |||
131 | return string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, dllVersion.Revision); | ||
132 | } | ||
133 | |||
134 | |||
135 | /// <summary> | ||
136 | /// Extract a named string resource from the embedded resources | ||
137 | /// </summary> | ||
138 | /// <param name="name">name of embedded resource</param> | ||
139 | /// <returns>string contained within the embedded resource</returns> | ||
140 | private string getResourceString(string name) | ||
141 | { | ||
142 | Assembly assem = this.GetType().Assembly; | ||
143 | string[] names = assem.GetManifestResourceNames(); | ||
144 | |||
145 | foreach (string s in names) | ||
146 | if (s.EndsWith(name)) | ||
147 | using (Stream resource = assem.GetManifestResourceStream(s)) | ||
148 | { | ||
149 | using (StreamReader resourceReader = new StreamReader(resource)) | ||
150 | { | ||
151 | string resourceString = resourceReader.ReadToEnd(); | ||
152 | return resourceString; | ||
153 | } | ||
154 | } | ||
155 | throw new Exception(string.Format("Resource '{0}' was not found", name)); | ||
156 | } | ||
157 | |||
158 | /// <summary> | ||
159 | /// Execute a SQL statement stored in a resource, as a string | ||
160 | /// </summary> | ||
161 | /// <param name="name"></param> | ||
162 | public void ExecuteResourceSql(string name) | ||
163 | { | ||
164 | MySqlCommand cmd = new MySqlCommand(getResourceString(name), dbcon); | ||
165 | cmd.ExecuteNonQuery(); | ||
166 | } | ||
167 | |||
168 | /// <summary> | ||
169 | /// Given a list of tables, return the version of the tables, as seen in the database | ||
170 | /// </summary> | ||
171 | /// <param name="tableList"></param> | ||
172 | public void GetTableVersion(Dictionary<string, string> tableList) | ||
173 | { | ||
174 | lock (dbcon) | ||
175 | { | ||
176 | MySqlCommand tablesCmd = new MySqlCommand("SELECT TABLE_NAME, TABLE_COMMENT FROM INFORMATION_SCHEMA.TABLES WHERE TABLE_SCHEMA=?dbname", dbcon); | ||
177 | tablesCmd.Parameters.AddWithValue("?dbname", dbcon.Database); | ||
178 | using (MySqlDataReader tables = tablesCmd.ExecuteReader()) | ||
179 | { | ||
180 | while (tables.Read()) | ||
181 | { | ||
182 | try | ||
183 | { | ||
184 | string tableName = (string)tables["TABLE_NAME"]; | ||
185 | string comment = (string)tables["TABLE_COMMENT"]; | ||
186 | if(tableList.ContainsKey(tableName)) | ||
187 | tableList[tableName] = comment; | ||
188 | } | ||
189 | catch (Exception e) | ||
190 | { | ||
191 | MainLog.Instance.Error(e.ToString()); | ||
192 | } | ||
193 | } | ||
194 | tables.Close(); | ||
195 | } | ||
196 | } | ||
197 | } | ||
198 | |||
199 | |||
200 | // at some time this code should be cleaned up | ||
201 | |||
202 | /// <summary> | ||
117 | /// Runs a query with protection against SQL Injection by using parameterised input. | 203 | /// Runs a query with protection against SQL Injection by using parameterised input. |
118 | /// </summary> | 204 | /// </summary> |
119 | /// <param name="sql">The SQL string - replace any variables such as WHERE x = "y" with WHERE x = @y</param> | 205 | /// <param name="sql">The SQL string - replace any variables such as WHERE x = "y" with WHERE x = @y</param> |
@@ -127,7 +213,7 @@ namespace OpenSim.Framework.Data.MySQL | |||
127 | dbcommand.CommandText = sql; | 213 | dbcommand.CommandText = sql; |
128 | foreach (KeyValuePair<string, string> param in parameters) | 214 | foreach (KeyValuePair<string, string> param in parameters) |
129 | { | 215 | { |
130 | dbcommand.Parameters.Add(param.Key, param.Value); | 216 | dbcommand.Parameters.AddWithValue(param.Key, param.Value); |
