diff options
Diffstat (limited to 'OpenSim')
7 files changed, 156 insertions, 83 deletions
diff --git a/OpenSim/Framework/PrimitiveBaseShape.cs b/OpenSim/Framework/PrimitiveBaseShape.cs index 1208b97..4d1de22 100644 --- a/OpenSim/Framework/PrimitiveBaseShape.cs +++ b/OpenSim/Framework/PrimitiveBaseShape.cs | |||
@@ -236,7 +236,7 @@ namespace OpenSim.Framework | |||
236 | catch { } | 236 | catch { } |
237 | 237 | ||
238 | m_log.Warn("[SHAPE]: Failed to decode texture, length=" + ((m_textureEntry != null) ? m_textureEntry.Length : 0)); | 238 | m_log.Warn("[SHAPE]: Failed to decode texture, length=" + ((m_textureEntry != null) ? m_textureEntry.Length : 0)); |
239 | return new Primitive.TextureEntry(null); | 239 | return new Primitive.TextureEntry(UUID.Zero); |
240 | } | 240 | } |
241 | 241 | ||
242 | set { m_textureEntry = value.GetBytes(); } | 242 | set { m_textureEntry = value.GetBytes(); } |
diff --git a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml index aaa318c..0a5ff3f 100644 --- a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml +++ b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml | |||
@@ -45,6 +45,7 @@ | |||
45 | <RegionModule id="HGAssetBroker" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset.HGAssetBroker" /> | 45 | <RegionModule id="HGAssetBroker" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset.HGAssetBroker" /> |
46 | <RegionModule id="LocalInventoryServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.LocalInventoryServicesConnector" /> | 46 | <RegionModule id="LocalInventoryServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.LocalInventoryServicesConnector" /> |
47 | <RegionModule id="RemoteInventoryServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.RemoteInventoryServicesConnector" /> | 47 | <RegionModule id="RemoteInventoryServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.RemoteInventoryServicesConnector" /> |
48 | <RegionModule id="RemoteXInventoryServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.RemoteXInventoryServicesConnector" /> | ||
48 | <RegionModule id="HGInventoryBroker" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.HGInventoryBroker" /> | 49 | <RegionModule id="HGInventoryBroker" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.HGInventoryBroker" /> |
49 | <RegionModule id="LocalNeighbourServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour.LocalNeighbourServicesConnector" /> | 50 | <RegionModule id="LocalNeighbourServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour.LocalNeighbourServicesConnector" /> |
50 | <RegionModule id="RemoteNeighbourServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour.RemoteNeighbourServicesConnector" /> | 51 | <RegionModule id="RemoteNeighbourServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour.RemoteNeighbourServicesConnector" /> |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs index fb353c2..8504b67 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs | |||
@@ -183,6 +183,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
183 | 183 | ||
184 | public override InventoryCollection GetFolderContent(UUID userID, UUID folderID) | 184 | public override InventoryCollection GetFolderContent(UUID userID, UUID folderID) |
185 | { | 185 | { |
186 | m_log.DebugFormat("[XINVENTORY CONNECTOR]: GetFolderContent {0}", folderID); | ||
186 | try | 187 | try |
187 | { | 188 | { |
188 | return m_RemoteConnector.GetFolderContent(userID, folderID); | 189 | return m_RemoteConnector.GetFolderContent(userID, folderID); |
@@ -295,6 +296,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
295 | 296 | ||
296 | public override InventoryFolderBase GetFolder(InventoryFolderBase folder) | 297 | public override InventoryFolderBase GetFolder(InventoryFolderBase folder) |
297 | { | 298 | { |
299 | m_log.DebugFormat("[XINVENTORY CONNECTOR]: GetFolder {0}", folder.ID); | ||
298 | if (folder == null) | 300 | if (folder == null) |
299 | return null; | 301 | return null; |
300 | 302 | ||
