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-rw-r--r--OpenSim/Data/SQLite/SQLiteAssetData.cs7
-rw-r--r--OpenSim/Data/SQLite/SQLiteAuthenticationData.cs7
-rw-r--r--OpenSim/Data/SQLite/SQLiteAvatarData.cs6
-rw-r--r--OpenSim/Data/SQLite/SQLiteEstateData.cs19
-rw-r--r--OpenSim/Data/SQLite/SQLiteFramework.cs6
-rw-r--r--OpenSim/Data/SQLite/SQLiteFriendsData.cs6
-rw-r--r--OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs6
-rw-r--r--OpenSim/Data/SQLite/SQLiteInventoryStore.cs6
-rw-r--r--OpenSim/Data/SQLite/SQLiteSimulationData.cs6
-rw-r--r--OpenSim/Data/SQLite/SQLiteUserAccountData.cs6
-rw-r--r--OpenSim/Data/SQLite/SQLiteUtils.cs6
-rw-r--r--OpenSim/Data/SQLite/SQLiteXInventoryData.cs6
-rw-r--r--OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs30
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs10
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs204
15 files changed, 200 insertions, 131 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs
index 16e560c..5b71897 100644
--- a/OpenSim/Data/SQLite/SQLiteAssetData.cs
+++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs
@@ -30,7 +30,12 @@ using System.Data;
30using System.Reflection; 30using System.Reflection;
31using System.Collections.Generic; 31using System.Collections.Generic;
32using log4net; 32using log4net;
33using Mono.Data.Sqlite; 33#if CSharpSqlite
34 using Community.CsharpSqlite.Sqlite;
35#else
36 using Mono.Data.Sqlite;
37#endif
38
34using OpenMetaverse; 39using OpenMetaverse;
35using OpenSim.Framework; 40using OpenSim.Framework;
36 41
diff --git a/OpenSim/Data/SQLite/SQLiteAuthenticationData.cs b/OpenSim/Data/SQLite/SQLiteAuthenticationData.cs
index a1412ff..c54bd74 100644
--- a/OpenSim/Data/SQLite/SQLiteAuthenticationData.cs
+++ b/OpenSim/Data/SQLite/SQLiteAuthenticationData.cs
@@ -33,7 +33,12 @@ using System.Reflection;
33using log4net; 33using log4net;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36using Mono.Data.Sqlite; 36using log4net;
37#if CSharpSqlite
38 using Community.CsharpSqlite.Sqlite;
39#else
40 using Mono.Data.Sqlite;
41#endif
37 42
38namespace OpenSim.Data.SQLite 43namespace OpenSim.Data.SQLite
39{ 44{
diff --git a/OpenSim/Data/SQLite/SQLiteAvatarData.cs b/OpenSim/Data/SQLite/SQLiteAvatarData.cs
index c093884..60a1a3e 100644
--- a/OpenSim/Data/SQLite/SQLiteAvatarData.cs
+++ b/OpenSim/Data/SQLite/SQLiteAvatarData.cs
@@ -33,7 +33,11 @@ using System.Threading;
33using log4net; 33using log4net;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36using Mono.Data.Sqlite; 36#if CSharpSqlite
37 using Community.CsharpSqlite.Sqlite;
38#else
39 using Mono.Data.Sqlite;
40#endif
37 41
38namespace OpenSim.Data.SQLite 42namespace OpenSim.Data.SQLite
39{ 43{
diff --git a/OpenSim/Data/SQLite/SQLiteEstateData.cs b/OpenSim/Data/SQLite/SQLiteEstateData.cs
index d1d67eb..63252aa 100644
--- a/OpenSim/Data/SQLite/SQLiteEstateData.cs
+++ b/OpenSim/Data/SQLite/SQLiteEstateData.cs
@@ -30,7 +30,11 @@ using System.Collections.Generic;
30using System.Data; 30using System.Data;
31using System.Reflection; 31using System.Reflection;
32using log4net; 32using log4net;
33using Mono.Data.Sqlite; 33#if CSharpSqlite
34 using Community.CsharpSqlite.Sqlite;
35#else
36 using Mono.Data.Sqlite;
37#endif
34using OpenMetaverse; 38using OpenMetaverse;
35using OpenSim.Framework; 39using OpenSim.Framework;
36using OpenSim.Region.Framework.Interfaces; 40using OpenSim.Region.Framework.Interfaces;
@@ -105,10 +109,17 @@ namespace OpenSim.Data.SQLite
105 { 109 {
106 EstateSettings es = new EstateSettings(); 110 EstateSettings es = new EstateSettings();
107 es.OnSave += StoreEstateSettings; 111 es.OnSave += StoreEstateSettings;
112 IDataReader r = null;
113 try
114 {
115 r = cmd.ExecuteReader();
116 }
117 catch (SqliteException)
118 {
119 m_log.Error("[SQLITE]: There was an issue loading the estate settings. This can happen the first time running OpenSimulator with CSharpSqlite the first time. OpenSimulator will probably crash, restart it and it should be good to go.");
120 }
108 121
109 IDataReader r = cmd.ExecuteReader(); 122 if (r != null && r.Read())
110
111 if (r.Read())
112 { 123 {
113 foreach (string name in FieldList) 124 foreach (string name in FieldList)
114 { 125 {
diff --git a/OpenSim/Data/SQLite/SQLiteFramework.cs b/OpenSim/Data/SQLite/SQLiteFramework.cs
index cf114d1..4992bcc 100644
--- a/OpenSim/Data/SQLite/SQLiteFramework.cs
+++ b/OpenSim/Data/SQLite/SQLiteFramework.cs
@@ -31,7 +31,11 @@ using System.Collections.Generic;
31using System.Data; 31using System.Data;
32using OpenMetaverse; 32using OpenMetaverse;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using Mono.Data.Sqlite; 34#if CSharpSqlite
35 using Community.CsharpSqlite.Sqlite;
36#else
37 using Mono.Data.Sqlite;
38#endif
35 39
36namespace OpenSim.Data.SQLite 40namespace OpenSim.Data.SQLite
37{ 41{
diff --git a/OpenSim/Data/SQLite/SQLiteFriendsData.cs b/OpenSim/Data/SQLite/SQLiteFriendsData.cs
index b06853c..4bfd228 100644
--- a/OpenSim/Data/SQLite/SQLiteFriendsData.cs
+++ b/OpenSim/Data/SQLite/SQLiteFriendsData.cs
@@ -31,7 +31,11 @@ using System.Collections.Generic;
31using System.Data; 31using System.Data;
32using OpenMetaverse; 32using OpenMetaverse;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using Mono.Data.Sqlite; 34#if CSharpSqlite
35 using Community.CsharpSqlite.Sqlite;
36#else
37 using Mono.Data.Sqlite;
38#endif
35 39
36namespace OpenSim.Data.SQLite 40namespace OpenSim.Data.SQLite
37{ 41{
diff --git a/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs b/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
index 9b8e2fa..0d7b001 100644
--- a/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
+++ b/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
@@ -30,7 +30,11 @@ using System.Collections.Generic;
30using System.Data; 30using System.Data;
31using System.Reflection; 31using System.Reflection;
32using log4net; 32using log4net;
33using Mono.Data.Sqlite; 33#if CSharpSqlite
34 using Community.CsharpSqlite.Sqlite;
35#else
36 using Mono.Data.Sqlite;
37#endif
34using OpenMetaverse; 38using OpenMetaverse;
35using OpenSim.Framework; 39using OpenSim.Framework;
