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-rw-r--r--OpenSim/ApplicationPlugins/CreateCommsManager/CreateCommsManagerPlugin.cs33
-rw-r--r--OpenSim/Client/Linden/ILoginRegionsConnector.cs43
-rw-r--r--OpenSim/Client/Linden/LLClientStackModule.cs29
-rw-r--r--OpenSim/Client/Linden/LLStandaloneLoginModule.cs259
-rw-r--r--OpenSim/Client/Linden/LLStandaloneLoginService.cs433
-rw-r--r--OpenSim/Framework/Communications/CommunicationsManager.cs3
-rw-r--r--OpenSim/Framework/Communications/Tests/LoginServiceTests.cs130
-rw-r--r--OpenSim/Region/Communications/Local/LocalLoginService.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs27
9 files changed, 919 insertions, 42 deletions
diff --git a/OpenSim/ApplicationPlugins/CreateCommsManager/CreateCommsManagerPlugin.cs b/OpenSim/ApplicationPlugins/CreateCommsManager/CreateCommsManagerPlugin.cs
index 7323ad7..e6b4a89 100644
--- a/OpenSim/ApplicationPlugins/CreateCommsManager/CreateCommsManagerPlugin.cs
+++ b/OpenSim/ApplicationPlugins/CreateCommsManager/CreateCommsManagerPlugin.cs
@@ -176,7 +176,7 @@ namespace OpenSim.ApplicationPlugins.CreateCommsManager
176 176
177 LocalBackEndServices backendService = new LocalBackEndServices(); 177 LocalBackEndServices backendService = new LocalBackEndServices();
178 178
179 LocalLoginService loginService = CreateLoginService(libraryRootFolder, inventoryService, userService, backendService); 179 //LocalLoginService loginService = CreateLoginService(libraryRootFolder, inventoryService, userService, backendService);
180 180
181 m_commsManager 181 m_commsManager
182 = new CommunicationsLocal( 182 = new CommunicationsLocal(
@@ -207,10 +207,9 @@ namespace OpenSim.ApplicationPlugins.CreateCommsManager
207 m_openSim.NetServersInfo.DefaultHomeLocX, m_openSim.NetServersInfo.DefaultHomeLocY, inventoryService); 207 m_openSim.NetServersInfo.DefaultHomeLocX, m_openSim.NetServersInfo.DefaultHomeLocY, inventoryService);
208 userService.AddPlugin(m_openSim.ConfigurationSettings.StandaloneUserPlugin, m_openSim.ConfigurationSettings.StandaloneUserSource); 208 userService.AddPlugin(m_openSim.ConfigurationSettings.StandaloneUserPlugin, m_openSim.ConfigurationSettings.StandaloneUserSource);
209 209
210 //LocalBackEndServices backendService = new LocalBackEndServices();
211 HGGridServicesStandalone gridService = new HGGridServicesStandalone(m_openSim.NetServersInfo, m_httpServer, m_openSim.AssetCache, m_openSim.SceneManager); 210 HGGridServicesStandalone gridService = new HGGridServicesStandalone(m_openSim.NetServersInfo, m_httpServer, m_openSim.AssetCache, m_openSim.SceneManager);
212 211
213 LocalLoginService loginService = CreateLoginService(libraryRootFolder, inventoryService, userService, gridService.LocalBackend); 212 // LocalLoginService loginService = CreateLoginService(libraryRootFolder, inventoryService, userService, gridService.LocalBackend);
214 213
215 m_commsManager = new HGCommunicationsStandalone(m_openSim.NetServersInfo, m_httpServer, m_openSim.AssetCache, 214 m_commsManager = new HGCommunicationsStandalone(m_openSim.NetServersInfo, m_httpServer, m_openSim.AssetCache,
216 userService, userService, inventoryService, gridService, userService, libraryRootFolder, m_openSim.ConfigurationSettings.DumpAssetsToFile); 215 userService, userService, inventoryService, gridService, userService, libraryRootFolder, m_openSim.ConfigurationSettings.DumpAssetsToFile);
@@ -231,24 +230,24 @@ namespace OpenSim.ApplicationPlugins.CreateCommsManager
231 m_httpServer.AddStreamHandler(new OpenSim.SimStatusHandler()); 230 m_httpServer.AddStreamHandler(new OpenSim.SimStatusHandler());
232 } 231 }
233 232
234 private LocalLoginService CreateLoginService(LibraryRootFolder libraryRootFolder, IInterServiceInventoryServices inventoryService, LocalUserServices userService, LocalBackEndServices backendService) 233 //private LocalLoginService CreateLoginService(LibraryRootFolder libraryRootFolder, IInterServiceInventoryServices inventoryService, LocalUserServices userService, LocalBackEndServices backendService)
235 { 234 //{
236 LocalLoginService loginService = 235 // LocalLoginService loginService =
237 new LocalLoginService( 236 // new LocalLoginService(
238 userService, m_openSim.ConfigurationSettings.StandaloneWelcomeMessage, inventoryService, backendService, m_openSim.NetServersInfo, 237 // userService, m_openSim.ConfigurationSettings.StandaloneWelcomeMessage, inventoryService, backendService, m_openSim.NetServersInfo,
239 m_openSim.ConfigurationSettings.StandaloneAuthenticate, libraryRootFolder); 238 // m_openSim.ConfigurationSettings.StandaloneAuthenticate, libraryRootFolder);
240 239
241 // set up XMLRPC handler for client's initial login request message 240 // // set up XMLRPC handler for client's initial login request message
242 m_httpServer.AddXmlRPCHandler("login_to_simulator", loginService.XmlRpcLoginMethod); 241 // m_httpServer.AddXmlRPCHandler("login_to_simulator", loginService.XmlRpcLoginMethod);
243 242
244 // provides the web form login 243 // // provides the web form login
245 m_httpServer.AddHTTPHandler("login", loginService.ProcessHTMLLogin); 244 // m_httpServer.AddHTTPHandler("login", loginService.ProcessHTMLLogin);
246 245
247 // Provides the LLSD login 246 // // Provides the LLSD login