131 | } | 217 | } |
132 | 218 | ||
133 | return (IDbCommand)dbcommand; | 219 | return (IDbCommand)dbcommand; |
@@ -161,7 +247,7 @@ namespace OpenSim.Framework.Data.MySQL | |||
161 | dbcommand.CommandText = sql; | 247 | dbcommand.CommandText = sql; |
162 | foreach (KeyValuePair<string, string> param in parameters) | 248 | foreach (KeyValuePair<string, string> param in parameters) |
163 | { | 249 | { |
164 | dbcommand.Parameters.Add(param.Key, param.Value); | 250 | dbcommand.Parameters.AddWithValue(param.Key, param.Value); |
165 | } | 251 | } |
166 | 252 | ||
167 | return (IDbCommand)dbcommand; | 253 | return (IDbCommand)dbcommand; |
diff --git a/OpenSim/Framework/Data.MySQL/Resources/CreateAssetsTable.sql b/OpenSim/Framework/Data.MySQL/Resources/CreateAssetsTable.sql new file mode 100644 index 0000000..049a3a2 --- /dev/null +++ b/OpenSim/Framework/Data.MySQL/Resources/CreateAssetsTable.sql | |||
@@ -0,0 +1,11 @@ | |||
1 | CREATE TABLE `assets` ( | ||
2 | `id` binary(16) NOT NULL, | ||
3 | `name` varchar(64) NOT NULL, | ||
4 | `description` varchar(64) NOT NULL, | ||
5 | `assetType` smallint(5) unsigned NOT NULL, | ||
6 | `invType` smallint(5) unsigned NOT NULL, | ||
7 | `local` tinyint(1) NOT NULL, | ||
8 | `temporary` tinyint(1) NOT NULL, | ||
9 | `data` longblob NOT NULL, | ||
10 | PRIMARY KEY (`id`) | ||
11 | ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Rev. 1'; \ No newline at end of file | ||
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs b/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs index 4616275..922d714 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs | |||
@@ -53,7 +53,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
53 | private const string assetSelect = "select * from assets"; | 53 | private const string assetSelect = "select * from assets"; |
54 | private DataSet ds; | 54 | private DataSet ds; |
55 | private SqliteDataAdapter da; | 55 | private SqliteDataAdapter da; |
56 | 56 | ||
57 | public void Initialise(string dbfile, string dbname) | 57 | public void Initialise(string dbfile, string dbname) |
58 | { | 58 | { |
59 | SqliteConnection conn = new SqliteConnection("URI=file:" + dbfile + ",version=3"); | 59 | SqliteConnection conn = new SqliteConnection("URI=file:" + dbfile + ",version=3"); |
@@ -275,5 +275,26 @@ namespace OpenSim.Framework.Data.SQLite | |||
275 | return true; | 275 | return true; |
276 | } | 276 | } |
277 | 277 | ||
278 | #region IPlugin interface | ||
279 | public string Version { | ||
280 | get | ||
281 | { | ||
282 | System.Reflection.Module module = this.GetType().Module; | ||
283 | string dllName = module.Assembly.ManifestModule.Name; | ||
284 | Version dllVersion = module.Assembly.GetName().Version; | ||
285 | |||
286 | return string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, dllVersion.Revision); | ||
287 | } | ||
288 | } | ||
289 | |||
290 | public void Initialise() | ||
291 | { | ||
292 | Initialise("AssetStorage.db", ""); | ||
293 | } | ||
294 | |||
295 | public string Name { | ||
296 | get { return "SQLite Asset storage engine"; } | ||
297 | } | ||
298 | #endregion | ||
278 | } | 299 | } |
279 | } | 300 | } |
diff --git a/OpenSim/Framework/General/Configuration/AssetConfig.cs b/OpenSim/Framework/General/Configuration/AssetConfig.cs new file mode 100644 index 0000000..e5f1c88 --- /dev/null +++ b/OpenSim/Framework/General/Configuration/AssetConfig.cs | |||
@@ -0,0 +1,54 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Framework.Configuration | ||
6 | { | ||
7 | /// <summary> | ||
8 | /// UserConfig -- For User Server Configuration | ||