36using OpenSim.Region.Framework.Interfaces; 40using OpenSim.Region.Framework.Interfaces;
diff --git a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs
index ecf8e02..d606f11 100644
--- a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs
+++ b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs
@@ -30,7 +30,11 @@ using System.Collections.Generic;
30using System.Data; 30using System.Data;
31using System.Reflection; 31using System.Reflection;
32using log4net; 32using log4net;
33using Mono.Data.Sqlite; 33#if CSharpSqlite
34 using Community.CsharpSqlite.Sqlite;
35#else
36 using Mono.Data.Sqlite;
37#endif
34using OpenMetaverse; 38using OpenMetaverse;
35using OpenSim.Framework; 39using OpenSim.Framework;
36 40
diff --git a/OpenSim/Data/SQLite/SQLiteSimulationData.cs b/OpenSim/Data/SQLite/SQLiteSimulationData.cs
index ebe6da8..9d49fb6 100644
--- a/OpenSim/Data/SQLite/SQLiteSimulationData.cs
+++ b/OpenSim/Data/SQLite/SQLiteSimulationData.cs
@@ -32,7 +32,11 @@ using System.Drawing;
32using System.IO; 32using System.IO;
33using System.Reflection; 33using System.Reflection;
34using log4net; 34using log4net;
35using Mono.Data.Sqlite; 35#if CSharpSqlite
36 using Community.CsharpSqlite.Sqlite;
37#else
38 using Mono.Data.Sqlite;
39#endif
36using OpenMetaverse; 40using OpenMetaverse;
37using OpenMetaverse.StructuredData; 41using OpenMetaverse.StructuredData;
38using OpenSim.Framework; 42using OpenSim.Framework;
diff --git a/OpenSim/Data/SQLite/SQLiteUserAccountData.cs b/OpenSim/Data/SQLite/SQLiteUserAccountData.cs
index 2706aea..7a5de50 100644
--- a/OpenSim/Data/SQLite/SQLiteUserAccountData.cs
+++ b/OpenSim/Data/SQLite/SQLiteUserAccountData.cs
@@ -31,7 +31,11 @@ using System.Collections.Generic;
31using System.Data; 31using System.Data;
32using OpenMetaverse; 32using OpenMetaverse;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using Mono.Data.Sqlite; 34#if CSharpSqlite
35 using Community.CsharpSqlite.Sqlite;
36#else
37 using Mono.Data.Sqlite;
38#endif
35 39
36namespace OpenSim.Data.SQLite 40namespace OpenSim.Data.SQLite
37{ 41{
diff --git a/OpenSim/Data/SQLite/SQLiteUtils.cs b/OpenSim/Data/SQLite/SQLiteUtils.cs
index 07c6b69..ca5861f 100644
--- a/OpenSim/Data/SQLite/SQLiteUtils.cs
+++ b/OpenSim/Data/SQLite/SQLiteUtils.cs
@@ -27,7 +27,11 @@
27 27
28using System; 28using System;
29using System.Data; 29using System.Data;
30using Mono.Data.Sqlite; 30#if CSharpSqlite
31 using Community.CsharpSqlite.Sqlite;
32#else
33 using Mono.Data.Sqlite;
34#endif
31 35
32namespace OpenSim.Data.SQLite 36namespace OpenSim.Data.SQLite
33{ 37{
diff --git a/OpenSim/Data/SQLite/SQLiteXInventoryData.cs b/OpenSim/Data/SQLite/SQLiteXInventoryData.cs
index ca651e1..ccbd86e 100644
--- a/OpenSim/Data/SQLite/SQLiteXInventoryData.cs
+++ b/OpenSim/Data/SQLite/SQLiteXInventoryData.cs
@@ -29,7 +29,11 @@ using System;
29using System.Data; 29using System.Data;
30using System.Reflection; 30using System.Reflection;
31using System.Collections.Generic; 31using System.Collections.Generic;
32using Mono.Data.Sqlite; 32#if CSharpSqlite
33 using Community.CsharpSqlite.Sqlite;
34#else
35 using Mono.Data.Sqlite;
36#endif
33using log4net; 37using log4net;
34using OpenMetaverse; 38using OpenMetaverse;
35using OpenSim.Framework; 39using OpenSim.Framework;
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
index 573a22a..f5f3839 100644
--- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
+++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
@@ -238,7 +238,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
238 m_scene.Permissions.OnEditNotecard += CanEditNotecard; //NOT YET IMPLEMENTED 238 m_scene.Permissions.OnEditNotecard += CanEditNotecard; //NOT YET IMPLEMENTED
239 m_scene.Permissions.OnEditScript += CanEditScript; //NOT YET IMPLEMENTED 239 m_scene.Permissions.OnEditScript += CanEditScript; //NOT YET IMPLEMENTED
240 240
241 m_scene.Permissions.OnCreateObjectInventory += CanCreateObjectInventory; //NOT IMPLEMENTED HERE 241 m_scene.Permissions.OnCreateObjectInventory += CanCreateObjectInventory;
242 m_scene.Permissions.OnEditObjectInventory += CanEditObjectInventory;//MAYBE FULLY IMPLEMENTED 242 m_scene.Permissions.OnEditObjectInventory += CanEditObjectInventory;//MAYBE FULLY IMPLEMENTED
243 m_scene.Permissions.OnCopyObjectInventory += CanCopyObjectInventory; //NOT YET IMPLEMENTED 243 m_scene.Permissions.OnCopyObjectInventory += CanCopyObjectInventory; //NOT YET IMPLEMENTED
244 m_scene.Permissions.OnDeleteObjectInventory += CanDeleteObjectInventory; //NOT YET IMPLEMENTED 244 m_scene.Permissions.OnDeleteObjectInventory += CanDeleteObjectInventory; //NOT YET IMPLEMENTED
@@ -1780,10 +1780,28 @@ namespace OpenSim.Region.CoreModules.World.Permissions
1780 DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); 1780 DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name);
1781 if (m_bypassPermissions) return m_bypassPermissionsValue; 1781 if (m_bypassPermissions) return m_bypassPermissionsValue;
1782 1782
1783 if ((int)InventoryType.LSL == invType) 1783 SceneObjectPart part = m_scene.GetSceneObjectPart(objectID);
1784 if (m_allowedScriptCreators == UserSet.Administrators && !IsAdministrator(userID)) 1784 ScenePresence p = m_scene.GetScenePresence(userID);
1785 return false; 1785
1786 1786 if (part == null || p == null)
1787 return false;
1788
1789 if (!IsAdministrator(userID))
1790 {
1791 if (part.OwnerID != userID)
1792 {
1793 // Group permissions
1794 if ((part.GroupID == UUID.Zero) || (p.ControllingClient.GetGroupPowers(part.GroupID) == 0) || ((part.GroupMask & (uint)PermissionMask.Modify) == 0))
1795 return false;
1796 } else {
1797 if ((part.OwnerMask & (uint)PermissionMask.Modify) == 0)
1798 return false;
1799 }
1800 if ((int)InventoryType.LSL == invType)
1801 if (m_allowedScriptCreators == UserSet.Administrators)
1802 return false;
1803 }
1804
1787 return true; 1805 return true;
1788 } 1806 }
1789 1807
@@ -1980,4 +1998,4 @@ namespace OpenSim.Region.CoreModules.World.Permissions
1980 return false; 1998 return false;
1981 } 1999 }
1982 } 2000 }
1983} \ No newline at end of file 2001}
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 8011154..d3a1447 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -1533,16 +1533,6 @@ namespace OpenSim.Region.Framework.Scenes