248 m_httpServer.SetDefaultLLSDHandler(loginService.LLSDLoginMethod); 247 // m_httpServer.SetDefaultLLSDHandler(loginService.LLSDLoginMethod);
249 248
250 return loginService; 249 // return loginService;
251 } 250 //}
252 251
253 private void CreateGridInfoService() 252 private void CreateGridInfoService()
254 { 253 {
diff --git a/OpenSim/Client/Linden/ILoginRegionsConnector.cs b/OpenSim/Client/Linden/ILoginRegionsConnector.cs
new file mode 100644
index 0000000..3f3cee0
--- /dev/null
+++ b/OpenSim/Client/Linden/ILoginRegionsConnector.cs
@@ -0,0 +1,43 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using OpenMetaverse;
30using OpenSim.Framework;
31
32namespace OpenSim.Client.Linden
33{
34 public interface ILoginRegionsConnector
35 {
36 bool RegionLoginsEnabled { get; }
37 void LogOffUserFromGrid(ulong regionHandle, UUID AvatarID, UUID RegionSecret, string message);
38 bool NewUserConnection(ulong regionHandle, AgentCircuitData agent);
39 RegionInfo RequestClosestRegion(string region);
40 RegionInfo RequestNeighbourInfo(UUID regionID);
41 RegionInfo RequestNeighbourInfo(ulong regionhandle);
42 }
43}
diff --git a/OpenSim/Client/Linden/LLClientStackModule.cs b/OpenSim/Client/Linden/LLClientStackModule.cs
index 6b23224..4639db8 100644
--- a/OpenSim/Client/Linden/LLClientStackModule.cs
+++ b/OpenSim/Client/Linden/LLClientStackModule.cs
@@ -1,4 +1,31 @@
1using System; 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
2using System.Collections.Generic; 29using System.Collections.Generic;
3using System.Net; 30using System.Net;
4using System.Reflection; 31using System.Reflection;
diff --git a/OpenSim/Client/Linden/LLStandaloneLoginModule.cs b/OpenSim/Client/Linden/LLStandaloneLoginModule.cs
new file mode 100644
index 0000000..c5db38b
--- /dev/null
+++ b/OpenSim/Client/Linden/LLStandaloneLoginModule.cs
@@ -0,0 +1,259 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Net;
32using System.Reflection;
33using System.Text.RegularExpressions;
34using log4net;
35using Nini.Config;
36using OpenMetaverse;
37using OpenSim.Framework;
38using OpenSim.Framework.Communications;
39using OpenSim.Framework.Communications.Cache;
40using OpenSim.Framework.Communications.Capabilities;
41using OpenSim.Framework.Servers;
42using OpenSim.Region.Framework.Scenes;
43using OpenSim.Region.Framework.Interfaces;
44
45namespace OpenSim.Client.Linden
46{
47 public class LLStandaloneLoginModule : IRegionModule, ILoginRegionsConnector
48 {
49 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
50
51 protected List<Scene> m_scenes = new List<Scene>();
52 protected Scene m_firstScene;
53
54 protected bool m_enabled = false; // Module is only enabled if running in standalone mode
55
56
57 public bool RegionLoginsEnabled
58 {
59 get
60 {
61 if (m_firstScene != null)
62 {
63 return m_firstScene.CommsManager.GridService.RegionLoginsEnabled;
64 }
65 else
66 {
67 return false;
68 }
69 }
70 }
71
72 protected LLStandaloneLoginService m_loginService;
73
74 #region IRegionModule Members
75
76 public void Initialise(Scene scene, IConfigSource source)
77 {
78 if (m_firstScene == null)
79 {
80 m_firstScene = scene;
81
82 IConfig startupConfig = source.Configs["Startup"];
83 if (startupConfig != null)
84 {
85 m_enabled = !startupConfig.GetBoolean("gridmode", false);
86 }
87
88 if (m_enabled)
89 {
90 bool authenticate = true;
91 string welcomeMessage = "Welcome to OpenSim";
92 IConfig standaloneConfig = source.Configs["StandAlone"];
93 if (standaloneConfig != null)
94 {
95 authenticate = standaloneConfig.GetBoolean("accounts_authenticate", true);
96 welcomeMessage = standaloneConfig.GetString("welcome_message");
97 }
98
99 //TODO: fix casting.
100 LibraryRootFolder rootFolder = m_firstScene.CommsManager.UserProfileCacheService.LibraryRoot as LibraryRootFolder;
101
102 BaseHttpServer httpServer = m_firstScene.CommsManager.HttpServer;
103
104 //TODO: fix the casting of the user service, maybe by registering the userManagerBase with scenes, or refactoring so we just need a IUserService reference
105 m_loginService = new LLStandaloneLoginService((UserManagerBase)m_firstScene.CommsManager.UserService, welcomeMessage, m_firstScene.CommsManager.InterServiceInventoryService, m_firstScene.CommsManager.NetworkServersInfo, authenticate, rootFolder, this);
106
107 httpServer.AddXmlRPCHandler("login_to_simulator", m_loginService.XmlRpcLoginMethod);
108
109 // provides the web form login
110 httpServer.AddHTTPHandler("login", m_loginService.ProcessHTMLLogin);
111
112 // Provides the LLSD login
113 httpServer.SetDefaultLLSDHandler(m_loginService.LLSDLoginMethod);
114 }
115 }
116
117 if (m_enabled)
118 {
119 AddScene(scene);
120 }
121 }
122
123 public void PostInitialise()
124 {
125
126 }
127
128 public void Close()
129 {
130
131 }
132
133 public string Name
134 {
135 get { return "LLStandaloneLoginModule"; }
136 }
137
138 public bool IsSharedModule
139 {
140 get { return true; }
141 }
142
143 #endregion
144
145 protected void AddScene(Scene scene)
146 {
147 lock (m_scenes)
148 {
149 if (!m_scenes.Contains(scene))
150 {
151 m_scenes.Add(scene);
152 }
153 }
154 }
155
156 public bool NewUserConnection(ulong regionHandle, AgentCircuitData agent)
157 {
158 Scene scene;
159 if (TryGetRegion(regionHandle, out scene))
160 {
161 return scene.NewUserConnection(agent);
162 }
163 return false;
