diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/Application/OpenSim.cs | 19 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | 8 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 55 |
3 files changed, 45 insertions, 37 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index e955a58..169efbd 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -919,7 +919,7 @@ namespace OpenSim | |||
919 | break; | 919 | break; |
920 | 920 | ||
921 | case "scene": | 921 | case "scene": |
922 | if (args.Length == 5) | 922 | if (args.Length == 4) |
923 | { | 923 | { |
924 | if (m_sceneManager.CurrentScene == null) | 924 | if (m_sceneManager.CurrentScene == null) |
925 | { | 925 | { |
@@ -927,20 +927,17 @@ namespace OpenSim | |||
927 | } | 927 | } |
928 | else | 928 | else |
929 | { | 929 | { |
930 | bool scriptingOn = !Convert.ToBoolean(args[2]); | 930 | string key = args[2]; |
931 | bool collisionsOn = !Convert.ToBoolean(args[3]); | 931 | string value = args[3]; |
932 | bool physicsOn = !Convert.ToBoolean(args[4]); | 932 | m_sceneManager.CurrentScene.SetSceneCoreDebug( |
933 | m_sceneManager.CurrentScene.SetSceneCoreDebug(scriptingOn, collisionsOn, physicsOn); | 933 | new Dictionary<string, string>() { { key, value } }); |
934 | 934 | ||
935 | MainConsole.Instance.Output( | 935 | MainConsole.Instance.OutputFormat("Set debug scene {0} = {1}", key, value); |
936 | String.Format( | ||
937 | "Set debug scene scripting = {0}, collisions = {1}, physics = {2}", | ||
938 | !scriptingOn, !collisionsOn, !physicsOn)); | ||
939 | } | 936 | } |
940 | } | 937 | } |
941 | else | 938 | else |
942 | { | 939 | { |
943 | MainConsole.Instance.Output("Usage: debug scene <scripting> <collisions> <physics> (where inside <> is true/false)"); | 940 | MainConsole.Instance.Output("Usage: debug scene scripting|collisions|physics true|false"); |
944 | } | 941 | } |
945 | 942 | ||
946 | break; | 943 | break; |
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index 1adeb88..fc217b0 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | |||
@@ -670,7 +670,13 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
670 | Scene.RegionInfo.RegionSettings.Save(); | 670 | Scene.RegionInfo.RegionSettings.Save(); |
671 | TriggerRegionInfoChange(); | 671 | TriggerRegionInfoChange(); |
672 | 672 | ||
673 | Scene.SetSceneCoreDebug(disableScripts, disableCollisions, disablePhysics); | 673 | Scene.SetSceneCoreDebug( |
674 | new Dictionary<string, string>() { | ||
675 | { "scripting", (!disableScripts).ToString() }, | ||
676 | { "collisions", (!disableCollisions).ToString() }, | ||
677 | { "physics", (!disablePhysics).ToString() } | ||
678 | } | ||
679 | ); | ||
674 | } | 680 | } |
675 | 681 | ||
676 | private void handleEstateTeleportOneUserHomeRequest(IClientAPI remover_client, UUID invoice, UUID senderID, UUID prey) | 682 | private void handleEstateTeleportOneUserHomeRequest(IClientAPI remover_client, UUID invoice, UUID senderID, UUID prey) |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 790ec63..f2200da 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1020,44 +1020,49 @@ namespace OpenSim.Region.Framework.Scenes | |||
1020 | } | 1020 | } |
1021 | } | 1021 | } |
1022 | 1022 | ||
1023 | public void SetSceneCoreDebug(bool ScriptEngine, bool CollisionEvents, bool PhysicsEngine) | 1023 | public void SetSceneCoreDebug(Dictionary<string, string> options) |
1024 | { | 1024 | { |
1025 | if (m_scripts_enabled != !ScriptEngine) | 1025 | if (options.ContainsKey("scripting")) |
1026 | { | 1026 | { |
1027 | if (ScriptEngine) | 1027 | bool enableScripts = true; |
1028 | if (bool.TryParse(options["scripting"], out enableScripts) && m_scripts_enabled != enableScripts) | ||
1028 | { | 1029 | { |
1029 | m_log.Info("Stopping all Scripts in Scene"); | 1030 | if (!enableScripts) |
1030 | |||
1031 | EntityBase[] entities = Entities.GetEntities(); | ||
1032 | foreach (EntityBase ent in entities) | ||
1033 | { | 1031 | { |
1034 | if (ent is SceneObjectGroup) | 1032 | m_log.Info("Stopping all Scripts in Scene"); |
1035 | ((SceneObjectGroup)ent).RemoveScriptInstances(false); | 1033 | |
1034 | EntityBase[] entities = Entities.GetEntities(); | ||
1035 | foreach (EntityBase ent in entities) | ||
1036 | { | ||
1037 | if (ent is SceneObjectGroup) | ||
1038 | ((SceneObjectGroup)ent).RemoveScriptInstances(false); | ||
1039 | } | ||
1036 | } | 1040 | } |
1037 | } | 1041 | else |
1038 | else | ||
1039 | { | ||
1040 | m_log.Info("Starting all Scripts in Scene"); | ||
1041 | |||
1042 | EntityBase[] entities = Entities.GetEntities(); | ||
1043 | foreach (EntityBase ent in entities) | ||
1044 | { | 1042 | { |
1045 | if (ent is SceneObjectGroup) | 1043 | m_log.Info("Starting all Scripts in Scene"); |
1044 | |||
1045 | EntityBase[] entities = Entities.GetEntities(); | ||
1046 | foreach (EntityBase ent in entities) | ||
1046 | { | 1047 | { |
1047 | SceneObjectGroup sog = (SceneObjectGroup)ent; | 1048 | if (ent is SceneObjectGroup) |
1048 | sog.CreateScriptInstances(0, false, DefaultScriptEngine, 0); | 1049 | { |
1049 | sog.ResumeScripts(); | 1050 | SceneObjectGroup sog = (SceneObjectGroup)ent; |
1051 | sog.CreateScriptInstances(0, false, DefaultScriptEngine, 0); | ||
1052 | sog.ResumeScripts(); | ||
1053 | } | ||
1050 | } | 1054 | } |
1051 | } | 1055 | } |
1052 | } | ||
1053 | 1056 | ||
1054 | m_scripts_enabled = !ScriptEngine; | 1057 | m_scripts_enabled = enableScripts; |
1055 | m_log.Info("[TOTEDD]: Here is the method to trigger disabling of the scripting engine"); | 1058 | } |
1056 | } | 1059 | } |
1057 | 1060 | ||
1058 | if (m_physics_enabled != !PhysicsEngine) | 1061 | if (options.ContainsKey("physics")) |
1059 | { | 1062 | { |
1060 | m_physics_enabled = !PhysicsEngine; | 1063 | bool enablePhysics = false; |
1064 | if (bool.TryParse(options["physics"], out enablePhysics) && m_physics_enabled != enablePhysics) | ||
1065 | m_physics_enabled = enablePhysics; | ||
1061 | } | 1066 | } |
1062 | } | 1067 | } |
1063 | 1068 | ||