1533 if (part == null) 1533 if (part == null)
1534 return; 1534 return;
1535 1535
1536 if (part.OwnerID != remoteClient.AgentId)
1537 {
1538 // Group permissions
1539 if ((part.GroupID == UUID.Zero) || (remoteClient.GetGroupPowers(part.GroupID) == 0) || ((part.GroupMask & (uint)PermissionMask.Modify) == 0))
1540 return;
1541 } else {
1542 if ((part.OwnerMask & (uint)PermissionMask.Modify) == 0)
1543 return;
1544 }
1545
1546 if (!Permissions.CanCreateObjectInventory( 1536 if (!Permissions.CanCreateObjectInventory(
1547 itemBase.InvType, part.UUID, remoteClient.AgentId)) 1537 itemBase.InvType, part.UUID, remoteClient.AgentId))
1548 return; 1538 return;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index a6ca171..8bf9482 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -24,7 +24,7 @@
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System; 28using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
@@ -252,9 +252,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
252 case ScriptBaseClass.LINK_ALL_OTHERS: 252 case ScriptBaseClass.LINK_ALL_OTHERS:
253 if (m_host.ParentGroup == null) 253 if (m_host.ParentGroup == null)
254 return new List<SceneObjectPart>(); 254 return new List<SceneObjectPart>();
255 255
256 ret = new List<SceneObjectPart>(m_host.ParentGroup.Parts); 256 ret = new List<SceneObjectPart>(m_host.ParentGroup.Parts);
257 257
258 if (ret.Contains(m_host)) 258 if (ret.Contains(m_host))
259 ret.Remove(m_host); 259 ret.Remove(m_host);
260 return ret; 260 return ret;
@@ -262,9 +262,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
262 case ScriptBaseClass.LINK_ALL_CHILDREN: 262 case ScriptBaseClass.LINK_ALL_CHILDREN:
263 if (m_host.ParentGroup == null) 263 if (m_host.ParentGroup == null)
264 return new List<SceneObjectPart>(); 264 return new List<SceneObjectPart>();
265 265
266 ret = new List<SceneObjectPart>(m_host.ParentGroup.Parts); 266 ret = new List<SceneObjectPart>(m_host.ParentGroup.Parts);
267 267
268 if (ret.Contains(m_host.ParentGroup.RootPart)) 268 if (ret.Contains(m_host.ParentGroup.RootPart))
269 ret.Remove(m_host.ParentGroup.RootPart); 269 ret.Remove(m_host.ParentGroup.RootPart);
270 return ret; 270 return ret;
@@ -1404,7 +1404,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1404 1404
1405 if (face == ScriptBaseClass.ALL_SIDES) 1405 if (face == ScriptBaseClass.ALL_SIDES)
1406 face = SceneObjectPart.ALL_SIDES; 1406 face = SceneObjectPart.ALL_SIDES;
1407 1407
1408 m_host.SetFaceColor(new Vector3((float)color.x, (float)color.y, (float)color.z), face); 1408 m_host.SetFaceColor(new Vector3((float)color.x, (float)color.y, (float)color.z), face);
1409 } 1409 }
1410 1410
@@ -2039,7 +2039,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2039 2039
2040//KF: Do NOT use this next line if using ODE physics engine. This need a switch based on .ini Phys Engine type 2040//KF: Do NOT use this next line if using ODE physics engine. This need a switch based on .ini Phys Engine type
2041// part.ParentGroup.AbsolutePosition = part.ParentGroup.AbsolutePosition; 2041// part.ParentGroup.AbsolutePosition = part.ParentGroup.AbsolutePosition;
2042 2042
2043 // So, after thinking about this for a bit, the issue with the part.ParentGroup.AbsolutePosition = part.ParentGroup.AbsolutePosition line 2043 // So, after thinking about this for a bit, the issue with the part.ParentGroup.AbsolutePosition = part.ParentGroup.AbsolutePosition line
2044 // is it isn't compatible with vehicles because it causes the vehicle body to have to be broken down and rebuilt 2044 // is it isn't compatible with vehicles because it causes the vehicle body to have to be broken down and rebuilt
2045 // It's perfectly okay when the object is not an active physical body though. 2045 // It's perfectly okay when the object is not an active physical body though.
@@ -4009,7 +4009,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4009 case 1: // DATA_ONLINE (0|1) 4009 case 1: // DATA_ONLINE (0|1)
4010 if (pinfo != null && pinfo.RegionID != UUID.Zero) 4010 if (pinfo != null && pinfo.RegionID != UUID.Zero)
4011 reply = "1"; 4011 reply = "1";
4012 else 4012 else
4013 reply = "0"; 4013 reply = "0";
4014 break; 4014 break;
4015 case 2: // DATA_NAME (First Last) 4015 case 2: // DATA_NAME (First Last)
@@ -4202,7 +4202,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4202 return currentAnimationState; 4202 return currentAnimationState;
4203 } 4203 }
4204 } 4204 }
4205 4205
4206 return String.Empty; 4206 return String.Empty;
4207 } 4207 }
4208 4208
@@ -4317,7 +4317,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4317 return; 4317 return;
4318 4318
4319 // Need provisions for Group Owned here 4319 // Need provisions for Group Owned here
4320 if (m_host.OwnerID == targetlandObj.LandData.OwnerID || 4320 if (m_host.OwnerID == targetlandObj.LandData.OwnerID ||
4321 targetlandObj.LandData.IsGroupOwned || m_host.OwnerID == targetID) 4321 targetlandObj.LandData.IsGroupOwned || m_host.OwnerID == targetID)
4322 { 4322 {
4323 pushAllowed = true; 4323 pushAllowed = true;
@@ -4337,8 +4337,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4337 if ((targetlandObj.LandData.Flags & (uint)ParcelFlags.RestrictPushObject) == (uint)ParcelFlags.RestrictPushObject) 4337 if ((targetlandObj.LandData.Flags & (uint)ParcelFlags.RestrictPushObject) == (uint)ParcelFlags.RestrictPushObject)
4338 { 4338 {
4339 // Need provisions for Group Owned here 4339 // Need provisions for Group Owned here
4340 if (m_host.OwnerID == targetlandObj.LandData.OwnerID || 4340 if (m_host.OwnerID == targetlandObj.LandData.OwnerID ||
4341 targetlandObj.LandData.IsGroupOwned || 4341 targetlandObj.LandData.IsGroupOwned ||
4342 m_host.OwnerID == targetID) 4342 m_host.OwnerID == targetID)
4343 { 4343 {
4344 pushAllowed = true; 4344 pushAllowed = true;
@@ -4463,7 +4463,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4463 4463
4464 return sides; 4464 return sides;
4465 } 4465 }
4466 4466
4467 4467
4468 /* The new / changed functions were tested with the following LSL script: 4468 /* The new / changed functions were tested with the following LSL script:
4469 4469
