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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs32
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs3
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs15
3 files changed, 48 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 8a98be7..0b787d8 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -639,6 +639,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
639 // 639 //
640 CheckThreatLevel(ThreatLevel.High, "osTeleportAgent"); 640 CheckThreatLevel(ThreatLevel.High, "osTeleportAgent");
641 641
642 TeleportAgent(agent, regionName, position, lookat);
643 }
644
645 private void TeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
646 {
642 m_host.AddScriptLPS(1); 647 m_host.AddScriptLPS(1);
643 UUID agentId = new UUID(); 648 UUID agentId = new UUID();
644 if (UUID.TryParse(agent, out agentId)) 649 if (UUID.TryParse(agent, out agentId))
@@ -651,7 +656,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
651 == World.LandChannel.GetLandObject( 656 == World.LandChannel.GetLandObject(
652 presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) 657 presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID)
653 { 658 {
654
655 // Check for hostname , attempt to make a hglink 659 // Check for hostname , attempt to make a hglink
656 // and convert the regionName to the target region 660 // and convert the regionName to the target region
657 if (regionName.Contains(".") && regionName.Contains(":")) 661 if (regionName.Contains(".") && regionName.Contains(":"))
@@ -674,13 +678,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
674 } 678 }
675 } 679 }
676 680
677 // Teleport functions
678 public void osTeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat) 681 public void osTeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
679 { 682 {
680 // High because there is no security check. High griefer potential 683 // High because there is no security check. High griefer potential
681 // 684 //
682 CheckThreatLevel(ThreatLevel.High, "osTeleportAgent"); 685 CheckThreatLevel(ThreatLevel.High, "osTeleportAgent");
683 686
687 TeleportAgent(agent, regionX, regionY, position, lookat);
688 }
689
690 private void TeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
691 {
684 ulong regionHandle = Util.UIntsToLong(((uint)regionX * (uint)Constants.RegionSize), ((uint)regionY * (uint)Constants.RegionSize)); 692 ulong regionHandle = Util.UIntsToLong(((uint)regionX * (uint)Constants.RegionSize), ((uint)regionY * (uint)Constants.RegionSize));
685 693
686 m_host.AddScriptLPS(1); 694 m_host.AddScriptLPS(1);
@@ -709,6 +717,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
709 osTeleportAgent(agent, World.RegionInfo.RegionName, position, lookat); 717 osTeleportAgent(agent, World.RegionInfo.RegionName, position, lookat);
710 } 718 }
711 719
720 public void osTeleportOwner(string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
721 {
722 // Threat level None because this is what can already be done with the World Map in the viewer
723 CheckThreatLevel(ThreatLevel.None, "osTeleportOwner");
724
725 TeleportAgent(m_host.OwnerID.ToString(), regionName, position, lookat);
726 }
727
728 public void osTeleportOwner(LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
729 {
730 osTeleportOwner(World.RegionInfo.RegionName, position, lookat);
731 }
732
733 public void osTeleportOwner(int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
734 {
735 CheckThreatLevel(ThreatLevel.None, "osTeleportOwner");
736
737 TeleportAgent(m_host.OwnerID.ToString(), regionX, regionY, position, lookat);
738 }
739
712 // Functions that get information from the agent itself. 740 // Functions that get information from the agent itself.
713 // 741 //
714 // osGetAgentIP - this is used to determine the IP address of 742 // osGetAgentIP - this is used to determine the IP address of
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index 630821b..c9a24f6 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -86,6 +86,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
86 void osTeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); 86 void osTeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
87 void osTeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); 87 void osTeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
88 void osTeleportAgent(string agent, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); 88 void osTeleportAgent(string agent, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
89 void osTeleportOwner(string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
90 void osTeleportOwner(int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
91 void osTeleportOwner(LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
89 92
90 // Animation commands 93 // Animation commands
91 void osAvatarPlayAnimation(string avatar, string animation); 94 void osAvatarPlayAnimation(string avatar, string animation);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
index e289554..370bf1d 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
@@ -227,6 +227,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
227 m_OSSL_Functions.osTeleportAgent(agent, position, lookat); 227 m_OSSL_Functions.osTeleportAgent(agent, position, lookat);
228 } 228 }
229 229
230 public void osTeleportOwner(string regionName, vector position, vector lookat)
231 {
232 m_OSSL_Functions.osTeleportOwner(regionName, position, lookat);
233 }
234
235 public void osTeleportOwner(int regionX, int regionY, vector position, vector lookat)
236 {
237 m_OSSL_Functions.osTeleportOwner(regionX, regionY, position, lookat);
238 }
239
240 public void osTeleportOwner(vector position, vector lookat)
241 {
242 m_OSSL_Functions.osTeleportOwner(position, lookat);
243 }
244
230 // Avatar info functions 245 // Avatar info functions
231 public string osGetAgentIP(string agent) 246 public string osGetAgentIP(string agent)
232 { 247 {