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-rw-r--r--OpenSim/Region/CoreModules/Avatar/ObjectCaps/UploadObjectAssetModule.cs301
1 files changed, 301 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/ObjectCaps/UploadObjectAssetModule.cs b/OpenSim/Region/CoreModules/Avatar/ObjectCaps/UploadObjectAssetModule.cs
new file mode 100644
index 0000000..f1f219b
--- /dev/null
+++ b/OpenSim/Region/CoreModules/Avatar/ObjectCaps/UploadObjectAssetModule.cs
@@ -0,0 +1,301 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Specialized;
31using System.Reflection;
32using System.IO;
33using System.Web;
34using Mono.Addins;
35using log4net;
36using Nini.Config;
37using OpenMetaverse;
38using OpenMetaverse.StructuredData;
39using OpenMetaverse.Messages.Linden;
40using OpenSim.Framework;
41using OpenSim.Framework.Servers;
42using OpenSim.Framework.Servers.HttpServer;
43using OpenSim.Region.Framework.Interfaces;
44using OpenSim.Region.Framework.Scenes;
45using OpenSim.Services.Interfaces;
46using Caps = OpenSim.Framework.Capabilities.Caps;
47using OSD = OpenMetaverse.StructuredData.OSD;
48using OSDMap = OpenMetaverse.StructuredData.OSDMap;
49using OpenSim.Framework.Capabilities;
50
51namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
52{
53 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
54 public class UploadObjectAssetModule : INonSharedRegionModule
55 {
56 private static readonly ILog m_log =
57 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
58 private Scene m_scene;
59
60 #region IRegionModuleBase Members
61
62
63 public Type ReplaceableInterface
64 {
65 get { return null; }
66 }
67
68 public void Initialise(IConfigSource source)
69 {
70
71 }
72
73 public void AddRegion(Scene pScene)
74 {
75 m_scene = pScene;
76 }
77
78 public void RemoveRegion(Scene scene)
79 {
80
81 m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
82 m_scene = null;
83 }
84
85 public void RegionLoaded(Scene scene)
86 {
87
88 m_scene.EventManager.OnRegisterCaps += RegisterCaps;
89 }
90
91 #endregion
92
93
94 #region IRegionModule Members
95
96
97
98 public void Close() { }
99
100 public string Name { get { return "UploadObjectAssetModuleModule"; } }
101
102
103 public void RegisterCaps(UUID agentID, Caps caps)
104 {
105 UUID capID = UUID.Random();
106
107 m_log.Info("[UploadObjectAssetModule]: /CAPS/" + capID);
108 caps.RegisterHandler("UploadObjectAsset",
109 new RestHTTPHandler("POST", "/CAPS/OA/" + capID + "/",
110 delegate(Hashtable m_dhttpMethod)
111 {
112 return ProcessAdd(m_dhttpMethod, agentID, caps);
113 }));
114 /*
115 caps.RegisterHandler("NewFileAgentInventoryVariablePrice",
116
117 new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDNewFileAngentInventoryVariablePriceReplyResponse>("POST",
118 "/CAPS/" + capID.ToString(),
119 delegate(LLSDAssetUploadRequest req)
120 {
121 return NewAgentInventoryRequest(req,agentID);
122 }));
123 */
124
125 }
126
127 #endregion
128
129 public Hashtable ProcessAdd(Hashtable request, UUID AgentId, Caps cap)
130 {
131 Hashtable responsedata = new Hashtable();
132 responsedata["int_response_code"] = 400; //501; //410; //404;
133 responsedata["content_type"] = "text/plain";
134 responsedata["keepalive"] = false;
135 responsedata["str_response_string"] = "Request wasn't what was expected";
136 ScenePresence avatar;
137
138 if (!m_scene.TryGetScenePresence(AgentId, out avatar))
139 return responsedata;
140
141 OSDMap r = (OSDMap)OSDParser.Deserialize((string)request["requestbody"]);
142 UploadObjectAssetMessage message = new UploadObjectAssetMessage();
143 try
144 {
145 message.Deserialize(r);
146
147 }
148 catch (Exception ex)
149 {
150 m_log.Error("[UploadObjectAssetModule]: Error deserializing message");
151 // TODO: Remove this ugly multiline-friendly debug!
152 Console.WriteLine(ex.ToString());
153 message = null;
154 }
155
156 if (message == null)
157 {
158 responsedata["int_response_code"] = 400; //501; //410; //404;
159 responsedata["content_type"] = "text/plain";
160 responsedata["keepalive"] = false;
161 responsedata["str_response_string"] =
162 "<llsd><map><key>error</key><string>Error parsing Object</string></map></llsd>";
163
164 return responsedata;
165 }
166
167 Vector3 pos = avatar.AbsolutePosition + (Vector3.UnitX * avatar.Rotation);
168 Quaternion rot = Quaternion.Identity;
169
170
171
172 SceneObjectGroup grp = new SceneObjectGroup();
173 for (int i = 0; i < message.Objects.Length; i++)
174 {
175 UploadObjectAssetMessage.Object obj = message.Objects[i];
176 PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateBox();
177
178 // Combine the extraparams data into it's ugly blob again....
