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-rw-r--r--OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
index 1bf0d67..6844c60 100644
--- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
@@ -1098,12 +1098,14 @@ namespace OpenSim.Region.CoreModules.World.Estate
1098 if (m_scene.RegionInfo.RegionSettings.AllowLandJoinDivide) 1098 if (m_scene.RegionInfo.RegionSettings.AllowLandJoinDivide)
1099 flags |= RegionFlags.AllowParcelChanges; 1099 flags |= RegionFlags.AllowParcelChanges;
1100 if (m_scene.RegionInfo.RegionSettings.BlockShowInSearch) 1100 if (m_scene.RegionInfo.RegionSettings.BlockShowInSearch)
1101 flags |= (RegionFlags)(1 << 29); 1101 flags |= RegionFlags.BlockParcelSearch;
1102 1102
1103 if (m_scene.RegionInfo.RegionSettings.FixedSun) 1103 if (m_scene.RegionInfo.RegionSettings.FixedSun)
1104 flags |= RegionFlags.SunFixed; 1104 flags |= RegionFlags.SunFixed;
1105 if (m_scene.RegionInfo.RegionSettings.Sandbox) 1105 if (m_scene.RegionInfo.RegionSettings.Sandbox)
1106 flags |= RegionFlags.Sandbox; 1106 flags |= RegionFlags.Sandbox;
1107 if (m_scene.RegionInfo.EstateSettings.AllowVoice)
1108 flags |= RegionFlags.AllowVoice;
1107 1109
1108 // Fudge these to always on, so the menu options activate 1110 // Fudge these to always on, so the menu options activate
1109 // 1111 //