diff --git a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs index 7164520..16b05df 100644 --- a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs +++ b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs | |||
@@ -91,7 +91,7 @@ namespace OpenSim.Server.Handlers.Asset | |||
91 | sr.Close(); | 91 | sr.Close(); |
92 | body = body.Trim(); | 92 | body = body.Trim(); |
93 | 93 | ||
94 | m_log.DebugFormat("[XXX]: query String: {0}", body); | 94 | //m_log.DebugFormat("[XXX]: query String: {0}", body); |
95 | 95 | ||
96 | try | 96 | try |
97 | { | 97 | { |
@@ -213,7 +213,7 @@ namespace OpenSim.Server.Handlers.Asset | |||
213 | result["RESULT"] = "False"; | 213 | result["RESULT"] = "False"; |
214 | 214 | ||
215 | string xmlString = ServerUtils.BuildXmlResponse(result); | 215 | string xmlString = ServerUtils.BuildXmlResponse(result); |
216 | m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); | 216 | //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); |
217 | UTF8Encoding encoding = new UTF8Encoding(); | 217 | UTF8Encoding encoding = new UTF8Encoding(); |
218 | return encoding.GetBytes(xmlString); | 218 | return encoding.GetBytes(xmlString); |
219 | } | 219 | } |
@@ -228,12 +228,20 @@ namespace OpenSim.Server.Handlers.Asset | |||
228 | 228 | ||
229 | List<InventoryFolderBase> folders = m_InventoryService.GetInventorySkeleton(new UUID(request["PRINCIPAL"].ToString())); | 229 | List<InventoryFolderBase> folders = m_InventoryService.GetInventorySkeleton(new UUID(request["PRINCIPAL"].ToString())); |
230 | 230 | ||
231 | Dictionary<string, object> sfolders = new Dictionary<string, object>(); | ||
231 | if (folders != null) | 232 | if (folders != null) |
233 | { | ||
234 | int i = 0; | ||
232 | foreach (InventoryFolderBase f in folders) | 235 | foreach (InventoryFolderBase f in folders) |
233 | result[f.ID.ToString()] = EncodeFolder(f); | 236 | { |
237 | sfolders["folder_" + i.ToString()] = EncodeFolder(f); | ||
238 | i++; | ||
239 | } | ||
240 | } | ||
241 | result["FOLDERS"] = sfolders; | ||
234 | 242 | ||
235 | string xmlString = ServerUtils.BuildXmlResponse(result); | 243 | string xmlString = ServerUtils.BuildXmlResponse(result); |
236 | m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); | 244 | //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); |
237 | UTF8Encoding encoding = new UTF8Encoding(); | 245 | UTF8Encoding encoding = new UTF8Encoding(); |
238 | return encoding.GetBytes(xmlString); | 246 | return encoding.GetBytes(xmlString); |
239 | } | 247 | } |
@@ -246,10 +254,10 @@ namespace OpenSim.Server.Handlers.Asset | |||
246 | UUID.TryParse(request["PRINCIPAL"].ToString(), out principal); | 254 | UUID.TryParse(request["PRINCIPAL"].ToString(), out principal); |
247 | InventoryFolderBase rfolder = m_InventoryService.GetRootFolder(principal); | 255 | InventoryFolderBase rfolder = m_InventoryService.GetRootFolder(principal); |
248 | if (rfolder != null) | 256 | if (rfolder != null) |
249 | result[rfolder.ID.ToString()] = EncodeFolder(rfolder); | 257 | result["folder"] = EncodeFolder(rfolder); |
250 | 258 | ||
251 | string xmlString = ServerUtils.BuildXmlResponse(result); | 259 | string xmlString = ServerUtils.BuildXmlResponse(result); |
252 | m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); | 260 | //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); |
253 | UTF8Encoding encoding = new UTF8Encoding(); | 261 | UTF8Encoding encoding = new UTF8Encoding(); |
254 | return encoding.GetBytes(xmlString); | 262 | return encoding.GetBytes(xmlString); |
255 | } | 263 | } |
@@ -263,10 +271,10 @@ namespace OpenSim.Server.Handlers.Asset | |||
263 | Int32.TryParse(request["TYPE"].ToString(), out type); | 271 | Int32.TryParse(request["TYPE"].ToString(), out type); |
264 | InventoryFolderBase folder = m_InventoryService.GetFolderForType(principal, (AssetType)type); | 272 | InventoryFolderBase folder = m_InventoryService.GetFolderForType(principal, (AssetType)type); |
265 | if (folder != null) | 273 | if (folder != null) |
266 | result[folder.ID.ToString()] = EncodeFolder(folder); | 274 | result["folder"] = EncodeFolder(folder); |
267 | 275 | ||
