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-rw-r--r--OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs14
1 files changed, 13 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs
index 657975b..2064ce3 100644
--- a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs
+++ b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs
@@ -92,7 +92,19 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
92 return; 92 return;
93 } 93 }
94 94
95//m_log.DebugFormat("MAP NAME=({0})", mapName); 95 //m_log.DebugFormat("MAP NAME=({0})", mapName);
96
97 // Hack to get around the fact that ll V3 now drops the port from the
98 // map name. See https://jira.secondlife.com/browse/VWR-28570
99 //
100 // Caller, use this form instead:
101 // secondlife://mygrid.com|8002|Region+Name/128/128
102 // the hacks we do with this viewer...
103 //
104 if (mapName.Contains("|"))
105 mapName = mapName.Replace('|', ':');
106 if (mapName.Contains("+"))
107 mapName = mapName.Replace('+', ' ');
96 108
97 // try to fetch from GridServer 109 // try to fetch from GridServer
98 List<GridRegion> regionInfos = m_scene.GridService.GetRegionsByName(m_scene.RegionInfo.ScopeID, mapName, 20); 110 List<GridRegion> regionInfos = m_scene.GridService.GetRegionsByName(m_scene.RegionInfo.ScopeID, mapName, 20);