164 }
165
166 public void LogOffUserFromGrid(ulong regionHandle, UUID AvatarID, UUID RegionSecret, string message)
167 {
168 Scene scene;
169 if (TryGetRegion(regionHandle, out scene))
170 {
171 scene.HandleLogOffUserFromGrid(AvatarID, RegionSecret, message);
172 }
173 }
174
175 public RegionInfo RequestNeighbourInfo(ulong regionhandle)
176 {
177 Scene scene;
178 if (TryGetRegion(regionhandle, out scene))
179 {
180 return scene.RegionInfo;
181 }
182 return null;
183 }
184
185 public RegionInfo RequestClosestRegion(string region)
186 {
187 Scene scene;
188 if (TryGetRegion(region, out scene))
189 {
190 return scene.RegionInfo;
191 }
192 return null;
193 }
194
195 public RegionInfo RequestNeighbourInfo(UUID regionID)
196 {
197 Scene scene;
198 if (TryGetRegion(regionID, out scene))
199 {
200 return scene.RegionInfo;
201 }
202 return null;
203 }
204
205 protected bool TryGetRegion(ulong regionHandle, out Scene scene)
206 {
207 lock (m_scenes)
208 {
209 foreach (Scene nextScene in m_scenes)
210 {
211 if (nextScene.RegionInfo.RegionHandle == regionHandle)
212 {
213 scene = nextScene;
214 return true;
215 }
216 }
217 }
218
219 scene = null;
220 return false;
221 }
222
223 protected bool TryGetRegion(UUID regionID, out Scene scene)
224 {
225 lock (m_scenes)
226 {
227 foreach (Scene nextScene in m_scenes)
228 {
229 if (nextScene.RegionInfo.RegionID == regionID)
230 {
231 scene = nextScene;
232 return true;
233 }
234 }
235 }
236
237 scene = null;
238 return false;
239 }
240
241 protected bool TryGetRegion(string regionName, out Scene scene)
242 {
243 lock (m_scenes)
244 {
245 foreach (Scene nextScene in m_scenes)
246 {
247 if (nextScene.RegionInfo.RegionName == regionName)
248 {
249 scene = nextScene;
250 return true;
251 }
252 }
253 }
254
255 scene = null;
256 return false;
257 }
258 }
259}
diff --git a/OpenSim/Client/Linden/LLStandaloneLoginService.cs b/OpenSim/Client/Linden/LLStandaloneLoginService.cs
new file mode 100644
index 0000000..f772185
--- /dev/null
+++ b/OpenSim/Client/Linden/LLStandaloneLoginService.cs
@@ -0,0 +1,433 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Net;
32using System.Reflection;
33using System.Text.RegularExpressions;
34using log4net;
35using Nini.Config;
36using OpenMetaverse;
37using OpenSim.Framework;
38using OpenSim.Framework.Communications;
39using OpenSim.Framework.Communications.Cache;
40using OpenSim.Framework.Communications.Capabilities;
41using OpenSim.Framework.Servers;
42using OpenSim.Region.Framework.Scenes;
43using OpenSim.Region.Framework.Interfaces;
44
45namespace OpenSim.Client.Linden
46{
47 public class LLStandaloneLoginService : LoginService
48 {
49 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
50
51 protected NetworkServersInfo serversInfo;
52 protected uint defaultHomeX;
53 protected uint defaultHomeY;
54 protected bool authUsers = false;
55
56 /// <summary>
57 /// Used by the login service to make requests to the inventory service.
58 /// </summary>
59 protected IInterServiceInventoryServices m_interServiceInventoryService;
60
61 /// <summary>
62 /// Used to make requests to the local regions.
63 /// </summary>
64 protected ILoginRegionsConnector m_regionsConnector;
65
66
67 public LLStandaloneLoginService(
68 UserManagerBase userManager, string welcomeMess,
69 IInterServiceInventoryServices interServiceInventoryService,
70 NetworkServersInfo serversInfo,
71 bool authenticate, LibraryRootFolder libraryRootFolder, ILoginRegionsConnector regionsConnector)
72 : base(userManager, libraryRootFolder, welcomeMess)
73 {
74 this.serversInfo = serversInfo;
75 defaultHomeX = this.serversInfo.DefaultHomeLocX;
76 defaultHomeY = this.serversInfo.DefaultHomeLocY;
77 authUsers = authenticate;
78
79 m_interServiceInventoryService = interServiceInventoryService;
80 m_regionsConnector = regionsConnector;
81 }
82
83 public override UserProfileData GetTheUser(string firstname, string lastname)
84 {
85 UserProfileData profile = m_userManager.GetUserProfile(firstname, lastname);
86 if (profile != null)
87 {
88 return profile;
89 }
90
91 if (!authUsers)
92 {
93 //no current user account so make one
94 m_log.Info("[LOGIN]: No user account found so creating a new one.");
95
96 m_userManager.AddUser(firstname, lastname, "test", "", defaultHomeX, defaultHomeY);
97
98 return m_userManager.GetUserProfile(firstname, lastname);
99 }
100
101 return null;
102 }
103
104 public override bool AuthenticateUser(UserProfileData profile, string password)
105 {
106 if (!authUsers)
107 {
108 //for now we will accept any password in sandbox mode
109 m_log.Info("[LOGIN]: Authorising user (no actual password check)");
110
111 return true;
112 }
113 else
114 {
115 m_log.Info(
116 "[LOGIN]: Authenticating " + profile.FirstName + " " + profile.SurName);
117
118 if (!password.StartsWith("$1$"))
119 password = "$1$" + Util.Md5Hash(password);
120
121 password = password.Remove(0, 3); //remove $1$
122
123 string s = Util.Md5Hash(password + ":" + profile.PasswordSalt);
124
125 bool loginresult = (profile.PasswordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase)
126 || profile.PasswordHash.Equals(password, StringComparison.InvariantCultureIgnoreCase));
127 return loginresult;
128 }
129 }
130
131 /// <summary>
132 /// Customises the login response and fills in missing values.