@@ -5470,7 +5470,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5470 flags |= ScriptBaseClass.AGENT_SITTING; 5470 flags |= ScriptBaseClass.AGENT_SITTING;
5471 } 5471 }
5472 5472
5473 if (agent.Animator.Animations.DefaultAnimation.AnimID 5473 if (agent.Animator.Animations.DefaultAnimation.AnimID
5474 == AnimationSet.Animations.AnimsUUID["SIT_GROUND_CONSTRAINED"]) 5474 == AnimationSet.Animations.AnimsUUID["SIT_GROUND_CONSTRAINED"])
5475 { 5475 {
5476 flags |= ScriptBaseClass.AGENT_SITTING; 5476 flags |= ScriptBaseClass.AGENT_SITTING;
@@ -5837,7 +5837,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5837 m_host.AddScriptLPS(1); 5837 m_host.AddScriptLPS(1);
5838 return World.SimulatorFPS; 5838 return World.SimulatorFPS;
5839 } 5839 }
5840 5840
5841 5841
5842 /* particle system rules should be coming into this routine as doubles, that is 5842 /* particle system rules should be coming into this routine as doubles, that is
5843 rule[0] should be an integer from this list and rule[1] should be the arg 5843 rule[0] should be an integer from this list and rule[1] should be the arg
@@ -5920,7 +5920,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5920 5920
5921 private void SetParticleSystem(SceneObjectPart part, LSL_List rules) { 5921 private void SetParticleSystem(SceneObjectPart part, LSL_List rules) {
5922 5922
5923 5923
5924 if (rules.Length == 0) 5924 if (rules.Length == 0)
5925 { 5925 {
5926 part.RemoveParticleSystem(); 5926 part.RemoveParticleSystem();
@@ -6091,7 +6091,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6091 if (m_host.PhysActor != null) 6091 if (m_host.PhysActor != null)
6092 { 6092 {
6093 float ground = (float)llGround(new LSL_Types.Vector3(0, 0, 0)); 6093 float ground = (float)llGround(new LSL_Types.Vector3(0, 0, 0));
6094 float waterLevel = (float)llWater(new LSL_Types.Vector3(0, 0, 0)); 6094 float waterLevel = (float)llWater(new LSL_Types.Vector3(0, 0, 0));
6095 PIDHoverType hoverType = PIDHoverType.Ground; 6095 PIDHoverType hoverType = PIDHoverType.Ground;
6096 if (water != 0) 6096 if (water != 0)
6097 { 6097 {
@@ -6105,7 +6105,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6105 { 6105 {
6106 height += ground; 6106 height += ground;
6107 } 6107 }
6108 6108
6109 m_host.SetHoverHeight((float)height, hoverType, (float)tau); 6109 m_host.SetHoverHeight((float)height, hoverType, (float)tau);
6110 } 6110 }
6111 } 6111 }
@@ -6487,19 +6487,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6487 if (xmlRpcRouter != null) 6487 if (xmlRpcRouter != null)
6488 { 6488 {
6489 string ExternalHostName = m_ScriptEngine.World.RegionInfo.ExternalHostName; 6489 string ExternalHostName = m_ScriptEngine.World.RegionInfo.ExternalHostName;
6490 6490
6491 xmlRpcRouter.RegisterNewReceiver(m_ScriptEngine.ScriptModule, channelID, m_host.UUID, 6491 xmlRpcRouter.RegisterNewReceiver(m_ScriptEngine.ScriptModule, channelID, m_host.UUID,
6492 m_itemID, String.Format("http://{0}:{1}/", ExternalHostName, 6492 m_itemID, String.Format("http://{0}:{1}/", ExternalHostName,
6493 xmlrpcMod.Port.ToString())); 6493 xmlrpcMod.Port.ToString()));
6494 } 6494 }
6495 object[] resobj = new object[] 6495 object[] resobj = new object[]
6496 { 6496 {
6497 new LSL_Integer(1), 6497 new LSL_Integer(1),
6498 new LSL_String(channelID.ToString()), 6498 new LSL_String(channelID.ToString()),
6499 new LSL_String(UUID.Zero.ToString()), 6499 new LSL_String(UUID.Zero.ToString()),
6500 new LSL_String(String.Empty), 6500 new LSL_String(String.Empty),
6501 new LSL_Integer(0), 6501 new LSL_Integer(0),
6502 new LSL_String(String.Empty) 6502 new LSL_String(String.Empty)
6503 }; 6503 };
6504 m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams("remote_data", resobj, 6504 m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams("remote_data", resobj,
6505 new DetectParams[0])); 6505 new DetectParams[0]));
@@ -6874,6 +6874,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6874 { 6874 {
6875 m_host.AddScriptLPS(1); 6875 m_host.AddScriptLPS(1);
6876 SetPrimParams(m_host, rules); 6876 SetPrimParams(m_host, rules);
6877
6878 ScriptSleep(200);
6877 } 6879 }
6878 6880
6879 public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules) 6881 public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules)
@@ -6884,6 +6886,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6884 6886
6885 foreach (SceneObjectPart part in parts) 6887 foreach (SceneObjectPart part in parts)
6886 SetPrimParams(part, rules); 6888 SetPrimParams(part, rules);
6889
6890 ScriptSleep(200);
6887 } 6891 }
6888 6892
6889 public void llSetLinkPrimitiveParamsFast(int linknumber, LSL_List rules) 6893 public void llSetLinkPrimitiveParamsFast(int linknumber, LSL_List rules)
@@ -7041,7 +7045,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7041 radiusoffset = (float)rules.GetLSLFloatItem(idx++); 7045 radiusoffset = (float)rules.GetLSLFloatItem(idx++);
7042 skew = (float)rules.GetLSLFloatItem(idx++); 7046 skew = (float)rules.GetLSLFloatItem(idx++);
7043 part.Shape.PathCurve = (byte)Extrusion.Curve1; 7047 part.Shape.PathCurve = (byte)Extrusion.Curve1;
7044 SetPrimitiveShapeParams(part, face, v, hollow, twist, holesize, topshear, profilecut, taper_b, 7048 SetPrimitiveShapeParams(part, face, v, hollow, twist, holesize, topshear, profilecut, taper_b,
7045 revolutions, radiusoffset, skew, 0); 7049 revolutions, radiusoffset, skew, 0);
7046 break; 7050 break;
7047 7051
@@ -7061,7 +7065,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7061 radiusoffset = (float)rules.GetLSLFloatItem(idx++); 7065 radiusoffset = (float)rules.GetLSLFloatItem(idx++);
7062 skew = (float)rules.GetLSLFloatItem(idx++); 7066 skew = (float)rules.GetLSLFloatItem(idx++);
7063 part.Shape.PathCurve = (byte)Extrusion.Curve1; 7067 part.Shape.PathCurve = (byte)Extrusion.Curve1;
7064 SetPrimitiveShapeParams(part, face, v, hollow, twist, holesize, topshear, profilecut, taper_b, 7068 SetPrimitiveShapeParams(part, face, v, hollow, twist, holesize, topshear, profilecut, taper_b,
7065 revolutions, radiusoffset, skew, 1); 7069 revolutions, radiusoffset, skew, 1);
7066 break; 7070 break;
7067 7071