9 | /// </summary> | ||
10 | public class AssetConfig | ||
11 | { | ||
12 | public string DefaultStartupMsg = ""; | ||
13 | |||
14 | public string DatabaseProvider = ""; | ||
15 | |||
16 | public uint HttpPort = 8003; | ||
17 | |||
18 | private ConfigurationMember configMember; | ||
19 | |||
20 | public AssetConfig(string description, string filename) | ||
21 | { | ||
22 | configMember = new ConfigurationMember(filename, description, this.loadConfigurationOptions, this.handleIncomingConfiguration); | ||
23 | configMember.performConfigurationRetrieve(); | ||
24 | } | ||
25 | |||
26 | public void loadConfigurationOptions() | ||
27 | { | ||
28 | configMember.addConfigurationOption("default_startup_message", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default Startup Message", "Welcome to OGS", false); | ||
29 | |||
30 | configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false); | ||
31 | |||
32 | configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "Http Listener port", "8003", false); | ||
33 | |||
34 | } | ||
35 | |||
36 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | ||
37 | { | ||
38 | switch (configuration_key) | ||
39 | { | ||
40 | case "default_startup_message": | ||
41 | this.DefaultStartupMsg = (string)configuration_result; | ||
42 | break; | ||
43 | case "database_provider": | ||
44 | this.DatabaseProvider = (string)configuration_result; | ||
45 | break; | ||
46 | case "http_port": | ||
47 | HttpPort = (uint)configuration_result; | ||
48 | break; | ||
49 | } | ||
50 | |||
51 | return true; | ||
52 | } | ||
53 | } | ||
54 | } | ||
diff --git a/OpenSim/Framework/General/Interfaces/IAssetProvider.cs b/OpenSim/Framework/General/Interfaces/IAssetProvider.cs index daf9d6d..0b39d1f 100644 --- a/OpenSim/Framework/General/Interfaces/IAssetProvider.cs +++ b/OpenSim/Framework/General/Interfaces/IAssetProvider.cs | |||
@@ -6,9 +6,8 @@ using libsecondlife; | |||
6 | 6 | ||
7 | namespace OpenSim.Framework.Interfaces | 7 | namespace OpenSim.Framework.Interfaces |
8 | { | 8 | { |
9 | public interface IAssetProvider | 9 | public interface IAssetProvider : IPlugin |
10 | { | 10 | { |
11 | void Initialise(string dbfile, string dbname); | ||
12 | AssetBase FetchAsset(LLUUID uuid); | 11 | AssetBase FetchAsset(LLUUID uuid); |
13 | void CreateAsset(AssetBase asset); | 12 | void CreateAsset(AssetBase asset); |
14 | void UpdateAsset(AssetBase asset); | 13 | void UpdateAsset(AssetBase asset); |
diff --git a/OpenSim/Framework/General/Interfaces/IPlugin.cs b/OpenSim/Framework/General/Interfaces/IPlugin.cs new file mode 100644 index 0000000..ceb8b63 --- /dev/null +++ b/OpenSim/Framework/General/Interfaces/IPlugin.cs | |||
@@ -0,0 +1,29 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Framework.Interfaces | ||
6 | { | ||
7 | /// <summary> | ||
8 | /// This interface, describes a generic plugin | ||
9 | /// </summary> | ||
10 | public interface IPlugin | ||
11 | { | ||
12 | /// <summary> | ||
13 | /// Returns the plugin version | ||
14 | /// </summary> | ||
15 | /// <returns>Plugin version in MAJOR.MINOR.REVISION.BUILD format</returns> | ||
16 | string Version { get; } | ||
17 | |||
18 | /// <summary> | ||
19 | /// Returns the plugin name | ||
20 | /// </summary> | ||
21 | /// <returns>Plugin name, eg MySQL User Provider</returns> | ||
22 | string Name { get; } | ||
23 | |||
24 | /// <summary> | ||
25 | /// Initialises the plugin (artificial constructor) | ||
26 | /// </summary> | ||
27 | void Initialise(); | ||
28 | } | ||
29 | } | ||
