diff options
Diffstat (limited to 'OpenSim')
3 files changed, 301 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Scripting/ScriptModuleComms/ScriptModuleCommsModule.cs b/OpenSim/Region/CoreModules/Scripting/ScriptModuleComms/ScriptModuleCommsModule.cs index f6e1d39..6bf50d2 100644 --- a/OpenSim/Region/CoreModules/Scripting/ScriptModuleComms/ScriptModuleCommsModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/ScriptModuleComms/ScriptModuleCommsModule.cs | |||
@@ -41,7 +41,7 @@ using System.Linq.Expressions; | |||
41 | namespace OpenSim.Region.CoreModules.Scripting.ScriptModuleComms | 41 | namespace OpenSim.Region.CoreModules.Scripting.ScriptModuleComms |
42 | { | 42 | { |
43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ScriptModuleCommsModule")] | 43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ScriptModuleCommsModule")] |
44 | class ScriptModuleCommsModule : INonSharedRegionModule, IScriptModuleComms | 44 | public class ScriptModuleCommsModule : INonSharedRegionModule, IScriptModuleComms |
45 | { | 45 | { |
46 | private static readonly ILog m_log = | 46 | private static readonly ILog m_log = |
47 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
diff --git a/OpenSim/Region/OptionalModules/Scripting/JsonStore/Tests/JsonStoreScriptModuleTests.cs b/OpenSim/Region/OptionalModules/Scripting/JsonStore/Tests/JsonStoreScriptModuleTests.cs new file mode 100644 index 0000000..4b6ddd6 --- /dev/null +++ b/OpenSim/Region/OptionalModules/Scripting/JsonStore/Tests/JsonStoreScriptModuleTests.cs | |||
@@ -0,0 +1,86 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using System.Text; | ||
32 | using log4net; | ||
33 | using Nini.Config; | ||
34 | using NUnit.Framework; | ||
35 | using OpenMetaverse; | ||
36 | using OpenSim.Framework; | ||
37 | using OpenSim.Region.CoreModules.Scripting.ScriptModuleComms; | ||
38 | using OpenSim.Region.Framework.Scenes; | ||
39 | using OpenSim.Region.ScriptEngine.Shared; | ||
40 | using OpenSim.Region.ScriptEngine.Shared.Api; | ||
41 | using OpenSim.Services.Interfaces; | ||
42 | using OpenSim.Tests.Common; | ||
43 | using OpenSim.Tests.Common.Mock; | ||
44 | |||
45 | namespace OpenSim.Region.OptionalModules.Scripting.JsonStore.Tests | ||
46 | { | ||
47 | /// <summary> | ||
48 | /// Tests for inventory functions in LSL | ||
49 | /// </summary> | ||
50 | [TestFixture] | ||
51 | public class LSL_ApiInventoryTests : OpenSimTestCase | ||
52 | { | ||
53 | private Scene m_scene; | ||
54 | private MockScriptEngine m_engine; | ||
55 | private ScriptModuleCommsModule m_smcm; | ||
56 | |||
57 | [SetUp] | ||
58 | public override void SetUp() | ||
59 | { | ||
60 | base.SetUp(); | ||
61 | |||
62 | IConfigSource configSource = new IniConfigSource(); | ||
63 | IConfig jsonStoreConfig = configSource.AddConfig("JsonStore"); | ||
64 | jsonStoreConfig.Set("Enabled", "true"); | ||
65 | |||
66 | m_engine = new MockScriptEngine(); | ||
67 | m_smcm = new ScriptModuleCommsModule(); | ||
68 | JsonStoreModule jsm = new JsonStoreModule(); | ||
69 | JsonStoreScriptModule jssm = new JsonStoreScriptModule(); | ||
70 | |||
71 | m_scene = new SceneHelpers().SetupScene(); | ||
72 | SceneHelpers.SetupSceneModules(m_scene, configSource, m_engine, m_smcm, jsm, jssm); | ||
73 | } | ||
74 | |||
75 | [Test] | ||
76 | public void TestJsonCreateStore() | ||