268 | string xmlString = ServerUtils.BuildXmlResponse(result); | 276 | string xmlString = ServerUtils.BuildXmlResponse(result); |
269 | m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); | 277 | //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); |
270 | UTF8Encoding encoding = new UTF8Encoding(); | 278 | UTF8Encoding encoding = new UTF8Encoding(); |
271 | return encoding.GetBytes(xmlString); | 279 | return encoding.GetBytes(xmlString); |
272 | } | 280 | } |
@@ -283,18 +291,26 @@ namespace OpenSim.Server.Handlers.Asset | |||
283 | if (icoll != null) | 291 | if (icoll != null) |
284 | { | 292 | { |
285 | Dictionary<string, object> folders = new Dictionary<string, object>(); | 293 | Dictionary<string, object> folders = new Dictionary<string, object>(); |
294 | int i = 0; | ||
286 | foreach (InventoryFolderBase f in icoll.Folders) | 295 | foreach (InventoryFolderBase f in icoll.Folders) |
287 | folders[f.ID.ToString()] = EncodeFolder(f); | 296 | { |
297 | folders["folder_" + i.ToString()] = EncodeFolder(f); | ||
298 | i++; | ||
299 | } | ||
288 | result["FOLDERS"] = folders; | 300 | result["FOLDERS"] = folders; |
289 | 301 | ||
302 | i = 0; | ||
290 | Dictionary<string, object> items = new Dictionary<string, object>(); | 303 | Dictionary<string, object> items = new Dictionary<string, object>(); |
291 | foreach (InventoryItemBase i in icoll.Items) | 304 | foreach (InventoryItemBase it in icoll.Items) |
292 | items[i.ID.ToString()] = EncodeItem(i); | 305 | { |
306 | items["item_" + i.ToString()] = EncodeItem(it); | ||
307 | i++; | ||
308 | } | ||
293 | result["ITEMS"] = items; | 309 | result["ITEMS"] = items; |
294 | } | 310 | } |
295 | 311 | ||
296 | string xmlString = ServerUtils.BuildXmlResponse(result); | 312 | string xmlString = ServerUtils.BuildXmlResponse(result); |
297 | m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); | 313 | //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); |
298 | UTF8Encoding encoding = new UTF8Encoding(); | 314 | UTF8Encoding encoding = new UTF8Encoding(); |
299 | return encoding.GetBytes(xmlString); | 315 | return encoding.GetBytes(xmlString); |
300 | } | 316 | } |
@@ -308,12 +324,21 @@ namespace OpenSim.Server.Handlers.Asset | |||
308 | UUID.TryParse(request["FOLDER"].ToString(), out folderID); | 324 | UUID.TryParse(request["FOLDER"].ToString(), out folderID); |
309 | 325 | ||
310 | List<InventoryItemBase> items = m_InventoryService.GetFolderItems(principal, folderID); | 326 | List<InventoryItemBase> items = m_InventoryService.GetFolderItems(principal, folderID); |
327 | Dictionary<string, object> sitems = new Dictionary<string, object>(); | ||
328 | |||
311 | if (items != null) | 329 | if (items != null) |
330 | { | ||
331 | int i = 0; | ||
312 | foreach (InventoryItemBase item in items) | 332 | foreach (InventoryItemBase item in items) |
313 | result[item.ID.ToString()] = EncodeItem(item); | 333 | { |
334 | sitems["item_" + i.ToString()] = EncodeItem(item); | ||
335 | i++; | ||
336 | } | ||
337 | } | ||
338 | result["ITEMS"] = sitems; | ||
314 | 339 | ||
315 | string xmlString = ServerUtils.BuildXmlResponse(result); | 340 | string xmlString = ServerUtils.BuildXmlResponse(result); |
316 | m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); | 341 | //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); |
317 | UTF8Encoding encoding = new UTF8Encoding(); | 342 | UTF8Encoding encoding = new UTF8Encoding(); |
318 | return encoding.GetBytes(xmlString); | 343 | return encoding.GetBytes(xmlString); |
319 | } | 344 | } |
@@ -483,10 +508,10 @@ namespace OpenSim.Server.Handlers.Asset | |||
483 | InventoryItemBase item = new InventoryItemBase(id); | 508 | InventoryItemBase item = new InventoryItemBase(id); |
484 | item = m_InventoryService.GetItem(item); | 509 | item = m_InventoryService.GetItem(item); |
485 | if (item != null) | 510 | if (item != null) |
486 | result[item.ID.ToString()] = EncodeItem(item); | 511 | result["item"] = EncodeItem(item); |
487 | 512 | ||
488 | string xmlString = ServerUtils.BuildXmlResponse(result); | 513 | string xmlString = ServerUtils.BuildXmlResponse(result); |
