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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs60
1 files changed, 30 insertions, 30 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs
index 44fdd1a..9ca5ca9 100644
--- a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs
@@ -544,21 +544,33 @@ namespace OpenSim.Region.ScriptEngine.Shared
544 544
545 set {m_data = value; } 545 set {m_data = value; }
546 } 546 }
547 // Function to obtain LSL type from an index. This is needed 547
548 // because LSL lists allow for multiple types, and safely 548 /// <summary>
549 // iterating in them requires a type check. 549 /// Obtain LSL type from an index.
550 /// </summary>
551 /// <remarks>
552 /// This is needed because LSL lists allow for multiple types, and safely
553 /// iterating in them requires a type check.
554 /// </remarks>
555 /// <returns></returns>
556 /// <param name='itemIndex'></param>
550 public Type GetLSLListItemType(int itemIndex) 557 public Type GetLSLListItemType(int itemIndex)
551 { 558 {
552 return m_data[itemIndex].GetType(); 559 return m_data[itemIndex].GetType();
553 } 560 }
554 561
555 // Member functions to obtain item as specific types. 562 /// <summary>
556 // For cases where implicit conversions would apply if items 563 /// Obtain float from an index.
557 // were not in a list (e.g. integer to float, but not float 564 /// </summary>
558 // to integer) functions check for alternate types so as to 565 /// <remarks>
559 // down-cast from Object to the correct type. 566 /// For cases where implicit conversions would apply if items
560 // Note: no checks for item index being valid are performed 567 /// were not in a list (e.g. integer to float, but not float
561 568 /// to integer) functions check for alternate types so as to
569 /// down-cast from Object to the correct type.
570 /// Note: no checks for item index being valid are performed
571 /// </remarks>
572 /// <returns></returns>
573 /// <param name='itemIndex'></param>
562 public LSL_Types.LSLFloat GetLSLFloatItem(int itemIndex) 574 public LSL_Types.LSLFloat GetLSLFloatItem(int itemIndex)
563 { 575 {
564 if (m_data[itemIndex] is LSL_Types.LSLInteger) 576 if (m_data[itemIndex] is LSL_Types.LSLInteger)
@@ -589,26 +601,14 @@ namespace OpenSim.Region.ScriptEngine.Shared
589 601
590 public LSL_Types.LSLString GetLSLStringItem(int itemIndex) 602 public LSL_Types.LSLString GetLSLStringItem(int itemIndex)
591 { 603 {
592 if (m_data[itemIndex] is LSL_Types.key) 604 if (m_data[itemIndex] is LSL_Types.key)
593 { 605 {
594 return (LSL_Types.key)m_data[itemIndex]; 606 return (LSL_Types.key)m_data[itemIndex];
595 } 607 }
596 else if (m_data[itemIndex] is String) 608 else
597 { 609 {
598 return new LSL_Types.LSLString((string)m_data[itemIndex]); 610 return new LSL_Types.LSLString(m_data[itemIndex].ToString());
599 } 611 }
600 else if (m_data[itemIndex] is LSL_Types.LSLFloat)
601 {
602 return new LSL_Types.LSLString((LSLFloat)m_data[itemIndex]);
603 }
604 else if (m_data[itemIndex] is LSL_Types.LSLInteger)
605 {
606 return new LSL_Types.LSLString((LSLInteger)m_data[itemIndex]);
607 }
608 else
609 {
610 return (LSL_Types.LSLString)m_data[itemIndex];
611 }
612 } 612 }
613 613
614 public LSL_Types.LSLInteger GetLSLIntegerItem(int itemIndex) 614 public LSL_Types.LSLInteger GetLSLIntegerItem(int itemIndex)