133 /// </summary>
134 /// <param name="response">The existing response</param>
135 /// <param name="theUser">The user profile</param>
136 /// <param name="startLocationRequest">The requested start location</param>
137 public override bool CustomiseResponse(LoginResponse response, UserProfileData theUser, string startLocationRequest)
138 {
139 // add active gestures to login-response
140 AddActiveGestures(response, theUser);
141
142 // HomeLocation
143 RegionInfo homeInfo = null;
144
145 // use the homeRegionID if it is stored already. If not, use the regionHandle as before
146 UUID homeRegionId = theUser.HomeRegionID;
147 ulong homeRegionHandle = theUser.HomeRegion;
148 if (homeRegionId != UUID.Zero)
149 {
150 homeInfo = GetRegionInfo(homeRegionId);
151 }
152 else
153 {
154 homeInfo = GetRegionInfo(homeRegionHandle);
155 }
156
157 if (homeInfo != null)
158 {
159 response.Home =
160 string.Format(
161 "{{'region_handle':[r{0},r{1}], 'position':[r{2},r{3},r{4}], 'look_at':[r{5},r{6},r{7}]}}",
162 (homeInfo.RegionLocX * Constants.RegionSize),
163 (homeInfo.RegionLocY * Constants.RegionSize),
164 theUser.HomeLocation.X, theUser.HomeLocation.Y, theUser.HomeLocation.Z,
165 theUser.HomeLookAt.X, theUser.HomeLookAt.Y, theUser.HomeLookAt.Z);
166 }
167 else
168 {
169 m_log.InfoFormat("not found the region at {0} {1}", theUser.HomeRegionX, theUser.HomeRegionY);
170 // Emergency mode: Home-region isn't available, so we can't request the region info.
171 // Use the stored home regionHandle instead.
172 // NOTE: If the home-region moves, this will be wrong until the users update their user-profile again
173 ulong regionX = homeRegionHandle >> 32;
174 ulong regionY = homeRegionHandle & 0xffffffff;
175 response.Home =
176 string.Format(
177 "{{'region_handle':[r{0},r{1}], 'position':[r{2},r{3},r{4}], 'look_at':[r{5},r{6},r{7}]}}",
178 regionX, regionY,
179 theUser.HomeLocation.X, theUser.HomeLocation.Y, theUser.HomeLocation.Z,
180 theUser.HomeLookAt.X, theUser.HomeLookAt.Y, theUser.HomeLookAt.Z);
181
182 m_log.InfoFormat("[LOGIN] Home region of user {0} {1} is not available; using computed region position {2} {3}",
183 theUser.FirstName, theUser.SurName,
184 regionX, regionY);
185 }
186
187 // StartLocation
188 RegionInfo regionInfo = null;
189 if (startLocationRequest == "home")
190 {
191 regionInfo = homeInfo;
192 theUser.CurrentAgent.Position = theUser.HomeLocation;
193 response.LookAt = "[r" + theUser.HomeLookAt.X.ToString() + ",r" + theUser.HomeLookAt.Y.ToString() + ",r" + theUser.HomeLookAt.Z.ToString() + "]";
194 }
195 else if (startLocationRequest == "last")
196 {
197 UUID lastRegion = theUser.CurrentAgent.Region;
198 regionInfo = GetRegionInfo(lastRegion);
199 response.LookAt = "[r" + theUser.CurrentAgent.LookAt.X.ToString() + ",r" + theUser.CurrentAgent.LookAt.Y.ToString() + ",r" + theUser.CurrentAgent.LookAt.Z.ToString() + "]";
200 }
201 else
202 {
203 Regex reURI = new Regex(@"^uri:(?<region>[^&]+)&(?<x>\d+)&(?<y>\d+)&(?<z>\d+)$");
204 Match uriMatch = reURI.Match(startLocationRequest);
205 if (uriMatch == null)
206 {
207 m_log.InfoFormat("[LOGIN]: Got Custom Login URL {0}, but can't process it", startLocationRequest);
208 }
209 else
210 {
211 string region = uriMatch.Groups["region"].ToString();
212 regionInfo = RequestClosestRegion(region);
213 if (regionInfo == null)
214 {
215 m_log.InfoFormat("[LOGIN]: Got Custom Login URL {0}, can't locate region {1}", startLocationRequest, region);
216 }
217 else
218 {
219 theUser.CurrentAgent.Position = new Vector3(float.Parse(uriMatch.Groups["x"].Value),
220 float.Parse(uriMatch.Groups["y"].Value), float.Parse(uriMatch.Groups["z"].Value));
221 }
222 }
223 response.LookAt = "[r0,r1,r0]";
224 // can be: last, home, safe, url
225 response.StartLocation = "url";
226 }
227
228 if ((regionInfo != null) && (PrepareLoginToRegion(regionInfo, theUser, response)))
229 {
230 return true;
231 }
232
233 // StartLocation not available, send him to a nearby region instead
234 // regionInfo = m_gridService.RequestClosestRegion("");
235 //m_log.InfoFormat("[LOGIN]: StartLocation not available sending to region {0}", regionInfo.regionName);
236
237 // Send him to default region instead
238 ulong defaultHandle = (((ulong)defaultHomeX * Constants.RegionSize) << 32) |
239 ((ulong)defaultHomeY * Constants.RegionSize);
240
241 if ((regionInfo != null) && (defaultHandle == regionInfo.RegionHandle))
242 {
243 m_log.ErrorFormat("[LOGIN]: Not trying the default region since this is the same as the selected region");
244 return false;
245 }
246
247 m_log.Error("[LOGIN]: Sending user to default region " + defaultHandle + " instead");
248 regionInfo = GetRegionInfo(defaultHandle);
249
250 // Customise the response
251 //response.Home =
252 // string.Format(
253 // "{{'region_handle':[r{0},r{1}], 'position':[r{2},r{3},r{4}], 'look_at':[r{5},r{6},r{7}]}}",
254 // (SimInfo.regionLocX * Constants.RegionSize),
255 // (SimInfo.regionLocY*Constants.RegionSize),
256 // theUser.HomeLocation.X, theUser.HomeLocation.Y, theUser.HomeLocation.Z,
257 // theUser.HomeLookAt.X, theUser.HomeLookAt.Y, theUser.HomeLookAt.Z);
258 theUser.CurrentAgent.Position = new Vector3(128, 128, 0);
259 response.StartLocation = "safe";
260
261 return PrepareLoginToRegion(regionInfo, theUser, response);
262 }
263
264 protected RegionInfo RequestClosestRegion(string region)
265 {
266 return m_regionsConnector.RequestClosestRegion(region);
267 }
268
269 protected RegionInfo GetRegionInfo(ulong homeRegionHandle)
270 {
271 return m_regionsConnector.RequestNeighbourInfo(homeRegionHandle);
272 }
273
274 protected RegionInfo GetRegionInfo(UUID homeRegionId)
275 {
276 return m_regionsConnector.RequestNeighbourInfo(homeRegionId);
277 }
278
279 /// <summary>
280 /// Add active gestures of the user to the login response.
