diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 091e9e8..f12d629 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -900,9 +900,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
900 | /// </summary> | 900 | /// </summary> |
901 | private void MakeRootAgent(Vector3 pos, bool isFlying) | 901 | private void MakeRootAgent(Vector3 pos, bool isFlying) |
902 | { | 902 | { |
903 | m_log.InfoFormat( | 903 | // m_log.InfoFormat( |
904 | "[SCENE]: Upgrading child to root agent for {0} in {1}", | 904 | // "[SCENE]: Upgrading child to root agent for {0} in {1}", |
905 | Name, m_scene.RegionInfo.RegionName); | 905 | // Name, m_scene.RegionInfo.RegionName); |
906 | 906 | ||
907 | //m_log.DebugFormat("[SCENE]: known regions in {0}: {1}", Scene.RegionInfo.RegionName, KnownChildRegionHandles.Count); | 907 | //m_log.DebugFormat("[SCENE]: known regions in {0}: {1}", Scene.RegionInfo.RegionName, KnownChildRegionHandles.Count); |
908 | 908 | ||
@@ -1388,9 +1388,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
1388 | { | 1388 | { |
1389 | // DateTime startTime = DateTime.Now; | 1389 | // DateTime startTime = DateTime.Now; |
1390 | 1390 | ||
1391 | m_log.DebugFormat( | 1391 | m_log.InfoFormat( |
1392 | "[SCENE PRESENCE]: Completing movement of {0} into region {1} in position {2}", | 1392 | "[SCENE PRESENCE]: Completing movement of {0} into region {1} in position {2}", |
1393 | client.Name, Scene.RegionInfo.RegionName, AbsolutePosition); | 1393 | client.Name, Scene.Name, AbsolutePosition); |
1394 | 1394 | ||
1395 | // Make sure it's not a login agent. We don't want to wait for updates during login | 1395 | // Make sure it's not a login agent. We don't want to wait for updates during login |
1396 | if (PresenceType != PresenceType.Npc && (m_teleportFlags & TeleportFlags.ViaLogin) == 0) | 1396 | if (PresenceType != PresenceType.Npc && (m_teleportFlags & TeleportFlags.ViaLogin) == 0) |