@@ -7081,7 +7085,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7081 radiusoffset = (float)rules.GetLSLFloatItem(idx++); 7085 radiusoffset = (float)rules.GetLSLFloatItem(idx++);
7082 skew = (float)rules.GetLSLFloatItem(idx++); 7086 skew = (float)rules.GetLSLFloatItem(idx++);
7083 part.Shape.PathCurve = (byte)Extrusion.Curve1; 7087 part.Shape.PathCurve = (byte)Extrusion.Curve1;
7084 SetPrimitiveShapeParams(part, face, v, hollow, twist, holesize, topshear, profilecut, taper_b, 7088 SetPrimitiveShapeParams(part, face, v, hollow, twist, holesize, topshear, profilecut, taper_b,
7085 revolutions, radiusoffset, skew, 3); 7089 revolutions, radiusoffset, skew, 3);
7086 break; 7090 break;
7087 7091
@@ -7127,7 +7131,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7127 SetAlpha(part, alpha, face); 7131 SetAlpha(part, alpha, face);
7128 7132
7129 break; 7133 break;
7130 7134
7131 case (int)ScriptBaseClass.PRIM_FLEXIBLE: 7135 case (int)ScriptBaseClass.PRIM_FLEXIBLE:
7132 if (remain < 7) 7136 if (remain < 7)
7133 return; 7137 return;
@@ -7143,7 +7147,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7143 SetFlexi(part, flexi, softness, gravity, friction, wind, tension, force); 7147 SetFlexi(part, flexi, softness, gravity, friction, wind, tension, force);
7144 7148
7145 break; 7149 break;
7146 7150
7147 case (int)ScriptBaseClass.PRIM_POINT_LIGHT: 7151 case (int)ScriptBaseClass.PRIM_POINT_LIGHT:
7148 if (remain < 5) 7152 if (remain < 5)
7149 return; 7153 return;
@@ -7156,7 +7160,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7156 SetPointLight(part, light, lightcolor, intensity, radius, falloff); 7160 SetPointLight(part, light, lightcolor, intensity, radius, falloff);
7157 7161
7158 break; 7162 break;
7159 7163
7160 case (int)ScriptBaseClass.PRIM_GLOW: 7164 case (int)ScriptBaseClass.PRIM_GLOW:
7161 if (remain < 2) 7165 if (remain < 2)
7162 return; 7166 return;
@@ -7166,7 +7170,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7166 SetGlow(part, face, glow); 7170 SetGlow(part, face, glow);
7167 7171
7168 break; 7172 break;
7169 7173
7170 case (int)ScriptBaseClass.PRIM_BUMP_SHINY: 7174 case (int)ScriptBaseClass.PRIM_BUMP_SHINY:
7171 if (remain < 3) 7175 if (remain < 3)
7172 return; 7176 return;
@@ -7177,7 +7181,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7177 SetShiny(part, face, shiny, bump); 7181 SetShiny(part, face, shiny, bump);
7178 7182
7179 break; 7183 break;
7180 7184
7181 case (int)ScriptBaseClass.PRIM_FULLBRIGHT: 7185 case (int)ScriptBaseClass.PRIM_FULLBRIGHT:
7182 if (remain < 2) 7186 if (remain < 2)
7183 return; 7187 return;
@@ -7185,7 +7189,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7185 bool st = rules.GetLSLIntegerItem(idx++); 7189 bool st = rules.GetLSLIntegerItem(idx++);
7186 SetFullBright(part, face , st); 7190 SetFullBright(part, face , st);
7187 break; 7191 break;
7188 7192
7189 case (int)ScriptBaseClass.PRIM_MATERIAL: 7193 case (int)ScriptBaseClass.PRIM_MATERIAL:
7190 if (remain < 1) 7194 if (remain < 1)
7191 return; 7195 return;
@@ -7195,7 +7199,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7195 7199
7196 part.Material = Convert.ToByte(mat); 7200 part.Material = Convert.ToByte(mat);
7197 break; 7201 break;
7198 7202
7199 case (int)ScriptBaseClass.PRIM_PHANTOM: 7203 case (int)ScriptBaseClass.PRIM_PHANTOM:
7200 if (remain < 1) 7204 if (remain < 1)
7201 return; 7205 return;
@@ -7210,7 +7214,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7210 7214
7211 part.ScriptSetPhantomStatus(phantom); 7215 part.ScriptSetPhantomStatus(phantom);
7212 break; 7216 break;
7213 7217
7214 case (int)ScriptBaseClass.PRIM_PHYSICS: 7218 case (int)ScriptBaseClass.PRIM_PHYSICS:
7215 if (remain < 1) 7219 if (remain < 1)
7216 return; 7220 return;
@@ -7224,7 +7228,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7224 7228
7225 part.ScriptSetPhysicsStatus(physics); 7229 part.ScriptSetPhysicsStatus(physics);
7226 break; 7230 break;
7227 7231
7228 case (int)ScriptBaseClass.PRIM_TEMP_ON_REZ: 7232 case (int)ScriptBaseClass.PRIM_TEMP_ON_REZ:
7229 if (remain < 1) 7233 if (remain < 1)
7230 return; 7234 return;
@@ -7350,7 +7354,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7350 public LSL_Vector llGetRootPosition() 7354 public LSL_Vector llGetRootPosition()
7351 { 7355 {
7352 m_host.AddScriptLPS(1); 7356 m_host.AddScriptLPS(1);
7353 return new LSL_Vector(m_host.ParentGroup.AbsolutePosition.X, m_host.ParentGroup.AbsolutePosition.Y, 7357 return new LSL_Vector(m_host.ParentGroup.AbsolutePosition.X, m_host.ParentGroup.AbsolutePosition.Y,
7354 m_host.ParentGroup.AbsolutePosition.Z); 7358 m_host.ParentGroup.AbsolutePosition.Z);
7355 } 7359 }
7356 7360
@@ -7444,7 +7448,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7444 { 7448 {
7445 LSL_Vector lower; 7449 LSL_Vector lower;
7446 LSL_Vector upper; 7450 LSL_Vector upper;
7447 if (presence.Animator.Animations.DefaultAnimation.AnimID 7451 if (presence.Animator.Animations.DefaultAnimation.AnimID
7448 == AnimationSet.Animations.AnimsUUID["SIT_GROUND_CONSTRAINED"]) 7452 == AnimationSet.Animations.AnimsUUID["SIT_GROUND_CONSTRAINED"])
7449 { 7453 {
7450 // This is for ground sitting avatars 7454 // This is for ground sitting avatars
@@ -7643,8 +7647,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7643 res.Add(new LSL_Float((Shape.PathRevolutions * 0.015) + 1.0)); // Slightly inaccurate, because an unsigned 7647 res.Add(new LSL_Float((Shape.PathRevolutions * 0.015) + 1.0)); // Slightly inaccurate, because an unsigned
7644 // byte is being used to represent the entire 7648 // byte is being used to represent the entire
7645 // range of floating-point values from 1.0 7649 // range of floating-point values from 1.0
7646 // through 4.0 (which is how SL does it). 7650 // through 4.0 (which is how SL does it).
7647 7651
7648 // float radiusoffset 7652 // float radiusoffset
7649 res.Add(new LSL_Float(Shape.PathRadiusOffset / 100.0)); 7653 res.Add(new LSL_Float(Shape.PathRadiusOffset / 100.0));
7650 7654
@@ -7819,104 +7823,104 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7819 // Assuming silently fail means give back an empty list. Ideally, need to check this. 7823 // Assuming silently fail means give back an empty list. Ideally, need to check this.
