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-rw-r--r--OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs2
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs1
-rw-r--r--OpenSim/Services/FreeswitchService/FreeswitchService.cs8
4 files changed, 9 insertions, 6 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs b/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
index 3fb2d3f..0d7ae1f 100644
--- a/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
+++ b/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
@@ -280,7 +280,7 @@ namespace OpenSim.Data.SQLite
280 280
281 string where = String.Join(" and ", terms.ToArray()); 281 string where = String.Join(" and ", terms.ToArray());
282 282
283 string query = String.Format("delete * from {0} where {1}", m_Realm, where); 283 string query = String.Format("delete from {0} where {1}", m_Realm, where);
284 284
285 cmd.CommandText = query; 285 cmd.CommandText = query;
286 286
diff --git a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs
index b888698..3078ab3 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs
@@ -230,6 +230,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver
230 /// <param name="asset"></param> 230 /// <param name="asset"></param>
231 public void AssetRequestCallback(string id, object sender, AssetBase asset) 231 public void AssetRequestCallback(string id, object sender, AssetBase asset)
232 { 232 {
233 Culture.SetCurrentCulture();
234
233 try 235 try
234 { 236 {
235 lock (this) 237 lock (this)
@@ -293,6 +295,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver
293 /// </summary> 295 /// </summary>
294 protected void PerformAssetsRequestCallback(object o) 296 protected void PerformAssetsRequestCallback(object o)
295 { 297 {
298 Culture.SetCurrentCulture();
299
296 try 300 try
297 { 301 {
298 m_assetsRequestCallback(m_foundAssetUuids, m_notFoundAssetUuids); 302 m_assetsRequestCallback(m_foundAssetUuids, m_notFoundAssetUuids);
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
index 47af0dd..6ae4f38 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
@@ -121,7 +121,6 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
121 } 121 }
122 } 122 }
123 123
124
125 /// <summary> 124 /// <summary>
126 /// Serialize a scene object to the original xml format 125 /// Serialize a scene object to the original xml format
127 /// </summary> 126 /// </summary>
diff --git a/OpenSim/Services/FreeswitchService/FreeswitchService.cs b/OpenSim/Services/FreeswitchService/FreeswitchService.cs
index c3f1056..201e72f 100644
--- a/OpenSim/Services/FreeswitchService/FreeswitchService.cs
+++ b/OpenSim/Services/FreeswitchService/FreeswitchService.cs
@@ -54,10 +54,10 @@ namespace OpenSim.Services.FreeswitchService
54 54
55 Hashtable response = new Hashtable(); 55 Hashtable response = new Hashtable();
56 56
57 foreach (DictionaryEntry item in request) 57// foreach (DictionaryEntry item in request)
58 { 58// {
59// m_log.InfoFormat("[FreeSwitchDirectory]: requestBody item {0} {1}",item.Key, item.Value); 59//// m_log.InfoFormat("[FreeSwitchDirectory]: requestBody item {0} {1}",item.Key, item.Value);
60 } 60// }
61 61
62 string requestcontext = (string) request["Hunt-Context"]; 62 string requestcontext = (string) request["Hunt-Context"];
63 response["content_type"] = "text/xml"; 63 response["content_type"] = "text/xml";