diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 12 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 |
2 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 2553b3a..4ba441e 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -3477,9 +3477,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3477 | 3477 | ||
3478 | public void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry) | 3478 | public void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry) |
3479 | { | 3479 | { |
3480 | m_log.DebugFormat( | 3480 | // m_log.DebugFormat( |
3481 | "[LLCLIENTVIEW]: Sending avatar appearance for {0} with {1} bytes to {2} {3}", | 3481 | // "[LLCLIENTVIEW]: Sending avatar appearance for {0} with {1} bytes to {2} {3}", |
3482 | agentID, textureEntry.Length, Name, AgentId); | 3482 | // agentID, textureEntry.Length, Name, AgentId); |
3483 | 3483 | ||
3484 | AvatarAppearancePacket avp = (AvatarAppearancePacket)PacketPool.Instance.GetPacket(PacketType.AvatarAppearance); | 3484 | AvatarAppearancePacket avp = (AvatarAppearancePacket)PacketPool.Instance.GetPacket(PacketType.AvatarAppearance); |
3485 | // TODO: don't create new blocks if recycling an old packet | 3485 | // TODO: don't create new blocks if recycling an old packet |
@@ -3537,9 +3537,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3537 | /// </summary> | 3537 | /// </summary> |
3538 | public void SendAvatarDataImmediate(ISceneEntity avatar) | 3538 | public void SendAvatarDataImmediate(ISceneEntity avatar) |
3539 | { | 3539 | { |
3540 | m_log.DebugFormat( | 3540 | // m_log.DebugFormat( |
3541 | "[LLCLIENTVIEW]: Sending immediate object update for avatar {0} {1} to {2} {3}", | 3541 | // "[LLCLIENTVIEW]: Sending immediate object update for avatar {0} {1} to {2} {3}", |
3542 | avatar.Name, avatar.UUID, Name, AgentId); | 3542 | // avatar.Name, avatar.UUID, Name, AgentId); |
3543 | 3543 | ||
3544 | ScenePresence presence = avatar as ScenePresence; | 3544 | ScenePresence presence = avatar as ScenePresence; |
3545 | if (presence == null) | 3545 | if (presence == null) |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 230cf91..c66f30e 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1212,7 +1212,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1212 | m_callbackURI = null; | 1212 | m_callbackURI = null; |
1213 | } | 1213 | } |
1214 | 1214 | ||
1215 | m_log.DebugFormat("[SCENE PRESENCE] Completed movement"); | 1215 | // m_log.DebugFormat("[SCENE PRESENCE] Completed movement"); |
1216 | 1216 | ||
1217 | ControllingClient.MoveAgentIntoRegion(m_scene.RegionInfo, AbsolutePosition, look); | 1217 | ControllingClient.MoveAgentIntoRegion(m_scene.RegionInfo, AbsolutePosition, look); |
1218 | ValidateAndSendAppearanceAndAgentData(); | 1218 | ValidateAndSendAppearanceAndAgentData(); |