489 | m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); | 514 | //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); |
490 | UTF8Encoding encoding = new UTF8Encoding(); | 515 | UTF8Encoding encoding = new UTF8Encoding(); |
491 | return encoding.GetBytes(xmlString); | 516 | return encoding.GetBytes(xmlString); |
492 | } | 517 | } |
@@ -500,10 +525,10 @@ namespace OpenSim.Server.Handlers.Asset | |||
500 | InventoryFolderBase folder = new InventoryFolderBase(id); | 525 | InventoryFolderBase folder = new InventoryFolderBase(id); |
501 | folder = m_InventoryService.GetFolder(folder); | 526 | folder = m_InventoryService.GetFolder(folder); |
502 | if (folder != null) | 527 | if (folder != null) |
503 | result[folder.ID.ToString()] = EncodeFolder(folder); | 528 | result["folder"] = EncodeFolder(folder); |
504 | 529 | ||
505 | string xmlString = ServerUtils.BuildXmlResponse(result); | 530 | string xmlString = ServerUtils.BuildXmlResponse(result); |
506 | m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); | 531 | //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); |
507 | UTF8Encoding encoding = new UTF8Encoding(); | 532 | UTF8Encoding encoding = new UTF8Encoding(); |
508 | return encoding.GetBytes(xmlString); | 533 | return encoding.GetBytes(xmlString); |
509 | } | 534 | } |
@@ -515,12 +540,20 @@ namespace OpenSim.Server.Handlers.Asset | |||
515 | UUID.TryParse(request["PRINCIPAL"].ToString(), out principal); | 540 | UUID.TryParse(request["PRINCIPAL"].ToString(), out principal); |
516 | 541 | ||
517 | List<InventoryItemBase> gestures = m_InventoryService.GetActiveGestures(principal); | 542 | List<InventoryItemBase> gestures = m_InventoryService.GetActiveGestures(principal); |
543 | Dictionary<string, object> items = new Dictionary<string, object>(); | ||
518 | if (gestures != null) | 544 | if (gestures != null) |
545 | { | ||
546 | int i = 0; | ||
519 | foreach (InventoryItemBase item in gestures) | 547 | foreach (InventoryItemBase item in gestures) |
520 | result[item.ID.ToString()] = EncodeItem(item); | 548 | { |
549 | items["item_" + i.ToString()] = EncodeItem(item); | ||
550 | i++; | ||
551 | } | ||
552 | } | ||
553 | result["ITEMS"] = items; | ||
521 | 554 | ||
522 | string xmlString = ServerUtils.BuildXmlResponse(result); | 555 | string xmlString = ServerUtils.BuildXmlResponse(result); |
523 | m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); | 556 | //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); |
524 | UTF8Encoding encoding = new UTF8Encoding(); | 557 | UTF8Encoding encoding = new UTF8Encoding(); |
525 | return encoding.GetBytes(xmlString); | 558 | return encoding.GetBytes(xmlString); |
526 | } | 559 | } |
@@ -537,7 +570,7 @@ namespace OpenSim.Server.Handlers.Asset | |||
537 | 570 | ||
538 | result["RESULT"] = perms.ToString(); | 571 | result["RESULT"] = perms.ToString(); |
539 | string xmlString = ServerUtils.BuildXmlResponse(result); | 572 | string xmlString = ServerUtils.BuildXmlResponse(result); |
540 | m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); | 573 | //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); |
541 | UTF8Encoding encoding = new UTF8Encoding(); | 574 | UTF8Encoding encoding = new UTF8Encoding(); |
542 | return encoding.GetBytes(xmlString); | 575 | return encoding.GetBytes(xmlString); |
543 | } | 576 | } |
@@ -549,13 +582,19 @@ namespace OpenSim.Server.Handlers.Asset | |||
549 | UUID.TryParse(request["PRINCIPAL"].ToString(), out principal); | 582 | UUID.TryParse(request["PRINCIPAL"].ToString(), out principal); |
550 | 583 | ||
551 | Dictionary<AssetType, InventoryFolderBase> sfolders = GetSystemFolders(principal); | 584 | Dictionary<AssetType, InventoryFolderBase> sfolders = GetSystemFolders(principal); |
585 | //m_log.DebugFormat("[XXX]: SystemFolders got {0} folders", sfolders.Count); | ||
552 | 586 | ||
553 | if (sfolders != null) | 587 | Dictionary<string, object> folders = new Dictionary<string, object>(); |