281 /// </summary>
282 /// <param name="response">
283 /// A <see cref="LoginResponse"/>
284 /// </param>
285 /// <param name="theUser">
286 /// A <see cref="UserProfileData"/>
287 /// </param>
288 private void AddActiveGestures(LoginResponse response, UserProfileData theUser)
289 {
290 List<InventoryItemBase> gestures = m_interServiceInventoryService.GetActiveGestures(theUser.ID);
291 //m_log.DebugFormat("[LOGIN]: AddActiveGestures, found {0}", gestures == null ? 0 : gestures.Count);
292 ArrayList list = new ArrayList();
293 if (gestures != null)
294 {
295 foreach (InventoryItemBase gesture in gestures)
296 {
297 Hashtable item = new Hashtable();
298 item["item_id"] = gesture.ID.ToString();
299 item["asset_id"] = gesture.AssetID.ToString();
300 list.Add(item);
301 }
302 }
303 response.ActiveGestures = list;
304 }
305
306 /// <summary>
307 /// Prepare a login to the given region. This involves both telling the region to expect a connection
308 /// and appropriately customising the response to the user.
309 /// </summary>
310 /// <param name="sim"></param>
311 /// <param name="user"></param>
312 /// <param name="response"></param>
313 /// <returns>true if the region was successfully contacted, false otherwise</returns>
314 protected bool PrepareLoginToRegion(RegionInfo regionInfo, UserProfileData user, LoginResponse response)
315 {
316 IPEndPoint endPoint = regionInfo.ExternalEndPoint;
317 response.SimAddress = endPoint.Address.ToString();
318 response.SimPort = (uint)endPoint.Port;
319 response.RegionX = regionInfo.RegionLocX;
320 response.RegionY = regionInfo.RegionLocY;
321
322 string capsPath = CapsUtil.GetRandomCapsObjectPath();
323 string capsSeedPath = CapsUtil.GetCapsSeedPath(capsPath);
324
325 // Don't use the following! It Fails for logging into any region not on the same port as the http server!
326 // Kept here so it doesn't happen again!
327 // response.SeedCapability = regionInfo.ServerURI + capsSeedPath;
328
329 string seedcap = "http://";
330
331 if (serversInfo.HttpUsesSSL)
332 {
333 seedcap = "https://" + serversInfo.HttpSSLCN + ":" + serversInfo.httpSSLPort + capsSeedPath;
334 }
335 else
336 {
337 seedcap = "http://" + regionInfo.ExternalHostName + ":" + serversInfo.HttpListenerPort + capsSeedPath;
338 }
339
340 response.SeedCapability = seedcap;
341
342 // Notify the target of an incoming user
343 m_log.InfoFormat(
344 "[LOGIN]: Telling {0} @ {1},{2} ({3}) to prepare for client connection",
345 regionInfo.RegionName, response.RegionX, response.RegionY, regionInfo.ServerURI);
346
347 // Update agent with target sim
348 user.CurrentAgent.Region = regionInfo.RegionID;
349 user.CurrentAgent.Handle = regionInfo.RegionHandle;
350
351 AgentCircuitData agent = new AgentCircuitData();
352 agent.AgentID = user.ID;
353 agent.firstname = user.FirstName;
354 agent.lastname = user.SurName;
355 agent.SessionID = user.CurrentAgent.SessionID;
356 agent.SecureSessionID = user.CurrentAgent.SecureSessionID;
357 agent.circuitcode = Convert.ToUInt32(response.CircuitCode);
358 agent.BaseFolder = UUID.Zero;
359 agent.InventoryFolder = UUID.Zero;
360 agent.startpos = user.CurrentAgent.Position;
361 agent.CapsPath = capsPath;
362 agent.Appearance = m_userManager.GetUserAppearance(user.ID);
363 if (agent.Appearance == null)
364 {
365 m_log.WarnFormat("[INTER]: Appearance not found for {0} {1}. Creating default.", agent.firstname, agent.lastname);
366 agent.Appearance = new AvatarAppearance();
367 }
368
369 if (m_regionsConnector.RegionLoginsEnabled)
370 {
371 // m_log.Info("[LLStandaloneLoginModule] Informing region about user");
372 return m_regionsConnector.NewUserConnection(regionInfo.RegionHandle, agent);
373 }
374
375 return false;
376 }
377
378 // See LoginService
379 protected override InventoryData GetInventorySkeleton(UUID userID)
380 {
381 List<InventoryFolderBase> folders = m_interServiceInventoryService.GetInventorySkeleton(userID);
382
383 // If we have user auth but no inventory folders for some reason, create a new set of folders.