diff --git a/OpenSim/Grid/AssetServer/Main.cs b/OpenSim/Grid/AssetServer/Main.cs index 6bdb9da..9272f24 100644 --- a/OpenSim/Grid/AssetServer/Main.cs +++ b/OpenSim/Grid/AssetServer/Main.cs | |||
@@ -28,14 +28,21 @@ | |||
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.IO; | 30 | using System.IO; |
31 | using System.Text; | 31 | |
32 | using Db4objects.Db4o; | ||
33 | using libsecondlife; | 32 | using libsecondlife; |
34 | using OpenSim.Framework.Console; | 33 | using OpenSim.Framework.Console; |
35 | using OpenSim.Framework.Types; | ||
36 | using OpenSim.Framework.Servers; | 34 | using OpenSim.Framework.Servers; |
35 | using OpenSim.Framework.Configuration; | ||
36 | using OpenSim.Framework.Interfaces; | ||
37 | using OpenSim.Framework.Utilities; | 37 | using OpenSim.Framework.Utilities; |
38 | 38 | using OpenSim.Framework.Communications.Caches; | |
39 | /* | ||
40 | using System.Text; | ||
41 | using Db4objects.Db4o; | ||
42 | using OpenSim.Framework.Types; | ||
43 | using OpenSim.Framework.Utilities; | ||
44 | using OpenSim.Framework.Communications.Caches; | ||
45 | */ | ||
39 | namespace OpenSim.Grid.AssetServer | 46 | namespace OpenSim.Grid.AssetServer |
40 | { | 47 | { |
41 | /// <summary> | 48 | /// <summary> |
@@ -43,11 +50,11 @@ namespace OpenSim.Grid.AssetServer | |||
43 | /// </summary> | 50 | /// </summary> |
44 | public class OpenAsset_Main : conscmd_callback | 51 | public class OpenAsset_Main : conscmd_callback |
45 | { | 52 | { |
46 | private IObjectContainer db; | ||
47 | |||
48 | public static OpenAsset_Main assetserver; | 53 | public static OpenAsset_Main assetserver; |
49 | 54 | ||
50 | private LogBase m_console; | 55 | private LogBase m_console; |
56 | private AssetConfig m_config; | ||
57 | private IAssetServer m_assetServer; | ||
51 | 58 | ||
52 | [STAThread] | 59 | [STAThread] |
53 | public static void Main(string[] args) | 60 | public static void Main(string[] args) |
@@ -82,8 +89,10 @@ namespace OpenSim.Grid.AssetServer | |||
82 | 89 | ||
83 | public void Startup() | 90 | public void Startup() |
84 | { | 91 | { |
92 | m_config = new AssetConfig("ASSET SERVER", (Path.Combine(Util.configDir(), "AssetServer_Config.xml"))); | ||
93 | |||
85 | m_console.Verbose("ASSET", "Setting up asset DB"); | 94 | m_console.Verbose("ASSET", "Setting up asset DB"); |
86 | setupDB(); | 95 | setupDB(m_config); |
87 | 96 | ||
88 | m_console.Verbose("ASSET", "Starting HTTP process"); | 97 | m_console.Verbose("ASSET", "Starting HTTP process"); |
89 | BaseHttpServer httpServer = new BaseHttpServer(8003); | 98 | BaseHttpServer httpServer = new BaseHttpServer(8003); |
@@ -97,180 +106,22 @@ namespace OpenSim.Grid.AssetServer | |||
97 | 106 | ||
98 | public byte[] GetAssetData(LLUUID assetID, bool isTexture) | 107 | public byte[] GetAssetData(LLUUID assetID, bool isTexture) |
99 | { | 108 | { |
100 | bool found = false; | 109 | return null; |
101 | AssetStorage foundAsset = null; | ||
102 | |||
103 | IObjectSet result = db.Get(new AssetStorage(assetID)); | ||
104 | if (result.Count > 0) | ||
105 | { | ||
106 | foundAsset = (AssetStorage)result.Next(); | ||
107 | found = true; | ||
108 | } | ||
109 | |||
110 | if (found) | ||
111 | { | ||
112 | return foundAsset.Data; | ||
113 | } | ||
114 | else | ||
115 | { | ||
116 | return null; | ||
117 | } | ||
118 | } | 110 | } |
119 | 111 | ||
120 | public void setupDB() | 112 | public void setupDB(AssetConfig config) |
121 | { | 113 | { |
122 | string yappath=(Path.Combine(Util.dataDir(),"gridassets.yap")); | ||
123 | bool yapfile = File.Exists(yappath); | ||
124 | try | 114 | try |
125 | { | 115 | { |