554 | foreach (KeyValuePair<AssetType, InventoryFolderBase> kvp in sfolders) | 588 | int i = 0; |
555 | result[kvp.Key.ToString()] = EncodeFolder(kvp.Value); | 589 | foreach (KeyValuePair<AssetType, InventoryFolderBase> kvp in sfolders) |
590 | { | ||
591 | folders["folder_" + i.ToString()] = EncodeFolder(kvp.Value); | ||
592 | i++; | ||
593 | } | ||
594 | result["FOLDERS"] = folders; | ||
556 | 595 | ||
557 | string xmlString = ServerUtils.BuildXmlResponse(result); | 596 | string xmlString = ServerUtils.BuildXmlResponse(result); |
558 | m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); | 597 | //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); |
559 | UTF8Encoding encoding = new UTF8Encoding(); | 598 | UTF8Encoding encoding = new UTF8Encoding(); |
560 | return encoding.GetBytes(xmlString); | 599 | return encoding.GetBytes(xmlString); |
561 | } | 600 | } |
@@ -589,7 +628,7 @@ namespace OpenSim.Server.Handlers.Asset | |||
589 | ret["Flags"] = item.Flags.ToString(); | 628 | ret["Flags"] = item.Flags.ToString(); |
590 | ret["Folder"] = item.Folder.ToString(); | 629 | ret["Folder"] = item.Folder.ToString(); |
591 | ret["GroupID"] = item.GroupID.ToString(); | 630 | ret["GroupID"] = item.GroupID.ToString(); |
592 | ret["GroupedOwned"] = item.GroupOwned.ToString(); | 631 | ret["GroupOwned"] = item.GroupOwned.ToString(); |
593 | ret["GroupPermissions"] = item.GroupPermissions.ToString(); | 632 | ret["GroupPermissions"] = item.GroupPermissions.ToString(); |
594 | ret["ID"] = item.ID.ToString(); | 633 | ret["ID"] = item.ID.ToString(); |
595 | ret["InvType"] = item.InvType.ToString(); | 634 | ret["InvType"] = item.InvType.ToString(); |
@@ -664,7 +703,7 @@ namespace OpenSim.Server.Handlers.Asset | |||
664 | return folders; | 703 | return folders; |
665 | } | 704 | } |
666 | } | 705 | } |
667 | m_log.WarnFormat("[INVENTORY SERVICE]: System folders for {0} not found", userID); | 706 | m_log.WarnFormat("[XINVENTORY SERVICE]: System folders for {0} not found", userID); |
668 | return new Dictionary<AssetType, InventoryFolderBase>(); | 707 | return new Dictionary<AssetType, InventoryFolderBase>(); |
669 | } | 708 | } |
670 | #endregion | 709 | #endregion |
diff --git a/OpenSim/Services/AssetService/AssetService.cs b/OpenSim/Services/AssetService/AssetService.cs index ed87f3f..4e512e7 100644 --- a/OpenSim/Services/AssetService/AssetService.cs +++ b/OpenSim/Services/AssetService/AssetService.cs | |||
@@ -106,7 +106,10 @@ namespace OpenSim.Services.AssetService | |||
106 | return null; | 106 | return null; |
107 | 107 | ||
108 | AssetBase asset = m_Database.GetAsset(assetID); | 108 | AssetBase asset = m_Database.GetAsset(assetID); |
109 | return asset.Metadata; | 109 | if (asset != null) |
110 | return asset.Metadata; | ||
111 | |||
112 | return null; | ||
110 | } | 113 | } |
111 | 114 | ||
112 | public byte[] GetData(string id) | 115 | public byte[] GetData(string id) |
diff --git a/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs b/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs index edf224f..52294da 100644 --- a/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs +++ b/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs | |||
@@ -112,8 +112,15 @@ namespace OpenSim.Services.Connectors | |||
112 | 112 | ||
113 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); | 113 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); |
114 | 114 | ||
115 | foreach (Object o in ret.Values) | 115 | try |
116 | folders.Add(BuildFolder((Dictionary<string,object>)o)); | 116 | { |
117 | foreach (Object o in ret.Values) | ||
118 | folders.Add(BuildFolder((Dictionary<string, object>)o)); | ||
119 | } | ||
120 | catch (Exception e) | ||
121 | { | ||
122 | m_log.DebugFormat("[XINVENTORY CONNECTOR STUB]: Exception unwrapping folder list: {0}", e.Message); | ||
123 | } | ||
117 | 124 | ||
118 | return folders; | 125 | return folders; |
119 | } | 126 | } |
@@ -130,7 +137,7 @@ namespace OpenSim.Services.Connectors | |||
130 | if (ret.Count == 0) | 137 | if (ret.Count == 0) |
131 | return null; | 138 | return null; |
132 | 139 | ||