384 if (null == folders || 0 == folders.Count)
385 {
386 m_interServiceInventoryService.CreateNewUserInventory(userID);
387 folders = m_interServiceInventoryService.GetInventorySkeleton(userID);
388 }
389
390 UUID rootID = UUID.Zero;
391 ArrayList AgentInventoryArray = new ArrayList();
392 Hashtable TempHash;
393 foreach (InventoryFolderBase InvFolder in folders)
394 {
395 if (InvFolder.ParentID == UUID.Zero)
396 {
397 rootID = InvFolder.ID;
398 }
399 TempHash = new Hashtable();
400 TempHash["name"] = InvFolder.Name;
401 TempHash["parent_id"] = InvFolder.ParentID.ToString();
402 TempHash["version"] = (Int32)InvFolder.Version;
403 TempHash["type_default"] = (Int32)InvFolder.Type;
404 TempHash["folder_id"] = InvFolder.ID.ToString();
405 AgentInventoryArray.Add(TempHash);
406 }
407
408 return new InventoryData(AgentInventoryArray, rootID);
409 }
410
411 public override void LogOffUser(UserProfileData theUser, string message)
412 {
413 RegionInfo SimInfo;
414 try
415 {
416 SimInfo = this.m_regionsConnector.RequestNeighbourInfo(theUser.CurrentAgent.Handle);
417
418 if (SimInfo == null)
419 {
420 m_log.Error("[LOCAL LOGIN]: Region user was in isn't currently logged in");
421 return;
422 }
423 }
424 catch (Exception)
425 {
426 m_log.Error("[LOCAL LOGIN]: Unable to look up region to log user off");
427 return;
428 }
429
430 m_regionsConnector.LogOffUserFromGrid(SimInfo.RegionHandle, theUser.ID, theUser.CurrentAgent.SecureSessionID, "Logging you off");
431 }
432 }
433}
diff --git a/OpenSim/Framework/Communications/CommunicationsManager.cs b/OpenSim/Framework/Communications/CommunicationsManager.cs
index bb8e452..3363c24 100644
--- a/OpenSim/Framework/Communications/CommunicationsManager.cs
+++ b/OpenSim/Framework/Communications/CommunicationsManager.cs
@@ -25,6 +25,7 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System;
28using System.Collections.Generic; 29using System.Collections.Generic;
29using OpenMetaverse; 30using OpenMetaverse;
30using OpenSim.Framework.Communications.Cache; 31using OpenSim.Framework.Communications.Cache;
@@ -111,6 +112,7 @@ namespace OpenSim.Framework.Communications
111 } 112 }
112 protected BaseHttpServer m_httpServer; 113 protected BaseHttpServer m_httpServer;
113 114
115
114 /// <summary> 116 /// <summary>
115 /// Constructor 117 /// Constructor
116 /// </summary> 118 /// </summary>
@@ -125,7 +127,6 @@ namespace OpenSim.Framework.Communications
125 m_assetCache = assetCache; 127 m_assetCache = assetCache;
126 m_userProfileCacheService = new UserProfileCacheService(this, libraryRootFolder); 128 m_userProfileCacheService = new UserProfileCacheService(this, libraryRootFolder);
127 m_httpServer = httpServer; 129 m_httpServer = httpServer;
128 // m_transactionsManager = new AgentAssetTransactionsManager(this, dumpAssetsToFile);
129 } 130 }
130 131
131 #region Inventory 132 #region Inventory
diff --git a/OpenSim/Framework/Communications/Tests/LoginServiceTests.cs b/OpenSim/Framework/Communications/Tests/LoginServiceTests.cs
index 57ed0f5..854d68d 100644
--- a/OpenSim/Framework/Communications/Tests/LoginServiceTests.cs
+++ b/OpenSim/Framework/Communications/Tests/LoginServiceTests.cs
@@ -27,6 +27,7 @@
27 27
28using System; 28using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic;
30using System.Net; 31using System.Net;
31using System.Text.RegularExpressions; 32using System.Text.RegularExpressions;
32using NUnit.Framework; 33using NUnit.Framework;
@@ -35,6 +36,7 @@ using Nwc.XmlRpc;
35using OpenSim.Framework.Communications.Cache; 36using OpenSim.Framework.Communications.Cache;
36using OpenSim.Region.Communications.Local; 37using OpenSim.Region.Communications.Local;
37using OpenSim.Tests.Common.Mock; 38using OpenSim.Tests.Common.Mock;
39using OpenSim.Client.Linden;
38 40
39namespace OpenSim.Framework.Communications.Tests 41namespace OpenSim.Framework.Communications.Tests
40{ 42{
@@ -60,16 +62,22 @@ namespace OpenSim.Framework.Communications.Tests
60 62
61 CommunicationsManager commsManager 63 CommunicationsManager commsManager
62 = new TestCommunicationsManager(new NetworkServersInfo(42, 43)); 64 = new TestCommunicationsManager(new NetworkServersInfo(42, 43));
65
66 //commsManager.GridService.RegisterRegion(
67 // new RegionInfo(42, 43, capsEndPoint, regionExternalName));
68 //commsManager.GridService.RegionLoginsEnabled = true;
63 69
64 commsManager.GridService.RegisterRegion( 70 //LoginService loginService
65 new RegionInfo(42, 43, capsEndPoint, regionExternalName)); 71 // = new LocalLoginService(
66 commsManager.GridService.RegionLoginsEnabled = true; 72 // (UserManagerBase)commsManager.UserService, "Hello folks", commsManager.InterServiceInventoryService,
73 // (LocalBackEndServices)commsManager.GridService,
74 // commsManager.NetworkServersInfo, false, new LibraryRootFolder(String.Empty));
67 75
68 LoginService loginService 76 TestLoginToRegionConnector regionConnector = new TestLoginToRegionConnector();
69 = new LocalLoginService( 77 regionConnector.AddRegion(new RegionInfo(42, 43, capsEndPoint, regionExternalName));
70 (UserManagerBase)commsManager.UserService, "Hello folks", commsManager.InterServiceInventoryService, 78
71 (LocalBackEndServices)commsManager.GridService, 79 LoginService loginService = new LLStandaloneLoginService((UserManagerBase)commsManager.UserService, "Hello folks", commsManager.InterServiceInventoryService,
72 commsManager.NetworkServersInfo, false, new LibraryRootFolder(String.Empty)); 80 commsManager.NetworkServersInfo, false, new LibraryRootFolder(String.Empty), regionConnector);
73 81
74 Hashtable loginParams = new Hashtable(); 82 Hashtable loginParams = new Hashtable();
75 loginParams["first"] = firstName; 83 loginParams["first"] = firstName;
@@ -108,21 +116,25 @@ namespace OpenSim.Framework.Communications.Tests
108 CommunicationsManager commsManager 116 CommunicationsManager commsManager
109 = new TestCommunicationsManager(new NetworkServersInfo(42, 43)); 117 = new TestCommunicationsManager(new NetworkServersInfo(42, 43));
110 118
111 commsManager.GridService.RegisterRegion(
112 new RegionInfo(42, 43, capsEndPoint, regionExternalName));
113 commsManager.GridService.RegionLoginsEnabled = true;
114
115 LocalUserServices lus = (LocalUserServices)commsManager.UserService; 119 LocalUserServices lus = (LocalUserServices)commsManager.UserService;
116 120
117 lus.AddUser(firstName,lastName,"boingboing","abc@ftw.com",42,43); 121 lus.AddUser(firstName,lastName,"boingboing","abc@ftw.com",42,43);
118 122
123 //commsManager.GridService.RegisterRegion(
124 // new RegionInfo(42, 43, capsEndPoint, regionExternalName));
125 //commsManager.GridService.RegionLoginsEnabled = true;
119 126
120 LoginService loginService 127 //LoginService loginService
121 = new LocalLoginService( 128 // = new LocalLoginService(
122 (UserManagerBase)lus, "Hello folks", commsManager.InterServiceInventoryService, 129 // (UserManagerBase)lus, "Hello folks", commsManager.InterServiceInventoryService,
123 (LocalBackEndServices)commsManager.GridService, 130 // (LocalBackEndServices)commsManager.GridService,
124 commsManager.NetworkServersInfo, true, new LibraryRootFolder(String.Empty)); 131 // commsManager.NetworkServersInfo, true, new LibraryRootFolder(String.Empty));
125 132
133 TestLoginToRegionConnector regionConnector = new TestLoginToRegionConnector();
134 regionConnector.AddRegion(new RegionInfo(42, 43, capsEndPoint, regionExternalName));
135
136 LoginService loginService = new LLStandaloneLoginService((UserManagerBase) lus, "Hello folks", commsManager.InterServiceInventoryService,
137 commsManager.NetworkServersInfo, true, new LibraryRootFolder(String.Empty), regionConnector);
126 138
127 // TODO: Not check inventory part of response yet. 139 // TODO: Not check inventory part of response yet.