126 | db = Db4oFactory.OpenFile(yappath); | 116 | m_assetServer = new SQLAssetServer(config.DatabaseProvider); |
127 | MainLog.Instance.Verbose("storage", "Main.cs:setupDB() - creation"); | ||
128 | } | 117 | } |
129 | catch (Exception e) | 118 | catch (Exception e) |
130 | { | 119 | { |
131 | db.Close(); | 120 | MainLog.Instance.Warn("ASSET", "setupDB() - Exception occured"); |
132 | MainLog.Instance.Warn("storage", "Main.cs:setupDB() - Exception occured"); | 121 | MainLog.Instance.Warn("ASSET", e.ToString()); |
133 | MainLog.Instance.Warn("storage", e.ToString()); | ||
134 | } | ||
135 | if (!yapfile) | ||
136 | { | ||
137 | this.LoadDB(); | ||
138 | } | 122 | } |
139 | } | 123 | } |
140 | 124 | ||
141 | public void LoadDB() | ||
142 | { | ||
143 | try | ||
144 | { | ||
145 | |||
146 | Console.WriteLine("setting up Asset database"); | ||
147 | |||
148 | AssetBase Image = new AssetBase(); | ||
149 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000001"); | ||
150 | Image.Name = "Bricks"; | ||
151 | this.LoadAsset(Image, true, "bricks.jp2"); | ||
152 | AssetStorage store = new AssetStorage(); | ||
153 | store.Data = Image.Data; | ||
154 | store.Name = Image.Name; | ||
155 | store.UUID = Image.FullID; | ||
156 | db.Set(store); | ||
157 | db.Commit(); | ||
158 | |||
159 | Image = new AssetBase(); | ||
160 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000002"); | ||
161 | Image.Name = "Plywood"; | ||
162 | this.LoadAsset(Image, true, "plywood.jp2"); | ||
163 | store = new AssetStorage(); | ||
164 | store.Data = Image.Data; | ||
165 | store.Name = Image.Name; | ||
166 | store.UUID = Image.FullID; | ||
167 | db.Set(store); | ||
168 | db.Commit(); | ||
169 | |||
170 | Image = new AssetBase(); | ||
171 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000003"); | ||
172 | Image.Name = "Rocks"; | ||
173 | this.LoadAsset(Image, true, "rocks.jp2"); | ||
174 | store = new AssetStorage(); | ||
175 | store.Data = Image.Data; | ||
176 | store.Name = Image.Name; | ||
177 | store.UUID = Image.FullID; | ||
178 | db.Set(store); | ||
179 | db.Commit(); | ||
180 | |||
181 | Image = new AssetBase(); | ||
182 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000004"); | ||
183 | Image.Name = "Granite"; | ||
184 | this.LoadAsset(Image, true, "granite.jp2"); | ||
185 | store = new AssetStorage(); | ||
186 | store.Data = Image.Data; | ||
187 | store.Name = Image.Name; | ||
188 | store.UUID = Image.FullID; | ||
189 | db.Set(store); | ||
190 | db.Commit(); | ||
191 | |||
192 | Image = new AssetBase(); | ||
193 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000005"); | ||
194 | Image.Name = "Hardwood"; | ||
195 | this.LoadAsset(Image, true, "hardwood.jp2"); | ||
196 | store = new AssetStorage(); | ||
197 | store.Data = Image.Data; | ||
198 | store.Name = Image.Name; | ||
199 | store.UUID = Image.FullID; | ||
200 | db.Set(store); | ||
201 | db.Commit(); | ||
202 | |||
203 | Image = new AssetBase(); | ||
204 | Image.FullID = new LLUUID("00000000-0000-0000-5005-000000000005"); | ||
205 | Image.Name = "Prim Base Texture"; | ||
206 | this.LoadAsset(Image, true, "plywood.jp2"); | ||
207 | store = new AssetStorage(); | ||
208 | store.Data = Image.Data; | ||
209 | store.Name = Image.Name; | ||
210 | store.UUID = Image.FullID; | ||
211 | db.Set(store); | ||
212 | db.Commit(); | ||
213 | |||
214 | Image = new AssetBase(); | ||
215 | Image.FullID = new LLUUID("13371337-1337-1337-1337-133713371337"); | ||
216 | Image.Name = "Peaches"; | ||
217 | this.LoadAsset(Image, true, "peaches.jp2"); | ||
218 | store = new AssetStorage(); | ||