77 | { | ||
78 | TestHelpers.InMethod(); | ||
79 | // log4net.Config.XmlConfigurator.Configure(); | ||
80 | |||
81 | UUID storeId = (UUID)m_smcm.InvokeOperation(UUID.Zero, UUID.Zero, "JsonCreateStore", new object[] { "{}" }); | ||
82 | |||
83 | Assert.That(storeId, Is.Not.EqualTo(UUID.Zero)); | ||
84 | } | ||
85 | } | ||
86 | } \ No newline at end of file | ||
diff --git a/OpenSim/Tests/Common/Mock/MockScriptEngine.cs b/OpenSim/Tests/Common/Mock/MockScriptEngine.cs new file mode 100644 index 0000000..51f2712 --- /dev/null +++ b/OpenSim/Tests/Common/Mock/MockScriptEngine.cs | |||
@@ -0,0 +1,214 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Reflection; | ||
32 | using Nini.Config; | ||
33 | using OpenMetaverse; | ||
34 | using OpenSim.Region.Framework.Interfaces; | ||
35 | using OpenSim.Region.Framework.Scenes; | ||
36 | using OpenSim.Region.ScriptEngine.Interfaces; | ||
37 | using OpenSim.Region.ScriptEngine.Shared; | ||
38 | |||
39 | namespace OpenSim.Tests.Common | ||
40 | { | ||
41 | public class MockScriptEngine : INonSharedRegionModule, IScriptModule, IScriptEngine | ||
42 | { | ||
43 | private Scene m_scene; | ||
44 | |||
45 | public void Initialise(IConfigSource source) | ||
46 | { | ||
47 | } | ||
48 | |||
49 | public void Close() | ||
50 | { | ||
51 | } | ||
52 | |||
53 | public void AddRegion(Scene scene) | ||
54 | { | ||
55 | m_scene = scene; | ||
56 | |||
57 | m_scene.StackModuleInterface<IScriptModule>(this); | ||
58 | } | ||
59 | |||
60 | public void RemoveRegion(Scene scene) | ||
61 | { | ||
62 | } | ||
63 | |||
64 | public void RegionLoaded(Scene scene) | ||
65 | { | ||
66 | } | ||
67 | |||
68 | public string Name { get { return "Mock Script Engine"; } } | ||
69 | public string ScriptEngineName { get { return Name; } } | ||
70 | |||
71 | public Type ReplaceableInterface { get { return null; } } | ||
72 | |||
73 | public event ScriptRemoved OnScriptRemoved; | ||
74 | public event ObjectRemoved OnObjectRemoved; | ||
75 | |||
76 | public string GetXMLState (UUID itemID) | ||
77 | { | ||
78 | throw new System.NotImplementedException (); | ||
79 | } | ||
80 | |||
81 | public bool SetXMLState(UUID itemID, string xml) | ||
82 | { | ||
83 | throw new System.NotImplementedException (); | ||
84 | } | ||
85 | |||
86 | public bool PostScriptEvent(UUID itemID, string name, object[] args) | ||
87 | { | ||
88 | throw new System.NotImplementedException (); | ||
89 | } | ||
90 | |||
91 | public bool PostObjectEvent(UUID itemID, string name, object[] args) | ||
92 | { | ||
93 | throw new System.NotImplementedException (); | ||
94 | } | ||
95 | |||
96 | public void SuspendScript(UUID itemID) | ||
97 | { | ||
98 | throw new System.NotImplementedException (); | ||
99 | } | ||
100 | |||
101 | public void ResumeScript(UUID itemID) | ||
102 | { | ||
103 | throw new System.NotImplementedException (); | ||
104 | } | ||
105 | |||
106 | public ArrayList GetScriptErrors(UUID itemID) | ||
107 | { | ||
108 | throw new System.NotImplementedException (); | ||
109 | } | ||
110 | |||
111 | public bool HasScript(UUID itemID, out bool running) | ||
112 | { | ||
113 | throw new System.NotImplementedException (); | ||
114 | } | ||
115 | |||
116 | public bool GetScriptState(UUID itemID) | ||
117 | { | ||
118 | throw new System.NotImplementedException (); | ||