7820 if (face < 0 || face > m_host.GetNumberOfSides() - 1) 7824 if (face < 0 || face > m_host.GetNumberOfSides() - 1)
7821 return new LSL_List(); 7825 return new LSL_List();
7822 7826
7823 return GetPrimMediaParams(face, rules); 7827 return GetPrimMediaParams(face, rules);
7824 } 7828 }
7825 7829
7826 private LSL_List GetPrimMediaParams(int face, LSL_List rules) 7830 private LSL_List GetPrimMediaParams(int face, LSL_List rules)
7827 { 7831 {
7828 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); 7832 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>();
7829 if (null == module) 7833 if (null == module)
7830 throw new Exception("Media on a prim functions not available"); 7834 throw new Exception("Media on a prim functions not available");
7831 7835
7832 MediaEntry me = module.GetMediaEntry(m_host, face); 7836 MediaEntry me = module.GetMediaEntry(m_host, face);
7833 7837
7834 // As per http://wiki.secondlife.com/wiki/LlGetPrimMediaParams 7838 // As per http://wiki.secondlife.com/wiki/LlGetPrimMediaParams
7835 if (null == me) 7839 if (null == me)
7836 return new LSL_List(); 7840 return new LSL_List();
7837 7841
7838 LSL_List res = new LSL_List(); 7842 LSL_List res = new LSL_List();
7839 7843
7840 for (int i = 0; i < rules.Length; i++) 7844 for (int i = 0; i < rules.Length; i++)
7841 { 7845 {
7842 int code = (int)rules.GetLSLIntegerItem(i); 7846 int code = (int)rules.GetLSLIntegerItem(i);
7843 7847
7844 switch (code) 7848 switch (code)
7845 { 7849 {
7846 case ScriptBaseClass.PRIM_MEDIA_ALT_IMAGE_ENABLE: 7850 case ScriptBaseClass.PRIM_MEDIA_ALT_IMAGE_ENABLE:
7847 // Not implemented 7851 // Not implemented
7848 res.Add(new LSL_Integer(0)); 7852 res.Add(new LSL_Integer(0));
7849 break; 7853 break;
7850 7854
7851 case ScriptBaseClass.PRIM_MEDIA_CONTROLS: 7855 case ScriptBaseClass.PRIM_MEDIA_CONTROLS:
7852 if (me.Controls == MediaControls.Standard) 7856 if (me.Controls == MediaControls.Standard)
7853 res.Add(new LSL_Integer(ScriptBaseClass.PRIM_MEDIA_CONTROLS_STANDARD)); 7857 res.Add(new LSL_Integer(ScriptBaseClass.PRIM_MEDIA_CONTROLS_STANDARD));
7854 else 7858 else
7855 res.Add(new LSL_Integer(ScriptBaseClass.PRIM_MEDIA_CONTROLS_MINI)); 7859 res.Add(new LSL_Integer(ScriptBaseClass.PRIM_MEDIA_CONTROLS_MINI));
7856 break; 7860 break;
7857 7861
7858 case ScriptBaseClass.PRIM_MEDIA_CURRENT_URL: 7862 case ScriptBaseClass.PRIM_MEDIA_CURRENT_URL:
7859 res.Add(new LSL_String(me.CurrentURL)); 7863 res.Add(new LSL_String(me.CurrentURL));
7860 break; 7864 break;
7861 7865
7862 case ScriptBaseClass.PRIM_MEDIA_HOME_URL: 7866 case ScriptBaseClass.PRIM_MEDIA_HOME_URL:
7863 res.Add(new LSL_String(me.HomeURL)); 7867 res.Add(new LSL_String(me.HomeURL));
7864 break; 7868 break;
7865 7869
7866 case ScriptBaseClass.PRIM_MEDIA_AUTO_LOOP: 7870 case ScriptBaseClass.PRIM_MEDIA_AUTO_LOOP:
7867 res.Add(me.AutoLoop ? ScriptBaseClass.TRUE : ScriptBaseClass.FALSE); 7871 res.Add(me.AutoLoop ? ScriptBaseClass.TRUE : ScriptBaseClass.FALSE);
7868 break; 7872 break;
7869 7873
7870 case ScriptBaseClass.PRIM_MEDIA_AUTO_PLAY: 7874 case ScriptBaseClass.PRIM_MEDIA_AUTO_PLAY:
7871 res.Add(me.AutoPlay ? ScriptBaseClass.TRUE : ScriptBaseClass.FALSE); 7875 res.Add(me.AutoPlay ? ScriptBaseClass.TRUE : ScriptBaseClass.FALSE);
7872 break; 7876 break;
7873 7877
7874 case ScriptBaseClass.PRIM_MEDIA_AUTO_SCALE: 7878 case ScriptBaseClass.PRIM_MEDIA_AUTO_SCALE:
7875 res.Add(me.AutoScale ? ScriptBaseClass.TRUE : ScriptBaseClass.FALSE); 7879 res.Add(me.AutoScale ? ScriptBaseClass.TRUE : ScriptBaseClass.FALSE);
7876 break; 7880 break;
7877 7881
7878 case ScriptBaseClass.PRIM_MEDIA_AUTO_ZOOM: 7882 case ScriptBaseClass.PRIM_MEDIA_AUTO_ZOOM:
7879 res.Add(me.AutoZoom ? ScriptBaseClass.TRUE : ScriptBaseClass.FALSE); 7883 res.Add(me.AutoZoom ? ScriptBaseClass.TRUE : ScriptBaseClass.FALSE);
7880 break; 7884 break;
7881 7885
7882 case ScriptBaseClass.PRIM_MEDIA_FIRST_CLICK_INTERACT: 7886 case ScriptBaseClass.PRIM_MEDIA_FIRST_CLICK_INTERACT:
7883 res.Add(me.InteractOnFirstClick ? ScriptBaseClass.TRUE : ScriptBaseClass.FALSE); 7887 res.Add(me.InteractOnFirstClick ? ScriptBaseClass.TRUE : ScriptBaseClass.FALSE);
7884 break; 7888 break;
7885 7889
7886 case ScriptBaseClass.PRIM_MEDIA_WIDTH_PIXELS: 7890 case ScriptBaseClass.PRIM_MEDIA_WIDTH_PIXELS:
7887 res.Add(new LSL_Integer(me.Width)); 7891 res.Add(new LSL_Integer(me.Width));
7888 break; 7892 break;
7889 7893
7890 case ScriptBaseClass.PRIM_MEDIA_HEIGHT_PIXELS: 7894 case ScriptBaseClass.PRIM_MEDIA_HEIGHT_PIXELS:
7891 res.Add(new LSL_Integer(me.Height)); 7895 res.Add(new LSL_Integer(me.Height));
7892 break; 7896 break;
7893 7897
7894 case ScriptBaseClass.PRIM_MEDIA_WHITELIST_ENABLE: 7898 case ScriptBaseClass.PRIM_MEDIA_WHITELIST_ENABLE:
7895 res.Add(me.EnableWhiteList ? ScriptBaseClass.TRUE : ScriptBaseClass.FALSE); 7899 res.Add(me.EnableWhiteList ? ScriptBaseClass.TRUE : ScriptBaseClass.FALSE);
7896 break; 7900 break;
7897 7901
7898 case ScriptBaseClass.PRIM_MEDIA_WHITELIST: 7902 case ScriptBaseClass.PRIM_MEDIA_WHITELIST:
7899 string[] urls = (string[])me.WhiteList.Clone(); 7903 string[] urls = (string[])me.WhiteList.Clone();
7900 7904
7901 for (int j = 0; j < urls.Length; j++) 7905 for (int j = 0; j < urls.Length; j++)
7902 urls[j] = Uri.EscapeDataString(urls[j]); 7906 urls[j] = Uri.EscapeDataString(urls[j]);
7903 7907