219 | store.Data = Image.Data; | ||
220 | store.Name = Image.Name; | ||
221 | store.UUID = Image.FullID; | ||
222 | db.Set(store); | ||
223 | db.Commit(); | ||
224 | |||
225 | Image = new AssetBase(); | ||
226 | Image.FullID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); | ||
227 | Image.Name = "Shape"; | ||
228 | this.LoadAsset(Image, false, "base_shape.dat"); | ||
229 | store = new AssetStorage(); | ||
230 | store.Data = Image.Data; | ||
231 | store.Name = Image.Name; | ||
232 | store.UUID = Image.FullID; | ||
233 | db.Set(store); | ||
234 | db.Commit(); | ||
235 | } | ||
236 | catch (Exception e) | ||
237 | { | ||
238 | Console.WriteLine(e.Message); | ||
239 | } | ||
240 | } | ||
241 | |||
242 | private void LoadAsset(AssetBase info, bool image, string filename) | ||
243 | { | ||
244 | |||
245 | |||
246 | string dataPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "assets"); //+ folder; | ||
247 | string fileName = Path.Combine(dataPath, filename); | ||
248 | FileInfo fInfo = new FileInfo(fileName); | ||
249 | long numBytes = fInfo.Length; | ||
250 | FileStream fStream = new FileStream(fileName, FileMode.Open, FileAccess.Read); | ||
251 | byte[] idata = new byte[numBytes]; | ||
252 | BinaryReader br = new BinaryReader(fStream); | ||
253 | idata = br.ReadBytes((int)numBytes); | ||
254 | br.Close(); | ||
255 | fStream.Close(); | ||
256 | info.Data = idata; | ||
257 | //info.loaded=true; | ||
258 | } | ||
259 | |||
260 | public void CreateAsset(LLUUID assetId, byte[] assetData) | ||
261 | { | ||
262 | AssetBase asset = new AssetBase(); | ||
263 | asset.Name = ""; | ||
264 | asset.FullID = assetId; | ||
265 | asset.Data = assetData; | ||
266 | |||
267 | AssetStorage store = new AssetStorage(); | ||
268 | store.Data = asset.Data; | ||
269 | store.Name = asset.Name; | ||
270 | store.UUID = asset.FullID; | ||
271 | db.Set(store); | ||
272 | db.Commit(); | ||
273 | } | ||
274 | 125 | ||
275 | public void RunCmd(string cmd, string[] cmdparams) | 126 | public void RunCmd(string cmd, string[] cmdparams) |
276 | { | 127 | { |
@@ -339,7 +190,7 @@ namespace OpenSim.Grid.AssetServer | |||
339 | 190 | ||
340 | byte[] assetData = memoryStream.ToArray(); | 191 | byte[] assetData = memoryStream.ToArray(); |
341 | 192 | ||
342 | m_assetManager.CreateAsset(assetId, assetData); | 193 | // m_assetManager.CreateAsset(assetId, assetData); |
343 | } | 194 | } |
344 | } | 195 | } |
345 | 196 | ||
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index 08b499d..20152d8 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -283,7 +283,7 @@ namespace OpenSim | |||
283 | } | 283 | } |
284 | else | 284 | else |
285 | { | 285 | { |
286 | assetServer = new SQLAssetServer(); | 286 | assetServer = new SQLAssetServer("OpenSim.Framework.Data.SQLite.dll"); |
287 | } | 287 | } |
288 | assetServer.SetServerInfo(m_networkServersInfo.AssetURL, m_networkServersInfo.AssetSendKey); | 288 | assetServer.SetServerInfo(m_networkServersInfo.AssetURL, m_networkServersInfo.AssetSendKey); |
289 | m_assetCache = new AssetCache(assetServer); | 289 | m_assetCache = new AssetCache(assetServer); |
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index e9ac642..e0661f8 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | |||
@@ -30,7 +30,6 @@ using System.Threading; | |||
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | 31 | ||
32 | using libsecondlife; | 32 | using libsecondlife; |
33 | using libsecondlife.Utilities; | ||
34 | 33 | ||
35 | using Axiom.Math; | 34 | using Axiom.Math; |
36 | using Ode.NET; | 35 | using Ode.NET; |