179 int bytelength = 0;
180 for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
181 {
182 bytelength += obj.ExtraParams[extparams].ExtraParamData.Length;
183 }
184 byte[] extraparams = new byte[bytelength];
185 int position = 0;
186
187 for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
188 {
189 Buffer.BlockCopy(obj.ExtraParams[extparams].ExtraParamData, 0, extraparams, position, obj.ExtraParams[extparams].ExtraParamData.Length);
190
191 position += obj.ExtraParams[extparams].ExtraParamData.Length;
192 }
193
194 pbs.ExtraParams = extraparams;
195
196 pbs.PathBegin = (ushort)obj.PathBegin;
197 pbs.PathCurve = (byte)obj.PathCurve;
198 pbs.PathEnd = (ushort)obj.PathEnd;
199 pbs.PathRadiusOffset = (sbyte)obj.RadiusOffset;
200 pbs.PathRevolutions = (byte)obj.Revolutions;
201 pbs.PathScaleX = (byte)obj.ScaleX;
202 pbs.PathScaleY = (byte)obj.ScaleY;
203 pbs.PathShearX = (byte)obj.ShearX;
204 pbs.PathShearY = (byte)obj.ShearY;
205 pbs.PathSkew = (sbyte)obj.Skew;
206 pbs.PathTaperX = (sbyte)obj.TaperX;
207 pbs.PathTaperY = (sbyte)obj.TaperY;
208 pbs.PathTwist = (sbyte)obj.Twist;
209 pbs.PathTwistBegin = (sbyte)obj.TwistBegin;
210 pbs.HollowShape = (HollowShape)obj.ProfileHollow;
211 pbs.PCode = (byte)PCode.Prim;
212 pbs.ProfileBegin = (ushort)obj.ProfileBegin;
213 pbs.ProfileCurve = (byte)obj.ProfileCurve;
214 pbs.ProfileEnd = (ushort)obj.ProfileEnd;
215 pbs.Scale = obj.Scale;
216 pbs.State = (byte)0;
217 SceneObjectPart prim = new SceneObjectPart();
218 prim.UUID = UUID.Random();
219 prim.CreatorID = AgentId;
220 prim.OwnerID = AgentId;
221 prim.GroupID = obj.GroupID;
222 prim.LastOwnerID = prim.OwnerID;
223 prim.CreationDate = Util.UnixTimeSinceEpoch();
224 prim.Name = obj.Name;
225 prim.Description = "";
226
227 prim.PayPrice[0] = -2;
228 prim.PayPrice[1] = -2;
229 prim.PayPrice[2] = -2;
230 prim.PayPrice[3] = -2;
231 prim.PayPrice[4] = -2;
232 Primitive.TextureEntry tmp = new Primitive.TextureEntry(UUID.Parse("89556747-24cb-43ed-920b-47caed15465f"));
233
234 for (int j = 0; j < obj.Faces.Length; j++)
235 {
236 UploadObjectAssetMessage.Object.Face face = obj.Faces[j];
237
238 Primitive.TextureEntryFace primFace = tmp.CreateFace((uint)j);
239
240 primFace.Bump = face.Bump;
241 primFace.RGBA = face.Color;
242 primFace.Fullbright = face.Fullbright;
243 primFace.Glow = face.Glow;
244 primFace.TextureID = face.ImageID;
245 primFace.Rotation = face.ImageRot;
246 primFace.MediaFlags = ((face.MediaFlags & 1) != 0);
247
248 primFace.OffsetU = face.OffsetS;
249 primFace.OffsetV = face.OffsetT;
250 primFace.RepeatU = face.ScaleS;
251 primFace.RepeatV = face.ScaleT;
252 primFace.TexMapType = (MappingType)(face.MediaFlags & 6);
253 }
254 pbs.TextureEntry = tmp.GetBytes();
255 prim.Shape = pbs;
256 prim.Scale = obj.Scale;
257 prim.Shape.SculptEntry = true;
258 prim.Shape.SculptTexture = obj.SculptID;
259 prim.Shape.SculptType = (byte) SculptType.Mesh;
260
261 if (i == 0)
262 {
263 grp.SetRootPart(prim);
264 prim.ParentID = 0;
265 }
266 else
267 {
268 prim.SetParent(grp);
269 grp.AddPart(prim);
270 }
271
272 }
273 pos = m_scene.GetNewRezLocation(Vector3.Zero, pos, UUID.Zero, rot, (byte)1 , 1 , true, grp.GroupScale(), false);
274 grp.AttachToScene(m_scene);
275 grp.AbsolutePosition = pos;
276 grp.ClearPartAttachmentData();
277 grp.RootPart.IsAttachment = false;
278
279 if (m_scene.Permissions.CanRezObject(1, avatar.UUID, pos))
280 {
281 m_scene.AddSceneObject(grp);
282 }
283 grp.ScheduleGroupForFullUpdate();
284 responsedata["int_response_code"] = 200; //501; //410; //404;
285 responsedata["content_type"] = "text/plain";
286 responsedata["keepalive"] = false;
287 responsedata["str_response_string"] = String.Format("<llsd><map><key>local_id</key>{0}</map></llsd>", ConvertUintToBytes(grp.LocalId));
288
289 return responsedata;
290
291
292 }
293 private string ConvertUintToBytes(uint val)
294 {
295 byte[] resultbytes = Utils.UIntToBytes(val);
296 if (BitConverter.IsLittleEndian)
297 Array.Reverse(resultbytes);
298 return String.Format("<binary encoding=\"base64\">{0}</binary>", Convert.ToBase64String(resultbytes));
299 }
300 }
301}