diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs | 2 | ||||
-rw-r--r-- | OpenSim/Tests/Common/Setup/TaskInventoryHelpers.cs | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs index 32bb068..74eab63 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs | |||
@@ -67,7 +67,7 @@ namespace OpenSim.Region.Framework.Tests | |||
67 | // Create an object embedded inside the first | 67 | // Create an object embedded inside the first |
68 | UUID taskSceneObjectItemId = UUID.Parse("00000000-0000-0000-0000-100000000000"); | 68 | UUID taskSceneObjectItemId = UUID.Parse("00000000-0000-0000-0000-100000000000"); |
69 | TaskInventoryItem taskSceneObjectItem | 69 | TaskInventoryItem taskSceneObjectItem |
70 | = TaskInventoryHelpers.AddSceneObjectItem(scene, sop1, "tso", taskSceneObjectItemId); | 70 | = TaskInventoryHelpers.AddSceneObject(scene, sop1, "tso", taskSceneObjectItemId); |
71 | 71 | ||
72 | scene.AddSceneObject(sog1); | 72 | scene.AddSceneObject(sog1); |
73 | 73 | ||
diff --git a/OpenSim/Tests/Common/Setup/TaskInventoryHelpers.cs b/OpenSim/Tests/Common/Setup/TaskInventoryHelpers.cs index 4467573..fbf00d6 100644 --- a/OpenSim/Tests/Common/Setup/TaskInventoryHelpers.cs +++ b/OpenSim/Tests/Common/Setup/TaskInventoryHelpers.cs | |||
@@ -72,7 +72,7 @@ namespace OpenSim.Tests.Common.Setup | |||
72 | /// <param name="sop"></param> | 72 | /// <param name="sop"></param> |
73 | /// <param name="itemName"></param> | 73 | /// <param name="itemName"></param> |
74 | /// <param name="id"></param> | 74 | /// <param name="id"></param> |
75 | public static TaskInventoryItem AddSceneObjectItem(Scene scene, SceneObjectPart sop, string itemName, UUID id) | 75 | public static TaskInventoryItem AddSceneObject(Scene scene, SceneObjectPart sop, string itemName, UUID id) |
76 | { | 76 | { |
77 | SceneObjectGroup taskSceneObject = SceneSetupHelpers.CreateSceneObject(1, UUID.Zero); | 77 | SceneObjectGroup taskSceneObject = SceneSetupHelpers.CreateSceneObject(1, UUID.Zero); |
78 | AssetBase taskSceneObjectAsset = AssetHelpers.CreateAsset(0x10, taskSceneObject); | 78 | AssetBase taskSceneObjectAsset = AssetHelpers.CreateAsset(0x10, taskSceneObject); |