128 // TODO: Not checking all of login response thoroughly yet. 140 // TODO: Not checking all of login response thoroughly yet.
@@ -277,5 +289,89 @@ namespace OpenSim.Framework.Communications.Tests
277 responseData = (Hashtable)response.Value; 289 responseData = (Hashtable)response.Value;
278 Assert.That(responseData["message"], Is.EqualTo("Hello folks")); 290 Assert.That(responseData["message"], Is.EqualTo("Hello folks"));
279 } 291 }
292
293 public class TestLoginToRegionConnector : ILoginRegionsConnector
294 {
295
296 private List<RegionInfo> m_regionsList = new List<RegionInfo>();
297
298 public void AddRegion(RegionInfo regionInfo)
299 {
300 lock (m_regionsList)
301 {
302 if (!m_regionsList.Contains(regionInfo))
303 {
304 m_regionsList.Add(regionInfo);
305 }
306 }
307 }
308
309 #region ILoginRegionsConnector Members
310 public bool RegionLoginsEnabled
311 {
312 get { return true; }
313 }
314
315 public void LogOffUserFromGrid(ulong regionHandle, OpenMetaverse.UUID AvatarID, OpenMetaverse.UUID RegionSecret, string message)
316 {
317 }
318
319 public bool NewUserConnection(ulong regionHandle, AgentCircuitData agent)
320 {
321 lock (m_regionsList)
322 {
323 foreach (RegionInfo regInfo in m_regionsList)
324 {
325 if (regInfo.RegionHandle == regionHandle)
326 return true;
327 }
328 }
329 return false;
330 }
331
332 public RegionInfo RequestClosestRegion(string region)
333 {
334 lock (m_regionsList)
335 {
336 foreach (RegionInfo regInfo in m_regionsList)
337 {
338 if (regInfo.RegionName == region)
339 return regInfo;
340 }
341 }
342
343 return null;
344 }
345
346 public RegionInfo RequestNeighbourInfo(OpenMetaverse.UUID regionID)
347 {
348 lock (m_regionsList)
349 {
350 foreach (RegionInfo regInfo in m_regionsList)
351 {
352 if (regInfo.RegionID == regionID)
353 return regInfo;
354 }
355 }
356
357 return null;
358 }
359
360 public RegionInfo RequestNeighbourInfo(ulong regionHandle)
361 {
362 lock (m_regionsList)
363 {
364 foreach (RegionInfo regInfo in m_regionsList)
365 {
366 if (regInfo.RegionHandle == regionHandle)
367 return regInfo;
368 }
369 }
370
371 return null;
372 }
373
374 #endregion
375 }
280 } 376 }
281} 377}
diff --git a/OpenSim/Region/Communications/Local/LocalLoginService.cs b/OpenSim/Region/Communications/Local/LocalLoginService.cs
index 4e0ed13..bd2910f 100644
--- a/OpenSim/Region/Communications/Local/LocalLoginService.cs
+++ b/OpenSim/Region/Communications/Local/LocalLoginService.cs
@@ -39,6 +39,7 @@ using OpenSim.Framework.Communications.Capabilities;
39 39
40namespace OpenSim.Region.Communications.Local 40namespace OpenSim.Region.Communications.Local
41{ 41{
42 /*
42 public delegate void LoginToRegionEvent(ulong regionHandle, Login login); 43 public delegate void LoginToRegionEvent(ulong regionHandle, Login login);
43 44
44 public class LocalLoginService : LoginService 45 public class LocalLoginService : LoginService
@@ -168,6 +169,7 @@ namespace OpenSim.Region.Communications.Local
168 } 169 }
169 else 170 else
170 { 171 {
172 m_log.InfoFormat("not found the region at {0} {1}", theUser.HomeRegionX, theUser.HomeRegionY);
171 // Emergency mode: Home-region isn't available, so we can't request the region info. 173 // Emergency mode: Home-region isn't available, so we can't request the region info.
172 // Use the stored home regionHandle instead. 174 // Use the stored home regionHandle instead.