133 | return BuildFolder(ret); | 140 | return BuildFolder((Dictionary<string, object>)ret["folder"]); |
134 | } | 141 | } |
135 | 142 | ||
136 | public InventoryFolderBase GetFolderForType(UUID principalID, AssetType type) | 143 | public InventoryFolderBase GetFolderForType(UUID principalID, AssetType type) |
@@ -146,7 +153,7 @@ namespace OpenSim.Services.Connectors | |||
146 | if (ret.Count == 0) | 153 | if (ret.Count == 0) |
147 | return null; | 154 | return null; |
148 | 155 | ||
149 | return BuildFolder(ret); | 156 | return BuildFolder((Dictionary<string, object>)ret["folder"]); |
150 | } | 157 | } |
151 | 158 | ||
152 | public InventoryCollection GetFolderContent(UUID principalID, UUID folderID) | 159 | public InventoryCollection GetFolderContent(UUID principalID, UUID folderID) |
@@ -173,10 +180,17 @@ namespace OpenSim.Services.Connectors | |||
173 | Dictionary<string,object> items = | 180 | Dictionary<string,object> items = |
174 | (Dictionary<string,object>)ret["ITEMS"]; | 181 | (Dictionary<string,object>)ret["ITEMS"]; |
175 | 182 | ||
176 | foreach (Object o in folders.Values) | 183 | try |
177 | inventory.Folders.Add(BuildFolder((Dictionary<string,object>)o)); | 184 | { |
178 | foreach (Object o in items.Values) | 185 | foreach (Object o in folders.Values) // getting the values directly, we don't care about the keys folder_i |
179 | inventory.Items.Add(BuildItem((Dictionary<string,object>)o)); | 186 | inventory.Folders.Add(BuildFolder((Dictionary<string, object>)o)); |
187 | foreach (Object o in items.Values) // getting the values directly, we don't care about the keys item_i | ||
188 | inventory.Items.Add(BuildItem((Dictionary<string, object>)o)); | ||
189 | } | ||
190 | catch (Exception e) | ||
191 | { | ||
192 | m_log.DebugFormat("[XINVENTORY CONNECTOR STUB]: Exception unwrapping content list: {0}", e.Message); | ||
193 | } | ||
180 | 194 | ||
181 | return inventory; | 195 | return inventory; |
182 | } | 196 | } |
@@ -194,13 +208,12 @@ namespace OpenSim.Services.Connectors | |||
194 | if (ret.Count == 0) | 208 | if (ret.Count == 0) |
195 | return null; | 209 | return null; |
196 | 210 | ||
197 | 211 | Dictionary<string, object> items = (Dictionary<string, object>)ret["ITEMS"]; | |
198 | List<InventoryItemBase> items = new List<InventoryItemBase>(); | 212 | List<InventoryItemBase> fitems = new List<InventoryItemBase>(); |
199 | 213 | foreach (Object o in items.Values) // getting the values directly, we don't care about the keys item_i | |
200 | foreach (Object o in ret.Values) | 214 | fitems.Add(BuildItem((Dictionary<string, object>)o)); |
201 | items.Add(BuildItem((Dictionary<string,object>)o)); | ||
202 | 215 | ||
203 | return items; | 216 | return fitems; |
204 | } | 217 | } |
205 | 218 | ||
206 | public bool AddFolder(InventoryFolderBase folder) | 219 | public bool AddFolder(InventoryFolderBase folder) |
@@ -405,7 +418,7 @@ namespace OpenSim.Services.Connectors | |||
405 | if (ret.Count == 0) | 418 | if (ret.Count == 0) |
406 | return null; | 419 | return null; |
407 | 420 | ||
408 | return BuildItem(ret); | 421 | return BuildItem((Dictionary<string, object>)ret["item"]); |
409 | } | 422 | } |
410 | 423 | ||
411 | public InventoryFolderBase GetFolder(InventoryFolderBase folder) | 424 | public InventoryFolderBase GetFolder(InventoryFolderBase folder) |
@@ -420,7 +433,7 @@ namespace OpenSim.Services.Connectors | |||
420 | if (ret.Count == 0) | 433 | if (ret.Count == 0) |
421 | return null; | 434 | return null; |
422 | 435 | ||
423 | return BuildFolder(ret); | 436 | return BuildFolder((Dictionary<string, object>)ret["folder"]); |
424 | } | 437 | } |
425 | 438 | ||
426 | public List<InventoryItemBase> GetActiveGestures(UUID principalID) | 439 | public List<InventoryItemBase> GetActiveGestures(UUID principalID) |
@@ -435,8 +448,8 @@ namespace OpenSim.Services.Connectors | |||
435 | 448 | ||
436 | List<InventoryItemBase> items = new List<InventoryItemBase>(); | 449 | List<InventoryItemBase> items = new List<InventoryItemBase>(); |
437 | 450 | ||
