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-rw-r--r--OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs4
-rw-r--r--OpenSim/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs13
2 files changed, 9 insertions, 8 deletions
diff --git a/OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs b/OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs
index 348cd30..4f32335 100644
--- a/OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs
+++ b/OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs
@@ -21,12 +21,12 @@ namespace OpenSim.world
21 { 21 {
22 case 1: 22 case 1:
23 // raise terrain 23 // raise terrain
24 Terrain.raise(north, west, 10.0, 0.1); 24 Terrain.raise(north, west, 10.0, 0.001);
25 RegenerateTerrain(true, (int)north, (int)west); 25 RegenerateTerrain(true, (int)north, (int)west);
26 break; 26 break;
27 case 2: 27 case 2:
28 //lower terrain 28 //lower terrain
29 Terrain.lower(north, west, 10.0, 0.1); 29 Terrain.lower(north, west, 10.0, 0.001);
30 RegenerateTerrain(true, (int)north, (int)west); 30 RegenerateTerrain(true, (int)north, (int)west);
31 break; 31 break;
32 } 32 }
diff --git a/OpenSim/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs b/OpenSim/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs
index a0f37f9..c6a3eb8 100644
--- a/OpenSim/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs
+++ b/OpenSim/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs
@@ -94,7 +94,7 @@ namespace OpenSim.Terrain
94 { 94 {
95 for (y = 0; y < h; y++) 95 for (y = 0; y < h; y++)
96 { 96 {
97 heightmap.set(x,y,(double)heights[x,y]); 97 heightmap.set(x, y, (double)heights[x, y]);
98 } 98 }
99 } 99 }
100 tainted++; 100 tainted++;
@@ -290,7 +290,7 @@ namespace OpenSim.Terrain
290 { 290 {
291 for (y = 0; y < h; y++) 291 for (y = 0; y < h; y++)
292 { 292 {
293 bs.Write(heightmap.get(x,y)); 293 bs.Write(heightmap.get(x, y));
294 } 294 }
295 } 295 }
296 296
@@ -385,7 +385,8 @@ namespace OpenSim.Terrain
385 /// <param name="meep">The heightfield</param> 385 /// <param name="meep">The heightfield</param>
386 /// <param name="val">The multiplier</param> 386 /// <param name="val">The multiplier</param>
387 /// <returns></returns> 387 /// <returns></returns>
388 public static TerrainEngine operator *(TerrainEngine meep, Double val) { 388 public static TerrainEngine operator *(TerrainEngine meep, Double val)
389 {
389 meep.heightmap *= val; 390 meep.heightmap *= val;
390 meep.tainted++; 391 meep.tainted++;
391 return meep; 392 return meep;
@@ -401,12 +402,12 @@ namespace OpenSim.Terrain
401 { 402 {
402 get 403 get
403 { 404 {
404 return (float)heightmap.get(x,y); 405 return (float)heightmap.get(x, y);
405 } 406 }
406 set 407 set
407 { 408 {
408 tainted++; 409 tainted++;
409 heightmap.set(x,y,(double)value); 410 heightmap.set(x, y, (double)value);
410 } 411 }
411 } 412 }
412 413
@@ -450,4 +451,4 @@ namespace OpenSim.Terrain
450 } 451 }
451 } 452 }
452 } 453 }
453} 454} \ No newline at end of file