7904 res.Add(new LSL_String(string.Join(", ", urls))); 7908 res.Add(new LSL_String(string.Join(", ", urls)));
7905 break; 7909 break;
7906 7910
7907 case ScriptBaseClass.PRIM_MEDIA_PERMS_INTERACT: 7911 case ScriptBaseClass.PRIM_MEDIA_PERMS_INTERACT:
7908 res.Add(new LSL_Integer((int)me.InteractPermissions)); 7912 res.Add(new LSL_Integer((int)me.InteractPermissions));
7909 break; 7913 break;
7910 7914
7911 case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL: 7915 case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL:
7912 res.Add(new LSL_Integer((int)me.ControlPermissions)); 7916 res.Add(new LSL_Integer((int)me.ControlPermissions));
7913 break; 7917 break;
7914 } 7918 }
7915 } 7919 }
7916 7920
7917 return res; 7921 return res;
7918 } 7922 }
7919 7923
7920 public LSL_Integer llSetPrimMediaParams(int face, LSL_List rules) 7924 public LSL_Integer llSetPrimMediaParams(int face, LSL_List rules)
7921 { 7925 {
7922 m_host.AddScriptLPS(1); 7926 m_host.AddScriptLPS(1);
@@ -7927,32 +7931,32 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7927 // Don't perform the media check directly 7931 // Don't perform the media check directly
7928 if (face < 0 || face > m_host.GetNumberOfSides() - 1) 7932 if (face < 0 || face > m_host.GetNumberOfSides() - 1)
7929 return ScriptBaseClass.LSL_STATUS_OK; 7933 return ScriptBaseClass.LSL_STATUS_OK;
7930 7934
7931 return SetPrimMediaParams(face, rules); 7935 return SetPrimMediaParams(face, rules);
7932 } 7936 }
7933 7937
7934 private LSL_Integer SetPrimMediaParams(int face, LSL_List rules) 7938 private LSL_Integer SetPrimMediaParams(int face, LSL_List rules)
7935 { 7939 {
7936 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); 7940 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>();
7937 if (null == module) 7941 if (null == module)
7938 throw new Exception("Media on a prim functions not available"); 7942 throw new Exception("Media on a prim functions not available");
7939 7943
7940 MediaEntry me = module.GetMediaEntry(m_host, face); 7944 MediaEntry me = module.GetMediaEntry(m_host, face);
7941 if (null == me) 7945 if (null == me)
7942 me = new MediaEntry(); 7946 me = new MediaEntry();
7943 7947
7944 int i = 0; 7948 int i = 0;
7945 7949
7946 while (i < rules.Length - 1) 7950 while (i < rules.Length - 1)
7947 { 7951 {
7948 int code = rules.GetLSLIntegerItem(i++); 7952 int code = rules.GetLSLIntegerItem(i++);
7949 7953
7950 switch (code) 7954 switch (code)
7951 { 7955 {
7952 case ScriptBaseClass.PRIM_MEDIA_ALT_IMAGE_ENABLE: 7956 case ScriptBaseClass.PRIM_MEDIA_ALT_IMAGE_ENABLE:
7953 me.EnableAlterntiveImage = (rules.GetLSLIntegerItem(i++) != 0 ? true : false); 7957 me.EnableAlterntiveImage = (rules.GetLSLIntegerItem(i++) != 0 ? true : false);
7954 break; 7958 break;
7955 7959
7956 case ScriptBaseClass.PRIM_MEDIA_CONTROLS: 7960 case ScriptBaseClass.PRIM_MEDIA_CONTROLS:
7957 int v = rules.GetLSLIntegerItem(i++); 7961 int v = rules.GetLSLIntegerItem(i++);
7958 if (ScriptBaseClass.PRIM_MEDIA_CONTROLS_STANDARD == v) 7962 if (ScriptBaseClass.PRIM_MEDIA_CONTROLS_STANDARD == v)
@@ -7960,47 +7964,47 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7960 else 7964 else
7961 me.Controls = MediaControls.Mini; 7965 me.Controls = MediaControls.Mini;
7962 break; 7966 break;
7963 7967
7964 case ScriptBaseClass.PRIM_MEDIA_CURRENT_URL: 7968 case ScriptBaseClass.PRIM_MEDIA_CURRENT_URL:
7965 me.CurrentURL = rules.GetLSLStringItem(i++); 7969 me.CurrentURL = rules.GetLSLStringItem(i++);
7966 break; 7970 break;
7967 7971
7968 case ScriptBaseClass.PRIM_MEDIA_HOME_URL: 7972 case ScriptBaseClass.PRIM_MEDIA_HOME_URL:
7969 me.HomeURL = rules.GetLSLStringItem(i++); 7973 me.HomeURL = rules.GetLSLStringItem(i++);
7970 break; 7974 break;
7971 7975
7972 case ScriptBaseClass.PRIM_MEDIA_AUTO_LOOP: 7976 case ScriptBaseClass.PRIM_MEDIA_AUTO_LOOP:
7973 me.AutoLoop = (ScriptBaseClass.TRUE == rules.GetLSLIntegerItem(i++) ? true : false); 7977 me.AutoLoop = (ScriptBaseClass.TRUE == rules.GetLSLIntegerItem(i++) ? true : false);
7974 break; 7978 break;
7975 7979
7976 case ScriptBaseClass.PRIM_MEDIA_AUTO_PLAY: 7980 case ScriptBaseClass.PRIM_MEDIA_AUTO_PLAY:
7977 me.AutoPlay = (ScriptBaseClass.TRUE == rules.GetLSLIntegerItem(i++) ? true : false); 7981 me.AutoPlay = (ScriptBaseClass.TRUE == rules.GetLSLIntegerItem(i++) ? true : false);
7978 break; 7982 break;
7979 7983
7980 case ScriptBaseClass.PRIM_MEDIA_AUTO_SCALE: 7984 case ScriptBaseClass.PRIM_MEDIA_AUTO_SCALE:
7981 me.AutoScale = (ScriptBaseClass.TRUE == rules.GetLSLIntegerItem(i++) ? true : false); 7985 me.AutoScale = (ScriptBaseClass.TRUE == rules.GetLSLIntegerItem(i++) ? true : false);
7982 break; 7986 break;
7983 7987
7984 case ScriptBaseClass.PRIM_MEDIA_AUTO_ZOOM: 7988 case ScriptBaseClass.PRIM_MEDIA_AUTO_ZOOM:
7985 me.AutoZoom = (ScriptBaseClass.TRUE == rules.GetLSLIntegerItem(i++) ? true : false); 7989 me.AutoZoom = (ScriptBaseClass.TRUE == rules.GetLSLIntegerItem(i++) ? true : false);
7986 break; 7990 break;
7987 7991
7988 case ScriptBaseClass.PRIM_MEDIA_FIRST_CLICK_INTERACT: 7992 case ScriptBaseClass.PRIM_MEDIA_FIRST_CLICK_INTERACT:
7989 me.InteractOnFirstClick = (ScriptBaseClass.TRUE == rules.GetLSLIntegerItem(i++) ? true : false); 7993 me.InteractOnFirstClick = (ScriptBaseClass.TRUE == rules.GetLSLIntegerItem(i++) ? true : false);
7990 break; 7994 break;
7991 7995
7992 case ScriptBaseClass.PRIM_MEDIA_WIDTH_PIXELS: 7996 case ScriptBaseClass.PRIM_MEDIA_WIDTH_PIXELS:
7993 me.Width = (int)rules.GetLSLIntegerItem(i++); 7997 me.Width = (int)rules.GetLSLIntegerItem(i++);
7994 break; 7998 break;
7995 7999
7996 case ScriptBaseClass.PRIM_MEDIA_HEIGHT_PIXELS: 8000 case ScriptBaseClass.PRIM_MEDIA_HEIGHT_PIXELS:
7997 me.Height = (int)rules.GetLSLIntegerItem(i++); 8001 me.Height = (int)rules.GetLSLIntegerItem(i++);
7998 break; 8002 break;
7999 8003
8000 case ScriptBaseClass.PRIM_MEDIA_WHITELIST_ENABLE: 8004 case ScriptBaseClass.PRIM_MEDIA_WHITELIST_ENABLE:
8001 me.EnableWhiteList = (ScriptBaseClass.TRUE == rules.GetLSLIntegerItem(i++) ? true : false); 8005 me.EnableWhiteList = (ScriptBaseClass.TRUE == rules.GetLSLIntegerItem(i++) ? true : false);
8002 break; 8006 break;
8003 8007
8004 case ScriptBaseClass.PRIM_MEDIA_WHITELIST: 8008 case ScriptBaseClass.PRIM_MEDIA_WHITELIST:
8005 string[] rawWhiteListUrls = rules.GetLSLStringItem(i++).ToString().Split(new char[] { ',' }); 8009 string[] rawWhiteListUrls = rules.GetLSLStringItem(i++).ToString().Split(new char[] { ',' });
8006 List<string> whiteListUrls = new List<string>(); 8010 List<string> whiteListUrls = new List<string>();
@@ -8008,22 +8012,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8008 rawWhiteListUrls, delegate(string rawUrl) { whiteListUrls.Add(rawUrl.Trim()); }); 8012 rawWhiteListUrls, delegate(string rawUrl) { whiteListUrls.Add(rawUrl.Trim()); });
8009 me.WhiteList = whiteListUrls.ToArray(); 8013 me.WhiteList = whiteListUrls.ToArray();
8010 break; 8014 break;
8011 8015
8012 case ScriptBaseClass.PRIM_MEDIA_PERMS_INTERACT: 8016 case ScriptBaseClass.PRIM_MEDIA_PERMS_INTERACT:
8013 me.InteractPermissions = (MediaPermission)(byte)(int)rules.GetLSLIntegerItem(i++); 8017 me.InteractPermissions = (MediaPermission)(byte)(int)rules.GetLSLIntegerItem(i++);
8014 break; 8018 break;
8015 8019
8016 case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL: 8020 case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL:
8017 me.ControlPermissions = (MediaPermission)(byte)(int)rules.GetLSLIntegerItem(i++); 8021 me.ControlPermissions = (MediaPermission)(byte)(int)rules.GetLSLIntegerItem(i++);
8018 break; 8022 break;
8019 } 8023 }
8020 } 8024 }
8021 8025
8022 module.SetMediaEntry(m_host, face, me); 8026 module.SetMediaEntry(m_host, face, me);
8023 8027
8024 return ScriptBaseClass.LSL_STATUS_OK; 8028 return ScriptBaseClass.LSL_STATUS_OK;
8025 } 8029 }
8026 8030
8027 public LSL_Integer llClearPrimMedia(LSL_Integer face) 8031 public LSL_Integer llClearPrimMedia(LSL_Integer face)
8028 { 8032 {
8029 m_host.AddScriptLPS(1); 8033 m_host.AddScriptLPS(1);
@@ -8034,16 +8038,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8034 // FIXME: Don't perform the media check directly 8038 // FIXME: Don't perform the media check directly
8035 if (face < 0 || face > m_host.GetNumberOfSides() - 1) 8039 if (face < 0 || face > m_host.GetNumberOfSides() - 1)
8036 return ScriptBaseClass.LSL_STATUS_OK; 8040 return ScriptBaseClass.LSL_STATUS_OK;
8037 8041
8038 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); 8042 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>();
8039 if (null == module) 8043 if (null == module)
8040 throw new Exception("Media on a prim functions not available"); 8044 throw new Exception("Media on a prim functions not available");
8041 8045
8042 module.ClearMediaEntry(m_host, face); 8046 module.ClearMediaEntry(m_host, face);
8043 8047
8044 return ScriptBaseClass.LSL_STATUS_OK; 8048 return ScriptBaseClass.LSL_STATUS_OK;
8045 } 8049 }
8046 8050
8047 // <remarks> 8051 // <remarks>
8048 // <para> 8052 // <para>
8049 // The .NET definition of base 64 is: 8053 // The .NET definition of base 64 is:
@@ -8303,7 +8307,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8303 public LSL_String llGetHTTPHeader(LSL_Key request_id, string header) 8307 public LSL_String llGetHTTPHeader(LSL_Key request_id, string header)
8304 { 8308 {
8305 m_host.AddScriptLPS(1); 8309 m_host.AddScriptLPS(1);
8306 8310
8307 if (m_UrlModule != null) 8311 if (m_UrlModule != null)
8308 return m_UrlModule.GetHttpHeader(new UUID(request_id), header); 8312 return m_UrlModule.GetHttpHeader(new UUID(request_id), header);
8309 return String.Empty; 8313 return String.Empty;
@@ -8492,19 +8496,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8492 8496
8493 return tokens; 8497 return tokens;
8494 } 8498 }
8495 8499
8496 public LSL_List llParseString2List(string src, LSL_List separators, LSL_List spacers) 8500 public LSL_List llParseString2List(string src, LSL_List separators, LSL_List spacers)
8497 { 8501 {
8498 m_host.AddScriptLPS(1); 8502 m_host.AddScriptLPS(1);
8499 return this.ParseString(src, separators, spacers, false); 8503 return this.ParseString(src, separators, spacers, false);
8500 } 8504 }
8501 8505
8502 public LSL_List llParseStringKeepNulls(string src, LSL_List separators, LSL_List spacers) 8506 public LSL_List llParseStringKeepNulls(string src, LSL_List separators, LSL_List spacers)
8503 { 8507 {
8504 m_host.AddScriptLPS(1); 8508 m_host.AddScriptLPS(1);
8505 return this.ParseString(src, separators, spacers, true); 8509 return this.ParseString(src, separators, spacers, true);
8506 } 8510 }
8507 8511
8508 public LSL_Integer llGetObjectPermMask(int mask) 8512 public LSL_Integer llGetObjectPermMask(int mask)
8509 { 8513 {
8510 m_host.AddScriptLPS(1); 8514 m_host.AddScriptLPS(1);