438 | foreach (Object o in ret.Values) | 451 | foreach (Object o in ret.Values) // getting the values directly, we don't care about the keys item_i |
439 | items.Add(BuildItem((Dictionary<string,object>)o)); | 452 | items.Add(BuildItem((Dictionary<string, object>)o)); |
440 | 453 | ||
441 | return items; | 454 | return items; |
442 | } | 455 | } |
@@ -469,13 +482,14 @@ namespace OpenSim.Services.Connectors | |||
469 | 482 | ||
470 | try | 483 | try |
471 | { | 484 | { |
472 | foreach (KeyValuePair<string, object> kvp in ret) | 485 | Dictionary<string, object> folders = (Dictionary<string, object>)ret["FOLDERS"]; |
486 | |||
487 | foreach (Object o in folders.Values) // getting the values directly, we don't care about the keys folder_i | ||
473 | { | 488 | { |
474 | InventoryFolderBase folder = BuildFolder((Dictionary<string, object>)(kvp.Value)); | 489 | InventoryFolderBase folder = BuildFolder((Dictionary<string, object>)o); |
475 | short type = 0; | 490 | sfolders.Add((AssetType)folder.Type, folder); |
476 | if (Int16.TryParse(kvp.Key, out type)) | ||
477 | sfolders.Add((AssetType)type, folder); | ||
478 | } | 491 | } |
492 | |||
479 | } | 493 | } |
480 | catch (Exception e) | 494 | catch (Exception e) |
481 | { | 495 | { |
@@ -522,13 +536,20 @@ namespace OpenSim.Services.Connectors | |||
522 | { | 536 | { |
523 | InventoryFolderBase folder = new InventoryFolderBase(); | 537 | InventoryFolderBase folder = new InventoryFolderBase(); |
524 | 538 | ||
525 | folder.ParentID = new UUID(data["ParentID"].ToString()); | 539 | try |
526 | folder.Type = short.Parse(data["Type"].ToString()); | 540 | { |
527 | folder.Version = ushort.Parse(data["Version"].ToString()); | 541 | folder.ParentID = new UUID(data["ParentID"].ToString()); |
528 | folder.Name = data["Name"].ToString(); | 542 | folder.Type = short.Parse(data["Type"].ToString()); |
529 | folder.Owner = new UUID(data["Owner"].ToString()); | 543 | folder.Version = ushort.Parse(data["Version"].ToString()); |
530 | folder.ID = new UUID(data["ID"].ToString()); | 544 | folder.Name = data["Name"].ToString(); |
531 | 545 | folder.Owner = new UUID(data["Owner"].ToString()); | |
546 | folder.ID = new UUID(data["ID"].ToString()); | ||
547 | } | ||
548 | catch (Exception e) | ||
549 | { | ||
550 | m_log.DebugFormat("[XINVENTORY CONNECTOR STUB]: Exception building folder: {0}", e.Message); | ||
551 | } | ||
552 | |||
532 | return folder; | 553 | return folder; |
533 | } | 554 | } |
534 | 555 | ||
@@ -536,26 +557,33 @@ namespace OpenSim.Services.Connectors | |||
536 | { | 557 | { |
537 | InventoryItemBase item = new InventoryItemBase(); | 558 | InventoryItemBase item = new InventoryItemBase(); |
538 | 559 | ||
539 | item.AssetID = new UUID(data["AssetID"].ToString()); | 560 | try |
540 | item.AssetType = int.Parse(data["AssetType"].ToString()); | 561 | { |
541 | item.Name = data["Name"].ToString(); | 562 | item.AssetID = new UUID(data["AssetID"].ToString()); |
542 | item.Owner = new UUID(data["Owner"].ToString()); | 563 | item.AssetType = int.Parse(data["AssetType"].ToString()); |
543 | item.ID = new UUID(data["ID"].ToString()); | 564 | item.Name = data["Name"].ToString(); |
544 | item.InvType = int.Parse(data["InvType"].ToString()); | 565 | item.Owner = new UUID(data["Owner"].ToString()); |
545 | item.Folder = new UUID(data["Folder"].ToString()); | 566 | item.ID = new UUID(data["ID"].ToString()); |
546 | item.CreatorId = data["CreatorId"].ToString(); | 567 | item.InvType = int.Parse(data["InvType"].ToString()); |
547 | item.Description = data["Description"].ToString(); | 568 | item.Folder = new UUID(data["Folder"].ToString()); |
548 | item.NextPermissions = uint.Parse(data["NextPermissions"].ToString()); | 569 | item.CreatorId = data["CreatorId"].ToString(); |
549 | item.CurrentPermissions = uint.Parse(data["CurrentPermissions"].ToString()); | 570 | item.Description = data["Description"].ToString(); |
550 | item.BasePermissions = uint.Parse(data["BasePermissions"].ToString()); | 571 | item.NextPermissions = uint.Parse(data["NextPermissions"].ToString()); |