119 | } | ||
120 | |||
121 | public void SaveAllState() | ||
122 | { | ||
123 | throw new System.NotImplementedException (); | ||
124 | } | ||
125 | |||
126 | public void StartProcessing() | ||
127 | { | ||
128 | throw new System.NotImplementedException (); | ||
129 | } | ||
130 | |||
131 | public float GetScriptExecutionTime(List<UUID> itemIDs) | ||
132 | { | ||
133 | throw new System.NotImplementedException (); | ||
134 | } | ||
135 | |||
136 | public Dictionary<uint, float> GetObjectScriptsExecutionTimes() | ||
137 | { | ||
138 | throw new System.NotImplementedException (); | ||
139 | } | ||
140 | |||
141 | public IScriptWorkItem QueueEventHandler(object parms) | ||
142 | { | ||
143 | throw new System.NotImplementedException (); | ||
144 | } | ||
145 | |||
146 | public bool PostScriptEvent(UUID itemID,EventParams parms) | ||
147 | { | ||
148 | throw new System.NotImplementedException (); | ||
149 | } | ||
150 | |||
151 | public bool PostObjectEvent (uint localID, EventParams parms) | ||
152 | { | ||
153 | throw new System.NotImplementedException (); | ||
154 | } | ||
155 | |||
156 | public DetectParams GetDetectParams(UUID item, int number) | ||
157 | { | ||
158 | throw new System.NotImplementedException (); | ||
159 | } | ||
160 | |||
161 | public void SetMinEventDelay(UUID itemID, double delay) | ||
162 | { | ||
163 | throw new System.NotImplementedException (); | ||
164 | } | ||
165 | |||
166 | public int GetStartParameter(UUID itemID) | ||
167 | { | ||
168 | throw new System.NotImplementedException (); | ||
169 | } | ||
170 | |||
171 | public void SetScriptState(UUID itemID, bool state) | ||
172 | { | ||
173 | throw new System.NotImplementedException (); | ||
174 | } | ||
175 | |||
176 | public void SetState(UUID itemID, string newState) | ||
177 | { | ||
178 | throw new System.NotImplementedException (); | ||
179 | } | ||
180 | |||
181 | public void ApiResetScript(UUID itemID) | ||
182 | { | ||
183 | throw new System.NotImplementedException (); | ||
184 | } | ||
185 | |||
186 | public void ResetScript (UUID itemID) | ||
187 | { | ||
188 | throw new System.NotImplementedException (); | ||
189 | } | ||
190 | |||
191 | public IScriptApi GetApi(UUID itemID, string name) | ||
192 | { | ||
193 | throw new System.NotImplementedException (); | ||
194 | } | ||
195 | |||
196 | public Scene World { get { return m_scene; } } | ||
197 | |||
198 | public IScriptModule ScriptModule { get { throw new System.NotImplementedException(); } } | ||
199 | |||
200 | public IConfig Config { get { throw new System.NotImplementedException (); } } | ||
201 | |||
202 | public IConfigSource ConfigSource { get { throw new System.NotImplementedException (); } } | ||
203 | |||
204 | public string ScriptEnginePath { get { throw new System.NotImplementedException (); }} | ||
205 | |||
206 | public string ScriptClassName { get { throw new System.NotImplementedException (); } } | ||
207 | |||
208 | public string ScriptBaseClassName { get { throw new System.NotImplementedException (); } } | ||
209 | |||
210 | public string[] ScriptReferencedAssemblies { get { throw new System.NotImplementedException (); } } | ||
211 | |||
212 | public ParameterInfo[] ScriptBaseClassParameters { get { throw new System.NotImplementedException (); } } | ||
213 | } | ||
214 | } \ No newline at end of file | ||