173 // NOTE: If the home-region moves, this will be wrong until the users update their user-profile again 175 // NOTE: If the home-region moves, this will be wrong until the users update their user-profile again
@@ -427,5 +429,5 @@ namespace OpenSim.Region.Communications.Local
427 m_gridService.TriggerLogOffUser(SimInfo.RegionHandle, theUser.ID, theUser.CurrentAgent.SecureSessionID, "Logging you off"); 429 m_gridService.TriggerLogOffUser(SimInfo.RegionHandle, theUser.ID, theUser.CurrentAgent.SecureSessionID, "Logging you off");
428 } 430 }
429 431
430 } 432 }*/
431} 433}
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 2006c2b..b1a79c2 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2296,7 +2296,7 @@ namespace OpenSim.Region.Framework.Scenes
2296 /// </summary> 2296 /// </summary>
2297 public void RegisterCommsEvents() 2297 public void RegisterCommsEvents()
2298 { 2298 {
2299 m_sceneGridService.OnExpectUser += NewUserConnection; 2299 m_sceneGridService.OnExpectUser += HandleNewUserConnection;
2300 m_sceneGridService.OnAvatarCrossingIntoRegion += AgentCrossing; 2300 m_sceneGridService.OnAvatarCrossingIntoRegion += AgentCrossing;
2301 m_sceneGridService.OnCloseAgentConnection += IncomingCloseAgent; 2301 m_sceneGridService.OnCloseAgentConnection += IncomingCloseAgent;
2302 m_sceneGridService.OnRegionUp += OtherRegionUp; 2302 m_sceneGridService.OnRegionUp += OtherRegionUp;
@@ -2328,7 +2328,7 @@ namespace OpenSim.Region.Framework.Scenes
2328 m_sceneGridService.OnExpectPrim -= IncomingInterRegionPrimGroup; 2328 m_sceneGridService.OnExpectPrim -= IncomingInterRegionPrimGroup;
2329 //m_sceneGridService.OnChildAgentUpdate -= IncomingChildAgentDataUpdate; 2329 //m_sceneGridService.OnChildAgentUpdate -= IncomingChildAgentDataUpdate;
2330 m_sceneGridService.OnRegionUp -= OtherRegionUp; 2330 m_sceneGridService.OnRegionUp -= OtherRegionUp;
2331 m_sceneGridService.OnExpectUser -= NewUserConnection; 2331 m_sceneGridService.OnExpectUser -= HandleNewUserConnection;
2332 m_sceneGridService.OnAvatarCrossingIntoRegion -= AgentCrossing; 2332 m_sceneGridService.OnAvatarCrossingIntoRegion -= AgentCrossing;
2333 m_sceneGridService.OnCloseAgentConnection -= IncomingCloseAgent; 2333 m_sceneGridService.OnCloseAgentConnection -= IncomingCloseAgent;
2334 m_sceneGridService.OnGetLandData -= GetLandData; 2334 m_sceneGridService.OnGetLandData -= GetLandData;
@@ -2340,12 +2340,26 @@ namespace OpenSim.Region.Framework.Scenes
2340 } 2340 }
2341 2341
2342 /// <summary> 2342 /// <summary>
2343 /// A handler for the SceneCommunicationService event, to match that events return type of void.
2344 /// Use NewUserConnection() directly if possible so the return type can refuse connections.
2345 /// At the moment nothing actually seems to use this event,
2346 /// as everything is switching to calling the NewUserConnection method directly.
2347 /// </summary>
2348 /// <param name="agent"></param>
2349 public void HandleNewUserConnection(AgentCircuitData agent)
2350 {
2351 NewUserConnection(agent);
2352 }
2353
2354 /// <summary>
2343 /// Do the work necessary to initiate a new user connection for a particular scene. 2355 /// Do the work necessary to initiate a new user connection for a particular scene.
2344 /// At the moment, this consists of setting up the caps infrastructure 2356 /// At the moment, this consists of setting up the caps infrastructure
2357 /// The return bool should allow for connections to be refused, but as not all calling paths
2358 /// take proper notice of it let, we allowed banned users in still.
2345 /// </summary> 2359 /// </summary>
2346 /// <param name="regionHandle"></param> 2360 /// <param name="regionHandle"></param>
2347 /// <param name="agent"></param> 2361 /// <param name="agent"></param>
2348 public void NewUserConnection(AgentCircuitData agent) 2362 public bool NewUserConnection(AgentCircuitData agent)
2349 { 2363 {
2350 CapsModule.NewUserConnection(agent); 2364 CapsModule.NewUserConnection(agent);
2351 2365
@@ -2358,7 +2372,7 @@ namespace OpenSim.Region.Framework.Scenes
2358 2372
2359 sp.AdjustKnownSeeds(); 2373 sp.AdjustKnownSeeds();
2360 2374
2361 return; 2375 return true;
2362 } 2376 }
2363 2377
2364 // Don't disable this log message - it's too helpful 2378 // Don't disable this log message - it's too helpful
@@ -2371,6 +2385,7 @@ namespace OpenSim.Region.Framework.Scenes
2371 m_log.WarnFormat( 2385 m_log.WarnFormat(
2372 "[CONNECTION BEGIN]: Incoming user {0} at {1} is on the region banlist", 2386 "[CONNECTION BEGIN]: Incoming user {0} at {1} is on the region banlist",
2373 agent.AgentID, RegionInfo.RegionName); 2387 agent.AgentID, RegionInfo.RegionName);
2388 //return false;
2374 } 2389 }
2375 2390
2376 CapsModule.AddCapsHandler(agent.AgentID); 2391 CapsModule.AddCapsHandler(agent.AgentID);
@@ -2402,6 +2417,8 @@ namespace OpenSim.Region.Framework.Scenes
2402 m_log.WarnFormat( 2417 m_log.WarnFormat(
2403 "[CONNECTION BEGIN]: We couldn't find a User Info record for {0}. This is usually an indication that the UUID we're looking up is invalid", agent.AgentID); 2418 "[CONNECTION BEGIN]: We couldn't find a User Info record for {0}. This is usually an indication that the UUID we're looking up is invalid", agent.AgentID);
2404 } 2419 }
2420
2421 return true;
2405 } 2422 }
2406 2423
2407 public void UpdateCircuitData(AgentCircuitData data) 2424 public void UpdateCircuitData(AgentCircuitData data)
@@ -2414,7 +2431,7 @@ namespace OpenSim.Region.Framework.Scenes
2414 return m_authenticateHandler.TryChangeCiruitCode(oldcc, newcc); 2431 return m_authenticateHandler.TryChangeCiruitCode(oldcc, newcc);
2415 } 2432 }
2416 2433
2417 protected void HandleLogOffUserFromGrid(UUID AvatarID, UUID RegionSecret, string message) 2434 public void HandleLogOffUserFromGrid(UUID AvatarID, UUID RegionSecret, string message)
2418 { 2435 {
2419 ScenePresence loggingOffUser = null; 2436 ScenePresence loggingOffUser = null;
2420 loggingOffUser = GetScenePresence(AvatarID); 2437 loggingOffUser = GetScenePresence(AvatarID);