551 | item.EveryOnePermissions = uint.Parse(data["EveryOnePermissions"].ToString()); | 572 | item.CurrentPermissions = uint.Parse(data["CurrentPermissions"].ToString()); |
552 | item.GroupPermissions = uint.Parse(data["GroupPermissions"].ToString()); | 573 | item.BasePermissions = uint.Parse(data["BasePermissions"].ToString()); |
553 | item.GroupID = new UUID(data["GroupID"].ToString()); | 574 | item.EveryOnePermissions = uint.Parse(data["EveryOnePermissions"].ToString()); |
554 | item.GroupOwned = bool.Parse(data["GroupOwned"].ToString()); | 575 | item.GroupPermissions = uint.Parse(data["GroupPermissions"].ToString()); |
555 | item.SalePrice = int.Parse(data["SalePrice"].ToString()); | 576 | item.GroupID = new UUID(data["GroupID"].ToString()); |
556 | item.SaleType = byte.Parse(data["SaleType"].ToString()); | 577 | item.GroupOwned = bool.Parse(data["GroupOwned"].ToString()); |
557 | item.Flags = uint.Parse(data["Flags"].ToString()); | 578 | item.SalePrice = int.Parse(data["SalePrice"].ToString()); |
558 | item.CreationDate = int.Parse(data["CreationDate"].ToString()); | 579 | item.SaleType = byte.Parse(data["SaleType"].ToString()); |
580 | item.Flags = uint.Parse(data["Flags"].ToString()); | ||
581 | item.CreationDate = int.Parse(data["CreationDate"].ToString()); | ||
582 | } | ||
583 | catch (Exception e) | ||
584 | { | ||
585 | m_log.DebugFormat("[XINVENTORY CONNECTOR STUB]: Exception building item: {0}", e.Message); | ||
586 | } | ||
559 | 587 | ||
560 | return item; | 588 | return item; |
561 | } | 589 | } |
diff --git a/OpenSim/Services/InventoryService/XInventoryService.cs b/OpenSim/Services/InventoryService/XInventoryService.cs index bbd37d1..1409a01 100644 --- a/OpenSim/Services/InventoryService/XInventoryService.cs +++ b/OpenSim/Services/InventoryService/XInventoryService.cs | |||
@@ -184,7 +184,7 @@ namespace OpenSim.Services.InventoryService | |||
184 | 184 | ||
185 | foreach (XInventoryFolder x in allFolders) | 185 | foreach (XInventoryFolder x in allFolders) |
186 | { | 186 | { |
187 | m_log.DebugFormat("[INVENTORY]: Adding folder {0} to skeleton", x.folderName); | 187 | m_log.DebugFormat("[XINVENTORY]: Adding folder {0} to skeleton", x.folderName); |
188 | folders.Add(ConvertToOpenSim(x)); | 188 | folders.Add(ConvertToOpenSim(x)); |
189 | } | 189 | } |
190 | 190 | ||
@@ -221,7 +221,7 @@ namespace OpenSim.Services.InventoryService | |||
221 | // connector. So we disregard the principal and look | 221 | // connector. So we disregard the principal and look |
222 | // by ID. | 222 | // by ID. |
223 | // | 223 | // |
224 | m_log.DebugFormat("[INVENTORY]: Fetch contents for folder {0}", folderID.ToString()); | 224 | m_log.DebugFormat("[XINVENTORY]: Fetch contents for folder {0}", folderID.ToString()); |
225 | InventoryCollection inventory = new InventoryCollection(); | 225 | InventoryCollection inventory = new InventoryCollection(); |
226 | inventory.UserID = principalID; | 226 | inventory.UserID = principalID; |
227 | inventory.Folders = new List<InventoryFolderBase>(); | 227 | inventory.Folders = new List<InventoryFolderBase>(); |
@@ -233,7 +233,7 @@ namespace OpenSim.Services.InventoryService | |||
233 | 233 | ||
234 | foreach (XInventoryFolder x in folders) | 234 | foreach (XInventoryFolder x in folders) |
235 | { | 235 | { |
236 | m_log.DebugFormat("[INVENTORY]: Adding folder {0} to response", x.folderName); | 236 | m_log.DebugFormat("[XINVENTORY]: Adding folder {0} to response", x.folderName); |
237 | inventory.Folders.Add(ConvertToOpenSim(x)); | 237 | inventory.Folders.Add(ConvertToOpenSim(x)); |
238 | } | 238 | } |
239 | 239 | ||
@@ -243,7 +243,7 @@ namespace OpenSim.Services.InventoryService | |||
243 | 243 | ||
244 | foreach (XInventoryItem i in items) | 244 | foreach (XInventoryItem i in items) |
245 | { | 245 | { |
246 | m_log.DebugFormat("[INVENTORY]: Adding item {0} to response", i.inventoryName); | 246 | m_log.DebugFormat("[XINVENTORY]: Adding item {0} to response", i.inventoryName); |
247 | inventory.Items.Add(ConvertToOpenSim(i)); | 247 | inventory.Items.Add(ConvertToOpenSim(i)); |
248 | } | 248 | } |
249 | 249 | ||